HEXROLL

The Empire of Azezar

Background

A peculiar plague is ravaging the land. Some say it is a curse from the gods while others blame the wrongdoing of a faction.

Population: 53196 residents

Ruled by necromancer Gerward Liutberga, a level 13 Magic-user. He has crystal blue eyes, no hair and long, skinny fingers (Mellow).

Armour Class 9 [10] Unarmored Hit Points 35 Attacks 1 × Staff of Wizardry (see item description) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P8 B11 S8 Alignment Neutral STR 8 INT 13 WIS 14 DEX 10 CON 15 CHA 4 Spells Read Magic, Light (Darkness), Read Magic, Floating Disc, Continual Light (Continual Darkness), Locate Object, Invisibility, Web, Dispel Magic, Infravision, Fly, Fire Ball, Massmorph, Dimension Door, Polymorph Others, Hold Monster, Contact Higher Plane, Hold Monster, Move Earth, Death Spell, Death Spell

Regions

Devil’s Eye Plains

Devil’s Eye Plains

Hex 01: Goblins

A vast field of colorful flowers covers the shallow hills here. Butterflies and bees hop from flower to flower.

27 Goblins are wandering in the grasslands. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the ruins of an abandoned stronghold).

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)


Hex 02: Town of Ankar

a tall stone tower fell and now lay crushed on the ground. A few small bunnies run and hide under its stone bricks.

The Town of Ankar stands secure on high grounds on the terraced hills.

Hex 03: Shrine of the Hidden Slaves

A pile of stones form a pyramid of steps, tall enough to provide a better vantage point over the region. At its top, a rusted old sword is planted with its blade in the ground.

The Shrine of the Hidden Slaves is hidden under the ruins of an old fortress somewhere between two hills.

Entrances

Hex 04: Village of Lakesail

a tall stone tower fell and now lay crushed on the ground. A few small bunnies run and hide under its stone bricks.

The bustling Village of Lakesail blends seamlessly on the terraced hills.

Hex 05: Watchtower

A vast field of colorful flowers covers the shallow hills here. Butterflies and bees hop from flower to flower.

There’s an old abandoned watchtower in the grasslands.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Troll Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
2 Hobgoblins (3) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
3 Hobgoblins (5) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
4 Hobgoblins (4) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)

Hex 06: Bridge

Several large geysers discharge boiling streams of water and vapour every few minutes.

There’s a half-broken stone bridge between two hills.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Troll Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
2 Giant Rattler Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × bite (1d4 + poison) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 125
3 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
4 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Revenger Shores

Revenger Shores

Hex 07: Dead Adventurers

The sands here are soft and warm and the turquoise water are crystal clear.

The bodies of six dead adventurers were thrown to rot on one of the coastal cliffs.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Goblins (14) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
2 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Bandits (10) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Bandits (3) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Hex 08: Town of Capeya

The skeleton of a giant whale emerges above the shallow waves near the coastline. Kelp and birds decorate its old and wet bones.

The Town of Capeya stands secure on high grounds near the coastline.

Hex 09: The Brewer’s Staff Lodge

The sands here are soft and warm and the turquoise water are crystal clear.

The Brewer’s Staff Lodge is welcoming travellers and adventurers in a rocky cove.

Hex 10: Bridge

The ruins of an abandoned lighthouse stand on a rock on the edge of a cove, now a temporary home to a flock of sea birds.

There’s a dangerous looking rope bridge near the coastline.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Pit Vipers (2) Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
2 Orcs (17) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)
3 Hobgoblins (4) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
4 Bandits (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Hex 11: Hobgoblins

The sands here are soft and warm and the turquoise water are crystal clear.

16 Hobgoblins are wandering near an estuary. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the ruins of an abandoned stronghold).

Hobgoblin


Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)


Hex 12: Temple of the Betraying Blood

Tall cliffs separate the sea from the land here. Fierce waves crash against the sharp blackened rocks hundreds of feet down.

The Temple of the Betraying Blood is hidden somewhere near an estuary.

Entrances

Wintercry Dunes

Wintercry Dunes

Hex 13: Caverns of the Dark Pits

A giant perfect wall of stones stands lonely an unconnected in the middle of the wasteland, with only empty stretches of sand to surround it.

The Caverns of the Dark Pits is hidden somewhere between two giant dunes.

Entrances

Hex 14: Dead Adventurers

The sand here is riddled with small craters. Was it hail in the desert or something less natural perhaps?

The bodies of four dead adventurers were thrown to rot between two giant dunes.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Tuataras (2) Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4) THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Neutral XP: 275
2 Camels (3) Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1), 1 × hoof (1d4) THAC0: 18 [+1] Movement: 150’(50’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20
3 Geckos (2) Armour Class: 5 [14] Hit Dice: 3+1 Attacks: 1 × bite (1d8) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Neutral XP: 50
4 Ogres (4) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125

Hex 15: Caverns of the Savage Horrors

Tall pillars of rock emerge from the sands here, like giant columns to support the cloudless sky.

The Caverns of the Savage Horrors is hidden somewhere near an oasis.

Entrances

Hex 16: Hideout of the Raging Fire

Gusts of warm desert wind sweep and swirl the sands here. Looking carefully one could see mysterious creatures formed in the air by the sand.

The Hideout of the Raging Fire is hidden somewhere near an oasis.

Entrances

Hex 17: Temple of the Furious Ogre

The sand here is as dark as the night. Not a fire nor a volcano could have been the cause.

The Temple of the Furious Ogre is hidden somewhere between two giant dunes.

Entrances

Hex 18: Altar

Gusts of warm desert wind sweep and swirl the sands here. Looking carefully one could see mysterious creatures formed in the air by the sand.

The crumbling ruins of an ancient altar could be found between two giant dunes.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Small Herd Animals (3) Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × butt (1d4) THAC0: 19 [0]/18 [+1] Movement: 240’ (80’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 5 Alignment: Neutral XP: 10/20
2 Small Herd Animals (6) Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × butt (1d4) THAC0: 19 [0]/18 [+1] Movement: 240’ (80’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 5 Alignment: Neutral XP: 10/20
3 Orcs (17) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)
4 Camels (3) Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1), 1 × hoof (1d4) THAC0: 18 [+1] Movement: 150’(50’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

Hex 19: Temple of the Corrupted Blades

Tall pillars of rock emerge from the sands here, like giant columns to support the cloudless sky.

The Temple of the Corrupted Blades is hidden somewhere near an oasis.

Entrances

Hex 20: City of Lantis

You can clearly see bones revealing under the dunes when the wind shifts the sand. This was no land of peace.

The City of Lantis is situated here, surrounded by massive walls on the dunes sands. Lantis is ruled by the noble and just Baron Palenna of Vakallar, and is known for its helpful residents.

Nightshadow Plains

Nightshadow Plains

Hex 21: Altar

Crushed skulls and rusted swords are scattered around the hills here. You can almost hear the noises and screams of the ancient battlefield.

The crumbling ruins of an ancient altar could be found on a hill’s slope.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Kobolds (11) Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × weapon (1d4 or by weapon – 1) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 (8 with chieftain) Alignment: Chaotic XP: 5 (bodyguard: 15, chieftain: 20)
2 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
3 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
4 Pit Viper Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

Hex 22: Bridge

There’s a perfect circle of large stones, each standing tall above the ground. In the center, a shallow pit seems to have hosted a bonfire not too long ago.

There’s a dangerous looking rope bridge at the top of a hill.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Goblins (14) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
2 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Goblins (14) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
4 Hobgoblins (4) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)

Hex 23: Lair of the Crying Desire

a tall stone tower fell and now lay crushed on the ground. A few small bunnies run and hide under its stone bricks.

The Lair of the Crying Desire is hidden behind a waterfall somewhere on a hill’s slope.

Entrances

Hex 24: Dead Adventurers

A violent earthquake left the ground here broken with deep and narrow chasms. If listening carefully, one can hear eerie sounds coming from deep inside.

The bodies of five dead adventurers were thrown to rot atop a rocky hill.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Trolls (2) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
2 Trolls (3) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
3 Hobgoblins (5) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
4 Bandits (3) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Hex 25: Orcs

Several large geysers discharge boiling streams of water and vapour every few minutes.

60 Orcs are sleeping in the grasslands. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside a well-hidden cave).

Orc


Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)


Hell’s Gate Woods

Hell’s Gate Woods

Hex 26: Abandoned Village

Giant red, purple and blue mushrooms grow beside the trees here, their colors are vibrant and bright, much like gem stones.

The burned remains of a small village could be found near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Gnolls (4) Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Chaotic XP: 20 (leader: 35)
3 Robber Flys (3) Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20
4 Small Roc Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4+1), 1 × bite (2d6) THAC0: 14 [+5] Movement: 60’ (20’) / 480’ (160’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 (12 in lair) Alignment: Lawful XP: 275

Hex 27: Bridge

A huge, lush tree is standing in a clearing here, covered with colorful flowers and holding a sweet berry inside. Birds fly cheerfully around it.

There’s a half-broken stone bridge where the woods meet a tall mountain.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Crab Spiders (2) Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
2 Crab Spiders (2) Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
3 Tuataras (2) Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4) THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Neutral XP: 275
4 Wolfs (2) Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25

Hex 28: Watchtower

Ropes tangle down from the branches here. On some of them, humanoid- size straw-made figures are hanging by their canvas covered heads.

There’s a recently built but seemingly unstaffed watchtower where the woods meet a tall mountain.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Berserkers (7) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
3 Hobgoblins (5) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
4 Panthers (2) Armour Class: 4 [15] Hit Dice: 4 Attacks: 2 × claw (1d4), 1 × bite (1d8) THAC0: 16 [+3] Movement: 210’ (70’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 75

Hex 29: Village of Azora

A huge, lush tree is standing in a clearing here, covered with colorful flowers and holding a sweet berry inside. Birds fly cheerfully around it.

The sleepy Village of Azora sits quietly next to a clearing.

Hex 30: City of Khaza

Moss covered ruins of an ancient stone structure emerge from within the vegetation. Carvings of spirals and swirls decorate some of the larger stones.

The City of Khaza is situated here, surrounded by guarded walls deep in the woods. Khaza is ruled by the honest and just Baron Velerio of Xul, and is known for its annual horse show.

Redfeather Woods

Redfeather Woods

Hex 31: Bridge

The forest is dense and dark here, but countless clusters of phosphorescent fungi are growing near the base of the trunks, creating a luminous colorful glow above the ground.

There’s a dangerous looking rope bridge near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Ogres (2) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125
3 Gnolls (6) Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Chaotic XP: 20 (leader: 35)
4 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Hex 32: Dead Adventurers

Dense ivy and vegetation cover an old dragon skeleton, as if sleeping peacefully in a clearing surrounded by the trees.

The bodies of three dead adventurers were thrown to rot near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Tuatara Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4) THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Neutral XP: 275

Hex 33: Watchtower

Moss covered ruins of an ancient stone structure emerge from within the vegetation. Carvings of spirals and swirls decorate some of the larger stones.

There’s a recently built but seemingly unstaffed watchtower deep in the woods.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Hobgoblins (4) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
2 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Stirges (7) Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × beak (1d3 + blood sucking) THAC0: 19 [0] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 13
4 Goblins (7) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

Hex 34: White Dragons

So big and tall are the trees here. Their tops are almost hidden by the dense mist. Their trunks are as wide as a hut. Some of them have planks of wood attached, forming a ladder.

4 White Dragons are sleeping deep in the woods. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

White Dragon


Armour Class: 3 [16] Hit Dice: 6 Attacks: [2 × claw (1d4), 1 × bite (2d8)] or breath THAC0: 14 [+5] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 8 Alignment: Neutral XP: 725

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Hex 35: Dead Adventurers

A huge, lush tree is standing in a clearing here, covered with colorful flowers and holding a sweet berry inside. Birds fly cheerfully around it.

The bodies of six dead adventurers were thrown to rot next to a clearing.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Berserkers (3) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
2 Bandits (4) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Bandits (4) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Small Rocs (3) Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4+1), 1 × bite (2d6) THAC0: 14 [+5] Movement: 60’ (20’) / 480’ (160’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 (12 in lair) Alignment: Lawful XP: 275

Hex 36: Hill Giants

The forest is dense and dark here, but countless clusters of phosphorescent fungi are growing near the base of the trunks, creating a luminous colorful glow above the ground.

5 Hill Giants are lurking next to a clearing. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

Hill Giant


Armour Class: 4 [15] Hit Dice: 8 Attacks: 1 × weapon (2d8) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 8 Alignment: Chaotic XP: 650

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Hex 37: Dead Adventurers

An oversized statue of a warrior holding a sword against the ground stands proudly in a clearing here. Fresh flowers were recently placed near its base.

The bodies of five dead adventurers were thrown to rot next to a clearing.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Orcs (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)
2 Wolfs (4) Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25
3 Bandits (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Pit Viper Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

Hex 38: Small Rocs

Giant red, purple and blue mushrooms grow beside the trees here, their colors are vibrant and bright, much like gem stones.

3 Small Rocs are foraging next to a clearing. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

Small Roc


Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4+1), 1 × bite (2d6) THAC0: 14 [+5] Movement: 60’ (20’) / 480’ (160’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 (12 in lair) Alignment: Lawful XP: 275

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Iceborn Ridge

Iceborn Ridge

Hex 39: Town of Azira

Waterfalls of lava flow from caves in a cliff, melting pieces of rock as they fall and form a river of inferno in the deep canyon.

The Town of Azira stands secure on high grounds near the base of the tallest mountain.

Hex 40: The Crying Ghoul Inn

Two giant stone figures of guards, gazing into the sky and holding a sword against the ground are carved on the both cliff sides of the valley here.

The Crying Ghoul Inn is welcoming travellers and adventurers across a seemingly bottomless chasm, where a rope bridge meets an overhang.

Hex 41: Village of Briul

The skeleton of a huge dragon was fossilised in one of the cliff faces here. Its wings are spread as if it was about to fly to the clouds one last time.

The sleepy Village of Briul sits quietly across a seemingly bottomless chasm, where a rope bridge meets an overhang.

Hex 42: Trolls

A giant peak stands taller than any of the mountains around it. An eerie red glow surrounding its top is visible from afar.

5 Trolls are scavenging near the base of the tallest mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the ruins of an abandoned stronghold).

Troll


Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650

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Hex 43: A Wyvern

Multiple plateaus separated by seemingly bottomless chasms are connected with fragile rope bridges. The strong wind swings the brides from side to side, making crossing them a terrifying experience.

A Wyvern is hiding near the base of a steep cliff. There’s a 2-in-6 chance of encountering it.

Wyvern


Armour Class: 3 [16] Hit Dice: 7 Attacks: 1 × bite (2d8), 1 × sting (1d6 + poison) THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 9 Alignment: Chaotic XP: 850

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Hex 44: City of Jokka

Small unexplained earthquakes tremble the rocks here a few times a day. Loose rocks and boulders may block the pathways, or even worse, fall from above unexpectedly.

The City of Jokka stands behind guarded walls near the base of a steep cliff. Jokka is ruled by the hated, power hungry Mayor Waser Theodegaria, and is known for its solstice festival of lights.

Hex 45: Bridge

The skeleton of a huge dragon was fossilised in one of the cliff faces here. Its wings are spread as if it was about to fly to the clouds one last time.

There’s a half-broken stone bridge across a seemingly bottomless chasm, where a rope bridge meets an overhang.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Hobgoblins (5) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
3 Goblins (11) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
4 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Black Shield Woods

Black Shield Woods

Hex 46: Tomb of the Mourning Witch

The trees here are naked and twisted. Their branches reach down like bony claws. Was this place cursed in days long gone?

The Tomb of the Mourning Witch is hidden in one of the tree covered hills somewhere deep in the woods.

Entrances

Hex 47: Tomb of the Feared Skeletons

The forest is dense and dark here, but countless clusters of phosphorescent fungi are growing near the base of the trunks, creating a luminous colorful glow above the ground.

The Tomb of the Feared Skeletons is hidden under the ruins of an ancient city somewhere next to a clearing.

Entrances

Hex 48: Abandoned Village

A huge, lush tree is standing in a clearing here, covered with colorful flowers and holding a sweet berry inside. Birds fly cheerfully around it.

There’s a recently abandoned village near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Panthers (2) Armour Class: 4 [15] Hit Dice: 4 Attacks: 2 × claw (1d4), 1 × bite (1d8) THAC0: 16 [+3] Movement: 210’ (70’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 75
2 Berserkers (4) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
3 Goblins (9) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
4 Berserkers (5) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19

Hex 49: Altar

Dozens of giant dead tree trunks are laying on the ground here, covered with moss and undergrowth. Some of them seem to have a face, with a frozen expression of agony.

The crumbling ruins of an ancient altar could be found near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Wolfs (6) Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25
3 Geckos (3) Armour Class: 5 [14] Hit Dice: 3+1 Attacks: 1 × bite (1d8) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Neutral XP: 50
4 Berserkers (5) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19

Hex 50: Bridge

The trees here are naked and twisted. Their branches reach down like bony claws. Was this place cursed in days long gone?

There’s a half-broken stone bridge deep in the woods.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Berserkers (4) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
2 Goblins (10) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
3 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Gecko Armour Class: 5 [14] Hit Dice: 3+1 Attacks: 1 × bite (1d8) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Neutral XP: 50

Hex 51: Tuataras

Dense ivy and vegetation cover an old dragon skeleton, as if sleeping peacefully in a clearing surrounded by the trees.

3 Tuataras are wandering where the woods meet a tall mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the ruins of a forgotten keep).

Tuatara


Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4) THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Neutral XP: 275

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Settlements

Town of Ankar

Town of Ankar

Town Shops & Services

Tavern (The Black Torch Tavern), Guards (Gautmar, Seconda, Vuteria), Mortician, Tailor (Macia’s Fine Clothes), Grocer (Aqualina’s Supply), General Goods (Odelrada’s Supply), Game Shop (Madwin’s Games), Pet Shop (Zdeslava’s petshop), Barracks, Armor & Weapons (Sabbata’s spear), Clothing (Lautrude’s Fashion), Bunkhouse (Floretia’s ), Animal Pound, Printing Press (Gerberta’s Prints), Glass Blower (Waltilde’s Bottlemakers)

The Black Torch Tavern
Keeper

Owned and managed by Muscatta Urgellesa. She has crystal blue eyes, short and curly almond hair and a nose ring (Pained). In the pocket: 3 cp, 4 sp and a passphrase note.

Staff

Thangmar Fredebert. He has wise brown eyes, thick bushy eyebrows and a neck band (Irritated). In the pocket: 1 cp, 3 sp and a key.

Alviva Frothilde. She has short almond hair, enchanting green eyes and an earring (Joyful). In the pocket: 3 cp, 3 sp and a ransom note.

Waltard of Zeriti. He has cold dark eyes, a goatee beard and a face tattoo (Calm). In the pocket: 3 cp.

Menu
1d4 Menu
1 Cooked chunks of fish, glazed with garlic and wine and served with cooked rice for 2 sp⬝Barbecued chunks of chicken, marinated in garlic and wine and served with steamed vegetables for 1 sp⬝Cooked chunks of fish, marinated in white wine and served with cooked rice for 2 sp
2 Stewed tenders of fish, marinated in red wine and served with steamed vegetables for 2 sp⬝Cooked slices of fish, marinated in white wine and served with fresh salad for 2 sp⬝Stewed fillet of pork, glazed with red wine and served with steamed vegetables for 1 sp⬝Cooked chunks of meat, marinated in white wine and served with mashed potatoes for 2 sp
3 Cooked chunks of shellfish, glazed with red wine and served with baked potatoes for 2 sp
4 Cooked tenders of shellfish, glazed with ale and served with fresh salad for 1 sp
Patrons & Visitors

Macia of Starra (when not in shop)


Madwin Blathilde (when not in shop)


Uraka Ketilbern (when not in shop)


Odelrada of Silvergray (when not in shop)


Madwin of Lantis, a level 2 Elf. He has crystal blue eyes, a strong, prominent chin and silky dark skin (Terrified). In the pocket: a comb, 4 sp and a dagger.

Armour Class 3 [16] Plate-mail armor Hit Points 6 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Chaotic STR 14 INT 18 WIS 10 DEX 16 CON 10 CHA 13 Spells Shield, Hold Portal


Landrada Odelberga, a level 3 Thief. She has deep blue eyes, soft gentle features and long, skinny fingers (Contented). In the pocket: 1 cp.

Armour Class 7 [12] Leather armor Hit Points 8 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 10 INT 8 WIS 9 DEX 11 CON 10 CHA 11 Spells


Herard of Jokka, a level 1 Dwarf. He has a short red beard, deep blue eyes and big red cheeks (Alone). In the pocket: a quill and 5 sp.

Armour Class 5 [14] Leather armor + Shield Hit Points 8 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 11 WIS 7 DEX 13 CON 12 CHA 6 Spells


Meira of Devilville, a level 1 Fighter. She has wise brown eyes, long brown hair and a missing middle-finger (Timid). In the pocket: a comb, 5 sp and a passphrase note.

Armour Class 3 [16] Plate-mail armor Hit Points 7 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 13 WIS 9 DEX 16 CON 8 CHA 14 Spells


Genilde Frideswide, a level 2 Thief. She has long white pony-tail, crystal blue eyes and a scar across the eye (Contented). In the pocket: 3 cp and a smoking pipe.

Armour Class 7 [12] Leather armor Hit Points 6 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 14 INT 9 WIS 13 DEX 11 CON 15 CHA 15 Spells


Aitilde of Orova, a level 1 Elf. She has crystal blue eyes, short black pony-tail and a sigil tattooed on the neck (Satisfied). In the pocket: a dirty handkerchief and 2 sp.

Armour Class 5 [14] Chainmail armor Hit Points 5 Attacks 1 × Cross Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 10 WIS 16 DEX 16 CON 12 CHA 5 Spells Protection from Evil


Waltilde of Albor, a level 3 Cleric. She has cold dark eyes, short black hair and strong-looking hands (Lifeless). In the pocket: a deck of cards.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 3 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 14 INT 6 WIS 12 DEX 10 CON 6 CHA 5 Spells Cure Light Wounds (Cause Lt. Wounds), Protection from Evil


Mandisima of Sadeka, a level 1 Thief. She has wise dark eyes, well-brushed black hair and a scar across the eye (Drained). In the pocket: 3 cp.

Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Two-Handed Sword (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 7 WIS 14 DEX 14 CON 16 CHA 12 Spells


Hilwin of Kothian, a level 1 Dwarf. He has wise brown eyes, short red hair and big, bulbous nose (Angry).

Armour Class 2 [17] Plate-mail armor Hit Points 5 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 7 WIS 6 DEX 13 CON 10 CHA 12 Spells


Aldemar Hartgilde, a level 2 Halfling. He has a scruff, cold dark eyes and short, chunky fingers (Ecstatic). In the pocket: a comb, 5 sp and 2 gp.

Armour Class 2 [17] Plate-mail armor Hit Points 10 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 18 INT 4 WIS 7 DEX 15 CON 15 CHA 7 Spells

Bulletin
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Waltilde of Coalfield
Please Help! My dear wife is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Aqualina Framenger


d6 Rumor
1 Aqualina Framenger’s wife is held captive in the Temple Of The Furious Ogre
2 Floretia of Wolfa’s Custom Sword (actually a Sword +2) is somewhere in the Temple of the Corrupted Blades
3 There’s a Vampire in the Tomb Of The Feared Skeletons
4 Riqin Hildegude is willing to pay well for a delivery job.
5 Ostasia Siclebalda’s nephew is held captive in the Hideout Of The Raging Fire
6 There’s a Vampire in the Tomb Of The Feared Skeletons


Guards

Guard #1

Gautmar of Crimson Hawk, a level 3 Fighter. He has cold dark eyes, a long black beard and a deep scar on the right arm (Horrified). In the pocket: 3 cp and 4 sp.


Armour Class 6 [13] Leather armor + Shield Hit Points 8 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 12 INT 8 WIS 10 DEX 11 CON 12 CHA 12 Spells


Guard #2

Seconda of Palatea, a level 6 Fighter. She has wise brown eyes, short red pony-tail and a strong, muscular physique (Outraged).


Armour Class 2 [17] Plate-mail armor Hit Points 16 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 13 INT 11 WIS 9 DEX 13 CON 6 CHA 8 Spells


Guard #3

Vuteria Bernhilde, a level 5 Fighter. She has wild green eyes, short blonde pony-tail and a strong, muscular physique (Overwhelmed). In the pocket: 3 cp.


Armour Class 2 [17] Plate-mail armor Hit Points 26 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 4 WIS 4 DEX 13 CON 9 CHA 14 Spells


Mortician

Manager: Altilde of Zofara. She has crystal blue eyes, braided white hair and an earring (Lost). In the pocket: a comb.

Macia’s Fine Clothes (Tailor)
Item Price
Fine Shoes 3 gp
Belt 9 sp
Suspenders 5 sp
Noble’s Suit 250 gp
Royal Shoes 120 gp
Jacket 3 gp

Owner: Macia of Starra. She has delicate features, wise dark eyes and a neck band (Horny). In the pocket: 1 cp and 3 sp.

Aqualina’s Supply (Grocer)
Item Price
Rations (standard, 7 days) 7 gp
Fresh Fish, Small 5 sp
Pickled Fish (jar) 1 gp
Dried Fruits (small bag) 4 sp
Lobster 1 gp
Grain (1 lb) 2 cp
Honey (jar) 2 gp
Cake (slice) 1 sp
Salt (1 lb) 2 gp
Dried Meat (small pack) 1 gp

Owner: Aqualina Framenger. She has long almond pony-tail, enchanting green eyes and a face tattoo (Confident). In the pocket: a dirty handkerchief and a magnifying glass.

Odelrada’s Supply (General Goods)
Item Price
Sack (large) 2 gp
Bushcraft Knife 14 gp
Mittens 3 sp
Holy symbol 30 gp
Crowbar 12 gp
Holy water (vial) 30 gp
Lantern 12 gp

Owner: Odelrada of Silvergray. She has crystal blue eyes, delicate features and freckles (Sickened). In the pocket: dice.

Madwin’s Games (Game Shop)

Owner: Madwin Blathilde. He has short blonde hair, enchanting green eyes and a deep scar on the cheek (Unsatisfied).

Zdeslava’s petshop (Pet Shop)
Item Price
Parrot 20 gp
Snake 3 gp
Lizard 1 gp
Song Bird 2 gp

Owner: Zdeslava of Willfell. She has wise brown eyes, long brown hair and an earring (Sad). In the pocket: a comb.

Barracks

Manager: Uraka Ketilbern. She has wild green eyes, soft gentle features and a deep scar on the cheek (Lazy). In the pocket: a deck of cards, 2 sp and a love note.

Sabbata’s spear (Armor & Weapons)
Item Price
Club 2 gp
Mace 4 gp
Short Bow 20 gp
Two-Handed Sword 12 gp
Short Sword 5 gp
Battle Axe 5 gp
Cross Bow 24 gp
Sword 8 gp

Owner: Sabbata of Arkon. She has cold dark eyes, long brown hair and a deep scar on the cheek (Irritated). In the pocket: 2 cp, 3 sp and a passphrase note.

Lautrude’s Fashion (Clothing)
Item Price
Leather Leggings 4 gp
Fine Dress 8 gp

Owner: Lautrude of Canedar. She has enchanting green eyes, short blonde hair and a neck band (Guilty). In the pocket: 2 cp, a smoking pipe and a vial with a dark liquid.

Floretia’s (Bunkhouse)

Owner: Floretia of Wolfa. She has deep blue eyes, short and braided white hair and freckles (Relieved). In the pocket: a comb.

Animal Pound

Manager: Aitilde Theodefrid. She has wise dark eyes, short and braided white hair and a neck band (Exhausted). In the pocket: a quill, a magnifying glass and a vial with a dark liquid.

Gerberta’s Prints (Printing Press)

Owner: Gerberta of Askin. She has crystal blue eyes, soft gentle features and a face tattoo (Cheerful). In the pocket: a quill and spectacles.

Waltilde’s Bottlemakers (Glass Blower)

Owner: Waltilde of Coalfield. She has silky red hair, enchanting green eyes and a neck band (Scared). In the pocket: a comb.

Village of Briul

Village of Briul

Village Shops & Services

Tavern (Black Stone Tavern), Guards (Alcfrida, Richmar), Restaurant (Achard’s ), Veterinarian (Vuteria’s Sheep Whisperer), Mortician, Grocer (Worwin’s Tomato), Flower Shop (Gislara’s Roses), Distillery (Loberta’s ), Trade Post (Altrude’s ), Stables (Meira’s mounts)

Black Stone Tavern
Keeper

Owned and managed by Unica of Caaran. She has delicate features, crystal blue eyes and an earring (Pained). In the pocket: dice and a smoking pipe.

Staff

Mandisima Ermenburg. She has long red pony-tail, wise dark eyes and an earring (Uncomfortable). In the pocket: a comb and 4 sp.

Achilde Erchamger. She has wise dark eyes, short red hair and a nose ring (Enraged). In the pocket: dice and a smoking pipe.

Menu
1d4 Menu
1 Stewed tenders of shellfish, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Barbecued slices of chicken, marinated in white wine and served with steamed vegetables for 1 sp⬝Cooked chunks of shellfish, glazed with honey and herbs and served with cooked rice for 1 sp
2 Stewed chunks of pork, marinated in white wine and served with baked potatoes for 1 sp⬝Barbecued fillet of fish, glazed with red wine and served with cooked rice for 1 sp
3 Cooked slices of meat, glazed with red wine and served with cooked rice for 1 sp⬝Cooked tenders of shellfish, marinated in honey and herbs and served with mashed potatoes for 2 sp
4 Stewed chunks of fish, marinated in ale and served with baked potatoes for 1 sp⬝Barbecued fillet of chicken, marinated in red wine and served with steamed vegetables for 1 sp⬝Barbecued chunks of pork, marinated in white wine and served with cooked rice for 2 sp
Patrons & Visitors

Worwin Heidenrich (when not in shop)


Gislara of Thalis (when not in shop)


Adger Reinlinde (when not in shop)


Achard Liutbrand (when not in shop)


Vuteria Frodeberga (when not in shop)


Jodocus Wulftrude, a level 3 Magic-user. He has short almond hair, enchanting green eyes and a nose ring (Hurt). In the pocket: 3 cp.

Armour Class 9 [10] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 4 INT 10 WIS 14 DEX 12 CON 12 CHA 13 Spells Ventriloquism, Read Magic, Locate Object


Materia Bernegilde, a level 2 Cleric. She has wild green eyes, short and flowing white hair and strong-looking hands (Unsure). In the pocket: a deck of cards.

Armour Class 10 [9] Leather armor Hit Points 5 Attacks 1 × Club (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 10 WIS 10 DEX 3 CON 11 CHA 11 Spells Light (Darkness)


Alberta of Devillia, a level 6 Fighter. She has deep blue eyes, long and curly almond hair and a missing middle-finger (Determined). In the pocket: a deck of cards.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 25 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 7 WIS 14 DEX 12 CON 9 CHA 12 Spells


Walger of Dreyolla, a level 2 Cleric. He has wild green eyes, a long almond beard and a holy symbol tattooed on the forehead (Persuasive). In the pocket: a comb and 3 sp.

Armour Class 7 [12] Leather armor + Shield Hit Points 14 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 13 WIS 17 DEX 8 CON 15 CHA 14 Spells Detect Magic


Gerberta Aldebrand, a level 2 Halfling. She has short and wild brown hair, deep blue eyes and extremely large feet, even for a halfling (Pained). In the pocket: 1 cp, 3 sp and a key.

Armour Class 1 [18] Plate-mail armor Hit Points 9 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 14 WIS 5 DEX 17 CON 16 CHA 13 Spells


Galicius Theodehard, a level 1 Magic-user. He has a goatee beard, crystal blue eyes and decorated book linked to a strap around the chest (Contented).

Armour Class 9 [10] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 5 INT 10 WIS 16 DEX 9 CON 18 CHA 14 Spells Read Languages


Rotharde Siclefrid, a level 2 Dwarf. She has long almond hair, wise brown eyes and short, fat fingers (Sickened).

Armour Class 5 [14] Chainmail armor + Shield Hit Points 4 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 3 WIS 13 DEX 7 CON 13 CHA 6 Spells


Reinteus Superantia, a level 8 Elf. He has thick bushy eyebrows, deep blue eyes and long, pointy ears (Remorseful). In the pocket: 2 cp and a smoking pipe.

Armour Class 6 [13] Leather armor Hit Points 38 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P9 B10 S10 Alignment Neutral STR 14 INT 17 WIS 9 DEX 13 CON 13 CHA 8 Spells Magic Missile, Sleep, Floating Disc, ESP, Detect Invisible, Web, Dispel Magic, Haste, Growth of Plants, Dimension Door

Bulletin
Heading to Ankar? Payment guaranteed to a trusty courier. Ask for Gislara


d6 Rumor
1 Gislara of Thalis is willing to pay well for a delivery job.
2 Hartgor Hildewalde is willing to pay well for a delivery job.
3 The Tomb Of The Mourning Witch is deep in the woods, somewhere in Black Shield Woods
4 The Hammers Of Honor are conspiring to eliminate all cultists.
5 The White Horrors are using the Temple Of The Betraying Blood as their hideout.
6 There’s a Troll somewhere in Iceborn Ridge.


Guards

Guard #1

Alcfrida Liutlinde, a level 6 Fighter. She has crystal blue eyes, wavy red hair and a deep scar on the right arm (Exhausted). In the pocket: a comb and 4 sp.


Armour Class 5 [14] Chainmail armor Hit Points 18 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 17 INT 9 WIS 3 DEX 10 CON 6 CHA 9 Spells


Guard #2

Richmar Carissima, a level 4 Fighter. He has a goatee beard, deep blue eyes and a deep scar on the right arm (Horny). In the pocket: a quill, an empty vial and a ransom note.


Armour Class 7 [12] Leather armor Hit Points 20 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 6 WIS 5 DEX 10 CON 9 CHA 15 Spells


Achard’s (Restaurant)

Owner: Achard Liutbrand. He has thick bushy eyebrows, crystal blue eyes and freckles (Mellow). In the pocket: dice, 5 sp and a passphrase note.

Vuteria’s Sheep Whisperer (Veterinarian)

Owner: Vuteria Frodeberga. She has deep blue eyes, delicate features and freckles (Hopeless). In the pocket: a dirty handkerchief and a magnifying glass.

Mortician

Manager: Adger Reinlinde. He has a goatee beard, crystal blue eyes and a nose ring (Alone). In the pocket: a dirty handkerchief, an empty vial and 2 gp.

Worwin’s Tomato (Grocer)
Item Price
Bread (1 loaf) 4 cp
Grain (1 lb) 1 cp
Flour (1 lb) 3 sp
Pickled Fish (jar) 9 sp
Fresh Game (Rabbit, 1 lb) 1 gp
Pie (slice) 3 cp
Rations (iron, 7 days) 13 gp
Fresh Fruits (1 lb) 8 sp

Owner: Worwin Heidenrich. He has a scruff, enchanting green eyes and a face tattoo (Hopeless).

Gislara’s Roses (Flower Shop)

Owner: Gislara of Thalis. She has curly white hair, cold dark eyes and freckles (Annoyed). In the pocket: 2 cp.

Loberta’s (Distillery)
Item Price
Craft Beer (Barrel) 12 gp
Royal Quality Wine (Barrel) 162 gp
Craft Wine (Barrel) 37 gp

Owner: Loberta Ermentaria. She has enchanting green eyes, short almond hair and a deep scar on the cheek (Alone). In the pocket: dice, spectacles and 2 gp.

Altrude’s (Trade Post)

Owner: Altrude Odelschalk. She has delicate features, wild green eyes and a deep scar on the cheek (Aggressive). In the pocket: 2 cp, 2 sp and a small flute.

Meira’s mounts (Stables)
Item Price
Mule 21 gp
Camel 72 gp
War Horse 180 gp
Riding Horse 54 gp

Owner: Meira of Silvercrest. She has short and curly almond hair, wise brown eyes and a nose ring (Irritated).

Village of Azora

Village of Azora

Village Shops & Services

Lodge (Magic Torch Lodge), Guards (Urofina, Palenna), Spices (Audrada’s Spices), General Goods (Isoard’s Supply), Glass Blower (Ingimar’s Bottlemakers), Salon (Wilher’s Salon), Armor & Weapons (Trimer’s spear), Liquor (Marozia’s Liquor), Post Office (Duca’s ), Matchmaker (Volkavara’s ), Physician (Ansilde’s Clinic), Butchery (Hulwin’s Steak), Restaurant (Gerhaus’s ), Cobbler (Lootgar’s Shoemakers), Mortician

Magic Torch Lodge
Keeper

Owned and managed by Ursilda of Oakslide. She has braided white hair, enchanting green eyes and a deep scar on the cheek (Puzzled). In the pocket: a dirty handkerchief.

Staff

Wilhilde Concessus. She has wise brown eyes, delicate features and an earring (Bothered). In the pocket: a deck of cards.

Beneta of Erabor. She has well-brushed white hair, wise dark eyes and an earring (Calm). In the pocket: 3 cp and 3 sp.

Macia Odelbrand. She has wise dark eyes, short and flowing white hair and a neck band (Joyful). In the pocket: a comb and 2 sp.

Menu
1d4 Menu
1 Barbecued chunks of shellfish, marinated in ale and served with steamed vegetables for 2 sp⬝Cooked fillet of meat, marinated in red wine and served with mashed potatoes for 2 sp⬝Cooked fillet of chicken, glazed with honey and herbs and served with steamed vegetables for 1 sp
2 Stewed slices of fish, glazed with red wine and served with baked potatoes for 1 sp⬝Stewed fillet of fish, marinated in garlic and wine and served with cooked rice for 1 sp⬝Barbecued fillet of meat, glazed with red wine and served with baked potatoes for 2 sp⬝Barbecued slices of meat, glazed with garlic and wine and served with mashed potatoes for 2 sp
3 Stewed chunks of shellfish, glazed with white wine and served with steamed vegetables for 1 sp⬝Cooked chunks of meat, glazed with garlic and wine and served with steamed vegetables for 1 sp⬝Cooked slices of pork, marinated in honey and herbs and served with baked potatoes for 2 sp⬝Stewed slices of fish, glazed with white wine and served with cooked rice for 1 sp
4 Cooked tenders of pork, marinated in white wine and served with baked potatoes for 1 sp⬝Cooked fillet of meat, marinated in ale and served with cooked rice for 1 sp⬝Cooked fillet of meat, glazed with ale and served with steamed vegetables for 2 sp⬝Stewed slices of pork, glazed with ale and served with fresh salad for 2 sp
Patrons & Visitors

Gerhaus of Korveka (when not in shop)


Audrada of Eramoor (when not in shop)


Marozia of Oshar (when not in shop)


Ansilde of Balaal (when not in shop)


Hulwin Christwin (when not in shop)


Arberta Theodehard, a level 6 Elf. She has crystal blue eyes, long and curly black hair and a sigil tattooed on the neck (Confident). In the pocket: a dirty handkerchief and 3 sp.

Armour Class 4 [15] Plate-mail armor Hit Points 27 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 10 INT 17 WIS 8 DEX 7 CON 12 CHA 12 Spells Light (Darkness), Hold Portal, Invisibility, Detect Invisible, Hold Person, Fire Ball


Doda Hildefrid, a level 1 Halfling. She has delicate features, cold dark eyes and round, bulbous nose (Livid). In the pocket: a dirty handkerchief.

Armour Class 4 [15] Chainmail armor Hit Points 3 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 11 WIS 14 DEX 15 CON 8 CHA 11 Spells


Aico of Envar, a level 8 Halfling. He has a strong, prominent chin, crystal blue eyes and extremely large feet, even for a halfling (Satisfied). In the pocket: 3 cp, 4 sp and a key.

Armour Class 5 [14] Leather armor + Shield Hit Points 27 Attacks 1 × Cross Bow (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 16 INT 13 WIS 3 DEX 14 CON 9 CHA 15 Spells


Erberta of Erabor, a level 4 Cleric. She has enchanting green eyes, soft gentle features and strong-looking hands (Upset). In the pocket: a quill, a smoking pipe and a dagger.

Armour Class 6 [13] Chainmail armor Hit Points 8 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 14 WIS 12 DEX 7 CON 12 CHA 4 Spells Detect Magic, Purify Food and Water, Bless (Blight)

Bulletin
Job offer! I have a package to deliver in Briul. Payment guaranteed at destination upon delivery. Yours, Ansilde of Balaal
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Isoard of Caladon
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Audrada of Eramoor
Traveling to Ankar? I will pay you for carrying a package for me. Yours, Duca of Erdon


d6 Rumor
1 Ansilde of Balaal has a casket she would like delivered to Briul
2 Isoard of Caladon’s Decorated Sword (actually a Sword +1) is somewhere in the Caverns of the Dark Pits
3 Duca of Erdon has a chest she would like delivered to Ankar
4 Audrada of Eramoor’s Decorated Armor (actually an Armour +3) is somewhere in the Caverns of the Dark Pits
5 The Hideout Of The Raging Fire is near an oasis, somewhere in Wintercry Dunes
6 The Hammers Of Honor are conspiring to eliminate all cultists.


Guards

Guard #1

Urofina of Valeria, a level 6 Fighter. She has wild green eyes, short red hair and a deep scar on the right arm (Agitated). In the pocket: a deck of cards, a smoking pipe and 2 gp.


Armour Class 5 [14] Chainmail armor Hit Points 36 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 6 WIS 4 DEX 10 CON 15 CHA 11 Spells


Guard #2

Palenna Hildegaud, a level 4 Fighter. She has delicate features, enchanting green eyes and a deep scar on the right arm (Scared). In the pocket: 1 cp, 3 sp and a small flute.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 8 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 3 WIS 10 DEX 10 CON 7 CHA 6 Spells


Audrada’s Spices (Spices)

Owner: Audrada of Eramoor. She has enchanting green eyes, short blonde hair and freckles (Pleased). In the pocket: dice.

Isoard’s Supply (General Goods)
Item Price
Lens 8 gp
Backback 3 gp
Holy symbol 18 gp
Holy water (vial) 18 gp
Mining Pick Axe 3 gp
Rope (50’) 7 sp
Torches (6) 7 sp
Sack (small) 7 sp
Iron spikes (12) 7 sp

Owner: Isoard of Caladon. He has crystal blue eyes, a two day stubble and a face tattoo (Tired). In the pocket: a dirty handkerchief and 3 sp.

Ingimar’s Bottlemakers (Glass Blower)

Owner: Ingimar Erchamtrude. He has short almond hair, enchanting green eyes and a neck band (Unsure). In the pocket: 2 cp, 3 sp and a small flute.

Wilher’s Salon (Salon)

Owner: Wilher Samaritana. He has deep blue eyes, a short white beard and a nose ring (Queasy). In the pocket: 2 cp, 2 sp and 1 gp.

Trimer’s spear (Armor & Weapons)
Item Price
Polearm 5 gp
Lance 3 gp
Club 2 gp
Warhammer 3 gp
Battle Axe 5 gp
Dagger 2 gp
Sword 7 gp
Mace 3 gp

Owner: Trimer of Kull. He has short almond hair, wild green eyes and a neck band (Confident). In the pocket: a dirty handkerchief and spectacles.

Marozia’s Liquor (Liquor)
Item Price
Cider (Barrel) 7 gp
Common Beer (Barrel) 4 gp
Common Wine (Barrel) 14 gp

Owner: Marozia of Oshar. She has long and wild blonde hair, wise brown eyes and an earring (Calm). In the pocket: a comb and 4 sp.

Duca’s (Post Office)

Owner: Duca of Erdon. She has crystal blue eyes, curly blonde hair and freckles (Unimpressed). In the pocket: 3 cp, a smoking pipe and a small gem (worth 10 gp).

Volkavara’s (Matchmaker)

Owner: Volkavara of Fercenta. She has short white hair, crystal blue eyes and a nose ring (Annoyed). In the pocket: a comb.

Ansilde’s Clinic (Physician)

Owner: Ansilde of Balaal. She has wild green eyes, short brown hair and a face tattoo (Contented). In the pocket: 1 cp, 2 sp and a love note.

Hulwin’s Steak (Butchery)
Item Price
Pickled Fish (jar) 9 sp
Honey (jar) 1 gp
Dried Meat (small pack) 7 sp
Fresh Fish, Small 3 sp
Salt (1 lb) 1 gp

Owner: Hulwin Christwin. He has short black hair, enchanting green eyes and freckles (Anxious). In the pocket: a dirty handkerchief.

Gerhaus’s (Restaurant)

Owner: Gerhaus of Korveka. He has a long white beard, deep blue eyes and an earring (Lifeless). In the pocket: 3 cp.

Lootgar’s Shoemakers (Cobbler)

Owner: Lootgar of Devilville. He has wise brown eyes, a long smoking pipe in his mouth and a neck band (Relieved). In the pocket: 1 cp.

Mortician

Manager: Achilde Maenwallon. She has wild brown hair, wise brown eyes and a deep scar on the cheek (Moody). In the pocket: 3 cp and an empty vial.

Town of Capeya

Town of Capeya

Town Shops & Services

Inn (The Glowing Sword Inn), Guards (Lefward), Library, Witch (Agino’s ), Fish Market (Riqin’s Sea Products), Hatter (Palemia’s cap), Trade Post (Gerlinde’s ), Clothing (Ander’s Fashion), Physician (Hogar’s Clinic), Bakery (Almer’s Loaf), Craft (Morbida’s Handmades), Glass Blower (Otmar’s Bottlemakers), Barracks, Fortune Teller (Waltilde’s Visions), Armor & Weapons (Alamanda’s archer), Weaver (Rator’s Fabrics), School, Distillery (Aitilde’s )

The Glowing Sword Inn
Keeper

Owned and managed by Rithilde of Aral. She has wavy brown hair, wild green eyes and an earring (Crushed). In the pocket: 3 cp, an empty vial and 1 gp.

Staff

Elisianna of Headsmen. She has wise brown eyes, short blonde pony-tail and a face tattoo (Lost). In the pocket: a dirty handkerchief.

Odelhaus Fionnghuala. He has a scruff, wise brown eyes and a nose ring (Pained). In the pocket: 1 cp, a magnifying glass and a vial with a dark liquid.

Menu
1d4 Menu
1 Cooked tenders of chicken, marinated in red wine and served with fresh salad for 1 sp⬝Barbecued tenders of shellfish, marinated in red wine and served with baked potatoes for 2 sp⬝Barbecued chunks of meat, glazed with white wine and served with fresh salad for 1 sp
2 Stewed fillet of pork, marinated in honey and herbs and served with fresh salad for 2 sp⬝Stewed fillet of pork, marinated in ale and served with cooked rice for 2 sp⬝Barbecued chunks of chicken, marinated in white wine and served with baked potatoes for 2 sp⬝Cooked tenders of pork, marinated in white wine and served with mashed potatoes for 2 sp
3 Barbecued tenders of shellfish, glazed with white wine and served with steamed vegetables for 2 sp
4 Barbecued chunks of pork, marinated in white wine and served with cooked rice for 2 sp⬝Barbecued tenders of meat, glazed with red wine and served with steamed vegetables for 2 sp⬝Barbecued fillet of meat, marinated in garlic and wine and served with fresh salad for 2 sp⬝Barbecued chunks of pork, marinated in honey and herbs and served with mashed potatoes for 1 sp
Patrons & Visitors

Ander of Thelema (when not in shop)


Riqin Hildegude (when not in shop)


Palemia Steinhard (when not in shop)


Winmar of Koja, a level 1 Dwarf. He has wild green eyes, short white hair and big red cheeks (Satisfied). In the pocket: a comb and a smoking pipe.

Armour Class 7 [12] Leather armor + Shield Hit Points 10 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 10 WIS 10 DEX 7 CON 17 CHA 6 Spells


Elsaria of Silvercrest, a level 2 Dwarf. She has crystal blue eyes, delicate features and a golden tooth (Terrified). In the pocket: a deck of cards and a magnifying glass.

Armour Class 6 [13] Leather armor + Shield Hit Points 8 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 4 WIS 11 DEX 12 CON 12 CHA 11 Spells


Grimhar of Gayan, a level 1 Magic-user. He has a long smoking pipe in his mouth, deep blue eyes and decorated book linked to a strap around the chest (Anxious). In the pocket: a quill, 3 sp and 2 gp.

Armour Class 9 [10] Unarmored Hit Points 3 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 3 INT 10 WIS 8 DEX 11 CON 12 CHA 11 Spells Read Magic


Macia Siclefrid, a level 3 Cleric. She has deep blue eyes, long and wavy white hair and a nose ring (Heartbroken). In the pocket: dice and spectacles.

Armour Class 7 [12] Leather armor Hit Points 13 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 6 WIS 14 DEX 9 CON 11 CHA 11 Spells Remove Fear (Cause Fear), Light (Darkness)


Resende of Ellal, a level 4 Thief. She has long and curly white hair, wise dark eyes and a scar across the eye (Calm). In the pocket: 3 cp.

Armour Class 4 [15] Leather armor Hit Points 16 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 6 INT 9 WIS 8 DEX 18 CON 14 CHA 11 Spells


Hrotho Theodeman, a level 2 Dwarf. He has a long brown beard, deep blue eyes and big, bulbous nose (Petrified). In the pocket: dice.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 9 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 9 WIS 11 DEX 15 CON 12 CHA 12 Spells


Palenna of Brewfish, a level 4 Elf. She has crystal blue eyes, silky blonde hair and silky dark skin (Enraged). In the pocket: dice, 5 sp and a death threat note.

Armour Class 6 [13] Chainmail armor Hit Points 13 Attacks 1 × Sword (1d8) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 10 INT 18 WIS 6 DEX 7 CON 15 CHA 13 Spells Shield, Sleep, Mirror Image, Mirror Image


Anberta Ermenhilde, a level 3 Elf. She has wavy red hair, wise dark eyes and silky light skin (Troubled). In the pocket: dice and 5 sp.

Armour Class 8 [11] Leather armor Hit Points 7 Attacks 1 × Battle Axe (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 15 INT 13 WIS 6 DEX 6 CON 11 CHA 10 Spells Magic Missile, Read Magic, Detect Evil


Wilher of Hellgate, a level 1 Elf. He has a goatee beard, wild green eyes and long, skinny fingers (Mellow). In the pocket: a dirty handkerchief, 4 sp and a small gem (worth 10 gp).

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 13 WIS 11 DEX 12 CON 11 CHA 9 Spells Floating Disc


Baius Humbelina, a level 4 Fighter. He has wise brown eyes, short brown hair and a strong, muscular physique (Guilty). In the pocket: 1 cp, 5 sp and a ransom note.

Armour Class 5 [14] Leather armor + Shield Hit Points 21 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 13 INT 9 WIS 9 DEX 14 CON 16 CHA 12 Spells

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Hogar of Overa
Stolen! Something very dear to me was stolen. Please reach out if you can help. Riqin Hildegude


d6 Rumor
1 Morbida of Mishara’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
2 Grasso Hildeburg’s husband is held captive in the Shrine Of The Hidden Slaves
3 Hogar of Overa’s Decorated Sword (actually a Sword +1, Wishes) is somewhere in the Hideout of the Raging Fire
4 Riqin Hildegude’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Shrine of the Hidden Slaves
5 Riqin Hildegude is willing to pay well for a delivery job.
6 There’s a Black Dragon in the Hideout Of The Raging Fire


Guards

Guard #1

Lefward Fritheburg, a level 5 Fighter. He has short brown hair, wise brown eyes and a big nose-ring (Worthless). In the pocket: 3 cp.


Armour Class 6 [13] Leather armor Hit Points 21 Attacks 1 × Two-Handed Sword (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 13 WIS 5 DEX 15 CON 9 CHA 13 Spells


Library

Manager: Grasso Hildeburg. He has a short brown beard, wise brown eyes and a face tattoo (Tired). In the pocket: dice.

Agino’s (Witch)

Owner: Agino Eucharius. He has wise dark eyes, a long smoking pipe in his mouth and an earring (Livid). In the pocket: dice and 2 sp.

Riqin’s Sea Products (Fish Market)
Item Price
Rations (standard, 7 days) 5 gp
Fresh Fish Fillet 8 sp
Fresh Fish, Small 4 sp

Owner: Riqin Hildegude. He has short red hair, enchanting green eyes and a nose ring (Alone). In the pocket: dice.

Palemia’s cap (Hatter)
Item Price
Leather Hat 9 sp
Cap 5 sp

Owner: Palemia Steinhard. She has wise brown eyes, delicate features and a neck band (Proud). In the pocket: a dirty handkerchief and a smoking pipe.

Gerlinde’s (Trade Post)

Owner: Gerlinde of Haraan. She has wild green eyes, long white hair and a deep scar on the cheek (Excited). In the pocket: a dirty handkerchief and a smoking pipe.

Ander’s Fashion (Clothing)
Item Price
Noble Dress 132 gp
Artisan Shirt 9 sp
Gown 8 sp
Fine Outfit 7 gp
Sash 4 sp

Owner: Ander of Thelema. He has enchanting green eyes, a frowny expression and a deep scar on the cheek (Lifeless). In the pocket: 1 cp.

Hogar’s Clinic (Physician)

Owner: Hogar of Overa. He has short almond hair, deep blue eyes and a neck band (Troubled).

Almer’s Loaf (Bakery)
Item Price
Flour (1 lb) 4 sp
Cake (slice) 1 sp

Owner: Almer of Brewfish. He has wise dark eyes, a scruff and a neck band (Pained). In the pocket: dice.

Morbida’s Handmades (Craft)
Item Price
Pole (10’ long, wooden) 1 gp
Ink Vial 11 gp
Grappling hook 27 gp
Stakes (3) and mallet 3 gp
Sewing Needle 3 sp

Owner: Morbida of Mishara. She has wise brown eyes, short and flowing almond hair and a nose ring (Helpless). In the pocket: a dirty handkerchief and 2 sp.

Otmar’s Bottlemakers (Glass Blower)

Owner: Otmar Recuperate. He has wild green eyes, thick bushy eyebrows and a deep scar on the cheek (Unimpressed). In the pocket: 3 cp, a magnifying glass and a ransom note.

Barracks

Manager: Reinwar Bontalenta. He has wise brown eyes, a short blonde beard and an earring (Distressed). In the pocket: a comb and a smoking pipe.

Waltilde’s Visions (Fortune Teller)

Owner: Waltilde of Lillin. She has long black pony-tail, crystal blue eyes and a face tattoo (Lazy). In the pocket: a dirty handkerchief, 4 sp and a passphrase note.

Alamanda’s archer (Armor & Weapons)
Item Price
Silver Dagger 24 gp
Dagger 2 gp
Javelin 8 sp
Club 2 gp
Mace 4 gp
Hand Axe 3 gp

Owner: Alamanda Marsilius. She has cold dark eyes, short almond hair and a neck band (Energetic). In the pocket: a quill and a magnifying glass.

Rator’s Fabrics (Weaver)

Owner: Rator Frodohard. He has wise dark eyes, short white hair and a deep scar on the cheek (Ashamed). In the pocket: a quill and spectacles.

School

Manager: Hrotho Nadalinde. He has wild green eyes, a short almond beard and an earring (Helpless). In the pocket: a deck of cards, 3 sp and 2 gp.

Aitilde’s (Distillery)
Item Price
Craft Wine (Barrel) 31 gp

Owner: Aitilde Ermentaria. She has deep blue eyes, soft gentle features and a neck band (Happy). In the pocket: a deck of cards and spectacles.

Town of Azira

Town of Azira

Town Shops & Services

Tavern (The Brewer’s Stone Tavern), Guards (Lodn), Barber (Goldiva’s Razor), Mortician, Library, Blacksmith (Ratrude’s Fire), Salon (Gatrude’s Salon), Tinkerer (Haimo’s Devices), Leatherworker (Ratrude’s Leathers), Tanner (Melibor’s ), Cobbler (Senkata’s Shoemakers), Weaver (Zdeslava’s Fabrics), Witch (Hildewin’s ), Music (Gismunda’s Guitar & Flute), Barracks, Printing Press (Balsinde’s Print Shop), Registery, Butchery (Alviva’s Beef & Pork), Bathhouse (Ostasia’s Steam & Bath), Flower Shop (Marcher’s Bouquets), Fish Market (Rodin’s Sea Products), Daycare, Craft (Ermentar’s Crafts), Bunkhouse (Liberto’s ), Tailor (Beneta’s Fashion), Animal Pound, General Goods (Herger’s Supply), Bakery (Ajutor’s Loaf), School

The Brewer’s Stone Tavern
Keeper

Owned and managed by Theodora Theodwald. She has wild green eyes, soft gentle features and a face tattoo (Mellow). In the pocket: a dirty handkerchief.

Staff

Altrude of Cahal. She has crystal blue eyes, long and wavy brown hair and an earring (Scared). In the pocket: 1 cp and a smoking pipe.

Thangmar Adrehilde. He has long and silky almond hair, wild green eyes and a deep scar on the cheek (Tired). In the pocket: 2 cp, 5 sp and 2 gp.

Menu
1d4 Menu
1 Stewed fillet of chicken, marinated in garlic and wine and served with cooked rice for 1 sp
2 Barbecued tenders of shellfish, glazed with honey and herbs and served with mashed potatoes for 2 sp⬝Barbecued fillet of meat, glazed with honey and herbs and served with baked potatoes for 1 sp⬝Stewed tenders of shellfish, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Cooked chunks of meat, marinated in honey and herbs and served with baked potatoes for 1 sp
3 Barbecued tenders of fish, marinated in honey and herbs and served with cooked rice for 2 sp
4 Barbecued fillet of pork, marinated in garlic and wine and served with cooked rice for 1 sp⬝Stewed slices of fish, glazed with red wine and served with cooked rice for 2 sp⬝Cooked slices of shellfish, marinated in garlic and wine and served with steamed vegetables for 1 sp
Patrons & Visitors

Beneta of Lafai (when not in shop)


Liberto of Askin (when not in shop)


Zdeslava Theodegarde (when not in shop)


Fiuca Waldegilde, a level 6 Dwarf. She has long almond pony-tail, cold dark eyes and a golden tooth (Sickened). In the pocket: a comb, 4 sp and a vial with a dark liquid.

Armour Class 8 [11] Leather armor Hit Points 29 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 15 INT 5 WIS 9 DEX 8 CON 12 CHA 13 Spells


Frodo of Gilli’S Outpost, a level 3 Dwarf. He has deep blue eyes, short white hair and big red cheeks (Outraged). In the pocket: 1 cp.

Armour Class 6 [13] Leather armor + Shield Hit Points 20 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 12 INT 13 WIS 9 DEX 10 CON 17 CHA 12 Spells


Balsinde Gratiadei, a level 1 Magic-user. She has crystal blue eyes, delicate features and decorated book linked to a strap around the chest (Remorseful). In the pocket: a dirty handkerchief, an empty vial and a passphrase note.

Armour Class 9 [10] Unarmored Hit Points 4 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 11 WIS 15 DEX 16 CON 18 CHA 6 Spells Read Magic


Lautilde of Everdale, a level 4 Magic-user. She has crystal blue eyes, braided black hair and a nose ring decorated with a star (Pleased). In the pocket: 3 cp, a magnifying glass and a small gem (worth 10 gp).

Armour Class 8 [11] Unarmored Hit Points 10 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 17 WIS 16 DEX 13 CON 15 CHA 4 Spells Shield, Hold Portal, Invisibility, Phantasmal Force


Wulviva of Capeya, a level 4 Dwarf. She has soft gentle features, deep blue eyes and big, bulbous nose (Nervous). In the pocket: 1 cp and an empty vial.

Armour Class 5 [14] Leather armor + Shield Hit Points 26 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 13 INT 14 WIS 11 DEX 13 CON 14 CHA 12 Spells


Henarda of Agara, a level 1 Dwarf. She has wild green eyes, short black hair and a golden tooth (Rejected). In the pocket: dice, 5 sp and a ransom note.

Armour Class 6 [13] Chainmail armor Hit Points 4 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 12 WIS 10 DEX 6 CON 11 CHA 4 Spells


Azier of Feki, a level 1 Elf. He has short black hair, wild green eyes and a sigil tattooed on the neck (Agitated). In the pocket: a quill and 3 sp.

Armour Class 6 [13] Leather armor + Shield Hit Points 1 Attacks 1 × Hand Axe (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 18 INT 10 WIS 10 DEX 10 CON 8 CHA 9 Spells Floating Disc


Sager Roenhoiarn, a level 7 Dwarf. He has a strong, prominent chin, wild green eyes and a golden tooth (Sorrowful). In the pocket: a dirty handkerchief and 4 sp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 36 Attacks 1 × Hand Axe (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 15 INT 3 WIS 13 DEX 14 CON 13 CHA 11 Spells


Gisilde of Arkonna, a level 1 Elf. She has long and flowing black hair, wise dark eyes and a sigil tattooed on the neck (Embarrassed). In the pocket: a comb and an empty vial.

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 10 INT 17 WIS 12 DEX 15 CON 16 CHA 12 Spells Read Magic


Drudo of Bazuul, a level 1 Elf. He has wise dark eyes, a big round belly and silky light skin (Sad). In the pocket: 1 cp, 3 sp and a key.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 1 Attacks 1 × Polearm (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 15 WIS 14 DEX 7 CON 8 CHA 10 Spells Shield

Bulletin
Heading to Capeya? Payment guaranteed to a trusty courier. Ask for Gatrude
Urgent!! My daughter did not return home since two days ago. If you have seen her or can help me find her, please contact me as soon as possible. Yours, Goldiva of Thalanor


d6 Rumor
1 Gismunda of Bahari’s daughter is held captive in the Tomb Of The Mourning Witch
2 Ajutor Ansegilde is willing to pay well for a delivery job.
3 Materia Sulhoiarn’s nephew is held captive in the Hideout Of The Raging Fire
4 Beneta of Lafai have a box they would like delivered to Azora
5 Gatrude of Calidar has a bottle she would like delivered to Capeya
6 Morbida of Mishara’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors


Guards

Guard #1

Lodn Sicleramna, a level 6 Fighter. He has short red hair, wild green eyes and a deep scar on the right arm (Alone). In the pocket: a dirty handkerchief, 4 sp and a small gem (worth 10 gp).


Armour Class 4 [15] Chainmail armor + Shield Hit Points 35 Attacks 1 × Sling (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 13 INT 3 WIS 6 DEX 12 CON 15 CHA 12 Spells


Goldiva’s Razor (Barber)

Owner: Goldiva Frodegard. She has delicate features, enchanting green eyes and a deep scar on the cheek (Depressed). In the pocket: a dirty handkerchief.

Mortician

Manager: Homodeus Madalgude. He has short brown hair, crystal blue eyes and an earring (Panicky). In the pocket: a quill and spectacles.

Library

Manager: Huger Vermilius. He has cold dark eyes, a long smoking pipe in his mouth and a deep scar on the cheek (Embarrassed). In the pocket: a comb, spectacles and a ransom note.

Ratrude’s Fire (Blacksmith)
Item Price
Short Sword 8 gp
Short Bow 30 gp
Long Bow 48 gp

Owner: Ratrude Cadwethen. She has wise brown eyes, wavy black hair and a neck band (Mellow).

Gatrude’s Salon (Salon)

Owner: Gatrude of Calidar. She has delicate features, wise brown eyes and a face tattoo (Annoyed). In the pocket: a dirty handkerchief, a smoking pipe and a love note.

Haimo’s Devices (Tinkerer)
Item Price
Rope (50’) 1 gp
Lens 14 gp
Smoking Pipe 1 gp

Owner: Haimo of Wikana. He has wise dark eyes, short blonde hair and freckles (Petrified). In the pocket: a dirty handkerchief, 5 sp and a love note.

Ratrude’s Leathers (Leatherworker)
Item Price
Leather Apron 2 gp
Leather Gloves 7 sp
Leather Hat 9 sp

Owner: Ratrude Odelgarde. She has flowing blonde hair, wild green eyes and a neck band (Pained). In the pocket: a comb, an empty vial and a ransom note.

Melibor’s (Tanner)

Owner: Melibor Waldegaud. He has a scruff, enchanting green eyes and freckles (Embarrassed). In the pocket: 1 cp and 3 sp.

Senkata’s Shoemakers (Cobbler)

Owner: Senkata Frotlinde. She has wise brown eyes, silky blonde hair and a face tattoo (Bothered). In the pocket: 2 cp and a smoking pipe.

Zdeslava’s Fabrics (Weaver)

Owner: Zdeslava Theodegarde. She has short brown hair, deep blue eyes and freckles (Overwhelmed).

Hildewin’s (Witch)

Owner: Hildewin of Yuul. He has enchanting green eyes, no hair and a face tattoo (Fearful). In the pocket: a quill and 5 sp.

Gismunda’s Guitar & Flute (Music)
Item Price
Flute 16 gp
Hand Drum 8 gp

Owner: Gismunda of Bahari. She has wise brown eyes, short and curly black hair and a deep scar on the cheek (Guilty). In the pocket: a quill and 5 sp.

Barracks

Manager: Goldiva of Thalanor. She has deep blue eyes, short white pony-tail and a nose ring (Depressed). In the pocket: dice.

Balsinde’s Print Shop (Printing Press)

Owner: Balsinde of Azem. She has soft gentle features, wild green eyes and a deep scar on the cheek (Unsure). In the pocket: a deck of cards.

Registery

Manager: Materia Sulhoiarn. She has long and silky red hair, deep blue eyes and a neck band (Shocked). In the pocket: a comb.

Alviva’s Beef & Pork (Butchery)
Item Price
Honey (jar) 2 gp
Small Shell Fish 4 sp
Dried Meat (small pack) 1 gp
Rations (iron, 7 days) 21 gp
Fresh Meat (Pork, 1 lb) 1 gp

Owner: Alviva Alinhilde. She has short almond hair, enchanting green eyes and an earring (Drained). In the pocket: a deck of cards.

Ostasia’s Steam & Bath (Bathhouse)

Owner: Ostasia Siclebalda. She has wise dark eyes, wavy red hair and freckles (Puzzled). In the pocket: dice.

Marcher’s Bouquets (Flower Shop)

Owner: Marcher of Sorath. He has short blonde hair, wild green eyes and a neck band (Disoriented).

Rodin’s Sea Products (Fish Market)
Item Price
Fresh Fish Fillet 8 sp
Small Shell Fish 3 sp
Rations (standard, 7 days) 5 gp

Owner: Rodin of Loga. He has wild green eyes, a short white beard and a nose ring (Terrified).

Daycare

Manager: Volkmar of Gura. He has cold dark eyes, thick bushy eyebrows and a neck band (Apprehensive). In the pocket: 3 cp.

Ermentar’s Crafts (Craft)
Item Price
Canvas (Sq. Yard) 3 sp
Quill 5 sp
Grappling hook 27 gp
Pole (10’ long, wooden) 1 gp
Crowbar 11 gp

Owner: Ermentar of Thalanor. He has thick bushy eyebrows, crystal blue eyes and a neck band (Paranoid). In the pocket: a dirty handkerchief.

Liberto’s (Bunkhouse)

Owner: Liberto of Askin. He has a long white beard, wise brown eyes and a neck band (Desperate). In the pocket: a deck of cards and an empty vial.

Beneta’s Fashion (Tailor)
Item Price
Trousers 2 gp
Scholar Robe 7 gp
Riding Boots 4 gp
Warm Cloak 1 gp
Warm Gloves 1 gp

Owner: Beneta of Lafai. They have long almond pony-tail, cold dark eyes and freckles (Sickened). In the pocket: dice.

Animal Pound

Manager: Hillinus Zawissius. He has short red hair, enchanting green eyes and an earring (Alone). In the pocket: a comb, 2 sp and a key.

Herger’s Supply (General Goods)
Item Price
10 Candles 1 gp
Lantern 11 gp
Holy symbol 27 gp
Torches (6) 1 gp
Ink Vial 11 gp
Smoking Pipe 1 gp

Owner: Herger Hildesinde. He has deep blue eyes, short white hair and a neck band (Lost). In the pocket: 3 cp and a smoking pipe.

Ajutor’s Loaf (Bakery)
Item Price
Bread (1 loaf) 4 cp
Cake (slice) 9 cp

Owner: Ajutor Ansegilde. He has a short black beard, wise brown eyes and a neck band (Persuasive). In the pocket: dice and a smoking pipe.

School

Manager: Drudo of Ofelia. He has short almond hair, cold dark eyes and freckles (Tired). In the pocket: 3 cp, an empty vial and a small flute.

Village of Lakesail

Village of Lakesail

Village Shops & Services

Inn (The Skeleton & The Cursed King Inn), Guards (Gainard), Printing Press (Genilde’s Press), Hatter (Gardin’s top hat), Registery, Cobbler (Litin’s Shoemakers), General Goods (Pettita’s Goods), Prison, Lawyer (Sieggo’s Soliciters), School, Bathhouse (Electo’s Baths), Weaver (Berlinde’s Garments), Daycare, Tin Worker (Stebilia’s )

The Skeleton & The Cursed King Inn
Keeper

Owned and managed by Erlinde of Headbone. She has cold dark eyes, wavy white hair and a nose ring (Horny). In the pocket: 3 cp, a smoking pipe and 2 gp.

Staff

Ysoria Felicitas. She has wise brown eyes, long and wild almond hair and a neck band (Annoyed). In the pocket: a comb.

Lefward Theodeswith. He has short red hair, cold dark eyes and a deep scar on the cheek (Embarrassed). In the pocket: a dirty handkerchief, 4 sp and a small gem (worth 10 gp).

Facetus of Heldra. He has crystal blue eyes, a strong, prominent chin and a nose ring (Ashamed). In the pocket: 1 cp.

Menu
1d4 Menu
1 Barbecued chunks of chicken, glazed with red wine and served with steamed vegetables for 1 sp⬝Cooked tenders of shellfish, glazed with ale and served with cooked rice for 1 sp⬝Stewed slices of fish, glazed with honey and herbs and served with fresh salad for 2 sp⬝Barbecued slices of chicken, marinated in white wine and served with mashed potatoes for 1 sp
2 Stewed slices of fish, glazed with red wine and served with mashed potatoes for 1 sp
3 Stewed tenders of pork, marinated in red wine and served with mashed potatoes for 2 sp⬝Cooked slices of meat, glazed with red wine and served with baked potatoes for 1 sp
4 Stewed chunks of shellfish, glazed with honey and herbs and served with baked potatoes for 1 sp⬝Cooked tenders of pork, marinated in white wine and served with steamed vegetables for 1 sp⬝Cooked tenders of pork, marinated in ale and served with baked potatoes for 1 sp
Patrons & Visitors

Gardin of Hawkston (when not in shop)


Hartgor Hildewalde (when not in shop)


Stebilia of Devilville (when not in shop)


Mancius of Askin, a level 8 Halfling. He has crystal blue eyes, a strong, prominent chin and big red cheeks (Sad). In the pocket: 1 cp and 5 sp.

Armour Class 5 [14] Chainmail armor Hit Points 33 Attacks 1 × Dagger (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 10 INT 13 WIS 12 DEX 12 CON 13 CHA 10 Spells


Rithilde of Thalanor, a level 4 Magic-user. She has crystal blue eyes, long white hair and a nose ring decorated with a skull (Bothered). In the pocket: a quill, a smoking pipe and a vial with a dark liquid.

Armour Class 10 [9] Unarmored Hit Points 12 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 4 INT 14 WIS 13 DEX 6 CON 15 CHA 7 Spells Read Magic, Read Languages, Knock, Detect Invisible


Nitard Siclehilde, a level 1 Fighter. He has thick bushy eyebrows, wise dark eyes and a deep scar on the right arm (Uncomfortable). In the pocket: a deck of cards and spectacles.

Armour Class 7 [12] Leather armor Hit Points 8 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 12 WIS 6 DEX 16 CON 9 CHA 12 Spells


Genilde Theodeswith, a level 1 Cleric. She has silky blonde hair, wise brown eyes and a holy symbol tattooed on the forehead (Fearful). In the pocket: dice and 5 sp.

Armour Class 6 [13] Chainmail armor Hit Points 4 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 9 WIS 18 DEX 6 CON 8 CHA 6 Spells


Melibor of Ellal, a level 2 Magic-user. He has wise brown eyes, no hair and long, skinny fingers (Guilty).

Armour Class 10 [9] Unarmored Hit Points 3 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 10 WIS 10 DEX 8 CON 10 CHA 13 Spells Read Magic, Protection from Evil


Agenna Libentius, a level 1 Halfling. She has delicate features, wild green eyes and big red cheeks (Guilty). In the pocket: 1 cp, 3 sp and a passphrase note.

Armour Class 0 [19] Plate-mail armor Hit Points 3 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 7 WIS 6 DEX 18 CON 14 CHA 14 Spells


Rosin Landetrude, a level 2 Thief. He has wild green eyes, short brown hair and a scar across the eye (Worried). In the pocket: a quill.

Armour Class 5 [14] Leather armor Hit Points 6 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 9 WIS 11 DEX 17 CON 16 CHA 15 Spells


Liuthard of Lillin, a level 2 Dwarf. He has a strong, prominent chin, enchanting green eyes and a golden tooth (Repentant). In the pocket: a deck of cards, spectacles and 1 gp.

Armour Class 5 [14] Leather armor + Shield Hit Points 6 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 11 WIS 13 DEX 13 CON 17 CHA 6 Spells


Gerlinde of Everdale, a level 1 Magic-user. She has wise brown eyes, long black hair and long black robe (Petrified). In the pocket: a deck of cards, 2 sp and a passphrase note.

Armour Class 9 [10] Unarmored Hit Points 6 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 3 INT 12 WIS 11 DEX 11 CON 17 CHA 4 Spells Hold Portal

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Stebilia of Devilville
Job offer! I have a package to deliver in Azira. Payment guaranteed at destination upon delivery. Yours, Hartgor Hildewalde
Job offer! I have a package to deliver in Azira. Payment guaranteed at destination upon delivery. Yours, Pettita Madalgude
Urgent!! My nephew did not return home since two weeks ago. If you have seen him or can help me find him, please contact me as soon as possible. Yours, Narwin Volswinde


d6 Rumor
1 Genilde Fridewald is willing to pay well for a delivery job.
2 Pettita Madalgude is willing to pay well for a delivery job.
3 Narwin Volswinde has a crate he would like delivered to Capeya
4 Godbalda of Yaruk is willing to pay well for a delivery job.
5 There’s a Gorgon in the Temple Of The Corrupted Blades
6 Huger Vermilius’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Dark Pits


Guards

Guard #1

Gainard Christred, a level 6 Fighter. He has deep blue eyes, a frowny expression and a missing middle-finger (Proud).


Armour Class 6 [13] Leather armor + Shield Hit Points 18 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 8 WIS 5 DEX 12 CON 11 CHA 9 Spells


Genilde’s Press (Printing Press)

Owner: Genilde Fridewald. She has cold dark eyes, long and silky blonde hair and a nose ring (Arrogant). In the pocket: 1 cp, a magnifying glass and a dagger.

Gardin’s top hat (Hatter)
Item Price
Fur Hat 1 gp
Cap 5 sp
Leather Hat 9 sp

Owner: Gardin of Hawkston. He has wise brown eyes, a long blonde beard and a deep scar on the cheek (Enraged). In the pocket: a comb and 5 sp.

Registery

Manager: Hartgor Hildewalde. He has short white hair, deep blue eyes and an earring (Disorganized). In the pocket: a quill and spectacles.

Litin’s Shoemakers (Cobbler)

Owner: Litin Frideswide. He has thick bushy eyebrows, cold dark eyes and freckles (Contented). In the pocket: 3 cp and 5 sp.

Pettita’s Goods (General Goods)
Item Price
Lantern 8 gp
Sewing Needle 2 sp
Mining Pick Axe 4 gp
Embriodered Robe 20 gp
Leather Hat 7 sp
Sack (large) 1 gp
Iron spikes (12) 8 sp
Holy water (vial) 20 gp
Sack (small) 8 sp

Owner: Pettita Madalgude. She has wise dark eyes, long black hair and a neck band (Aghast). In the pocket: a comb, a smoking pipe and a vial with a dark liquid.

Prison

Manager: Narwin Volswinde. He has wild green eyes, short red hair and a nose ring (Arrogant). In the pocket: 2 cp and spectacles.

Sieggo’s Soliciters (Lawyer)

Owner: Sieggo of Lyana. He has cold dark eyes, a scruff and a deep scar on the cheek (Embarrassed). In the pocket: a dirty handkerchief.

School

Manager: Ursilda of Wikana. She has wise brown eyes, short white hair and a neck band (Frustrated). In the pocket: 2 cp.

Electo’s Baths (Bathhouse)

Owner: Electo Madalgaria. He has cold dark eyes, a short brown beard and a nose ring (Unimpressed). In the pocket: 3 cp.

Berlinde’s Garments (Weaver)

Owner: Berlinde of Lankar. She has soft gentle features, wise dark eyes and an earring (Joyful). In the pocket: a comb and 3 sp.

Daycare

Manager: Godbalda of Yaruk. She has wavy black hair, cold dark eyes and an earring (Unsure).

Stebilia’s (Tin Worker)

Owner: Stebilia of Devilville. She has short red hair, wild green eyes and a nose ring (Proud). In the pocket: 3 cp and spectacles.

City of Lantis

City of Lantis

Lantis is ruled by the noble and just Baron Palenna of Vakallar, and is known for its helpful residents.

Shops & services overview

Northside Dwellers District

Tavern (The Devil’s Spear Tavern), Guards (Aldiva, Wulfsy, Anson), Animal Supplies (Gerhelma’s Barn & Yarn), Nunnery

Lower Townsfolk District

Lodge (The Sad Wight Lodge), Guards (Ortwin, Ermengar, Elenia), Carpenter (Lautilde’s woodcraft), Grocer (Hesso’s Tomato), Stables (Reinmar’s stallions), Scribe (Ysoria’s Ink & Feather)

Southside Townsfolk District

Lodge (The Magic Stone Lodge), Guards (Divitia, Weltrude, Agia), Pet Shop (Alamanda’s petshop), Stables (Zdeslava’s stallions)

Temple District

Tavern (The Cursed Wight Tavern), Guards (Nadeger, Landrada, Sigwin), Enchanter (Zenbus’s ), Scribe (Ecco’s Copywriters)

Market District

Tavern (Cursed Spear Tavern), Guards (Resende, Hagward, Hesso), Armor & Weapons (Dolerama’s spear), Stables (Anberta’s mounts), Animal Pound, Liquor (Nanier’s Liquor), Pet Shop (Gerlinde’s petshop), Flower Shop (Godbalda’s Tulips), Brewery (Meliora’s Brews), Restaurant (Henarda’s ), Bathhouse (Gendrada’s Steam & Bath), Trade Post (Onafria’s ), Bakery (Loberta’s Loaf), Vehicle Maker (Doda’s )

Palace District

Inn (Flaming Staff Inn), Guards (Vamilia, Alamanda), Casino (Aitilde’s Dicerollers), Exotic Goods (Electa’s curiosities)

Dwellers District

Tavern (Flaming Staff Tavern), Guards (Winmar, Aleria), Tailor (Rithilde’s Fine Clothes), School, Liquor (Lotar’s Spirits)

Harbor District

Tavern (The Cursed Mace Tavern), Guards (Faberta), Mill (Susekta’s ), Tinkerer (Rithilde’s Devices), Trade Post (Lodn’s ), Tanner (Odaria’s ), Exotic Goods (Achard’s exotic), Carpenter (Gerbalda’s carpentry)

Crafting District

Tavern (The Rogue’s Mace Tavern), Guards (Giambono), Herbalist (Ingberta’s weeds), Game Shop (Huger’s Cards and Balls), Tinkerer (Gerlinde’s Fix-it-All), Tailor (Radhilde’s Fine Clothes), Liquor (Gaumia’s Liquor), Cartographer (Atilia’s cartography), Bookstore (Percipia’s pages), Music (Rator’s Harp & Lute), Vehicle Maker (Theodo’s ), Brewery (Natelma’s Brews)

Northside Common District

Tavern (Flaming Torch Tavern), Guards (Petesia, Hamard), Daycare, Hatter (Baldwar’s top hat)

Northside Dwellers District

Tavern (The Devil’s Spear Tavern), Guards (Aldiva, Wulfsy, Anson), Animal Supplies (Gerhelma’s Barn & Yarn), Nunnery

The Devil’s Spear Tavern
Keeper

Owned and managed by Soficia of Sarai. She has short red pony-tail, wise dark eyes and a deep scar on the cheek (Aghast). In the pocket: a dirty handkerchief.

Staff

Fredegar of Bahari. He has short black hair, enchanting green eyes and a deep scar on the cheek (Contented). In the pocket: 2 cp and 5 sp.

Baius Fridewald. He has short white hair, cold dark eyes and an earring (Hurt). In the pocket: a deck of cards and 2 sp.

Littera of Ekkar. She has cold dark eyes, short and braided brown hair and a deep scar on the cheek (Crushed). In the pocket: dice and 3 sp.

Menu
1d4 Menu
1 Cooked chunks of fish, glazed with garlic and wine and served with cooked rice for 2 sp
2 Stewed tenders of fish, marinated in honey and herbs and served with baked potatoes for 2 sp⬝Barbecued slices of meat, marinated in red wine and served with fresh salad for 1 sp⬝Stewed chunks of shellfish, marinated in ale and served with steamed vegetables for 1 sp
3 Stewed tenders of pork, glazed with ale and served with mashed potatoes for 1 sp⬝Cooked slices of fish, glazed with red wine and served with steamed vegetables for 2 sp⬝Cooked chunks of pork, glazed with garlic and wine and served with cooked rice for 1 sp⬝Cooked slices of pork, glazed with red wine and served with steamed vegetables for 1 sp
4 Barbecued tenders of meat, marinated in garlic and wine and served with baked potatoes for 2 sp⬝Stewed chunks of meat, marinated in white wine and served with fresh salad for 2 sp⬝Stewed slices of fish, marinated in garlic and wine and served with baked potatoes for 2 sp⬝Cooked tenders of fish, marinated in white wine and served with fresh salad for 1 sp
Patrons & Visitors

Walger of Canedar (when not in shop)


Gerhelma of Hawkmen (when not in shop)


Ashar of Goldwell, a level 5 Fighter. He has a frowny expression, cold dark eyes and a big nose-ring (Calm). In the pocket: 1 cp and 2 sp.

Armour Class 0 [19] Plate-mail armor + Shield Hit Points 10 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 12 WIS 6 DEX 17 CON 8 CHA 13 Spells


Bernwin of Wolfshead, a level 2 Elf. He has cold dark eyes, no hair and a nose ring (Satisfied). In the pocket: 2 cp.

Armour Class 7 [12] Leather armor Hit Points 10 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Chaotic STR 17 INT 17 WIS 10 DEX 9 CON 13 CHA 4 Spells Detect Magic, Read Languages


Gersinde Wulfbrand, a level 2 Magic-user. She has deep blue eyes, long white pony-tail and an oversized pointy hat made of dark leather (Mellow). In the pocket: a deck of cards, spectacles and a death threat note.

Armour Class 8 [11] Unarmored Hit Points 10 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 13 INT 11 WIS 11 DEX 15 CON 16 CHA 9 Spells Sleep, Charm Person


Gerbalda of Willowdale, a level 3 Thief. She has wavy almond hair, wise dark eyes and a scar across the eye (Ecstatic). In the pocket: 1 cp.

Armour Class 7 [12] Leather armor Hit Points 1 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 10 WIS 6 DEX 16 CON 8 CHA 12 Spells


Dolerama Erchamilde, a level 1 Elf. She has soft gentle features, deep blue eyes and silky dark skin (Determined). In the pocket: a quill, 4 sp and a death threat note.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 4 Attacks 1 × Javelin (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 10 WIS 6 DEX 12 CON 11 CHA 11 Spells Protection from Evil


Percipia of Sargon, a level 5 Halfling. She has short and wavy blonde hair, wise dark eyes and short, chunky fingers (Timid).

Armour Class 3 [16] Chainmail armor + Shield Hit Points 21 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 17 INT 4 WIS 13 DEX 14 CON 14 CHA 8 Spells

Bulletin
Heading to Lakesail? Payment guaranteed to a trusty courier. Ask for Gerhelma


d6 Rumor
1 Gerhelma of Hawkmen has a box she would like delivered to Lakesail
2 There’s a Wyvern somewhere in Iceborn Ridge.
3 Hesso of Kojar’s husband is held captive in the Temple Of The Corrupted Blades
4 Litin Frideswide has a chest he would like delivered to Azora
5 There’s a Gorgon in the Temple Of The Corrupted Blades
6 Richmar of Everdale’s son is held captive in the Temple Of The Betraying Blood


Guards

Guard #1

Aldiva Siclefrid, a level 4 Fighter. She has wise brown eyes, short blonde pony-tail and a strong, muscular physique (Unsatisfied).


Armour Class 2 [17] Plate-mail armor Hit Points 21 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 3 WIS 6 DEX 14 CON 15 CHA 12 Spells


Guard #2

Wulfsy of Thodar, a level 4 Fighter. She has wise dark eyes, long and braided almond hair and a deep scar on the right arm (Guilty). In the pocket: 2 cp, spectacles and a dagger.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 17 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 10 WIS 5 DEX 12 CON 6 CHA 6 Spells


Guard #3

Anson Benvenuta, a level 6 Fighter. He has short black hair, wise dark eyes and a big nose-ring (Persuasive). In the pocket: 1 cp, 3 sp and a small gem (worth 10 gp).


Armour Class 4 [15] Chainmail armor Hit Points 28 Attacks 1 × Hand Axe (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 11 WIS 5 DEX 14 CON 14 CHA 8 Spells


Gerhelma’s Barn & Yarn (Animal Supplies)

Owner: Gerhelma of Hawkmen. She has deep blue eyes, well-brushed white hair and an earring (Disoriented). In the pocket: 2 cp and an empty vial.

Nunnery

Manager: Walger of Canedar. He has a big round belly, crystal blue eyes and a neck band (Lazy). In the pocket: 2 cp.

Lower Townsfolk District

Lodge (The Sad Wight Lodge), Guards (Ortwin, Ermengar, Elenia), Carpenter (Lautilde’s woodcraft), Grocer (Hesso’s Tomato), Stables (Reinmar’s stallions), Scribe (Ysoria’s Ink & Feather)

The Sad Wight Lodge
Keeper

Owned and managed by Tedesca Erchamilde. She has cold dark eyes, short brown pony-tail and an earring (Queasy). In the pocket: a quill and 2 sp.

Staff

Soficia Reinbrand. She has wild green eyes, wavy white hair and a face tattoo (Aghast). In the pocket: 3 cp and 2 sp.

Aitard of Fryda. He has wild green eyes, short brown hair and an earring (Nervous). In the pocket: a dirty handkerchief and spectacles.

Lucida of Everdale. She has wise brown eyes, short red pony-tail and a deep scar on the cheek (Energetic). In the pocket: a dirty handkerchief.

Menu
1d4 Menu
1 Barbecued tenders of shellfish, glazed with garlic and wine and served with baked potatoes for 1 sp⬝Cooked tenders of meat, glazed with red wine and served with baked potatoes for 2 sp⬝Stewed chunks of meat, glazed with white wine and served with fresh salad for 2 sp⬝Barbecued slices of fish, glazed with white wine and served with cooked rice for 1 sp
2 Stewed fillet of chicken, glazed with ale and served with fresh salad for 2 sp⬝Stewed slices of shellfish, marinated in white wine and served with steamed vegetables for 1 sp
3 Cooked fillet of meat, glazed with honey and herbs and served with cooked rice for 2 sp⬝Stewed tenders of meat, marinated in white wine and served with steamed vegetables for 1 sp⬝Barbecued fillet of fish, marinated in red wine and served with fresh salad for 1 sp⬝Barbecued tenders of shellfish, glazed with white wine and served with baked potatoes for 1 sp
4 Cooked slices of meat, glazed with white wine and served with baked potatoes for 1 sp⬝Barbecued fillet of pork, marinated in ale and served with cooked rice for 1 sp⬝Cooked slices of chicken, glazed with red wine and served with steamed vegetables for 1 sp⬝Cooked fillet of fish, glazed with red wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Ysoria Maenwobri (when not in shop)


Hesso of Kojar (when not in shop)


Lautilde Guethencar (when not in shop)


Floretia of Upa, a level 1 Elf. She has enchanting green eyes, long brown hair and long, skinny fingers (Queasy). In the pocket: a dirty handkerchief and 2 sp.

Armour Class 6 [13] Chainmail armor Hit Points 1 Attacks 1 × Long Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 11 INT 13 WIS 12 DEX 7 CON 9 CHA 4 Spells Read Languages


Hartwin Framenger, a level 1 Halfling. He has short red hair, enchanting green eyes and big red cheeks (Shocked). In the pocket: dice.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 2 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 13 WIS 5 DEX 11 CON 9 CHA 14 Spells


Agia Bellavita, a level 3 Elf. She has delicate features, wild green eyes and a sigil tattooed on the neck (Worried). In the pocket: a quill and 3 sp.

Armour Class 7 [12] Leather armor Hit Points 1 Attacks 1 × Short Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 18 INT 12 WIS 13 DEX 10 CON 8 CHA 9 Spells Shield, Ventriloquism, Phantasmal Force


Ramiro Liutlinde, a level 2 Fighter. He has a frowny expression, wise brown eyes and a deep scar on the right arm (Panicky). In the pocket: 2 cp and a smoking pipe.

Armour Class 6 [13] Leather armor + Shield Hit Points 16 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 3 WIS 14 DEX 10 CON 15 CHA 14 Spells


Wilher of Caer, a level 2 Fighter. He has a big round belly, wise brown eyes and a missing middle-finger (Crushed).

Armour Class 5 [14] Chainmail armor Hit Points 14 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 9 WIS 6 DEX 16 CON 11 CHA 8 Spells


Sadrilde Theodeberta, a level 1 Cleric. She has wise dark eyes, short and well-brushed white hair and a holy symbol tattooed on the forehead (Arrogant). In the pocket: a deck of cards and 3 sp.

Armour Class 6 [13] Chainmail armor + Shield Hit Points 3 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 13 WIS 16 DEX 5 CON 14 CHA 4 Spells

Bulletin
Please Help! My dear husband is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Hesso of Kojar
Job offer! I have a package to deliver in Lakesail. Payment guaranteed at destination upon delivery. Yours, Ysoria Maenwobri


d6 Rumor
1 Ysoria Maenwobri has a box she would like delivered to Lakesail
2 Hesso of Kojar’s husband is held captive in the Temple Of The Corrupted Blades
3 Ostasia Siclebalda’s nephew is held captive in the Hideout Of The Raging Fire
4 There’s an Invisible Stalker (Monster) in the Temple Of The Furious Ogre
5 The Caverns Of The Dark Pits is between two giant dunes, somewhere in Wintercry Dunes
6 The Temple Of The Furious Ogre is between two giant dunes, somewhere in Wintercry Dunes


Guards

Guard #1

Ortwin of Zutan, a level 5 Fighter. He has a thick moustache, crystal blue eyes and a strong, muscular physique (Confident). In the pocket: 3 cp.


Armour Class 6 [13] Leather armor + Shield Hit Points 20 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 13 INT 4 WIS 4 DEX 16 CON 12 CHA 10 Spells


Guard #2

Ermengar Admirable, a level 6 Fighter. He has wise dark eyes, short white hair and a missing middle-finger (Paranoid). In the pocket: 3 cp and spectacles.


Armour Class 6 [13] Leather armor + Shield Hit Points 33 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 8 WIS 8 DEX 12 CON 16 CHA 8 Spells


Guard #3

Elenia of Inndera, a level 4 Fighter. She has wild green eyes, long brown hair and a strong, muscular physique (Scared). In the pocket: 3 cp, a magnifying glass and a ransom note.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 15 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 13 WIS 14 DEX 12 CON 9 CHA 6 Spells


Lautilde’s woodcraft (Carpenter)

Owner: Lautilde Guethencar. They have enchanting green eyes, soft gentle features and an earring (Upset).

Hesso’s Tomato (Grocer)
Item Price
Salt (1 lb) 1 gp
Flour (1 lb) 2 sp
Small Shell Fish 1 sp
Fresh Fruits (1 lb) 5 sp
Rations (standard, 7 days) 3 gp
Pickled Fish (jar) 6 sp
Fresh Game (Duck, 1 lb) 1 gp

Owner: Hesso of Kojar. He has deep blue eyes, a two day stubble and a neck band (Shocked). In the pocket: 2 cp.

Reinmar’s stallions (Stables)
Item Price
Draft Horse 28 gp
Camel 72 gp
Riding Horse 54 gp
Mule 21 gp

Owner: Reinmar Siclebald. He has a thick moustache, deep blue eyes and a nose ring (Apprehensive). In the pocket: 3 cp, 3 sp and a love note.

Ysoria’s Ink & Feather (Scribe)

Owner: Ysoria Maenwobri. She has wise brown eyes, long and silky white hair and an earring (Determined). In the pocket: a quill.

Southside Townsfolk District

Lodge (The Magic Stone Lodge), Guards (Divitia, Weltrude, Agia), Pet Shop (Alamanda’s petshop), Stables (Zdeslava’s stallions)

The Magic Stone Lodge
Keeper

Owned and managed by Serveta of Magicka. She has wild green eyes, braided white hair and a deep scar on the cheek (Horny). In the pocket: 3 cp, 5 sp and 2 gp.

Staff

Warnger Samaritana. He has a long blonde beard, wild green eyes and a deep scar on the cheek (Surprised). In the pocket: 3 cp.

Electa of Sulis. She has short black pony-tail, deep blue eyes and a deep scar on the cheek (Happy). In the pocket: dice.

Menu
1d4 Menu
1 Barbecued tenders of meat, marinated in ale and served with steamed vegetables for 1 sp⬝Cooked chunks of chicken, glazed with garlic and wine and served with mashed potatoes for 1 sp
2 Stewed chunks of chicken, marinated in red wine and served with steamed vegetables for 1 sp
3 Barbecued slices of meat, marinated in red wine and served with cooked rice for 1 sp⬝Cooked slices of chicken, glazed with ale and served with fresh salad for 2 sp⬝Cooked slices of meat, marinated in red wine and served with steamed vegetables for 1 sp⬝Stewed tenders of fish, marinated in red wine and served with steamed vegetables for 1 sp
4 Barbecued chunks of pork, marinated in garlic and wine and served with baked potatoes for 2 sp⬝Barbecued chunks of shellfish, marinated in honey and herbs and served with mashed potatoes for 2 sp⬝Stewed tenders of meat, glazed with ale and served with baked potatoes for 1 sp
Patrons & Visitors

Alamanda of Lakesail (when not in shop)


Zdeslava of Thelema (when not in shop)


Susekta of Farglen, a level 1 Cleric. She has long brown hair, wise brown eyes and a nose ring (Lost). In the pocket: a comb, a smoking pipe and a death threat note.

Armour Class 7 [12] Leather armor + Shield Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 8 WIS 15 DEX 8 CON 8 CHA 6 Spells


Gunnora of Ryku, a level 4 Halfling. She has wild green eyes, long almond pony-tail and extremely large feet, even for a halfling (Nervous). In the pocket: a quill and an empty vial.

Armour Class 3 [16] Leather armor + Shield Hit Points 9 Attacks 1 × Cross Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Chaotic STR 12 INT 7 WIS 12 DEX 18 CON 9 CHA 9 Spells


Liutward Liutwarde, a level 1 Dwarf. He has enchanting green eyes, a short red beard and short, fat fingers (Drained). In the pocket: a quill.

Armour Class 7 [12] Leather armor + Shield Hit Points 6 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 7 WIS 13 DEX 7 CON 10 CHA 12 Spells


Godlanda of Qurra, a level 5 Fighter. She has short white hair, wise brown eyes and a big nose-ring (Scared). In the pocket: a deck of cards and an empty vial.

Armour Class 6 [13] Leather armor Hit Points 13 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 12 WIS 5 DEX 15 CON 12 CHA 6 Spells


Arberta Godelinde, a level 2 Thief. She has crystal blue eyes, wavy almond hair and a sigil tattooed behind the ear (Rejected). In the pocket: dice, a smoking pipe and a dagger.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 8 WIS 3 DEX 12 CON 12 CHA 12 Spells


Urofina Reinberta, a level 1 Halfling. She has wise dark eyes, delicate features and big red cheeks (Unsatisfied). In the pocket: 2 cp and an empty vial.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 4 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 14 WIS 6 DEX 10 CON 14 CHA 15 Spells


Lanto of Hannes, a level 1 Elf. He has enchanting green eyes, a two day stubble and silky light skin (Apprehensive). In the pocket: a quill.

Armour Class 7 [12] Leather armor + Shield Hit Points 7 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 10 INT 12 WIS 12 DEX 8 CON 15 CHA 13 Spells Ventriloquism


Radhilde Guethencar, a level 8 Dwarf. She has deep blue eyes, short black pony-tail and short, fat fingers (Alone). In the pocket: 2 cp, a magnifying glass and a vial with a dark liquid.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 72 Attacks 1 × Short Sword (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 11 INT 5 WIS 10 DEX 6 CON 18 CHA 6 Spells


Ailhard Erchamilde, a level 3 Elf. He has short almond hair, wise dark eyes and silky dark skin (Happy). In the pocket: 1 cp.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 14 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 18 WIS 8 DEX 12 CON 6 CHA 3 Spells Hold Portal, Protection from Evil, Locate Object


d6 Rumor
1 Baldwar of Canedar’s daughter is held captive in the Temple Of The Corrupted Blades
2 The Hideout Of The Raging Fire is near an oasis, somewhere in Wintercry Dunes
3 There’s a Bone Golem in the Shrine Of The Hidden Slaves
4 There’s an Orc somewhere in Nightshadow Plains.
5 There’s a Black Dragon in the Shrine Of The Hidden Slaves
6 Morbida of Mishara’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors


Guards

Guard #1

Divitia Plectrude, a level 3 Fighter. She has a frowny expression, wild green eyes and a big nose-ring (Queasy). In the pocket: a deck of cards.


Armour Class 7 [12] Leather armor Hit Points 29 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 11 INT 6 WIS 9 DEX 10 CON 16 CHA 7 Spells


Guard #2

Weltrude Odelschalk, a level 3 Fighter. She has short blonde pony-tail, enchanting green eyes and a deep scar on the right arm (Unsatisfied).


Armour Class 5 [14] Leather armor Hit Points 7 Attacks 1 × Long Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 13 INT 5 WIS 8 DEX 17 CON 12 CHA 10 Spells


Guard #3

Agia of Knifeblade, a level 4 Fighter. She has wise dark eyes, long and flowing brown hair and a deep scar on the right arm (Petrified). In the pocket: a quill, 4 sp and a death threat note.


Armour Class 6 [13] Leather armor + Shield Hit Points 17 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 10 INT 11 WIS 8 DEX 10 CON 8 CHA 7 Spells


Alamanda’s petshop (Pet Shop)
Item Price
Lizard 9 sp
Rat
Fish 3 sp

Owner: Alamanda of Lakesail. She has crystal blue eyes, soft gentle features and freckles (Annoyed). In the pocket: 2 cp and 2 sp.

Zdeslava’s stallions (Stables)
Item Price
War Horse 200 gp
Riding Horse 60 gp
Draft Horse 32 gp

Owner: Zdeslava of Thelema. She has delicate features, deep blue eyes and freckles (Drained). In the pocket: 1 cp.

Temple District

Tavern (The Cursed Wight Tavern), Guards (Nadeger, Landrada, Sigwin), Enchanter (Zenbus’s ), Scribe (Ecco’s Copywriters)

The Cursed Wight Tavern
Keeper

Owned and managed by Palemia Nadaltrude. She has wild green eyes, long red hair and a nose ring (Troubled). In the pocket: 1 cp.

Staff

Gaumia of Uriana. She has delicate features, crystal blue eyes and an earring (Rejected). In the pocket: 1 cp and an empty vial.

Menu
1d4 Menu
1 Cooked fillet of shellfish, glazed with honey and herbs and served with baked potatoes for 3 sp⬝Cooked chunks of fish, marinated in red wine and served with steamed vegetables for 3 sp⬝Barbecued tenders of meat, marinated in ale and served with cooked rice for 2 sp⬝Barbecued slices of fish, glazed with garlic and wine and served with mashed potatoes for 2 sp
2 Cooked tenders of pork, glazed with honey and herbs and served with mashed potatoes for 3 sp⬝Cooked fillet of fish, marinated in honey and herbs and served with steamed vegetables for 3 sp
3 Stewed tenders of meat, marinated in garlic and wine and served with baked potatoes for 3 sp⬝Cooked chunks of meat, glazed with red wine and served with fresh salad for 2 sp⬝Stewed fillet of shellfish, glazed with ale and served with fresh salad for 3 sp⬝Barbecued fillet of meat, glazed with ale and served with baked potatoes for 3 sp
4 Cooked fillet of chicken, marinated in red wine and served with steamed vegetables for 3 sp⬝Cooked slices of pork, marinated in ale and served with baked potatoes for 2 sp⬝Barbecued fillet of chicken, glazed with garlic and wine and served with baked potatoes for 3 sp
Patrons & Visitors

Zenbus Aclebalda (when not in shop)


Ecco Christwin (when not in shop)


Liutrada Bellabona, a level 1 Cleric. She has wild green eyes, long brown hair and strong-looking hands (Crushed). In the pocket: 1 cp and a magnifying glass.

Armour Class 6 [13] Leather armor Hit Points 6 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 9 WIS 17 DEX 14 CON 16 CHA 13 Spells


Gersinde of Orova, a level 2 Elf. She has deep blue eyes, soft gentle features and long, skinny fingers (Scared). In the pocket: dice, 3 sp and a key.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 7 Attacks 1 × Lance (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 14 WIS 13 DEX 9 CON 12 CHA 14 Spells Shield, Read Magic


Aclehard of Agara, a level 4 Magic-user. He has a long smoking pipe in his mouth, wise dark eyes and a nose ring decorated with a skull (Exhausted). In the pocket: 1 cp.

Armour Class 9 [10] Unarmored Hit Points 6 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 11 WIS 10 DEX 11 CON 11 CHA 6 Spells Charm Person, Sleep, Detect Invisible, Wizard Lock


Hedenna Gratiadei, a level 3 Magic-user. She has wild green eyes, soft gentle features and a nose ring (Remorseful). In the pocket: a comb, an empty vial and a small flute.

Armour Class 9 [10] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 18 WIS 15 DEX 9 CON 10 CHA 12 Spells Detect Magic, Magic Missile, Levitate


Zdeslava of Arkon, a level 2 Fighter. She has delicate features, wise dark eyes and a deep scar on the right arm (Heartbroken). In the pocket: 3 cp.

Armour Class 4 [15] Leather armor Hit Points 7 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 16 INT 9 WIS 10 DEX 18 CON 10 CHA 14 Spells


Melibor Reinbrand, a level 6 Dwarf. He has a two day stubble, wise dark eyes and short, fat fingers (Rejected).

Armour Class 2 [17] Plate-mail armor Hit Points 29 Attacks 1 × Sword (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 17 INT 14 WIS 13 DEX 14 CON 13 CHA 7 Spells

Bulletin
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Ecco Christwin


d6 Rumor
1 Ecco Christwin’s Decorated Sword (actually a Sword +1, +3 vs Undead) is somewhere in the Lair of the Crying Desire
2 Isoard of Caladon’s Decorated Sword (actually a Sword +1) is somewhere in the Caverns of the Dark Pits
3 Gerhelma of Hawkmen has a box she would like delivered to Lakesail
4 Ysoria Maenwobri has a box she would like delivered to Lakesail
5 Theodo of Belesa has a box he would like delivered to Azora
6 Onafria of Lieth has a box she would like delivered to Azira


Guards

Guard #1

Nadeger of Willya, a level 6 Fighter. He has enchanting green eyes, a frowny expression and a missing middle-finger (Shocked). In the pocket: dice and a magnifying glass.


Armour Class 6 [13] Leather armor + Shield Hit Points 39 Attacks 1 × Sling (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 5 WIS 12 DEX 10 CON 16 CHA 7 Spells


Guard #2

Landrada of Zutan, a level 5 Fighter. She has wavy white hair, cold dark eyes and a strong, muscular physique (Mellow).


Armour Class 1 [18] Plate-mail armor + Shield Hit Points 9 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 5 WIS 8 DEX 15 CON 6 CHA 8 Spells


Guard #3

Sigwin Fredemund, a level 5 Fighter. He has short brown hair, deep blue eyes and a strong, muscular physique (Embarrassed). In the pocket: a dirty handkerchief and 4 sp.


Armour Class 1 [18] Plate-mail armor + Shield Hit Points 17 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 13 WIS 14 DEX 14 CON 11 CHA 9 Spells


Zenbus’s (Enchanter)

Owner: Zenbus Aclebalda. He has crystal blue eyes, a thick moustache and freckles (Guilty). In the pocket: a comb, 3 sp and a passphrase note.

Ecco’s Copywriters (Scribe)

Owner: Ecco Christwin. He has wild green eyes, short brown hair and a face tattoo (Guilty). In the pocket: a dirty handkerchief and an empty vial.

Market District

Tavern (Cursed Spear Tavern), Guards (Resende, Hagward, Hesso), Armor & Weapons (Dolerama’s spear), Stables (Anberta’s mounts), Animal Pound, Liquor (Nanier’s Liquor), Pet Shop (Gerlinde’s petshop), Flower Shop (Godbalda’s Tulips), Brewery (Meliora’s Brews), Restaurant (Henarda’s ), Bathhouse (Gendrada’s Steam & Bath), Trade Post (Onafria’s ), Bakery (Loberta’s Loaf), Vehicle Maker (Doda’s )

Cursed Spear Tavern
Keeper

Owned and managed by Theodin of Lafai. He has a strong, prominent chin, cold dark eyes and a nose ring (Mellow). In the pocket: dice.

Staff

Daghard of Aberius. He has short almond hair, crystal blue eyes and a neck band (Heartbroken). In the pocket: 1 cp and 3 sp.

Weltrude of Thenara. She has wise dark eyes, short almond hair and a nose ring (Ashamed). In the pocket: a deck of cards.

Framin of Capeya. He has a thick moustache, crystal blue eyes and an earring (Panicky). In the pocket: 2 cp.

Menu
1d4 Menu
1 Stewed fillet of fish, marinated in white wine and served with cooked rice for 2 sp⬝Stewed tenders of fish, glazed with white wine and served with cooked rice for 1 sp
2 Stewed slices of fish, marinated in honey and herbs and served with baked potatoes for 2 sp⬝Barbecued slices of chicken, glazed with white wine and served with cooked rice for 1 sp⬝Barbecued slices of meat, glazed with honey and herbs and served with steamed vegetables for 1 sp
3 Barbecued chunks of pork, marinated in ale and served with cooked rice for 1 sp⬝Stewed tenders of pork, glazed with white wine and served with fresh salad for 1 sp⬝Barbecued slices of fish, glazed with red wine and served with steamed vegetables for 1 sp⬝Stewed slices of meat, glazed with honey and herbs and served with mashed potatoes for 1 sp
4 Stewed fillet of shellfish, glazed with red wine and served with steamed vegetables for 1 sp⬝Stewed chunks of shellfish, glazed with ale and served with fresh salad for 2 sp⬝Cooked slices of fish, marinated in white wine and served with steamed vegetables for 1 sp
Patrons & Visitors

Gerlinde Siclehilde (when not in shop)


Onafria of Lieth (when not in shop)


Grosso of Kraan, a level 2 Fighter. He has a thick moustache, crystal blue eyes and a deep scar on the right arm (Timid). In the pocket: a dirty handkerchief.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 12 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 12 INT 14 WIS 13 DEX 16 CON 15 CHA 13 Spells


Hildewin Wulftrude, a level 1 Magic-user. He has wild green eyes, a two day stubble and a nose ring (Elated). In the pocket: 3 cp, a smoking pipe and a ransom note.

Armour Class 9 [10] Unarmored Hit Points 3 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 7 INT 14 WIS 9 DEX 10 CON 15 CHA 10 Spells Shield


Loberta of Sarai, a level 1 Cleric. She has long and wild black hair, wise brown eyes and long, skinny fingers (Tired). In the pocket: a quill, an empty vial and a passphrase note.

Armour Class 7 [12] Chainmail armor Hit Points 0 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 12 WIS 12 DEX 4 CON 6 CHA 10 Spells


Saidra of Silverbend, a level 3 Elf. She has enchanting green eyes, delicate features and silky light skin (Petrified). In the pocket: 2 cp and a magnifying glass.

Armour Class 5 [14] Chainmail armor Hit Points 11 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 15 INT 17 WIS 12 DEX 16 CON 15 CHA 14 Spells Magic Missile, Hold Portal, ESP


Aliva Sicletrude, a level 3 Thief. She has crystal blue eyes, short white hair and small, thin lips (Repentant). In the pocket: 2 cp and a magnifying glass.

Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 11 INT 4 WIS 13 DEX 15 CON 7 CHA 12 Spells


Ebbo Framenger, a level 1 Dwarf. He has deep blue eyes, a short white beard and a golden tooth (Horny). In the pocket: a quill, 4 sp and a small gem (worth 10 gp).

Armour Class 4 [15] Chainmail armor + Shield Hit Points 9 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 3 WIS 9 DEX 9 CON 14 CHA 12 Spells


Zenbus Erchamhar, a level 4 Dwarf. He has a scruff, crystal blue eyes and big red cheeks (Bothered). In the pocket: a deck of cards.

Armour Class 6 [13] Chainmail armor Hit Points 19 Attacks 1 × Hand Axe (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 11 INT 6 WIS 10 DEX 7 CON 14 CHA 5 Spells


Aclehar Mancinagross, a level 2 Elf. He has a long red beard, wise dark eyes and a sigil tattooed on the neck (Heartbroken). In the pocket: 1 cp, an empty vial and a small flute.

Armour Class 4 [15] Chainmail armor Hit Points 9 Attacks 1 × Short Sword (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 16 INT 11 WIS 10 DEX 15 CON 12 CHA 13 Spells Detect Magic, Shield

Bulletin
Please Help! My dear wife is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Gendrada of Feki
Traveling to Azira? I will pay you for carrying a package for me. Yours, Onafria of Lieth


d6 Rumor
1 Meliora of Starfield is willing to pay well for a delivery job.
2 Onafria of Lieth has a box she would like delivered to Azira
3 Gendrada of Feki’s wife is held captive in the Temple Of The Furious Ogre
4 Gerlinde Siclehilde is willing to pay well for a delivery job.
5 There’s a Chimera in the Lair Of The Crying Desire
6 Gatrude of Calidar has a bottle she would like delivered to Capeya


Guards

Guard #1

Resende Odelberga, a level 5 Fighter. She has crystal blue eyes, curly black hair and a missing middle-finger (Joyful). In the pocket: a deck of cards.


Armour Class 2 [17] Chainmail armor + Shield Hit Points 12 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 6 WIS 11 DEX 17 CON 6 CHA 7 Spells


Guard #2

Hagward Erchamhar, a level 6 Fighter. He has a two day stubble, crystal blue eyes and a strong, muscular physique (Worried).


Armour Class 4 [15] Chainmail armor + Shield Hit Points 26 Attacks 1 × Two-Handed Sword (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 10 INT 6 WIS 6 DEX 10 CON 11 CHA 7 Spells


Guard #3

Hesso Nadalbert, a level 5 Fighter. He has deep blue eyes, short almond hair and a deep scar on the right arm (Agitated). In the pocket: a dirty handkerchief.


Armour Class 5 [14] Chainmail armor Hit Points 18 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 13 WIS 7 DEX 11 CON 11 CHA 9 Spells


Dolerama’s spear (Armor & Weapons)
Item Price
Spear 3 gp
Sling 1 gp
Hand Axe 3 gp
Dagger 2 gp
Javelin 9 sp

Owner: Dolerama of Inndera. She has wise brown eyes, soft gentle features and a nose ring (Panicky). In the pocket: 2 cp and 4 sp.

Anberta’s mounts (Stables)
Item Price
War Horse 180 gp
Mule 21 gp

Owner: Anberta of Odrea. She has wise brown eyes, short red hair and an earring (Sad). In the pocket: a quill, a magnifying glass and a death threat note.

Animal Pound

Manager: Lefward of Fryda. He has deep blue eyes, a long brown beard and a nose ring (Determined). In the pocket: a dirty handkerchief, 2 sp and a small flute.

Nanier’s Liquor (Liquor)
Item Price
Cider (Barrel) 10 gp
Common Wine (Barrel) 18 gp
Craft Beer (Barrel) 15 gp

Owner: Nanier Driwethen. He has cold dark eyes, thick bushy eyebrows and freckles (Calm). In the pocket: 1 cp, 5 sp and a vial with a dark liquid.

Gerlinde’s petshop (Pet Shop)
Item Price
Lizard 8 sp
Cat 8 sp
Monkey 8 gp
Fish 3 sp

Owner: Gerlinde Siclehilde. She has long white hair, enchanting green eyes and a nose ring (Lifeless). In the pocket: 1 cp, an empty vial and a small gem (worth 10 gp).

Godbalda’s Tulips (Flower Shop)

Owner: Godbalda Christred. She has wise dark eyes, a big round belly and a nose ring (Guilty). In the pocket: 2 cp.

Meliora’s Brews (Brewery)
Item Price
Cider (Barrel) 7 gp

Owner: Meliora of Starfield. She has crystal blue eyes, wavy white hair and a face tattoo (Lazy). In the pocket: 3 cp and 5 sp.

Henarda’s (Restaurant)

Owner: Henarda Reinberta. She has short brown hair, wise brown eyes and a deep scar on the cheek (Sickened). In the pocket: a deck of cards, 2 sp and a key.

Gendrada’s Steam & Bath (Bathhouse)

Owner: Gendrada of Feki. She has crystal blue eyes, long and wild white hair and freckles (Aggressive). In the pocket: a comb and 3 sp.

Onafria’s (Trade Post)

Owner: Onafria of Lieth. She has well-brushed white hair, wise dark eyes and an earring (Troubled). In the pocket: a comb, spectacles and a small gem (worth 10 gp).

Loberta’s Loaf (Bakery)
Item Price
Cake (slice) 1 sp
Flour (1 lb) 5 sp

Owner: Loberta of Ankar. She has long white pony-tail, cold dark eyes and a neck band (Hurt). In the pocket: dice, a smoking pipe and a passphrase note.

Doda’s (Vehicle Maker)

Owner: Doda of Reza. She has short white hair, deep blue eyes and a neck band (Angry). In the pocket: a comb and 2 sp.

Palace District

Inn (Flaming Staff Inn), Guards (Vamilia, Alamanda), Casino (Aitilde’s Dicerollers), Exotic Goods (Electa’s curiosities)

Flaming Staff Inn
Keeper

Owned and managed by Otrude Samaritana. She has short brown pony-tail, cold dark eyes and a deep scar on the cheek (Joyful). In the pocket: 2 cp and a smoking pipe.

Staff

Alviva of Ithamar. She has wise dark eyes, long blonde hair and a nose ring (Disorganized). In the pocket: 1 cp, 3 sp and a key.

Menu
1d4 Menu
1 Barbecued slices of meat, glazed with ale and served with fresh salad for 4 sp⬝Stewed fillet of pork, marinated in red wine and served with steamed vegetables for 5 sp⬝Cooked slices of meat, glazed with ale and served with cooked rice for 5 sp
2 Barbecued slices of fish, glazed with red wine and served with cooked rice for 3 sp
3 Stewed slices of fish, glazed with honey and herbs and served with fresh salad for 4 sp⬝Stewed slices of fish, marinated in garlic and wine and served with baked potatoes for 5 sp⬝Stewed slices of meat, marinated in garlic and wine and served with fresh salad for 3 sp⬝Cooked chunks of chicken, glazed with white wine and served with fresh salad for 3 sp
4 Cooked slices of chicken, glazed with garlic and wine and served with baked potatoes for 3 sp⬝Barbecued slices of shellfish, glazed with garlic and wine and served with steamed vegetables for 3 sp
Patrons & Visitors

Electa of Wildslide (when not in shop)


Aitilde Theodeman (when not in shop)


Vuteria of Partha, a level 8 Cleric. She has wise brown eyes, short black pony-tail and a nose ring (Uncomfortable). In the pocket: 2 cp.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 25 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 10 INT 11 WIS 16 DEX 11 CON 7 CHA 6 Spells Purify Food and Water, Light (Darkness), Detect Magic, Snake Charm, Speak with Animals, Resist Fire, Continual Light (Continual Darkness), Locate Object, Neutralize Poison, Cure Serious Wounds (Cause Sr. Wounds), Quest (Remove Quest)


Hargar Supplicia, a level 2 Cleric. He has enchanting green eyes, short red hair and a holy symbol tattooed on the forehead (Shocked). In the pocket: a dirty handkerchief, 2 sp and 1 gp.

Armour Class 6 [13] Leather armor + Shield Hit Points 13 Attacks 1 × Club (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 11 INT 8 WIS 12 DEX 12 CON 16 CHA 11 Spells Cure Light Wounds (Cause Lt. Wounds)


Vamilia Berohilde, a level 1 Fighter. She has flowing red hair, enchanting green eyes and a strong, muscular physique (Puzzled). In the pocket: 3 cp, 2 sp and a key.

Armour Class 7 [12] Leather armor Hit Points 7 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 13 INT 10 WIS 11 DEX 10 CON 15 CHA 11 Spells


Ratrude of Tybor, a level 3 Dwarf. She has delicate features, enchanting green eyes and short, fat fingers (Annoyed). In the pocket: dice, an empty vial and a key.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 12 INT 9 WIS 7 DEX 11 CON 12 CHA 14 Spells


Aitilde Ketilbern, a level 8 Dwarf. She has wise dark eyes, short and braided white hair and big, bulbous nose (Sad). In the pocket: 1 cp and a magnifying glass.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 33 Attacks 1 × Club (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 15 INT 6 WIS 7 DEX 16 CON 14 CHA 9 Spells


Arngilde of Thalia, a level 1 Elf. She has crystal blue eyes, short and curly white hair and silky dark skin (Forceful). In the pocket: a deck of cards.

Armour Class 6 [13] Leather armor + Shield Hit Points 6 Attacks 1 × Short Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 11 INT 17 WIS 10 DEX 12 CON 12 CHA 5 Spells Shield


Odelhard of Eramoor, a level 1 Halfling. He has a thick moustache, cold dark eyes and short, chunky fingers (Embarrassed). In the pocket: a deck of cards and an empty vial.

Armour Class 7 [12] Leather armor Hit Points 6 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 11 INT 11 WIS 14 DEX 16 CON 10 CHA 15 Spells


Aitilde of Bahari, a level 7 Dwarf. She has braided black hair, enchanting green eyes and a golden tooth (Fearful). In the pocket: 3 cp and 4 sp.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 52 Attacks 1 × Hand Axe (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 17 INT 10 WIS 13 DEX 7 CON 16 CHA 8 Spells

Bulletin
Urgent!! My husband did not return home since two days ago. If you have seen him or can help me find him, please contact me as soon as possible. Yours, Aitilde Theodeman


d6 Rumor
1 Aitilde Theodeman’s husband is held captive in the Tomb Of The Mourning Witch
2 The Black Wolves are using the Temple Of The Furious Ogre as their hideout.
3 Soficia of Rahdor is willing to pay well for a delivery job.
4 Duca of Erdon has a chest she would like delivered to Ankar
5 There’s a Chimera in the Shrine Of The Hidden Slaves
6 Audrada of Eramoor’s Decorated Armor (actually an Armour +3) is somewhere in the Caverns of the Dark Pits


Guards

Guard #1

Vamilia Hildegilde, a level 6 Fighter. She has cold dark eyes, flowing red hair and a missing middle-finger (Proud).


Armour Class -1 [20] Plate-mail armor + Shield Hit Points 30 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 15 INT 6 WIS 6 DEX 18 CON 12 CHA 12 Spells


Guard #2

Alamanda Maenwallon, a level 6 Fighter. She has enchanting green eyes, short black hair and a missing middle-finger (Surprised). In the pocket: 2 cp and a smoking pipe.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 37 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 4 WIS 4 DEX 14 CON 15 CHA 15 Spells


Aitilde’s Dicerollers (Casino)

Owner: Aitilde Theodeman. She has short white pony-tail, crystal blue eyes and a nose ring (Satisfied). In the pocket: a quill.

Electa’s curiosities (Exotic Goods)

Owner: Electa of Wildslide. She has soft gentle features, wise dark eyes and a face tattoo (Offended). In the pocket: dice and an empty vial.

Dwellers District

Tavern (Flaming Staff Tavern), Guards (Winmar, Aleria), Tailor (Rithilde’s Fine Clothes), School, Liquor (Lotar’s Spirits)

Flaming Staff Tavern
Keeper

Owned and managed by Macarius Vermilius. He has wise dark eyes, a two day stubble and a neck band (Excited). In the pocket: dice and 5 sp.

Staff

Lefward Theodemar. He has a long smoking pipe in his mouth, cold dark eyes and a deep scar on the cheek (Lifeless). In the pocket: a deck of cards and 4 sp.

Agia of Yaara. She has wise dark eyes, short and silky brown hair and freckles (Drained). In the pocket: a deck of cards, a smoking pipe and a passphrase note.

Menu
1d4 Menu
1 Barbecued fillet of pork, glazed with garlic and wine and served with fresh salad for 1 sp⬝Stewed fillet of pork, glazed with ale and served with mashed potatoes for 2 sp
2 Stewed tenders of pork, glazed with garlic and wine and served with cooked rice for 1 sp⬝Barbecued fillet of fish, marinated in ale and served with mashed potatoes for 2 sp⬝Cooked chunks of shellfish, marinated in red wine and served with cooked rice for 1 sp⬝Stewed fillet of shellfish, marinated in honey and herbs and served with steamed vegetables for 1 sp
3 Cooked tenders of pork, glazed with red wine and served with cooked rice for 2 sp⬝Barbecued tenders of chicken, glazed with garlic and wine and served with cooked rice for 2 sp⬝Barbecued tenders of shellfish, glazed with red wine and served with fresh salad for 1 sp⬝Barbecued tenders of pork, marinated in garlic and wine and served with mashed potatoes for 1 sp
4 Cooked tenders of chicken, marinated in ale and served with steamed vegetables for 1 sp⬝Cooked slices of shellfish, marinated in red wine and served with baked potatoes for 1 sp⬝Stewed chunks of fish, marinated in garlic and wine and served with mashed potatoes for 1 sp⬝Cooked tenders of shellfish, glazed with garlic and wine and served with fresh salad for 2 sp
Patrons & Visitors

Lotar of Zeriti (when not in shop)


Urisima Ermengaude (when not in shop)


Rithilde Dalmatius (when not in shop)


Unica Wiseltrude, a level 1 Cleric. She has deep blue eyes, short blonde pony-tail and strong-looking hands (Apprehensive). In the pocket: 2 cp, a smoking pipe and a small flute.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 9 WIS 17 DEX 6 CON 11 CHA 12 Spells


Milia Budislava, a level 4 Cleric. She has short and flowing white hair, deep blue eyes and a holy symbol tattooed on the forehead (Desperate).

Armour Class 4 [15] Chainmail armor Hit Points 11 Attacks 1 × Club (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Chaotic STR 12 INT 14 WIS 11 DEX 13 CON 10 CHA 6 Spells Protection from Evil, Light (Darkness), Resist Fire


Adger of Tamir, a level 4 Halfling. He has a scruff, enchanting green eyes and round, bulbous nose (Determined). In the pocket: 2 cp and 4 sp.

Armour Class 7 [12] Leather armor Hit Points 15 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 13 INT 5 WIS 7 DEX 12 CON 8 CHA 16 Spells


Malger Framengilde, a level 1 Thief. He has short white hair, wise dark eyes and long, skinny fingers (Energetic). In the pocket: a deck of cards and 3 sp.

Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 13 INT 8 WIS 11 DEX 14 CON 16 CHA 15 Spells


Stebilia Blathilde, a level 2 Halfling. She has long and curly white hair, crystal blue eyes and round, bulbous nose (Drained). In the pocket: 3 cp, 4 sp and a dagger.

Armour Class 4 [15] Chainmail armor Hit Points 6 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 3 WIS 4 DEX 13 CON 9 CHA 16 Spells


Sadrahar Nadaltrude, a level 3 Cleric. He has thick bushy eyebrows, wise brown eyes and a holy symbol tattooed on the forehead (Sorrowful). In the pocket: 1 cp.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 11 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 9 WIS 14 DEX 13 CON 13 CHA 5 Spells Light (Darkness), Cure Light Wounds (Cause Lt. Wounds)


Berner Waldehilde, a level 1 Cleric. He has enchanting green eyes, a frowny expression and long, skinny fingers (Uncomfortable). In the pocket: 1 cp and 5 sp.

Armour Class 6 [13] Chainmail armor Hit Points 6 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 13 WIS 17 DEX 6 CON 11 CHA 10 Spells


Sighard of Wolfraven, a level 1 Fighter. He has a frowny expression, cold dark eyes and a missing middle-finger (Hopeless). In the pocket: 1 cp and spectacles.

Armour Class 4 [15] Leather armor + Shield Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 3 WIS 7 DEX 17 CON 16 CHA 15 Spells


d6 Rumor
1 Waltilde of Coalfield’s Bottle Of Sentimental Value (actually an Efreeti Bottle) is somewhere in the Temple of the Corrupted Blades
2 There’s a White Dragon somewhere in Redfeather Woods.
3 Hartgor Hildewalde is willing to pay well for a delivery job.
4 Soficia of Rahdor is willing to pay well for a delivery job.
5 There’s a Troll somewhere in Iceborn Ridge.
6 There’s a Vampire in the Tomb Of The Feared Skeletons


Guards

Guard #1

Winmar of Dragonia, a level 6 Fighter. He has short brown hair, enchanting green eyes and a strong, muscular physique (Arrogant). In the pocket: a dirty handkerchief.


Armour Class 1 [18] Plate-mail armor Hit Points 24 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 4 WIS 9 DEX 17 CON 8 CHA 12 Spells


Guard #2

Aleria Ermenfred, a level 3 Fighter. She has long and braided black hair, cold dark eyes and a deep scar on the right arm (Troubled). In the pocket: 1 cp and 5 sp.


Armour Class 4 [15] Leather armor Hit Points 17 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 18 INT 6 WIS 3 DEX 18 CON 13 CHA 14 Spells


Rithilde’s Fine Clothes (Tailor)
Item Price
Leather Apron 1 gp
Royal Suit 378 gp
Plain Cloak 6 sp
Noble’s Suit 220 gp
Skirt 1 sp

Owner: Rithilde Dalmatius. She has enchanting green eyes, short brown pony-tail and a face tattoo (Repentant). In the pocket: a deck of cards.

School

Manager: Urisima Ermengaude. She has short black hair, cold dark eyes and a face tattoo (Frustrated). In the pocket: 3 cp.

Lotar’s Spirits (Liquor)
Item Price
Cider (Barrel) 7 gp
Craft Wine (Barrel) 30 gp
Common Wine (Barrel) 13 gp
Royal Quality Wine (Barrel) 132 gp

Owner: Lotar of Zeriti. He has enchanting green eyes, a strong, prominent chin and freckles (Sickened). In the pocket: 2 cp.

Harbor District

Tavern (The Cursed Mace Tavern), Guards (Faberta), Mill (Susekta’s ), Tinkerer (Rithilde’s Devices), Trade Post (Lodn’s ), Tanner (Odaria’s ), Exotic Goods (Achard’s exotic), Carpenter (Gerbalda’s carpentry)

The Cursed Mace Tavern
Keeper

Owned and managed by Willhelma of Ecrean. She has delicate features, enchanting green eyes and a face tattoo (Unsure). In the pocket: a deck of cards and 4 sp.

Staff

Benno of Madesus. He has a long smoking pipe in his mouth, wise dark eyes and a deep scar on the cheek (Lazy). In the pocket: a comb.

Ortgar of Hawkston. He has a strong, prominent chin, enchanting green eyes and freckles (Helpless).

Menu
1d4 Menu
1 Barbecued chunks of chicken, marinated in red wine and served with steamed vegetables for 1 sp⬝Stewed fillet of meat, marinated in white wine and served with fresh salad for 2 sp⬝Cooked slices of chicken, marinated in white wine and served with steamed vegetables for 1 sp⬝Cooked fillet of pork, glazed with white wine and served with fresh salad for 1 sp
2 Cooked slices of meat, glazed with white wine and served with fresh salad for 1 sp⬝Barbecued chunks of pork, glazed with red wine and served with fresh salad for 2 sp⬝Cooked slices of shellfish, glazed with ale and served with baked potatoes for 2 sp
3 Barbecued tenders of chicken, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Cooked slices of meat, glazed with honey and herbs and served with mashed potatoes for 1 sp⬝Cooked chunks of shellfish, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked fillet of shellfish, glazed with garlic and wine and served with baked potatoes for 2 sp
4 Barbecued chunks of fish, marinated in white wine and served with baked potatoes for 2 sp⬝Barbecued fillet of fish, glazed with honey and herbs and served with cooked rice for 1 sp
Patrons & Visitors

Rithilde Rosceline (when not in shop)


Susekta Dructbert (when not in shop)


Achard of Aqualin (when not in shop)


Odaria Ermenfred (when not in shop)


Mirko Dominilde, a level 3 Magic-user. He has wise brown eyes, no hair and a nose ring decorated with a skull (Sickened). In the pocket: a dirty handkerchief, 5 sp and a small flute.

Armour Class 9 [10] Unarmored Hit Points 12 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 12 WIS 8 DEX 10 CON 17 CHA 14 Spells Detect Magic, Magic Missile, Wizard Lock


Guerro of Brewfish, a level 1 Dwarf. He has crystal blue eyes, a big round belly and short, fat fingers (Queasy).

Armour Class 5 [14] Chainmail armor + Shield Hit Points 5 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 11 INT 6 WIS 9 DEX 6 CON 11 CHA 12 Spells


Sigwin Ermesinde, a level 3 Magic-user. He has wise dark eyes, a strong, prominent chin and decorated book linked to a strap around the chest (Sad). In the pocket: a comb and 3 sp.

Armour Class 10 [9] Unarmored Hit Points 9 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 10 INT 11 WIS 12 DEX 6 CON 10 CHA 13 Spells Protection from Evil, Hold Portal, Web


Beneta of Darza, a level 7 Halfling. She has flowing black hair, wild green eyes and extremely large feet, even for a halfling (Calm). In the pocket: a deck of cards and 5 sp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 28 Attacks 1 × Hand Axe (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 10 INT 4 WIS 13 DEX 13 CON 12 CHA 7 Spells

Bulletin
Stolen! Something very dear to me was stolen. Please reach out if you can help. Odaria Ermenfred
Please Help! My dear nephew is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Susekta Dructbert


d6 Rumor
1 Odaria Ermenfred’s Decorated Armor (actually an Armour +3) is somewhere in the Temple of the Corrupted Blades
2 Susekta Dructbert’s nephew is held captive in the Caverns Of The Savage Horrors
3 There’s an Efreeti in the Temple Of The Corrupted Blades
4 Vamilia of Onher’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
5 The Tomb Of The Feared Skeletons is next to a clearing, somewhere in Black Shield Woods
6 There’s a Small Roc somewhere in Redfeather Woods.


Guards

Guard #1

Faberta of Innara, a level 5 Fighter. She has cold dark eyes, long blonde pony-tail and a missing middle-finger (Tired). In the pocket: dice, 3 sp and a love note.


Armour Class 5 [14] Leather armor + Shield Hit Points 28 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 13 INT 13 WIS 7 DEX 14 CON 14 CHA 11 Spells


Susekta’s (Mill)

Owner: Susekta Dructbert. She has crystal blue eyes, silky blonde hair and a face tattoo (Helpless). In the pocket: a deck of cards.

Rithilde’s Devices (Tinkerer)
Item Price
Mirror (hand-sized, steel) 4 gp
Chain (Foot) 2 gp
Fishing Rod 8 sp

Owner: Rithilde Rosceline. She has soft gentle features, wild green eyes and a neck band (Bothered). In the pocket: a comb.

Lodn’s (Trade Post)

Owner: Lodn of Brokar. He has crystal blue eyes, a two day stubble and a deep scar on the cheek (Rejected). In the pocket: 2 cp.

Odaria’s (Tanner)

Owner: Odaria Ermenfred. She has crystal blue eyes, short blonde hair and a neck band (Worried). In the pocket: 1 cp.

Achard’s exotic (Exotic Goods)

Owner: Achard of Aqualin. He has short black hair, wise brown eyes and an earring (Arrogant). In the pocket: a comb, a magnifying glass and a passphrase note.

Gerbalda’s carpentry (Carpenter)

Owner: Gerbalda Erchamrich. She has wise brown eyes, wild almond hair and a face tattoo (Confident). In the pocket: a quill.

Crafting District

Tavern (The Rogue’s Mace Tavern), Guards (Giambono), Herbalist (Ingberta’s weeds), Game Shop (Huger’s Cards and Balls), Tinkerer (Gerlinde’s Fix-it-All), Tailor (Radhilde’s Fine Clothes), Liquor (Gaumia’s Liquor), Cartographer (Atilia’s cartography), Bookstore (Percipia’s pages), Music (Rator’s Harp & Lute), Vehicle Maker (Theodo’s ), Brewery (Natelma’s Brews)

The Rogue’s Mace Tavern
Keeper

Owned and managed by Wikard Reintrude. He has wise dark eyes, a scruff and a face tattoo (Moody). In the pocket: 3 cp and an empty vial.

Staff

Volkward Altafrons. He has wise brown eyes, a two day stubble and freckles (Exhausted). In the pocket: a quill and 2 sp.

Alwin of Millrock. He has a strong, prominent chin, cold dark eyes and a nose ring (Moody). In the pocket: a comb.

Wilhilde of Ellal. She has short brown pony-tail, cold dark eyes and freckles (Rejected). In the pocket: a quill and a smoking pipe.

Menu
1d4 Menu
1 Cooked slices of shellfish, glazed with honey and herbs and served with cooked rice for 2 sp⬝Barbecued fillet of chicken, marinated in honey and herbs and served with baked potatoes for 2 sp
2 Stewed fillet of shellfish, marinated in garlic and wine and served with baked potatoes for 2 sp⬝Barbecued fillet of pork, glazed with garlic and wine and served with cooked rice for 1 sp⬝Stewed chunks of pork, marinated in red wine and served with fresh salad for 1 sp
3 Cooked slices of meat, marinated in ale and served with steamed vegetables for 1 sp
4 Stewed fillet of shellfish, glazed with garlic and wine and served with mashed potatoes for 2 sp⬝Stewed chunks of meat, marinated in honey and herbs and served with fresh salad for 2 sp⬝Barbecued slices of meat, glazed with garlic and wine and served with fresh salad for 2 sp⬝Stewed tenders of pork, glazed with white wine and served with steamed vegetables for 1 sp
Patrons & Visitors

Radhilde of Blazing Wind (when not in shop)


Gaumia of Eramoor (when not in shop)


Theodo of Belesa (when not in shop)


Percipia Callistus (when not in shop)


Anberta of Thalis, a level 1 Halfling. She has cold dark eyes, delicate features and round, bulbous nose (Contented). In the pocket: a comb and an empty vial.

Armour Class 4 [15] Leather armor Hit Points 6 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 6 WIS 12 DEX 18 CON 16 CHA 6 Spells


Hamard Odelhilde, a level 7 Fighter. He has wise brown eyes, a long smoking pipe in his mouth and a strong, muscular physique (Contented).

Armour Class 4 [15] Chainmail armor Hit Points 17 Attacks 1 × Polearm (1d10) THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P10 B10 S12 Alignment Neutral STR 15 INT 8 WIS 5 DEX 14 CON 6 CHA 16 Spells


Ratrude Theodenanda, a level 1 Fighter. She has soft gentle features, enchanting green eyes and a deep scar on the right arm (Puzzled). In the pocket: a comb, a magnifying glass and 1 gp.

Armour Class 2 [17] Plate-mail armor Hit Points 1 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 6 WIS 5 DEX 13 CON 11 CHA 16 Spells


Luceria of Hellhorn, a level 2 Cleric. She has wise brown eyes, soft gentle features and a nose ring (Mellow). In the pocket: dice.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 7 Attacks 1 × Warhammer (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 7 INT 6 WIS 17 DEX 12 CON 9 CHA 4 Spells Purify Food and Water

Bulletin
Heading to Capeya? Payment guaranteed to a trusty courier. Ask for Gaumia
Job offer! I have a package to deliver in Azora. Payment guaranteed at destination upon delivery. Yours, Theodo of Belesa


d6 Rumor
1 Theodo of Belesa has a box he would like delivered to Azora
2 Gaumia of Eramoor is willing to pay well for a delivery job.
3 Vamilia of Onher’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
4 Wulfger of Ithamar’s nephew is held captive in the Tomb Of The Feared Skeletons
5 The Corrupt Saviors are using the Temple Of The Corrupted Blades as their hideout.
6 Duca of Erdon has a chest she would like delivered to Ankar


Guards

Guard #1

Giambono Peregrina, a level 3 Fighter. He has thick bushy eyebrows, cold dark eyes and a missing middle-finger (Aggressive). In the pocket: a dirty handkerchief.


Armour Class 3 [16] Leather armor + Shield Hit Points 15 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 10 INT 9 WIS 12 DEX 18 CON 16 CHA 12 Spells


Ingberta’s weeds (Herbalist)

Owner: Ingberta of Balaal. She has long black hair, cold dark eyes and an earring (Terrified). In the pocket: a dirty handkerchief and 4 sp.

Huger’s Cards and Balls (Game Shop)

Owner: Huger Madalberta. He has a long brown beard, crystal blue eyes and freckles (Ashamed). In the pocket: 2 cp.

Gerlinde’s Fix-it-All (Tinkerer)
Item Price
Crowbar 12 gp
Chain (Foot) 3 gp
Empty Scroll 1 gp
Ink Vial 12 gp

Owner: Gerlinde of Narus. She has wise dark eyes, soft gentle features and a face tattoo (Distressed). In the pocket: a deck of cards.

Radhilde’s Fine Clothes (Tailor)
Item Price
Tunic 9 sp
Jacket 3 gp
Trousers 2 gp
Low Boots 2 gp
Leather Apron 2 gp

Owner: Radhilde of Blazing Wind. She has wise dark eyes, long brown hair and a deep scar on the cheek (Ashamed). In the pocket: dice.

Gaumia’s Liquor (Liquor)
Item Price
Cider (Barrel) 7 gp
Royal Quality Wine (Barrel) 135 gp
Common Wine (Barrel) 13 gp

Owner: Gaumia of Eramoor. She has wise dark eyes, curly blonde hair and a neck band (Queasy). In the pocket: 3 cp and an empty vial.

Atilia’s cartography (Cartographer)

Owner: Atilia of Kothian. She has braided brown hair, wise dark eyes and a nose ring (Horny). In the pocket: 1 cp, 5 sp and a small gem (worth 10 gp).

Percipia’s pages (Bookstore)
Item Price
Empty Scroll 1 gp

Owner: Percipia Callistus. She has soft gentle features, enchanting green eyes and a face tattoo (Uncomfortable). In the pocket: dice and a smoking pipe.

Rator’s Harp & Lute (Music)
Item Price
Small Bell 10 sp
Hand Drum 10 gp

Owner: Rator Recuperate. He has soft gentle features, crystal blue eyes and freckles (Apprehensive). In the pocket: a dirty handkerchief and 5 sp.

Theodo’s (Vehicle Maker)

Owner: Theodo of Belesa. He has cold dark eyes, short white hair and a nose ring (Proud). In the pocket: 1 cp and 4 sp.

Natelma’s Brews (Brewery)
Item Price
Common Wine (Barrel) 21 gp
Craft Wine (Barrel) 49 gp

Owner: Natelma of Naka. She has soft gentle features, deep blue eyes and freckles (Joyful). In the pocket: a dirty handkerchief and an empty vial.

Northside Common District

Tavern (Flaming Torch Tavern), Guards (Petesia, Hamard), Daycare, Hatter (Baldwar’s top hat)

Flaming Torch Tavern
Keeper

Owned and managed by Ithamar of Magicka. He has cold dark eyes, a long brown beard and a nose ring (Happy).

Staff

Atilia Odelberga. She has long brown hair, wise brown eyes and a deep scar on the cheek (Hurt). In the pocket: a quill.

Menu
1d4 Menu
1 Barbecued tenders of meat, marinated in garlic and wine and served with steamed vegetables for 1 sp⬝Barbecued tenders of meat, marinated in honey and herbs and served with cooked rice for 1 sp
2 Cooked slices of shellfish, glazed with honey and herbs and served with fresh salad for 2 sp⬝Stewed slices of shellfish, marinated in red wine and served with baked potatoes for 2 sp⬝Cooked tenders of pork, marinated in white wine and served with fresh salad for 1 sp
3 Barbecued fillet of shellfish, marinated in white wine and served with cooked rice for 2 sp⬝Barbecued tenders of shellfish, marinated in garlic and wine and served with baked potatoes for 1 sp⬝Barbecued slices of pork, marinated in honey and herbs and served with steamed vegetables for 1 sp
4 Stewed slices of fish, glazed with white wine and served with cooked rice for 1 sp⬝Stewed fillet of shellfish, glazed with ale and served with mashed potatoes for 1 sp
Patrons & Visitors

Baldwar of Canedar (when not in shop)


Hildrada Sonifrida (when not in shop)


Trimer of Sevenhand, a level 5 Fighter. He has wise brown eyes, a strong, prominent chin and a strong, muscular physique (Enraged). In the pocket: dice.

Armour Class 6 [13] Leather armor + Shield Hit Points 35 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 9 WIS 3 DEX 10 CON 16 CHA 16 Spells


Hartmar Siclefrid, a level 1 Fighter. He has wild green eyes, short black hair and a strong, muscular physique (Depressed). In the pocket: a deck of cards.

Armour Class 3 [16] Leather armor + Shield Hit Points 3 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 14 INT 6 WIS 4 DEX 18 CON 8 CHA 14 Spells


Genilde Verderosa, a level 1 Cleric. She has soft gentle features, wild green eyes and strong-looking hands (Joyful). In the pocket: 2 cp.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 6 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 8 INT 13 WIS 14 DEX 8 CON 13 CHA 14 Spells


Azwin Christofana, a level 1 Thief. He has short black hair, enchanting green eyes and a nose ring (Remorseful). In the pocket: a deck of cards, a magnifying glass and a death threat note.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 10 WIS 3 DEX 10 CON 6 CHA 11 Spells


Ithamar Hadelinde, a level 3 Thief. He has a big round belly, crystal blue eyes and long, skinny fingers (Disoriented). In the pocket: 3 cp.

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 5 WIS 5 DEX 14 CON 9 CHA 18 Spells


Berlinde Erchambert, a level 5 Elf. She has wise brown eyes, long red pony-tail and a sigil tattooed on the neck (Anxious). In the pocket: 3 cp.

Armour Class 6 [13] Leather armor Hit Points 24 Attacks 1 × Mace (1d6) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Chaotic STR 15 INT 10 WIS 14 DEX 13 CON 14 CHA 9 Spells Floating Disc, Floating Disc, Detect Evil, Continual Light (Continual Darkness), Infravision


Natelma of Reza, a level 1 Halfling. She has soft gentle features, wise brown eyes and big red cheeks (Worthless). In the pocket: 1 cp, a smoking pipe and a small gem (worth 10 gp).

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 10 WIS 6 DEX 14 CON 16 CHA 15 Spells


Grasso Haelwaloe, a level 2 Halfling. He has a thick moustache, crystal blue eyes and short, chunky fingers (Contented). In the pocket: a dirty handkerchief, a smoking pipe and a ransom note.

Armour Class 4 [15] Leather armor Hit Points 11 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 6 WIS 10 DEX 18 CON 15 CHA 15 Spells


Beneta of Sargon, a level 6 Elf. She has long white pony-tail, wise brown eyes and silky dark skin (Timid). In the pocket: dice, 3 sp and a love note.

Armour Class 4 [15] Plate-mail armor Hit Points 18 Attacks 1 × Sword (1d8) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 15 INT 12 WIS 9 DEX 7 CON 6 CHA 13 Spells Floating Disc, Read Magic, Invisibility, Locate Object, Haste, Haste

Bulletin
Daughter is missing! My daughter is missing since two weeks ago. Please reach out to me if you can help. Baldwar of Canedar


d6 Rumor
1 Baldwar of Canedar’s daughter is held captive in the Temple Of The Corrupted Blades
2 Dorith Berohilde’s Decorated Armor (actually an Armour +3) is somewhere in the Shrine of the Hidden Slaves
3 There’s a Vampire in the Tomb Of The Feared Skeletons
4 There’s a Red Dragon in the Temple Of The Corrupted Blades
5 Ostasia Siclebalda’s nephew is held captive in the Hideout Of The Raging Fire
6 The Temple Of The Furious Ogre is between two giant dunes, somewhere in Wintercry Dunes


Guards

Guard #1

Petesia Membresia, a level 4 Fighter. She has short red pony-tail, wise dark eyes and a strong, muscular physique (Pained). In the pocket: dice, 4 sp and a ransom note.


Armour Class 4 [15] Leather armor + Shield Hit Points 35 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 7 WIS 9 DEX 17 CON 16 CHA 14 Spells


Guard #2

Hamard Ermenbald, a level 5 Fighter. He has crystal blue eyes, short almond hair and a strong, muscular physique (Drained). In the pocket: 3 cp, 2 sp and a small gem (worth 10 gp).


Armour Class 3 [16] Chainmail armor + Shield Hit Points 26 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 11 INT 7 WIS 3 DEX 14 CON 11 CHA 8 Spells


Daycare

Manager: Hildrada Sonifrida. She has short blonde pony-tail, cold dark eyes and a face tattoo (Helpless). In the pocket: 2 cp, spectacles and 2 gp.

Baldwar’s top hat (Hatter)
Item Price
Veil 6 sp
Cap 3 sp
Leather Hat 5 sp

Owner: Baldwar of Canedar. He has a long blonde beard, wild green eyes and a face tattoo (Annoyed). In the pocket: 1 cp, 5 sp and a dagger.

City of Jokka

City of Jokka

Jokka is ruled by the hated, power hungry Mayor Waser Theodegaria, and is known for its solstice festival of lights.

Shops & services overview

Eastside Dwellers District

Lodge (The Gloomy Werewolf Lodge), Guards (Ermengar, Solianna), Bathhouse (Reinteus’s Baths), Grocer (Soficia’s Supply)

Temple District

Tavern (The Peasant’s Staff Tavern), Guards (Arntrude), College, Library, Hatter (Lothgar’s top hat), Herbalist (Floretia’s greens)

Upper Commoners District

Lodge (Black Arrow Lodge), Guards (Olcaviva, Odaria, Bernhaus), Barber (Olcaviva’s Razor), Physician (Litin’s Clinic), Spices (Roberta’s Spices)

Crafting District

Inn (Lost Sword Inn), Guards (Ortwin, Walger, Liutrada), Clothing (Duberta’s Boutique), Music (Noger’s Guitar & Flute), Indoor Market (Berengar’s ), Brewery (Ebbo’s Brews), Armor & Weapons (Idelinde’s shield & sword), Tailor (Volkavara’s Fashion), Spices (Arngilde’s Salt & Pepper)

Harbor District

Inn (The Bleeding Wraith Inn), Guards (Gerberta), Leatherworker (Tanquard’s Bags and Such), Jeweler (Artcar’s gems), Indoor Market (Dorith’s ), Lawyer (Gaumia’s Soliciters), Casino (Winsy’s Dicerollers), Bakery (Vamilia’s Loaf)

Eastside Miners District

Tavern (Glowing Staff Tavern), Guards (Giso), Hatter (Lautilde’s top hat), Scribe (Macarius’s Ink & Feather), Barber (Wulfger’s Scissors)

Eastside Dwellers District

Lodge (The Gloomy Werewolf Lodge), Guards (Ermengar, Solianna), Bathhouse (Reinteus’s Baths), Grocer (Soficia’s Supply)

The Gloomy Werewolf Lodge
Keeper

Owned and managed by Hildemar of Wolfshead. He has crystal blue eyes, a two day stubble and a neck band (Elated). In the pocket: 3 cp.

Staff

Meira Fraisende. She has wild green eyes, curly blonde hair and a neck band (Depressed). In the pocket: 3 cp.

Godbalda Waldefrid. She has delicate features, cold dark eyes and freckles (Lifeless). In the pocket: a quill and 4 sp.

Liberto of Gorah. He has wild green eyes, a big round belly and a nose ring (Rejected). In the pocket: 1 cp and 3 sp.

Menu
1d4 Menu
1 Cooked chunks of shellfish, marinated in honey and herbs and served with baked potatoes for 1 sp⬝Stewed slices of chicken, marinated in ale and served with fresh salad for 2 sp
2 Stewed slices of meat, glazed with ale and served with fresh salad for 2 sp⬝Stewed slices of fish, glazed with honey and herbs and served with mashed potatoes for 2 sp⬝Barbecued slices of fish, glazed with honey and herbs and served with baked potatoes for 1 sp
3 Barbecued slices of chicken, glazed with honey and herbs and served with baked potatoes for 2 sp⬝Barbecued tenders of fish, marinated in honey and herbs and served with steamed vegetables for 1 sp⬝Barbecued chunks of shellfish, glazed with red wine and served with mashed potatoes for 1 sp
4 Barbecued slices of meat, glazed with red wine and served with baked potatoes for 1 sp⬝Stewed fillet of shellfish, marinated in ale and served with cooked rice for 2 sp⬝Stewed fillet of shellfish, marinated in garlic and wine and served with cooked rice for 1 sp⬝Barbecued fillet of chicken, glazed with honey and herbs and served with mashed potatoes for 1 sp
Patrons & Visitors

Reinteus of Northland (when not in shop)


Soficia of Rahdor (when not in shop)


Odaria of Lukor, a level 7 Magic-user. She has flowing white hair, cold dark eyes and an oversized pointy hat made of dark leather (Disorganized). In the pocket: a quill.

Armour Class 8 [11] Unarmored Hit Points 29 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D11 W12 P11 B14 S12 Alignment Neutral STR 6 INT 13 WIS 9 DEX 15 CON 17 CHA 11 Spells Light (Darkness), Read Languages, Charm Person, Wizard Lock, Web, Invisibility 10’ Radius, Lightning Bolt, Wall of Ice


Walerard Theodeher, a level 3 Cleric. He has enchanting green eyes, a long brown beard and long, skinny fingers (Distressed). In the pocket: a dirty handkerchief, 2 sp and a vial with a dark liquid.

Armour Class 7 [12] Chainmail armor Hit Points 15 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 14 INT 10 WIS 16 DEX 4 CON 13 CHA 14 Spells Remove Fear (Cause Fear), Cure Light Wounds (Cause Lt. Wounds)


Dedata Beauoncle, a level 1 Dwarf. She has cold dark eyes, delicate features and big red cheeks (Crushed). In the pocket: a comb, 3 sp and a death threat note.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 2 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 13 WIS 7 DEX 13 CON 13 CHA 10 Spells


Henarda of Reyk, a level 2 Elf. She has deep blue eyes, long and silky brown hair and long, skinny fingers (Nervous). In the pocket: a quill.

Armour Class 4 [15] Plate-mail armor Hit Points 8 Attacks 1 × Polearm (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Chaotic STR 10 INT 11 WIS 6 DEX 7 CON 13 CHA 4 Spells Shield, Protection from Evil


Urofina of Palemoon, a level 3 Dwarf. She has short brown hair, enchanting green eyes and big red cheeks (Angry). In the pocket: a dirty handkerchief.

Armour Class 6 [13] Leather armor Hit Points 18 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 11 INT 3 WIS 9 DEX 13 CON 12 CHA 5 Spells


Bernwin Nanthilde, a level 4 Thief. He has a two day stubble, enchanting green eyes and a nose ring (Tired). In the pocket: dice, 2 sp and 1 gp.

Armour Class 4 [15] Leather armor Hit Points 11 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 16 INT 9 WIS 4 DEX 18 CON 14 CHA 17 Spells


Wulviva of Turan, a level 1 Elf. She has wise brown eyes, delicate features and silky light skin (Excited). In the pocket: a deck of cards, 4 sp and a vial with a dark liquid.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 4 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 10 INT 13 WIS 13 DEX 6 CON 7 CHA 7 Spells Light (Darkness)

Bulletin
Traveling to Briul? I will pay you for carrying a package for me. Yours, Soficia of Rahdor


d6 Rumor
1 Soficia of Rahdor is willing to pay well for a delivery job.
2 Dorith Berohilde’s Decorated Armor (actually an Armour +3) is somewhere in the Shrine of the Hidden Slaves
3 Stebilia of Devilville’s Wool Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Slaves
4 The Black Wolves are secretly conducting horrid experiments in humanoids.
5 Morbida of Mishara’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
6 The Hideout Of The Raging Fire is near an oasis, somewhere in Wintercry Dunes


Guards

Guard #1

Ermengar of Devillia, a level 5 Fighter. He has wise dark eyes, a thick moustache and a big nose-ring (Irritated). In the pocket: a comb.


Armour Class 4 [15] Chainmail armor Hit Points 25 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 5 WIS 14 DEX 15 CON 15 CHA 12 Spells


Guard #2

Solianna Gaudiosus, a level 4 Fighter. She has wise brown eyes, wavy almond hair and a big nose-ring (Livid). In the pocket: a deck of cards.


Armour Class 2 [17] Plate-mail armor Hit Points 16 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 15 INT 10 WIS 12 DEX 13 CON 6 CHA 9 Spells


Reinteus’s Baths (Bathhouse)

Owner: Reinteus of Northland. He has wild green eyes, short black hair and a deep scar on the cheek (Paranoid).

Soficia’s Supply (Grocer)
Item Price
Fresh Fish, Small 4 sp
Cake (slice) 1 sp
Nuts (small bag) 1 sp
Dried Fruits (small bag) 3 sp
Pie (slice) 4 cp
Wine (2 pints) 1 gp
Rations (iron, 7 days) 16 gp

Owner: Soficia of Rahdor. She has soft gentle features, crystal blue eyes and a neck band (Nervous). In the pocket: 1 cp and 3 sp.

Temple District

Tavern (The Peasant’s Staff Tavern), Guards (Arntrude), College, Library, Hatter (Lothgar’s top hat), Herbalist (Floretia’s greens)

The Peasant’s Staff Tavern
Keeper

Owned and managed by Hartgor Siclehilde. He has wise dark eyes, a short blonde beard and freckles (Determined). In the pocket: 3 cp.

Staff

Liebizo of Saraga. He has crystal blue eyes, a strong, prominent chin and a deep scar on the cheek (Persuasive). In the pocket: a dirty handkerchief, a magnifying glass and a passphrase note.

Temidia of Thodar. She has enchanting green eyes, long white pony-tail and a nose ring (Sickened).

Ortgar of Palatea. He has a scruff, wild green eyes and an earring (Happy). In the pocket: a comb, a smoking pipe and a dagger.

Menu
1d4 Menu
1 Barbecued fillet of meat, marinated in white wine and served with baked potatoes for 3 sp⬝Barbecued tenders of pork, marinated in white wine and served with cooked rice for 2 sp
2 Cooked chunks of chicken, glazed with garlic and wine and served with steamed vegetables for 3 sp⬝Stewed slices of shellfish, marinated in red wine and served with fresh salad for 2 sp
3 Cooked tenders of shellfish, glazed with garlic and wine and served with fresh salad for 2 sp⬝Cooked fillet of meat, glazed with white wine and served with mashed potatoes for 3 sp⬝Barbecued chunks of fish, glazed with honey and herbs and served with baked potatoes for 3 sp
4 Stewed chunks of chicken, glazed with red wine and served with mashed potatoes for 3 sp
Patrons & Visitors

Lutisima Libentius (when not in shop)


Floretia of Turan (when not in shop)


Mancius Belleflos (when not in shop)


Druda Nadalberga, a level 3 Magic-user. She has long white pony-tail, wise brown eyes and a star tattooed on the forehead (Horny). In the pocket: dice.

Armour Class 8 [11] Unarmored Hit Points 12 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 13 INT 15 WIS 16 DEX 14 CON 16 CHA 14 Spells Sleep, Magic Missile, Detect Invisible


Hedenna Frodeberga, a level 3 Elf. She has deep blue eyes, wild black hair and a nose ring (Elated). In the pocket: a deck of cards, 3 sp and 2 gp.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 16 Attacks 1 × Hand Axe (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Chaotic STR 16 INT 10 WIS 10 DEX 6 CON 12 CHA 7 Spells Floating Disc, Hold Portal, Wizard Lock


Sihaus of Ragor, a level 2 Magic-user. He has wise dark eyes, short blonde hair and long black robe (Calm). In the pocket: 3 cp, a smoking pipe and a passphrase note.

Armour Class 8 [11] Unarmored Hit Points 8 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 4 INT 18 WIS 15 DEX 15 CON 15 CHA 4 Spells Ventriloquism, Read Magic


Grosso Richlinde, a level 2 Cleric. He has short brown hair, deep blue eyes and a nose ring (Excited). In the pocket: dice.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 2 Attacks 1 × Warhammer (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 16 WIS 14 DEX 8 CON 7 CHA 10 Spells Detect Magic


Sieger of Darza, a level 2 Fighter. He has deep blue eyes, short almond hair and a strong, muscular physique (Relieved). In the pocket: a dirty handkerchief, spectacles and a vial with a dark liquid.

Armour Class 3 [16] Plate-mail armor Hit Points 2 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 11 INT 14 WIS 10 DEX 16 CON 7 CHA 16 Spells


Beneta of Dragonia, a level 5 Halfling. She has enchanting green eyes, short red pony-tail and short, chunky fingers (Rejected).

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 18 INT 10 WIS 10 DEX 11 CON 12 CHA 15 Spells


Femianna Hildegilde, a level 2 Fighter. She has wise brown eyes, delicate features and a missing middle-finger (Sad). In the pocket: a comb.

Armour Class 3 [16] Plate-mail armor Hit Points 9 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 11 INT 6 WIS 6 DEX 10 CON 9 CHA 16 Spells


Jodocus of Lafai, a level 1 Elf. He has wise brown eyes, a two day stubble and long, pointy ears (Confident).

Armour Class 7 [12] Leather armor Hit Points 4 Attacks 1 × Lance (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 18 INT 18 WIS 8 DEX 11 CON 6 CHA 11 Spells Detect Magic


Teinger of Coalfield, a level 1 Elf. He has short white hair, cold dark eyes and long, pointy ears (Shocked). In the pocket: a comb and 2 sp.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 5 Attacks 1 × Spear (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 16 INT 17 WIS 13 DEX 12 CON 7 CHA 11 Spells Light (Darkness)


Deocar of Coalfield, a level 7 Elf. He has cold dark eyes, short black hair and silky dark skin (Satisfied). In the pocket: 1 cp.

Armour Class 3 [16] Plate-mail armor Hit Points 38 Attacks 1 × Staff (1d4) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P9 B10 S10 Alignment Neutral STR 14 INT 17 WIS 6 DEX 12 CON 16 CHA 12 Spells Hold Portal, Light (Darkness), Read Magic, Wizard Lock, Mirror Image, Infravision, Dispel Magic, Dimension Door

Bulletin
Heading to Azora? Payment guaranteed to a trusty courier. Ask for Lutisima


d6 Rumor
1 Lutisima Libentius has a casket she would like delivered to Azora
2 Meliora of Starfield is willing to pay well for a delivery job.
3 Gendrada of Feki’s wife is held captive in the Temple Of The Furious Ogre
4 Dorith Berohilde’s Decorated Armor (actually an Armour +3) is somewhere in the Shrine of the Hidden Slaves
5 Riqin Hildegude is willing to pay well for a delivery job.
6 There’s a Hobgoblin somewhere in Revenger Shores.


Guards

Guard #1

Arntrude of Taleka, a level 4 Fighter. She has soft gentle features, wild green eyes and a deep scar on the right arm (Lost). In the pocket: a dirty handkerchief.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 19 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 7 WIS 11 DEX 12 CON 9 CHA 9 Spells


College

Manager: Mancius Belleflos. He has crystal blue eyes, no hair and a neck band (Bothered). In the pocket: a comb.

Library

Manager: Lutisima Libentius. She has short and silky black hair, wild green eyes and an earring (Unsure). In the pocket: a deck of cards and 2 sp.

Lothgar’s top hat (Hatter)
Item Price
Fur Hat 1 gp
Veil 1 gp

Owner: Lothgar Sicletrude. He has deep blue eyes, a thick moustache and a nose ring (Enraged). In the pocket: a deck of cards.

Floretia’s greens (Herbalist)

Owner: Floretia of Turan. She has soft gentle features, wild green eyes and a neck band (Panicky). In the pocket: 3 cp and an empty vial.

Upper Commoners District

Lodge (Black Arrow Lodge), Guards (Olcaviva, Odaria, Bernhaus), Barber (Olcaviva’s Razor), Physician (Litin’s Clinic), Spices (Roberta’s Spices)

Black Arrow Lodge
Keeper

Owned and managed by Helmin Berohilde. He has a long smoking pipe in his mouth, wild green eyes and a nose ring (Petrified). In the pocket: 2 cp and an empty vial.

Staff

Aclinde of Envar. She has enchanting green eyes, short brown pony-tail and an earring (Ecstatic). In the pocket: a deck of cards.

Menu
1d4 Menu
1 Cooked slices of meat, glazed with garlic and wine and served with fresh salad for 1 sp⬝Barbecued slices of chicken, marinated in honey and herbs and served with baked potatoes for 1 sp⬝Cooked chunks of fish, marinated in garlic and wine and served with fresh salad for 2 sp
2 Barbecued fillet of fish, marinated in white wine and served with mashed potatoes for 2 sp⬝Barbecued fillet of chicken, glazed with garlic and wine and served with steamed vegetables for 1 sp⬝Stewed chunks of pork, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked tenders of shellfish, glazed with white wine and served with fresh salad for 2 sp
3 Barbecued tenders of chicken, marinated in ale and served with mashed potatoes for 1 sp⬝Barbecued chunks of shellfish, glazed with honey and herbs and served with steamed vegetables for 2 sp
4 Stewed slices of chicken, glazed with white wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Litin Nanthilde (when not in shop)


Roberta of Karaja (when not in shop)


Olcaviva of Darza (when not in shop)


Hartmar of Thenara, a level 1 Magic-user. He has a long brown beard, wise brown eyes and a star tattooed on the forehead (Happy). In the pocket: a comb, 4 sp and a love note.

Armour Class 9 [10] Unarmored Hit Points 6 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 17 WIS 16 DEX 12 CON 16 CHA 11 Spells Read Magic


Benno Wolschalk, a level 1 Thief. He has wavy brown hair, crystal blue eyes and a nose ring (Proud). In the pocket: 1 cp.

Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 6 INT 4 WIS 7 DEX 13 CON 12 CHA 16 Spells


Sieggo Ermengilde, a level 3 Cleric. He has short black hair, wise brown eyes and long, skinny fingers (Aghast). In the pocket: dice, a magnifying glass and 1 gp.

Armour Class 5 [14] Plate-mail armor + Shield Hit Points 8 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 15 WIS 11 DEX 3 CON 8 CHA 5 Spells Remove Fear (Cause Fear), Cure Light Wounds (Cause Lt. Wounds)


Resende Sicleholde, a level 2 Dwarf. She has long blonde pony-tail, cold dark eyes and short, fat fingers (Determined). In the pocket: a quill and an empty vial.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 14 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 10 INT 11 WIS 11 DEX 14 CON 10 CHA 10 Spells


d6 Rumor
1 Audrada of Eramoor’s Decorated Armor (actually an Armour +3) is somewhere in the Caverns of the Dark Pits
2 Duca of Erdon has a chest she would like delivered to Ankar
3 Meliora of Starfield is willing to pay well for a delivery job.
4 Dorith Berohilde’s Decorated Armor (actually an Armour +3) is somewhere in the Shrine of the Hidden Slaves
5 Ysoria Maenwobri has a box she would like delivered to Lakesail
6 Aqualina Framenger’s wife is held captive in the Temple Of The Furious Ogre


Guards

Guard #1

Olcaviva of Icemeld, a level 4 Fighter. She has long blonde pony-tail, wise brown eyes and a missing middle-finger (Overwhelmed). In the pocket: 3 cp and 2 sp.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 31 Attacks 1 × Two-Handed Sword (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 11 INT 14 WIS 4 DEX 10 CON 16 CHA 7 Spells


Guard #2

Odaria Theodwald, a level 6 Fighter. She has wild green eyes, delicate features and a big nose-ring (Timid). In the pocket: a dirty handkerchief, spectacles and a death threat note.


Armour Class 7 [12] Leather armor Hit Points 40 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 18 INT 14 WIS 11 DEX 10 CON 15 CHA 7 Spells


Guard #3

Bernhaus Sulhoiarn, a level 3 Fighter. He has a big round belly, wild green eyes and a missing middle-finger (Aghast). In the pocket: dice and spectacles.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 8 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 15 INT 10 WIS 9 DEX 11 CON 11 CHA 10 Spells


Olcaviva’s Razor (Barber)

Owner: Olcaviva of Darza. She has delicate features, enchanting green eyes and freckles (Happy).

Litin’s Clinic (Physician)

Owner: Litin Nanthilde. He has short almond hair, wise dark eyes and a neck band (Enraged). In the pocket: dice.

Roberta’s Spices (Spices)

Owner: Roberta of Karaja. She has flowing blonde hair, enchanting green eyes and a nose ring (Agitated). In the pocket: 1 cp, a smoking pipe and a love note.

Crafting District

Inn (Lost Sword Inn), Guards (Ortwin, Walger, Liutrada), Clothing (Duberta’s Boutique), Music (Noger’s Guitar & Flute), Indoor Market (Berengar’s ), Brewery (Ebbo’s Brews), Armor & Weapons (Idelinde’s shield & sword), Tailor (Volkavara’s Fashion), Spices (Arngilde’s Salt & Pepper)

Lost Sword Inn
Keeper

Owned and managed by Sabbata of Aquareen. She has wild green eyes, long blonde hair and a face tattoo (Outraged). In the pocket: 2 cp.

Staff

Eupraxia Zacchaeus. She has enchanting green eyes, long white pony-tail and a deep scar on the cheek (Alone).

Menu
1d4 Menu
1 Stewed tenders of chicken, marinated in red wine and served with fresh salad for 1 sp⬝Cooked slices of pork, marinated in garlic and wine and served with steamed vegetables for 2 sp⬝Cooked slices of meat, marinated in white wine and served with fresh salad for 2 sp⬝Barbecued chunks of fish, glazed with garlic and wine and served with baked potatoes for 2 sp
2 Cooked fillet of chicken, marinated in red wine and served with cooked rice for 2 sp⬝Barbecued fillet of pork, glazed with white wine and served with mashed potatoes for 1 sp⬝Cooked tenders of chicken, glazed with white wine and served with cooked rice for 2 sp
3 Stewed tenders of chicken, marinated in ale and served with mashed potatoes for 1 sp⬝Cooked tenders of shellfish, glazed with red wine and served with mashed potatoes for 2 sp
4 Stewed fillet of pork, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Barbecued chunks of fish, marinated in ale and served with steamed vegetables for 2 sp
Patrons & Visitors

The Hammers Of Honor are using this place as a meeting place from time to time.


Arngilde Dalmatius (when not in shop)


Berengar Ermenhard (when not in shop)


Volkavara of Northhaven (when not in shop)


Idelinde Aclewalda (when not in shop)


Noger of Moundfar (when not in shop)


Rithilde of Lukor, a level 1 Elf. She has deep blue eyes, wild black hair and silky dark skin (Troubled). In the pocket: 1 cp.

Armour Class 5 [14] Leather armor + Shield Hit Points 3 Attacks 1 × Short Sword (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 11 WIS 10 DEX 14 CON 12 CHA 13 Spells Protection from Evil


Madwin of Valka, a level 1 Fighter. He has crystal blue eyes, short black hair and a strong, muscular physique (Panicky). In the pocket: a comb and a magnifying glass.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 5 Attacks 1 × Two-Handed Sword (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 13 INT 12 WIS 13 DEX 16 CON 8 CHA 6 Spells


Dúin of Bullshire, a level 1 Elf. He has a short almond beard, cold dark eyes and silky light skin (Puzzled). In the pocket: dice and 2 sp.

Armour Class 3 [16] Plate-mail armor Hit Points 0 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 11 INT 12 WIS 11 DEX 9 CON 8 CHA 12 Spells Magic Missile


Anberta of Marook, a level 2 Elf. She has enchanting green eyes, soft gentle features and a nose ring (Uncomfortable). In the pocket: dice and 4 sp.

Armour Class 4 [15] Chainmail armor Hit Points 7 Attacks 1 × Javelin (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 16 INT 17 WIS 12 DEX 13 CON 15 CHA 3 Spells Hold Portal, Magic Missile


d6 Rumor
1 Huger Vermilius’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Dark Pits
2 There’s a Lich in the Tomb Of The Feared Skeletons
3 Soficia of Rahdor is willing to pay well for a delivery job.
4 Beneta of Lafai have a box they would like delivered to Azora
5 The Corrupt Saviors are secretly conducting horrid experiments in humanoids.
6 The Tomb Of The Feared Skeletons is next to a clearing, somewhere in Black Shield Woods


Guards

Guard #1

Ortwin of Sorath, a level 3 Fighter. He has wise brown eyes, a long smoking pipe in his mouth and a big nose-ring (Disorganized). In the pocket: dice, a smoking pipe and a key.


Armour Class 2 [17] Plate-mail armor Hit Points 9 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 10 INT 5 WIS 13 DEX 15 CON 11 CHA 14 Spells


Guard #2

Walger Hildebert, a level 5 Fighter. He has wise brown eyes, short blonde hair and a strong, muscular physique (Remorseful). In the pocket: dice, 2 sp and a death threat note.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 28 Attacks 1 × Long Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 10 WIS 7 DEX 12 CON 14 CHA 9 Spells


Guard #3

Liutrada Frotlinde, a level 5 Fighter. She has wild green eyes, long and wavy almond hair and a big nose-ring (Excited). In the pocket: 3 cp.


Armour Class 4 [15] Chainmail armor Hit Points 19 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 11 WIS 4 DEX 13 CON 11 CHA 6 Spells


Duberta’s Boutique (Clothing)
Item Price
Suspenders 5 sp
Leggings 6 sp
Sash 4 sp

Owner: Duberta Framengilde. She has wavy almond hair, wise brown eyes and freckles (Sorrowful). In the pocket: a comb.

Noger’s Guitar & Flute (Music)
Item Price
Lute 50 gp
Flute 20 gp

Owner: Noger of Moundfar. He has a long smoking pipe in his mouth, deep blue eyes and a nose ring (Exhausted). In the pocket: a comb and spectacles.

Berengar’s (Indoor Market)
Item Price
Backback 6 gp
Holy symbol 30 gp
Sack (large) 2 gp
Common Dress 1 sp
Lantern 12 gp
Sack (small) 1 gp
Mittens 3 sp
Fine Outfit 8 gp

Owner: Berengar Ermenhard. He has thick bushy eyebrows, wise brown eyes and a nose ring (Aghast). In the pocket: 3 cp and an empty vial.

Ebbo’s Brews (Brewery)
Item Price
Royal Quality Wine (Barrel) 120 gp

Owner: Ebbo of Akeba. He has short brown hair, wild green eyes and freckles (Disoriented).

Idelinde’s shield & sword (Armor & Weapons)
Item Price
Club 3 gp
Mace 5 gp
Javelin 1 gp
Sling 2 gp
Short Sword 7 gp
Short Bow 27 gp
Lance 5 gp
Long Bow 44 gp
Spear 4 gp
Battle Axe 7 gp

Owner: Idelinde Aclewalda. She has wild green eyes, short and wild blonde hair and a neck band (Desperate). In the pocket: a quill.

Volkavara’s Fashion (Tailor)
Item Price
Forest Cloak 7 sp
Suspenders 4 sp
Leather Coat 4 gp
Leather Leggings 4 gp
Kilt 3 gp

Owner: Volkavara of Northhaven. She has delicate features, crystal blue eyes and an earring (Panicky). In the pocket: 2 cp.

Arngilde’s Salt & Pepper (Spices)

Owner: Arngilde Dalmatius. She has delicate features, wise dark eyes and an earring (Pleased). In the pocket: a dirty handkerchief, 2 sp and a ransom note.

Harbor District

Inn (The Bleeding Wraith Inn), Guards (Gerberta), Leatherworker (Tanquard’s Bags and Such), Jeweler (Artcar’s gems), Indoor Market (Dorith’s ), Lawyer (Gaumia’s Soliciters), Casino (Winsy’s Dicerollers), Bakery (Vamilia’s Loaf)

The Bleeding Wraith Inn
Keeper

Owned and managed by Landrada of Villehard. She has long black hair, cold dark eyes and a nose ring (Guilty).

Staff

Ladwin Theodelinde. He has crystal blue eyes, delicate features and a neck band (Tired). In the pocket: a comb and an empty vial.

Menu
1d4 Menu
1 Cooked chunks of shellfish, glazed with red wine and served with steamed vegetables for 1 sp⬝Stewed slices of fish, glazed with red wine and served with mashed potatoes for 1 sp
2 Stewed slices of fish, marinated in honey and herbs and served with baked potatoes for 1 sp⬝Barbecued slices of chicken, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Stewed slices of pork, marinated in ale and served with fresh salad for 1 sp⬝Cooked tenders of fish, marinated in white wine and served with fresh salad for 1 sp
3 Cooked tenders of shellfish, marinated in red wine and served with steamed vegetables for 2 sp
4 Stewed chunks of fish, glazed with garlic and wine and served with baked potatoes for 1 sp⬝Stewed slices of chicken, marinated in ale and served with steamed vegetables for 2 sp⬝Cooked slices of fish, marinated in red wine and served with steamed vegetables for 1 sp
Patrons & Visitors

Dorith Berohilde (when not in shop)


Gaumia Ermentilde (when not in shop)


Winsy of Azem (when not in shop)


Pettita of Coalfield, a level 1 Thief. She has curly blonde hair, wise brown eyes and a sigil tattooed behind the ear (Petrified). In the pocket: dice.

Armour Class 5 [14] Leather armor Hit Points 2 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 11 INT 11 WIS 6 DEX 17 CON 9 CHA 15 Spells


Milia Hildegude, a level 1 Elf. She has soft gentle features, wise brown eyes and a nose ring (Contented).

Armour Class 7 [12] Leather armor + Shield Hit Points 5 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 15 INT 10 WIS 11 DEX 6 CON 8 CHA 12 Spells Floating Disc


Walo Blitgilde, a level 1 Cleric. He has a frowny expression, crystal blue eyes and long, skinny fingers (Surprised). In the pocket: a comb.

Armour Class 3 [16] Plate-mail armor Hit Points 1 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 10 WIS 13 DEX 10 CON 11 CHA 13 Spells


Liutrada Allegrezza, a level 3 Elf. She has wild green eyes, short almond hair and a nose ring (Hurt). In the pocket: 1 cp and spectacles.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 7 Attacks 1 × Javelin (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 18 INT 12 WIS 14 DEX 14 CON 10 CHA 8 Spells Sleep, Read Languages, Continual Light (Continual Darkness)

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Dorith Berohilde
Stolen! Something very dear to me was stolen. Please reach out if you can help. Vamilia of Onher


d6 Rumor
1 Dorith Berohilde’s Decorated Armor (actually an Armour +3) is somewhere in the Shrine of the Hidden Slaves
2 Vamilia of Onher’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
3 Litin Frideswide has a chest he would like delivered to Azora
4 Onafria of Lieth has a box she would like delivered to Azira
5 Gerlinde Siclehilde’s daughter is held captive in the Caverns Of The Savage Horrors
6 Huger Vermilius’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Caverns of the Dark Pits


Guards

Guard #1

Gerberta Altabella, a level 5 Fighter. She has short and curly almond hair, cold dark eyes and a big nose-ring (Worthless). In the pocket: a quill and 5 sp.


Armour Class 3 [16] Plate-mail armor Hit Points 19 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 8 WIS 13 DEX 12 CON 9 CHA 13 Spells


Tanquard’s Bags and Such (Leatherworker)
Item Price
Leather Leggings 4 gp
Leather Apron 1 gp
Leather Hat 8 sp
Leather Gloves 6 sp

Owner: Tanquard of Devilmask. He has crystal blue eyes, a goatee beard and a nose ring (Helpless). In the pocket: 3 cp and 4 sp.

Artcar’s gems (Jeweler)

Owner: Artcar Mancinagross. He has thick bushy eyebrows, wise brown eyes and freckles (Puzzled). In the pocket: dice and 3 sp.

Dorith’s (Indoor Market)
Item Price
Small Bell 9 sp
Leather Coat 4 gp
Mittens 2 sp
Sack (large) 1 gp
Backback 4 gp
Grappling hook 22 gp
Holy water (vial) 22 gp
Fresh Game (Duck, 1 lb) 1 gp
Fishing Rod 9 sp

Owner: Dorith Berohilde. He has short brown hair, deep blue eyes and freckles (Happy).

Gaumia’s Soliciters (Lawyer)

Owner: Gaumia Ermentilde. She has cold dark eyes, short white pony-tail and a deep scar on the cheek (Panicky). In the pocket: a deck of cards, an empty vial and 1 gp.

Winsy’s Dicerollers (Casino)

Owner: Winsy of Azem. She has long brown pony-tail, wise dark eyes and a nose ring (Worried). In the pocket: a dirty handkerchief.

Vamilia’s Loaf (Bakery)
Item Price
Cake (slice) 8 cp
Pie (slice) 3 cp
Bread (1 loaf) 4 cp

Owner: Vamilia of Onher. She has delicate features, deep blue eyes and a deep scar on the cheek (Unsure). In the pocket: a comb, 5 sp and a small gem (worth 10 gp).

Eastside Miners District

Tavern (Glowing Staff Tavern), Guards (Giso), Hatter (Lautilde’s top hat), Scribe (Macarius’s Ink & Feather), Barber (Wulfger’s Scissors)

Glowing Staff Tavern
Keeper

Owned and managed by Halidor Volswinde. He has a frowny expression, crystal blue eyes and a neck band (Embarrassed). In the pocket: 3 cp, an empty vial and a dagger.

Staff

Fiuca Nadalinde. She has curly white hair, wild green eyes and an earring (Relieved). In the pocket: 1 cp.

Menu
1d4 Menu
1 Barbecued fillet of shellfish, glazed with ale and served with steamed vegetables for 2 sp⬝Cooked slices of meat, marinated in ale and served with fresh salad for 2 sp
2 Barbecued tenders of chicken, glazed with garlic and wine and served with steamed vegetables for 2 sp⬝Stewed fillet of shellfish, marinated in ale and served with fresh salad for 1 sp⬝Stewed chunks of pork, marinated in garlic and wine and served with steamed vegetables for 1 sp
3 Stewed fillet of meat, marinated in white wine and served with fresh salad for 1 sp⬝Barbecued slices of meat, glazed with ale and served with fresh salad for 2 sp⬝Stewed tenders of fish, marinated in red wine and served with mashed potatoes for 1 sp
4 Barbecued tenders of shellfish, glazed with ale and served with baked potatoes for 2 sp⬝Cooked slices of chicken, glazed with ale and served with cooked rice for 1 sp⬝Barbecued chunks of shellfish, marinated in ale and served with baked potatoes for 1 sp⬝Cooked tenders of shellfish, glazed with white wine and served with steamed vegetables for 1 sp
Patrons & Visitors

Macarius of Ragor (when not in shop)


Lautilde of Blackshadow (when not in shop)


Wulviva Reinbrand, a level 8 Thief. She has deep blue eyes, delicate features and sharp, pointy nose (Aghast). In the pocket: a deck of cards and 3 sp.

Armour Class 6 [13] Leather armor Hit Points 29 Attacks 1 × Mace (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 10 INT 9 WIS 12 DEX 14 CON 14 CHA 15 Spells


Volkmar of Azem, a level 1 Cleric. He has cold dark eyes, a strong, prominent chin and a nose ring (Sad). In the pocket: a dirty handkerchief and spectacles.

Armour Class 4 [15] Plate-mail armor Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 11 WIS 15 DEX 7 CON 16 CHA 10 Spells


Acfrida of Devilhorn, a level 1 Elf. She has short black pony-tail, wise dark eyes and a sigil tattooed on the neck (Proud). In the pocket: a deck of cards.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 5 Attacks 1 × Hand Axe (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 16 INT 18 WIS 10 DEX 6 CON 9 CHA 7 Spells Light (Darkness)


Alviva of Kraan, a level 1 Elf. She has crystal blue eyes, long blonde pony-tail and silky dark skin (Confident). In the pocket: 1 cp, a magnifying glass and 1 gp.

Armour Class 7 [12] Leather armor Hit Points 4 Attacks 1 × Hand Axe (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 13 INT 15 WIS 13 DEX 10 CON 7 CHA 5 Spells Floating Disc


Rabota of Saal-Nivana, a level 1 Dwarf. She has soft gentle features, cold dark eyes and a golden tooth (Unsure). In the pocket: 3 cp, an empty vial and a passphrase note.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 5 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 12 WIS 15 DEX 12 CON 14 CHA 6 Spells

Bulletin
Please Help! My dear nephew is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Wulfger of Ithamar
Traveling to Lantis? I will pay you for carrying a package for me. Yours, Wulfger of Ithamar
Urgent!! My son did not return home since last month. If you have seen him or can help me find him, please contact me as soon as possible. Yours, Lautilde of Blackshadow


d6 Rumor
1 Wulfger of Ithamar is willing to pay well for a delivery job.
2 Lautilde of Blackshadow’s son is held captive in the Tomb Of The Mourning Witch
3 Wulfger of Ithamar’s nephew is held captive in the Tomb Of The Feared Skeletons
4 The Temple Of The Furious Ogre is between two giant dunes, somewhere in Wintercry Dunes
5 Grasso Hildeburg’s husband is held captive in the Shrine Of The Hidden Slaves
6 Goldiva of Thalanor has a crate she would like delivered to Azora


Guards

Guard #1

Giso Dragoslav, a level 5 Fighter. He has enchanting green eyes, short black hair and a big nose-ring (Energetic). In the pocket: 1 cp and 4 sp.


Armour Class 2 [17] Plate-mail armor Hit Points 15 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 9 WIS 4 DEX 13 CON 7 CHA 10 Spells


Lautilde’s top hat (Hatter)
Item Price
Leather Hat 5 sp
Fur Hat 6 sp

Owner: Lautilde of Blackshadow. She has wavy brown hair, cold dark eyes and an earring (Upset). In the pocket: dice.

Macarius’s Ink & Feather (Scribe)

Owner: Macarius of Ragor. He has no hair, enchanting green eyes and an earring (Overwhelmed). In the pocket: a deck of cards, an empty vial and a key.

Wulfger’s Scissors (Barber)

Owner: Wulfger of Ithamar. He has a long smoking pipe in his mouth, crystal blue eyes and a nose ring (Alone). In the pocket: a comb and an empty vial.

City of Khaza

City of Khaza

Khaza is ruled by the honest and just Baron Velerio of Xul, and is known for its annual horse show.

Shops & services overview

Upper Townsfolk District

Tavern (The Flaming Sword Tavern), Guards (Winmar, Waltilde, Ajutor), Bookstore (Materia’s books), Tinkerer (Lugar’s Fix-it-All), Salon (Huno’s Styles), Grocer (Luda’s Groceries), Daycare

Northside Dwellers District

Inn (Black Sword Inn), Guards (Ithamar, Sichilde), Bathhouse (Richmar’s Steam & Bath), Physician (Honesta’s Clinic)

Westside Peasants District

Tavern (The Troll & The Bleeding Hunter Tavern), Guards (Dodeus, Aqualina, Venoto), Cobbler (Hademar’s Shoemakers), Tailor (Elisiard’s Handmade Shirts and More), Herbalist (Luda’s weeds), Tinkerer (Liuthard’s Fix-it-All)

Upper Townsfolk District

Inn (The Black Spear Inn), Guards (Faberta, Geldin), Orphanage, Clothing (Lodn’s Wearables)

Crafting District

Tavern (Flaming Mace Tavern), Guards (Luda, Queniva), Cobbler (Percipia’s Shoes), Exotic Goods (Albilde’s exotic), Blacksmith (Caloanna’s Hammer), Dark Market (Sadrilde’s ), Leatherworker (Gautmar’s Leathers), Brewery (Fakard’s Good Stuff), Music (Agia’s Harp & Lute)

Palace District

Lodge (The Cursed Staff Lodge), Guards (Liberto, Precious), Music (Adegar’s Instruments), Bookstore (Precious’s pages)

Upper Townsfolk District

Tavern (The Flaming Sword Tavern), Guards (Winmar, Waltilde, Ajutor), Bookstore (Materia’s books), Tinkerer (Lugar’s Fix-it-All), Salon (Huno’s Styles), Grocer (Luda’s Groceries), Daycare

The Flaming Sword Tavern
Keeper

Owned and managed by Giso Marsilius. He has wise dark eyes, thick bushy eyebrows and freckles (Upset). In the pocket: a comb and 4 sp.

Staff

Erlinde of Ophar. They have wild green eyes, short black hair and freckles (Pained). In the pocket: a deck of cards.

Sigwin of Larth. He has crystal blue eyes, short red hair and an earring (Pained).

Menu
1d4 Menu
1 Barbecued fillet of meat, marinated in white wine and served with cooked rice for 1 sp⬝Cooked slices of shellfish, glazed with red wine and served with fresh salad for 1 sp
2 Cooked chunks of chicken, glazed with honey and herbs and served with mashed potatoes for 1 sp
3 Barbecued fillet of chicken, glazed with ale and served with cooked rice for 1 sp⬝Stewed fillet of fish, marinated in white wine and served with cooked rice for 2 sp⬝Cooked tenders of fish, glazed with ale and served with fresh salad for 2 sp⬝Cooked fillet of fish, marinated in red wine and served with steamed vegetables for 1 sp
4 Cooked fillet of fish, marinated in garlic and wine and served with fresh salad for 2 sp⬝Cooked chunks of fish, glazed with ale and served with baked potatoes for 2 sp⬝Barbecued tenders of chicken, marinated in white wine and served with mashed potatoes for 1 sp⬝Barbecued tenders of meat, glazed with white wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Holfgar Sicletrude (when not in shop)


Luda of Earfar (when not in shop)


Huno of Vakallar (when not in shop)


Materia Samanilde (when not in shop)


Lugar of Arga (when not in shop)


Gerhaus of Ithamar, a level 4 Halfling. He has a thick moustache, enchanting green eyes and extremely large feet, even for a halfling (Remorseful). In the pocket: dice and 4 sp.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 4 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 14 INT 12 WIS 13 DEX 15 CON 7 CHA 11 Spells


Volkrada Bellissima, a level 6 Elf. She has long and wild blonde hair, deep blue eyes and a sigil tattooed on the neck (Hurt). In the pocket: dice.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 15 Attacks 1 × Sling (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 12 INT 14 WIS 8 DEX 7 CON 7 CHA 6 Spells Detect Magic, Ventriloquism, Phantasmal Force, ESP, Lightning Bolt, Dispel Magic


Fakard of Arkon, a level 1 Elf. He has wise dark eyes, a short white beard and a nose ring (Arrogant). In the pocket: a quill and 4 sp.

Armour Class 6 [13] Leather armor + Shield Hit Points 2 Attacks 1 × Spear (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 18 WIS 16 DEX 9 CON 9 CHA 6 Spells Read Magic


Hademar Erchamwald, a level 2 Cleric. He has short blonde hair, wise brown eyes and long, skinny fingers (Aghast). In the pocket: a dirty handkerchief.

Armour Class 8 [11] Leather armor Hit Points 9 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Chaotic STR 11 INT 12 WIS 14 DEX 6 CON 15 CHA 9 Spells Detect Magic


d6 Rumor
1 There’s an Efreeti in the Temple Of The Corrupted Blades
2 There’s a Tuatara somewhere in Black Shield Woods.
3 Gismunda of Bahari’s daughter is held captive in the Tomb Of The Mourning Witch
4 Soficia of Rahdor is willing to pay well for a delivery job.
5 Rator Frodohard is willing to pay well for a delivery job.
6 The Hammers Of Honor are conspiring to eliminate all cultists.


Guards

Guard #1

Winmar Frotbalda, a level 5 Fighter. He has wise brown eyes, a frowny expression and a big nose-ring (Puzzled). In the pocket: 1 cp.


Armour Class 5 [14] Chainmail armor Hit Points 20 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 11 WIS 3 DEX 10 CON 9 CHA 16 Spells


Guard #2

Waltilde Ermenbald, a level 6 Fighter. She has soft gentle features, wise dark eyes and a big nose-ring (Determined). In the pocket: 2 cp, 2 sp and a vial with a dark liquid.


Armour Class 4 [15] Leather armor + Shield Hit Points 29 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 18 INT 4 WIS 6 DEX 17 CON 12 CHA 12 Spells


Guard #3

Ajutor Acleberta, a level 3 Fighter. He has a long black beard, crystal blue eyes and a missing middle-finger (Proud). In the pocket: a deck of cards and a magnifying glass.


Armour Class 2 [17] Plate-mail armor Hit Points 15 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 12 INT 12 WIS 12 DEX 14 CON 15 CHA 9 Spells


Materia’s books (Bookstore)
Item Price
Empty Scroll 6 sp

Owner: Materia Samanilde. She has enchanting green eyes, braided almond hair and a face tattoo (Sorrowful). In the pocket: dice, 4 sp and a key.

Lugar’s Fix-it-All (Tinkerer)
Item Price
Ink Vial 9 gp
Quill 4 sp
Bushcraft Knife 11 gp

Owner: Lugar of Arga. He has a two day stubble, wise dark eyes and a neck band (Persuasive). In the pocket: a deck of cards.

Huno’s Styles (Salon)

Owner: Huno of Vakallar. He has short almond hair, deep blue eyes and an earring (Exhausted). In the pocket: 3 cp.

Luda’s Groceries (Grocer)
Item Price
Pie (slice) 2 cp
Nuts (small bag) 7 cp
Cake (slice) 7 cp
Fresh Fish Fillet 5 sp
Wine (2 pints) 7 sp
Garlic 3 gp
Fresh Game (Rabbit, 1 lb) 1 gp
Lobster 7 sp

Owner: Luda of Earfar. She has wild green eyes, long brown pony-tail and an earring (Mellow). In the pocket: 3 cp, a magnifying glass and a small flute.

Daycare

Manager: Holfgar Sicletrude. He has wild green eyes, short red hair and a deep scar on the cheek (Lazy). In the pocket: dice, 4 sp and 1 gp.

Northside Dwellers District

Inn (Black Sword Inn), Guards (Ithamar, Sichilde), Bathhouse (Richmar’s Steam & Bath), Physician (Honesta’s Clinic)

Black Sword Inn
Keeper

Owned and managed by Macia of Nakaris. She has deep blue eyes, long and flowing blonde hair and a face tattoo (Arrogant). In the pocket: a comb and a smoking pipe.

Staff

Teinger Recuperate. He has a frowny expression, cold dark eyes and a nose ring (Fearful). In the pocket: a comb and spectacles.

Geldin of Sevenhand. He has a strong, prominent chin, wild green eyes and a deep scar on the cheek (Remorseful). In the pocket: a comb, spectacles and a ransom note.

Caloanna Madalgaria. She has soft gentle features, cold dark eyes and a face tattoo (Panicky). In the pocket: a deck of cards.

Menu
1d4 Menu
1 Barbecued tenders of chicken, glazed with garlic and wine and served with cooked rice for 1 sp⬝Stewed tenders of meat, marinated in red wine and served with fresh salad for 1 sp⬝Cooked chunks of pork, marinated in white wine and served with cooked rice for 1 sp⬝Barbecued tenders of meat, glazed with honey and herbs and served with mashed potatoes for 1 sp
2 Barbecued tenders of pork, marinated in red wine and served with baked potatoes for 1 sp⬝Cooked slices of chicken, glazed with garlic and wine and served with fresh salad for 2 sp⬝Barbecued chunks of shellfish, glazed with honey and herbs and served with baked potatoes for 1 sp
3 Cooked chunks of pork, marinated in honey and herbs and served with mashed potatoes for 1 sp⬝Barbecued tenders of shellfish, glazed with garlic and wine and served with baked potatoes for 1 sp⬝Cooked tenders of pork, marinated in white wine and served with steamed vegetables for 1 sp⬝Stewed slices of fish, glazed with honey and herbs and served with cooked rice for 2 sp
4 Barbecued chunks of pork, glazed with red wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Richmar of Everdale (when not in shop)


Honesta Frodeberga (when not in shop)


Nikoder Hildenibia, a level 3 Cleric. He has a frowny expression, enchanting green eyes and a holy symbol tattooed on the forehead (Rejected). In the pocket: dice.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 9 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 8 INT 9 WIS 15 DEX 8 CON 7 CHA 13 Spells Resist Cold, Detect Magic


Lothgar of Icemeld, a level 4 Elf. He has cold dark eyes, a thick moustache and a sigil tattooed on the neck (Uncomfortable). In the pocket: 3 cp and a magnifying glass.

Armour Class 2 [17] Plate-mail armor Hit Points 15 Attacks 1 × Battle Axe (1d8) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 17 INT 16 WIS 12 DEX 14 CON 16 CHA 13 Spells Magic Missile, Read Magic, Detect Invisible, Wizard Lock


Gaucia of Luxxur, a level 1 Fighter. She has cold dark eyes, long and flowing white hair and a big nose-ring (Worthless). In the pocket: a quill and 5 sp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 6 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 13 WIS 10 DEX 15 CON 6 CHA 14 Spells


Helmgor Brightnod, a level 1 Magic-user. He has short black hair, deep blue eyes and a star tattooed on the forehead (Horny). In the pocket: a comb.

Armour Class 8 [11] Unarmored Hit Points 2 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 18 WIS 13 DEX 13 CON 11 CHA 11 Spells Read Magic

Bulletin
Urgent!! My son did not return home since two weeks ago. If you have seen him or can help me find him, please contact me as soon as possible. Yours, Richmar of Everdale


d6 Rumor
1 Richmar of Everdale’s son is held captive in the Temple Of The Betraying Blood
2 There’s a Troll somewhere in Iceborn Ridge.
3 Meliora of Starfield is willing to pay well for a delivery job.
4 The Dark Lambs are using the Shrine Of The Hidden Slaves as their hideout.
5 Odaria Ermenfred’s Decorated Armor (actually an Armour +3) is somewhere in the Temple of the Corrupted Blades
6 There’s a White Dragon somewhere in Redfeather Woods.


Guards

Guard #1

Ithamar Fraisende, a level 4 Fighter. He has cold dark eyes, no hair and a deep scar on the right arm (Repentant). In the pocket: a comb.


Armour Class 7 [12] Leather armor Hit Points 14 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 14 WIS 12 DEX 16 CON 7 CHA 12 Spells


Guard #2

Sichilde of Upa, a level 5 Fighter. She has cold dark eyes, long white pony-tail and a missing middle-finger (Happy). In the pocket: dice and 5 sp.


Armour Class 6 [13] Leather armor + Shield Hit Points 16 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 7 WIS 9 DEX 12 CON 9 CHA 6 Spells


Richmar’s Steam & Bath (Bathhouse)

Owner: Richmar of Everdale. He has short brown hair, deep blue eyes and an earring (Queasy). In the pocket: 3 cp, 2 sp and a key.

Honesta’s Clinic (Physician)

Owner: Honesta Frodeberga. She has wise brown eyes, long and wild brown hair and an earring (Horrified). In the pocket: 2 cp.

Westside Peasants District

Tavern (The Troll & The Bleeding Hunter Tavern), Guards (Dodeus, Aqualina, Venoto), Cobbler (Hademar’s Shoemakers), Tailor (Elisiard’s Handmade Shirts and More), Herbalist (Luda’s weeds), Tinkerer (Liuthard’s Fix-it-All)

The Troll & The Bleeding Hunter Tavern
Keeper

Owned and managed by Ecco of Zofara. He has short brown hair, wild green eyes and an earring (Sickened). In the pocket: dice and an empty vial.

Staff

Grimhar Theodeman. He has a big round belly, wise dark eyes and freckles (Calm). In the pocket: a quill, 5 sp and a dagger.

Menu
1d4 Menu
1 Cooked fillet of fish, glazed with white wine and served with mashed potatoes for 2 sp⬝Barbecued chunks of chicken, marinated in ale and served with steamed vegetables for 1 sp⬝Cooked slices of shellfish, glazed with ale and served with baked potatoes for 2 sp
2 Stewed chunks of meat, glazed with white wine and served with fresh salad for 1 sp
3 Stewed chunks of shellfish, marinated in white wine and served with cooked rice for 2 sp⬝Barbecued fillet of chicken, glazed with white wine and served with baked potatoes for 2 sp⬝Barbecued slices of pork, glazed with honey and herbs and served with cooked rice for 1 sp⬝Cooked tenders of meat, marinated in honey and herbs and served with fresh salad for 1 sp
4 Barbecued fillet of chicken, glazed with ale and served with cooked rice for 1 sp
Patrons & Visitors

Luda Frodohard (when not in shop)


Elisiard of Azem (when not in shop)


Liuthard of Wildslide (when not in shop)


Hademar of Xapur (when not in shop)


Nitard Zwentibold, a level 3 Cleric. He has deep blue eyes, a two day stubble and a nose ring (Shocked). In the pocket: a quill, 4 sp and a passphrase note.

Armour Class 3 [16] Plate-mail armor Hit Points 17 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 10 INT 8 WIS 17 DEX 10 CON 16 CHA 9 Spells Resist Cold, Resist Cold


Ortwin of Venaria, a level 1 Elf. He has short blonde hair, wise dark eyes and a sigil tattooed on the neck (Depressed). In the pocket: dice.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 4 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 11 INT 13 WIS 7 DEX 11 CON 9 CHA 4 Spells Read Languages


Meira Admirable, a level 1 Thief. She has silky almond hair, crystal blue eyes and sharp, pointy nose (Energetic). In the pocket: 3 cp and 2 sp.

Armour Class 4 [15] Leather armor Hit Points 0 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 7 INT 13 WIS 5 DEX 18 CON 7 CHA 18 Spells


Villana Abundance, a level 3 Thief. She has delicate features, wise brown eyes and a sigil tattooed behind the ear (Drained). In the pocket: 1 cp, 5 sp and a dagger.

Armour Class 6 [13] Leather armor Hit Points 6 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 10 INT 3 WIS 9 DEX 14 CON 8 CHA 16 Spells


Onafria Roenhoiarn, a level 3 Fighter. She has deep blue eyes, short almond hair and a deep scar on the right arm (Delighted). In the pocket: dice and a magnifying glass.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 9 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 11 WIS 13 DEX 10 CON 10 CHA 16 Spells


Waltard of Galaka, a level 6 Elf. He has a long almond beard, cold dark eyes and a sigil tattooed on the neck (Angry). In the pocket: a dirty handkerchief, 5 sp and a key.

Armour Class 3 [16] Plate-mail armor Hit Points 26 Attacks 1 × Long Bow (1d6) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 13 INT 16 WIS 10 DEX 10 CON 14 CHA 13 Spells Hold Portal, Magic Missile, Invisibility, Locate Object, Fire Ball, Haste


d6 Rumor
1 Gismunda of Bahari’s daughter is held captive in the Tomb Of The Mourning Witch
2 Gerhelma of Hawkmen has a box she would like delivered to Lakesail
3 There’s a Chimera in the Shrine Of The Hidden Slaves
4 Godbalda of Yaruk is willing to pay well for a delivery job.
5 Narwin Volswinde has a crate he would like delivered to Capeya
6 There’s a Vampire in the Tomb Of The Feared Skeletons


Guards

Guard #1

Dodeus Wolschalk, a level 4 Fighter. He has short white hair, wise brown eyes and a missing middle-finger (Aggressive). In the pocket: 1 cp, 4 sp and a ransom note.


Armour Class -1 [20] Plate-mail armor + Shield Hit Points 19 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 13 INT 8 WIS 11 DEX 18 CON 15 CHA 8 Spells


Guard #2

Aqualina Knightwine, a level 3 Fighter. She has crystal blue eyes, delicate features and a missing middle-finger (Contented). In the pocket: a dirty handkerchief, spectacles and a ransom note.


Armour Class 5 [14] Chainmail armor Hit Points 14 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 17 INT 11 WIS 9 DEX 16 CON 16 CHA 7 Spells


Guard #3

Venoto Hildegaud, a level 4 Fighter. He has crystal blue eyes, a frowny expression and a big nose-ring (Lazy). In the pocket: a quill and 5 sp.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 22 Attacks 1 × Sword (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 10 WIS 10 DEX 16 CON 16 CHA 10 Spells


Hademar’s Shoemakers (Cobbler)

Owner: Hademar of Xapur. He has wild green eyes, short brown hair and a deep scar on the cheek (Relieved). In the pocket: a deck of cards.

Elisiard’s Handmade Shirts and More (Tailor)
Item Price
Fine Shoes 2 gp
Leggings 4 sp
FurVest 1 sp

Owner: Elisiard of Azem. He has wild green eyes, a thick moustache and a nose ring (Upset). In the pocket: a quill and 4 sp.

Luda’s weeds (Herbalist)

Owner: Luda Frodohard. She has delicate features, wild green eyes and a nose ring (Forceful). In the pocket: a deck of cards and an empty vial.

Liuthard’s Fix-it-All (Tinkerer)
Item Price
Smoking Pipe 8 sp
Iron spikes (12) 8 sp
Quill 4 sp
Small Bell 8 sp

Owner: Liuthard of Wildslide. He has wise dark eyes, short black hair and a neck band (Exhausted). In the pocket: a comb.

Upper Townsfolk District

Inn (The Black Spear Inn), Guards (Faberta, Geldin), Orphanage, Clothing (Lodn’s Wearables)

The Black Spear Inn
Keeper

Owned and managed by Reinger of Lukor. He has wild green eyes, a thick moustache and an earring (Bothered). In the pocket: dice.

Staff

Dedata Recuperate. She has soft gentle features, wise dark eyes and a deep scar on the cheek (Shocked). In the pocket: a comb, a magnifying glass and a key.

Liuthard of Rohmer. He has cold dark eyes, no hair and a neck band (Remorseful). In the pocket: a comb and 2 sp.

Ostasia of Azmaar. She has soft gentle features, wise brown eyes and an earring (Enraged). In the pocket: a dirty handkerchief and 2 sp.

Menu
1d4 Menu
1 Stewed slices of chicken, marinated in garlic and wine and served with baked potatoes for 1 sp⬝Cooked slices of pork, glazed with white wine and served with cooked rice for 2 sp
2 Stewed fillet of pork, marinated in red wine and served with baked potatoes for 1 sp⬝Barbecued tenders of meat, marinated in garlic and wine and served with baked potatoes for 1 sp
3 Stewed tenders of meat, marinated in honey and herbs and served with steamed vegetables for 1 sp⬝Cooked chunks of shellfish, glazed with ale and served with mashed potatoes for 2 sp⬝Barbecued chunks of shellfish, glazed with red wine and served with steamed vegetables for 1 sp⬝Stewed chunks of fish, glazed with honey and herbs and served with cooked rice for 1 sp
4 Stewed chunks of meat, glazed with garlic and wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Rodin Siclebald (when not in shop)


Lodn Theodehard (when not in shop)


Altilde of Swordgrip, a level 3 Magic-user. She has long and silky blonde hair, wise brown eyes and long black robe (Outraged). In the pocket: 3 cp, 5 sp and a love note.

Armour Class 9 [10] Unarmored Hit Points 9 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 11 INT 17 WIS 15 DEX 10 CON 14 CHA 12 Spells Floating Disc, Read Languages, Web


Saidra of Lafai, a level 1 Thief. She has braided white hair, wild green eyes and long, skinny fingers (Embarrassed). In the pocket: dice, 5 sp and a key.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 5 WIS 9 DEX 12 CON 9 CHA 10 Spells


Adegar of Loga, a level 2 Halfling. He has short black hair, enchanting green eyes and extremely large feet, even for a halfling (Calm). In the pocket: a quill.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 6 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 9 WIS 13 DEX 14 CON 6 CHA 13 Spells


Hrotho of Blackshadow, a level 3 Fighter. He has a long red beard, enchanting green eyes and a deep scar on the right arm (Annoyed). In the pocket: a quill and an empty vial.

Armour Class 5 [14] Chainmail armor Hit Points 16 Attacks 1 × Long Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 15 INT 4 WIS 6 DEX 12 CON 9 CHA 15 Spells


Daguin of Bahari, a level 4 Magic-user. He has a short almond beard, wild green eyes and a nose ring decorated with a star (Rejected).

Armour Class 8 [11] Unarmored Hit Points 5 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 10 INT 18 WIS 11 DEX 15 CON 12 CHA 10 Spells Charm Person, Read Languages, Phantasmal Force, Phantasmal Force


Aqualina Supplicia, a level 1 Fighter. She has crystal blue eyes, short and wavy black hair and a missing middle-finger (Sickened). In the pocket: a deck of cards and 2 sp.

Armour Class 2 [17] Plate-mail armor Hit Points 6 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 11 INT 5 WIS 8 DEX 15 CON 9 CHA 16 Spells


Floretia Erchambert, a level 8 Fighter. She has enchanting green eyes, delicate features and a missing middle-finger (Alone). In the pocket: a quill.

Armour Class 4 [15] Chainmail armor Hit Points 28 Attacks 1 × Dagger (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P10 B10 S12 Alignment Neutral STR 18 INT 14 WIS 3 DEX 13 CON 7 CHA 14 Spells


Meliora of Naka, a level 4 Halfling. She has wild green eyes, long red hair and extremely large feet, even for a halfling (Ecstatic). In the pocket: a dirty handkerchief, 4 sp and a key.

Armour Class 6 [13] Leather armor + Shield Hit Points 10 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 14 INT 6 WIS 4 DEX 10 CON 8 CHA 13 Spells

Bulletin
Job offer! I have a package to deliver in Lantis. Payment guaranteed at destination upon delivery. Yours, Lodn Theodehard
Daughter is missing! My daughter is missing since last month. Please reach out to me if you can help. Rodin Siclebald


d6 Rumor
1 Rodin Siclebald’s daughter is held captive in the Tomb Of The Mourning Witch
2 Lodn Theodehard has a box he would like delivered to Lantis
3 Isoard of Caladon’s Decorated Sword (actually a Sword +1) is somewhere in the Caverns of the Dark Pits
4 Floretia of Wolfa’s Custom Sword (actually a Sword +2) is somewhere in the Temple of the Corrupted Blades
5 The Corrupt Saviors are using the Temple Of The Corrupted Blades as their hideout.
6 Narwin Volswinde has a crate he would like delivered to Capeya


Guards

Guard #1

Faberta Eutropius, a level 6 Fighter. She has soft gentle features, deep blue eyes and a big nose-ring (Shocked). In the pocket: a comb and 4 sp.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 30 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 12 WIS 13 DEX 13 CON 15 CHA 15 Spells


Guard #2

Geldin Aclebalda, a level 3 Fighter. He has wise brown eyes, a thick moustache and a missing middle-finger (Guilty). In the pocket: 2 cp and spectacles.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 14 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 18 INT 14 WIS 10 DEX 13 CON 7 CHA 9 Spells


Orphanage

Manager: Rodin Siclebald. He has thick bushy eyebrows, deep blue eyes and a neck band (Sickened). In the pocket: a comb, an empty vial and a small flute.

Lodn’s Wearables (Clothing)
Item Price
Plain Cloak 6 sp
Fine Outfit 6 gp
Royal Suit 378 gp

Owner: Lodn Theodehard. He has deep blue eyes, short black hair and a face tattoo (Annoyed). In the pocket: a comb and 5 sp.

Crafting District

Tavern (Flaming Mace Tavern), Guards (Luda, Queniva), Cobbler (Percipia’s Shoes), Exotic Goods (Albilde’s exotic), Blacksmith (Caloanna’s Hammer), Dark Market (Sadrilde’s ), Leatherworker (Gautmar’s Leathers), Brewery (Fakard’s Good Stuff), Music (Agia’s Harp & Lute)

Flaming Mace Tavern
Keeper

Owned and managed by Lefsy Eucharius. She has deep blue eyes, soft gentle features and a face tattoo (Paranoid). In the pocket: a deck of cards.

Staff

Lugar Blitgilde. He has short almond hair, wise brown eyes and a face tattoo (Elated). In the pocket: a dirty handkerchief and 3 sp.

Theodora Meurwethen. She has wild green eyes, flowing brown hair and a nose ring (Sickened). In the pocket: 1 cp and a smoking pipe.

Gebin of Xathar. He has wise dark eyes, a scruff and a neck band (Cheerful). In the pocket: a deck of cards and 4 sp.

Menu
1d4 Menu
1 Stewed fillet of pork, marinated in ale and served with baked potatoes for 2 sp⬝Barbecued tenders of pork, glazed with white wine and served with cooked rice for 2 sp⬝Cooked chunks of fish, glazed with honey and herbs and served with fresh salad for 1 sp
2 Stewed slices of pork, glazed with honey and herbs and served with cooked rice for 1 sp⬝Cooked chunks of shellfish, glazed with garlic and wine and served with mashed potatoes for 2 sp⬝Barbecued chunks of pork, marinated in garlic and wine and served with mashed potatoes for 2 sp⬝Cooked tenders of meat, glazed with red wine and served with baked potatoes for 2 sp
3 Stewed fillet of pork, marinated in honey and herbs and served with steamed vegetables for 1 sp⬝Cooked slices of fish, glazed with red wine and served with steamed vegetables for 2 sp⬝Barbecued slices of meat, glazed with honey and herbs and served with baked potatoes for 1 sp
4 Stewed chunks of meat, glazed with ale and served with baked potatoes for 2 sp
Patrons & Visitors

Caloanna Acleberta (when not in shop)


Fakard Grimhilde (when not in shop)


Sadrilde of Azora (when not in shop)


Sabato of Willfell, a level 3 Cleric. He has short white hair, wise brown eyes and a holy symbol tattooed on the forehead (Sad). In the pocket: 1 cp, 3 sp and a small gem (worth 10 gp).

Armour Class 8 [11] Leather armor + Shield Hit Points 13 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 14 INT 15 WIS 17 DEX 5 CON 15 CHA 6 Spells Detect Magic, Cure Light Wounds (Cause Lt. Wounds)


Brysia of Gura, a level 1 Elf. She has curly red hair, crystal blue eyes and long, skinny fingers (Depressed). In the pocket: 3 cp and spectacles.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 1 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Chaotic STR 12 INT 12 WIS 8 DEX 15 CON 11 CHA 12 Spells Light (Darkness)


Nanier of Handsworth, a level 4 Magic-user. He has a long smoking pipe in his mouth, wild green eyes and an oversized pointy hat made of dark leather (Calm). In the pocket: a comb.

Armour Class 10 [9] Unarmored Hit Points 13 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 8 INT 11 WIS 14 DEX 7 CON 10 CHA 8 Spells Protection from Evil, Protection from Evil, Continual Light (Continual Darkness), Mirror Image


Leudo Siclefrid, a level 2 Cleric. He has a long brown beard, wild green eyes and a holy symbol tattooed on the forehead (Ecstatic). In the pocket: a comb.

Armour Class 7 [12] Chainmail armor + Shield Hit Points 6 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 16 WIS 15 DEX 3 CON 7 CHA 8 Spells Cure Light Wounds (Cause Lt. Wounds)


Loberta Madalhilde, a level 3 Thief. She has wild green eyes, soft gentle features and sharp, pointy nose (Apprehensive). In the pocket: dice, an empty vial and 1 gp.

Armour Class 5 [14] Leather armor Hit Points 5 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 10 WIS 9 DEX 17 CON 11 CHA 12 Spells


Gontard Aldetrude, a level 2 Elf. He has wise dark eyes, a frowny expression and silky light skin (Hurt). In the pocket: 1 cp and a magnifying glass.

Armour Class 6 [13] Leather armor Hit Points 11 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 13 INT 12 WIS 12 DEX 13 CON 11 CHA 10 Spells Read Magic, Hold Portal


d6 Rumor
1 Richmar of Everdale’s son is held captive in the Temple Of The Betraying Blood
2 There’s a Goblin somewhere in Devil’s Eye Plains.
3 There’s a Black Dragon in the Shrine Of The Hidden Slaves
4 Gaumia of Eramoor is willing to pay well for a delivery job.
5 Lutisima Libentius has a casket she would like delivered to Azora
6 Goldiva of Thalanor has a crate she would like delivered to Azora


Guards

Guard #1

Luda of Inndera, a level 6 Fighter. She has soft gentle features, wise brown eyes and a missing middle-finger (Aggressive).


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 25 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 5 WIS 10 DEX 12 CON 7 CHA 15 Spells


Guard #2

Queniva Benceline, a level 6 Fighter. She has wild green eyes, soft gentle features and a missing middle-finger (Fearful). In the pocket: a comb and 3 sp.


Armour Class 4 [15] Chainmail armor Hit Points 18 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 9 WIS 4 DEX 15 CON 7 CHA 8 Spells


Percipia’s Shoes (Cobbler)

Owner: Percipia Vladislav. She has wise dark eyes, soft gentle features and a face tattoo (Horny). In the pocket: a quill and 2 sp.

Albilde’s exotic (Exotic Goods)

Owner: Albilde of Gazal. She has long blonde pony-tail, cold dark eyes and an earring (Panicky). In the pocket: a quill.

Caloanna’s Hammer (Blacksmith)
Item Price
Sword 14 gp
Polearm 9 gp

Owner: Caloanna Acleberta. She has cold dark eyes, short almond hair and a deep scar on the cheek (Pleased). In the pocket: dice, 2 sp and a passphrase note.

Sadrilde’s (Dark Market)
Item Price
Waterskin 1 gp
Rations (standard, 7 days) 6 gp
Rations (iron, 7 days) 18 gp
Sack (small) 1 gp
Royal Dress 540 gp
Torches (6) 1 gp
Iron spikes (12) 1 gp
Holy symbol 30 gp
Backback 6 gp
Sash 4 sp
Holy water (vial) 30 gp

Owner: Sadrilde of Azora. She has deep blue eyes, delicate features and freckles (Proud). In the pocket: 2 cp.

Gautmar’s Leathers (Leatherworker)
Item Price
Leather Vest 1 sp
Leather Coat 4 gp

Owner: Gautmar Libentius. He has a goatee beard, wise brown eyes and an earring (Sad). In the pocket: 2 cp, 2 sp and a passphrase note.

Fakard’s Good Stuff (Brewery)
Item Price
Common Beer (Barrel) 5 gp
Common Wine (Barrel) 15 gp

Owner: Fakard Grimhilde. He has wise dark eyes, a goatee beard and a neck band (Disorganized). In the pocket: 2 cp, 5 sp and a vial with a dark liquid.

Agia’s Harp & Lute (Music)
Item Price
Small Bell 1 gp
Lute 70 gp

Owner: Agia Concessus. She has deep blue eyes, short almond hair and an earring (Arrogant). In the pocket: a comb, spectacles and a vial with a dark liquid.

Palace District

Lodge (The Cursed Staff Lodge), Guards (Liberto, Precious), Music (Adegar’s Instruments), Bookstore (Precious’s pages)

The Cursed Staff Lodge
Keeper

Owned and managed by Madwin Sicleramna. He has a goatee beard, enchanting green eyes and an earring (Surprised). In the pocket: a comb, a smoking pipe and a small flute.

Staff

Stebilia of Darza. She has long almond hair, wise brown eyes and a deep scar on the cheek (Hurt).

Menu
1d4 Menu
1 Barbecued tenders of fish, marinated in honey and herbs and served with fresh salad for 4 sp⬝Barbecued fillet of shellfish, marinated in garlic and wine and served with cooked rice for 4 sp
2 Stewed tenders of fish, glazed with ale and served with steamed vegetables for 4 sp⬝Cooked fillet of chicken, marinated in honey and herbs and served with fresh salad for 3 sp
3 Barbecued fillet of shellfish, glazed with honey and herbs and served with cooked rice for 5 sp⬝Barbecued tenders of fish, glazed with white wine and served with cooked rice for 5 sp
4 Barbecued fillet of fish, marinated in red wine and served with fresh salad for 5 sp⬝Stewed tenders of pork, glazed with ale and served with fresh salad for 5 sp⬝Cooked chunks of chicken, glazed with garlic and wine and served with fresh salad for 3 sp
Patrons & Visitors

Precious Frotbalda (when not in shop)


Adegar of Laan (when not in shop)


Sylvius Acletrude, a level 2 Halfling. He has short red hair, deep blue eyes and short, chunky fingers (Distressed). In the pocket: a comb and 2 sp.

Armour Class 1 [18] Chainmail armor + Shield Hit Points 9 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 11 WIS 7 DEX 18 CON 14 CHA 16 Spells


Faberta Samaritana, a level 1 Thief. She has long and flowing brown hair, cold dark eyes and a sigil tattooed behind the ear (Livid). In the pocket: a deck of cards.

Armour Class 7 [12] Leather armor Hit Points 2 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 16 INT 14 WIS 8 DEX 11 CON 14 CHA 11 Spells


Materia Cadhoiarn, a level 2 Thief. She has delicate features, cold dark eyes and a nose ring (Cheerful). In the pocket: dice, a magnifying glass and a small gem (worth 10 gp).

Armour Class 6 [13] Leather armor Hit Points 5 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 12 WIS 5 DEX 13 CON 11 CHA 17 Spells


Actard Theodeberta, a level 2 Elf. He has enchanting green eyes, short almond hair and long, pointy ears (Hopeless). In the pocket: 1 cp.

Armour Class 5 [14] Chainmail armor Hit Points 8 Attacks 1 × Cross Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 11 WIS 10 DEX 10 CON 12 CHA 3 Spells Read Languages, Ventriloquism


Lootgar Theodward, a level 1 Fighter. He has a big round belly, enchanting green eyes and a missing middle-finger (Overwhelmed). In the pocket: a dirty handkerchief, 3 sp and a small flute.

Armour Class 3 [16] Leather armor + Shield Hit Points 6 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 15 INT 8 WIS 13 DEX 18 CON 9 CHA 16 Spells


Svator of Aberius, a level 2 Fighter. He has a frowny expression, wise dark eyes and a big nose-ring (Enraged). In the pocket: a dirty handkerchief.

Armour Class 7 [12] Leather armor Hit Points 10 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 7 WIS 6 DEX 10 CON 12 CHA 11 Spells


Winsy Frotbalda, a level 3 Dwarf. She has wise dark eyes, soft gentle features and a golden tooth (Petrified). In the pocket: a quill.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 4 WIS 14 DEX 16 CON 10 CHA 14 Spells


d6 Rumor
1 There’s a Vampire in the Tomb Of The Feared Skeletons
2 There’s a White Dragon somewhere in Redfeather Woods.
3 Baldwar of Canedar’s daughter is held captive in the Temple Of The Corrupted Blades
4 Gerlinde Siclehilde is willing to pay well for a delivery job.
5 Hogar of Overa’s Decorated Sword (actually a Sword +1, Wishes) is somewhere in the Hideout of the Raging Fire
6 Duca of Erdon has a chest she would like delivered to Ankar


Guards

Guard #1

Liberto of Azdar, a level 6 Fighter. He has a long black beard, wise dark eyes and a strong, muscular physique (Pleased). In the pocket: dice.


Armour Class 2 [17] Plate-mail armor Hit Points 25 Attacks 1 × Sword (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 3 WIS 9 DEX 13 CON 12 CHA 12 Spells


Guard #2

Precious Pentecoste, a level 6 Fighter. He has deep blue eyes, a strong, prominent chin and a deep scar on the right arm (Paranoid). In the pocket: 3 cp and an empty vial.


Armour Class 5 [14] Leather armor Hit Points 35 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 4 WIS 13 DEX 17 CON 16 CHA 8 Spells


Adegar’s Instruments (Music)
Item Price
Harp 55 gp
Lute 110 gp
Flute 44 gp

Owner: Adegar of Laan. He has deep blue eyes, a big round belly and a deep scar on the cheek (Lost). In the pocket: a deck of cards, 3 sp and a passphrase note.

Precious’s pages (Bookstore)
Item Price
Quill 1 gp
Ink Vial 28 gp

Owner: Precious Frotbalda. He has a two day stubble, crystal blue eyes and a nose ring (Timid). In the pocket: 3 cp and an empty vial.

Inns

The Brewer’s Staff Lodge

The Brewer’s Staff Lodge

Keeper

Owned and managed by Volkward of Yuul. He has a scruff, enchanting green eyes and freckles (Persuasive). In the pocket: a dirty handkerchief and 4 sp.

Staff

Ingberta of Sorak’S Well. She has wild green eyes, long and well-brushed brown hair and a deep scar on the cheek (Delighted). In the pocket: a dirty handkerchief.

Menu
1d4 Menu
1 Stewed fillet of shellfish, glazed with red wine and served with fresh salad for 2 sp⬝Barbecued tenders of pork, glazed with ale and served with mashed potatoes for 1 sp
2 Cooked tenders of pork, glazed with honey and herbs and served with cooked rice for 1 sp⬝Barbecued chunks of shellfish, marinated in garlic and wine and served with mashed potatoes for 2 sp
3 Cooked chunks of pork, glazed with red wine and served with mashed potatoes for 2 sp⬝Barbecued tenders of chicken, marinated in ale and served with cooked rice for 2 sp⬝Barbecued tenders of meat, marinated in white wine and served with steamed vegetables for 2 sp
4 Barbecued chunks of meat, glazed with white wine and served with fresh salad for 2 sp⬝Barbecued tenders of meat, glazed with white wine and served with fresh salad for 2 sp⬝Cooked tenders of meat, marinated in red wine and served with baked potatoes for 2 sp⬝Cooked slices of shellfish, marinated in red wine and served with cooked rice for 2 sp
Patrons & Visitors

Aginteus Frodeberga, a level 3 Fighter. He has deep blue eyes, a short almond beard and a missing middle-finger (Helpless). In the pocket: a deck of cards and an empty vial.

Armour Class 0 [19] Plate-mail armor + Shield Hit Points 14 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 11 INT 9 WIS 12 DEX 17 CON 11 CHA 9 Spells


Onafria Reinbalda, a level 2 Elf. She has short black pony-tail, deep blue eyes and silky light skin (Proud). In the pocket: 2 cp.

Armour Class 7 [12] Leather armor Hit Points 4 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 16 WIS 14 DEX 9 CON 8 CHA 14 Spells Protection from Evil, Ventriloquism


Latilde Ermengaud, a level 2 Dwarf. She has delicate features, cold dark eyes and big red cheeks (Delighted). In the pocket: 2 cp, a smoking pipe and 1 gp.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 13 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 5 WIS 9 DEX 12 CON 13 CHA 10 Spells


Loberta Theodenanda, a level 1 Fighter. She has delicate features, deep blue eyes and a deep scar on the right arm (Heartbroken). In the pocket: 1 cp, 4 sp and a ransom note.

Armour Class 5 [14] Leather armor + Shield Hit Points 8 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 15 INT 7 WIS 4 DEX 14 CON 14 CHA 14 Spells


Hidger of Ferabor, a level 4 Thief. He has short white hair, wild green eyes and a nose ring (Tired). In the pocket: a deck of cards, 2 sp and a death threat note.

Armour Class 7 [12] Leather armor Hit Points 10 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 7 WIS 8 DEX 16 CON 9 CHA 16 Spells


d6 Rumor
1 Onafria of Lieth has a box she would like delivered to Azira
2 Aqualina Framenger’s wife is held captive in the Temple Of The Furious Ogre
3 Lodn Theodehard has a box he would like delivered to Lantis
4 Meliora of Starfield is willing to pay well for a delivery job.
5 The Temple Of The Corrupted Blades is near an oasis, somewhere in Wintercry Dunes
6 There’s a Bone Golem in the Shrine Of The Hidden Slaves


The Crying Ghoul Inn

The Crying Ghoul Inn

Keeper

Owned and managed by Loberta of Hellgate. She has wild green eyes, long blonde hair and a neck band (Panicky). In the pocket: a dirty handkerchief, 5 sp and a passphrase note.

Staff

Walber Reinlinde. He has a short brown beard, wise dark eyes and an earring (Agitated). In the pocket: a comb and 2 sp.

Hainard of Koja. He has no hair, crystal blue eyes and freckles (Heartbroken). In the pocket: a quill and a smoking pipe.

Menu
1d4 Menu
1 Barbecued tenders of shellfish, glazed with garlic and wine and served with steamed vegetables for 1 sp⬝Barbecued fillet of shellfish, glazed with white wine and served with cooked rice for 2 sp
2 Barbecued slices of meat, glazed with honey and herbs and served with baked potatoes for 2 sp
3 Cooked slices of pork, marinated in honey and herbs and served with steamed vegetables for 1 sp⬝Cooked fillet of meat, glazed with ale and served with mashed potatoes for 2 sp⬝Stewed slices of chicken, glazed with ale and served with fresh salad for 2 sp
4 Barbecued tenders of meat, glazed with honey and herbs and served with fresh salad for 2 sp⬝Barbecued fillet of fish, glazed with ale and served with cooked rice for 1 sp⬝Barbecued chunks of shellfish, marinated in garlic and wine and served with fresh salad for 2 sp⬝Barbecued fillet of pork, marinated in white wine and served with cooked rice for 2 sp
Patrons & Visitors

Ratrude Heidentrude, a level 2 Magic-user. She has cold dark eyes, long red pony-tail and an oversized pointy hat made of dark leather (Excited). In the pocket: a dirty handkerchief.

Armour Class 9 [10] Unarmored Hit Points 8 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 8 INT 18 WIS 10 DEX 12 CON 14 CHA 8 Spells Hold Portal, Sleep


Godmar of Taramis, a level 1 Cleric. He has a two day stubble, deep blue eyes and long, skinny fingers (Queasy).

Armour Class 5 [14] Plate-mail armor + Shield Hit Points 5 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 6 WIS 18 DEX 3 CON 14 CHA 14 Spells


Duberta of Tenza, a level 8 Cleric. She has wild almond hair, deep blue eyes and a holy symbol tattooed on the forehead (Angry). In the pocket: a dirty handkerchief.

Armour Class 7 [12] Leather armor Hit Points 23 Attacks 1 × Warhammer (1d6) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Chaotic STR 8 INT 7 WIS 13 DEX 9 CON 11 CHA 3 Spells Detect Evil, Remove Fear (Cause Fear), Protection from Evil, Find Traps, Know Alignment, Silence 15’ Radius, Growth of Animal, Locate Object, Create Water, Create Water, Create Food


Onofrio Landelanda, a level 4 Thief. He has deep blue eyes, a strong, prominent chin and a scar across the eye (Determined). In the pocket: a comb, a smoking pipe and a passphrase note.

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 13 INT 8 WIS 11 DEX 14 CON 8 CHA 14 Spells


Dúin of Bulmaar, a level 1 Fighter. He has a big round belly, enchanting green eyes and a missing middle-finger (Rejected). In the pocket: 1 cp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 3 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 13 WIS 7 DEX 14 CON 10 CHA 8 Spells


Gunnora of Lifel, a level 1 Elf. She has wise brown eyes, short blonde hair and silky dark skin (Nervous).

Armour Class 4 [15] Chainmail armor + Shield Hit Points 4 Attacks 1 × Short Bow (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 15 INT 11 WIS 13 DEX 9 CON 11 CHA 14 Spells Magic Missile


Gerin Nymphidius, a level 1 Halfling. He has wise dark eyes, a thick moustache and big red cheeks (Lifeless). In the pocket: a quill.

Armour Class 3 [16] Chainmail armor Hit Points 2 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 12 INT 6 WIS 9 DEX 17 CON 8 CHA 9 Spells


d6 Rumor
1 There’s a Vampire in the Tomb Of The Feared Skeletons
2 Gaumia of Eramoor is willing to pay well for a delivery job.
3 Morbida of Mishara’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Caverns of the Savage Horrors
4 Aitilde Theodeman’s husband is held captive in the Tomb Of The Mourning Witch
5 Hogar of Overa’s Decorated Sword (actually a Sword +1, Wishes) is somewhere in the Hideout of the Raging Fire
6 There’s a White Dragon somewhere in Redfeather Woods.


Dungeons

Tomb of the Mourning Witch

Tomb of the Mourning Witch

Conspectus

Rodin Siclebald’s daughter is in area 3
Lautilde of Blackshadow’s son is in area 3
Aitilde Theodeman’s husband is in area 14
Gismunda of Bahari’s daughter is in area 29

Encounters

100 Bats (area 9, area 39) 21 Giant Rats (area 1, area 33) 6 Killer Bees (area 38, area 38) 29 Rats (area 10) 3 Spitting Cobras (area 21)
2 Crab Spiders (area 3) 7 Ghouls (area 24, area 30) 3 Giant Vampire Bats (area 36) 6 Zombies (area 14)
3 Black Widows (area 2) 2 Carcass Crawlers (area 6) 5 Wights (area 19)
3 Wraiths (area 28)

Treasure

9,180 gp in coins. 12,642 gp in gems. 67,788 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d5 Encounter Stats
1 Giant Rats (2) Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5
2 Carcass Crawler Armour Class: 7 [12] Hit Dice: 3+1 Attacks: 8 × tentacle (paralysis) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 75
3 Giant Vampire Bat Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + unconsciousness) THAC0: 18 [+1] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20
4 Rats (4) Armour Class: 9 [10] Hit Dice: 1hp Attacks: 1 × bite per pack (1d6 + disease) THAC0: 19 [0] Movement: 60’ (20’) / 30’ (10’) swimming Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 5 Alignment: Neutral XP: 5
5 Crab Spider Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

1 : Dungeon Entrance

These stairs into the dungeon are deep inside the trunk of a giant oak, at the bottom of an excavated spiral staircase .

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


2 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground has some scorch marks on. Flies swarm off bones covered with rotting flesh on the ground.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

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3 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some burn marks on the ceiling. Flies swarm off bones covered with rotting flesh on the ground and a person is chained to the wall.

Crab Spider


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

This area was likely used as a pantry and the ground has several claw marks on. There are some small chests near the far wall and a person is chained to the wall.

4 : Torture Chamber

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are a few spots of green rot on the ceiling. There’s also a colorful glow emitting from the ground.

5 : Shrine

Description

A large pentagram was painted here and the walls are deeply fractured. There’s something lying on the floor.

6 : Ceremonial Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is deeply fractured. There’s also a foul smell of decay and rot.

Carcass Crawler


Armour Class: 7 [12] Hit Dice: 3+1 Attacks: 8 × tentacle (paralysis) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
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7 : Water Fountain

Clear water are coming out of the wall here.

8 : Torture Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are carved with claw marks. There are some small chests near the far wall.

9 : Shrine

Foreshadowing
Doorways
Description

A large pentagram was painted here and there are a few cracks on the ground. There’s also a foul smell of decay and rot.

Bat


Armour Class: 6 [13] Hit Dice: 1hp Attacks: 1 × swarm (confusion) THAC0: 20 [–1] Movement: 9’ (3’) / 120’ (40’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 Alignment: Neutral XP: 5


10 : Shrine

Foreshadowing
Doorways
Description

It is dark and damp here and the walls have several spots of green rot on. Looking down, you see countless fragments of small animal skeletons.

Rat


Armour Class: 9 [10] Hit Dice: 1hp Attacks: 1 × bite per pack (1d6 + disease) THAC0: 19 [0] Movement: 60’ (20’) / 30’ (10’) swimming Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 5 Alignment: Neutral XP: 5


11 : Dead Ends

Left side - Dead End (Body)
Right side - Dead End (Body)

12 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and the ground has several fractures on. There are some large barrels near the far wall.

13 : Secret Storage Room

Foreshadowing
Doorways
Description

A few small rats, so it seems, scurried back into hiding and the ceiling is carved with claw marks. There is a large jar near the far wall.

14 : Pantry

Foreshadowing
Doorways
Description

This area is dark and cold and the walls are deeply fractured. You feel the chill of death curling up your spine and a person is chained to the wall.

Zombie


Armour Class: 8 [11] Hit Dice: 2 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 60’ (20’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Chaotic XP: 20

❏❏❏❏❏❏
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❏❏❏❏❏❏❏❏❏❏❏
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15 : Pantry

Doorways
Description

This area stinks from excrements and the ground is covered with burn marks. There’s also a colorful glow emitting from the ground.

16 : Dead Ends

Left side - Dead End (Magical Portal)
Right side - Dead End (Fountain)

17 : Torture Chamber

Doorways
Description

This place seems to be an old dungeon cell and the ceiling has some splatters of dark matter on. Faint colorful light is emitting from everywhere.

18 : Secret Storage Room

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has several burn marks on. There are some big bags near the far wall.

19 : Shrine

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are scorched with burn marks. Looking down, you realize you just stepped into a pool of blood.

Wight


Armour Class: 5 [14] Hit Dice: 3 Attacks: 1 × touch (energy drain) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 12 Alignment: Chaotic XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏
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20 : Laboratory

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are some fractures on the ceiling. There is a small bag near the far wall.

21 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A large pentagram was painted here and the ground is covered with spots of green rot. There’s also a foul smell of decay and rot.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏❏❏❏
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22 : Corridor Door

23 : Secret doors

24 : Laboratory

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls are deeply fractured. A strange sensation is creeping up your spine.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏❏

25 : Ceremonial Chamber

Doorways
Description

You hear the sound of water dripping down and there are some scorch marks on the ground. There’s a dead body here.

26 : Crypt

Doorways
Description

There are stains of what seems to be blood all over the place and there are several splatters of dark matter on the ceiling. There’s something lying on the floor.

27 : Dead Ends

Left side - Dead End (Fountain)
Right side - Dead End (Fountain)

28 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is covered with fractures. Looking down, you realize you just stepped into a pool of blood.

Wraith


Armour Class: 3 [16] Hit Dice: 4 Attacks: 1 × touch (1d6 + energy drain) THAC0: 16 [+3] Movement: 120’ (40’) / 240’ (80’) flying Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 12 Alignment: Chaotic XP: 175

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❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

29 : Secret Storage Room

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and there are some splatters of dark matter on the ceiling. There’s a dead body here and a person is chained to the wall.

30 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are carved with claw marks. A strange sensation is creeping up your spine.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏
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31 : Library

Doorways
Description

It is dark and damp here and there are a few burn marks on the ceiling. There’s also a colorful glow emitting from the ground.

32 : Ceremonial Chamber

Doorways
Description

It is dark and damp here and the walls are covered with fractures. There’s something lying on the floor.

33 : Crypt

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling is deeply fractured. There’s movement inside.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5

❏❏❏


❏❏
❏❏❏❏
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The secret door on the south is leading to a secret chamber:

Description

It is dark and damp here and the walls are covered with splatters of dark matter. Faint colorful light is emitting from everywhere.

34 : Entrance to the Crypt

35 : Entrance to the Shrine

36 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and there are some claw marks on the ceiling. There’s movement inside.

Giant Vampire Bat


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + unconsciousness) THAC0: 18 [+1] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
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37 : South entrance to the Shrine

38 : Torture Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and the walls are covered with cracks. There’s movement inside.

Killer Bee


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13

❏❏❏❏


The secret door on the east is leading to a secret chamber:

Description

You hear the sound of water dripping down and the ceiling is deeply fractured. There’s movement inside.

Killer Bee


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13


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39 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the walls have several burn marks on. There’s also a foul smell of decay and rot.

Bat


Armour Class: 6 [13] Hit Dice: 1hp Attacks: 1 × swarm (confusion) THAC0: 20 [–1] Movement: 9’ (3’) / 120’ (40’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 Alignment: Neutral XP: 5


40 : Ceremonial Chamber

Description

Large symbols and letters were painted all over the place and there are some spots of yellow ooze on the ceiling. Faint colorful light is emitting from everywhere.

41 : Laboratory

Doorways
Description

There are stains of what seems to be blood all over the place and there are a few cracks on the ground. You spot something quite big lying on the floor.

42 : Water Fountain

Clear water are coming out of the wall here.

Temple of the Furious Ogre

Temple of the Furious Ogre

Conspectus

The Black Wolves are using this dungeon, and theres a 2 in 6 chance to find Daghard of Ithamar together with his acolytes or mediums here.

Aqualina Framenger’s wife is in area 32
Gendrada of Feki’s wife is in area 44

Encounters

13 Acolytes (area 39, area 42, area 49) 16 Mediums (area 21, area 24, area 26, area 46, area 47) 6 Spitting Cobras (area 39)
11 Crocodiles (area 1, area 45, area 48)
3 Black Bears (area 21) Gargoyle (area 15) 7 Medusas (area 13, area 32, area 36) 6 White Apes (area 44)
Horned Chameleon (area 50) 3 Rock Living Statues (area 18)
Tiger (area 46)
Invisible Stalker (Monster) (area 11)

Treasure

16,387 gp in coins. 11,983 gp in gems. 68,737 gp in jewellery.

Drudo of Ofelia’s Golden Helm is in area 13

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d2 Encounter Stats
1 Spitting Cobra Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13
2 Medium Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

1 : Dungeon Entrance

These stairs into the dungeon are inside a cave on a formation of rock surrounded by dunes .

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏

2 : Laboratory

Doorways
Description

It is dark and damp here and there are several fractures on the ground. There’s something lying on the floor.

3 : Torture Chamber

Doorways
Description

The air in this area is dense and misty and the ceiling has a few spots of yellow ooze on. You spot something quite big lying on the floor.

The secret door on the north is leading to a secret chamber:

Description

Countless creepy crawlies all over rush back into the darkness and there are some spots of green rot on the walls. There are some big chests near the far wall.

4 : Entrance to the Torture Chamber

5 : Entrance to the Library

6 : Library

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling is deeply fractured. There is a very big bag near the far wall.

7 : North entrance to the Library

8 : Pantry

Doorways
Description

This area stinks from excrements and the walls have some cracks on. You spot something quite big lying on the floor.

9 : Crypt

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is covered with cracks. There is a big crate near the far wall.

10 : Corridor

11 : Crypt

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls have a few claw marks on. A weird sensation is creeping up your spine.

Invisible Stalker (Monster)


Armour Class: 3 [16] Hit Dice: 8 Attacks: 1 × blow (4d4) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 12 Alignment: Neutral XP: 1,200

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

12 : Corridor

This 80' corridor is leading to a round iron door (Half-broken) The door is leading to the Library.

13 : Library

Foreshadowing
Doorways
Description

Numerous fragments of torn paper are scattered all over the place and the ceiling is covered with fractures. There’s movement inside.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

14 : Ceremonial Chamber

Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground has several cracks on. There’s a dead body here.

15 : Pantry

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are covered with spots of green rot. This is not looking good.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

16 : Laboratory

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has some splatters of dark matter on. There is a very big bag near the far wall.

17 : Dead Ends

Left side - Dead End (Magical Portal)
Right side - Dead End (Trap!)

18 : Pantry

Foreshadowing
Doorways
Description

A few small rats, so it seems, scurried back into hiding and the walls are covered with fractures. This is not looking good.

Rock Living Statue


Armour Class: 4 [15] Hit Dice: 5 Attacks: 2 × magma jet (2d6) THAC0: 15 [+4] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 11 Alignment: Chaotic XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

19 : Secret Storage Room

Doorways
Description

This area stinks from excrements and there are a few burn marks on the ceiling. You spot something quite big lying on the floor.

20 : Ceremonial Chamber

Doorways
Description

You hear the sound of water dripping down and there are a few spots of green rot on the ground. There’s a dead body here.

21 : Ceremonial Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is covered with claw marks. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏

The secret door on the west is leading to a secret chamber:

Description

It is dark and damp here and the ground is carved with claw marks. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

22 : Entrance to the Ceremonial Chamber

23 : Entrance to the Crypt

24 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are carved with claw marks. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏
❏❏
❏❏❏
❏❏❏❏❏❏❏❏

25 : West entrance to the Crypt

26 : Pantry

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is carved with claw marks. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏
❏❏❏
❏❏❏❏❏❏

The secret door on the east is leading to a secret chamber:

Description

Countless humanoid skulls “decorate” the boundries here and the ceiling is covered with claw marks. You spot something quite big lying on the floor.

27 : Entrance to the Pantry

28 : Entrance to the Crypt

29 : Crypt

Doorways
Description

This area stinks from excrements and the ground is scorched with burn marks. You spot something quite big lying on the floor.

30 : East entrance to the Crypt

31 : Corridor

32 : Library

Foreshadowing
Doorways
Description

Tall shelves made of rotting wood are fixtured here and the ceiling is covered with scorch marks. There’s movement inside and a person is chained to the wall.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

33 : Crypt

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is covered with splatters of dark matter. There are some big bags near the far wall.

34 : Secret Door to the corridor

Doorways

35 : Corridor

36 : Crypt

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are a few cracks on the walls. You’re not alone here.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

37 : Library

Doorways
Description

This area is dark and cold and the ceiling is carved with claw marks. You spot something quite big lying on the floor.

38 : Secret Door to the corridor

Doorways

39 : Laboratory

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are a few fractures on the ground. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

A large pentagram was painted here and there are some splatters of dark matter on the ceiling. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏
❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏
❏❏

40 : Entrance to the Laboratory

41 : Entrance to the Crypt

42 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and there are several claw marks on the ground. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10


❏❏
❏❏
❏❏❏❏❏
❏❏
❏❏❏
❏❏❏
❏❏

43 : West entrance to the Crypt

44 : Dungeon Entrance

These stairs into the dungeon are inside a cave on a formation of rock surrounded by dunes .

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

45 : Secret Chamber

Foreshadowing
Doorways
Description

Numerous fragments of torn paper are scattered all over the place and the walls are covered with scorch marks. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

46 : Laboratory

Foreshadowing
Doorways
Description

Broken vials and beakers are scattered all over the place and the ground is scorched with burn marks. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

The secret door on the east is leading to a secret chamber:

Description

Dense spiderwebs cover the corners of the room and the walls are deeply fractured. There are cultists inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏❏

❏❏❏❏❏❏❏
❏❏❏❏❏❏

47 : Crypt

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling has a few scorch marks on. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏
❏❏❏❏

❏❏❏❏❏❏❏

48 : Ceremonial Chamber

Foreshadowing
Description

Large symbols and letters were painted all over the place and the walls are carved with claw marks. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

49 : Torture Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ceiling is deeply fractured. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏

50 : Pantry

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground has some claw marks on. This is not looking good.

Horned Chameleon


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × tongue/bite (2d4), 1 × horn (1d6), 1 × tail (knock down THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

Caverns of the Savage Horrors

Caverns of the Savage Horrors

Conspectus

Susekta Dructbert’s nephew is in area 8
Gerlinde Siclehilde’s daughter is in area 13

Encounters

16 Giant Rats (area 5) 14 Stirges (area 23, area 24)
5 Pit Vipers (area 20) 3 Yellow Moulds (area 3)
6 Hellhounds (area 16)
4 Driver Ants (area 9)
2 Rock Pythons (area 6) Rust Monster (area 14)
Black Dragon (area 10)
2 Gorgons (area 13)

Treasure

19,612 gp in coins. 14,100 gp in gems. 64,602 gp in jewellery.

Vamilia of Onher’s Custom-Fit Armor is in area 11
Morbida of Mishara’s Armor Of Sentimental Value is in area 16

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d2 Encounter Stats
1 Hellhounds (2) Armour Class: 4 [15] Hit Dice: 3 Attacks: 1 × bite (1d6) or 1 × breath (1d6 per HD) THAC0: By HD (17 [+2] to 13 [+6]) Movement: 120’ (40’) Saving Throws: By HD Morale: 9 Alignment: Chaotic XP: 50/125/300/500/850
2 Stirge Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × beak (1d3 + blood sucking) THAC0: 19 [0] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 13

1 : Caverns Entrance

This passage into the caverns is inside an abandoned wooden hut, under loose floor boards .

2 : Cave Hall

Foreshadowing
Description

This area stinks from excrements and the stalagmites have a few cracks on. There is a big jar near the far wall.

3 : Cave Hall

Foreshadowing
Description

There are stains of what seems to be blood on the ground and the stalactites are covered with splatters of dark matter. There’s also a very strong acidic stench here, making breathing almost unbearable.

Yellow Mould


Armour Class: No hit roll required Hit Dice: 2 Attacks: 1 × spores (1d6 + choking) THAC0: 18 [+1] Movement: 0 Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 12 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏

4 : Cave Dig

Description

Pools of dark sludge are scattered all over the place and there are several scorch marks on the canopy. Faint colorful light is emitting from everywhere.

5 : Cave Room

Foreshadowing
Description

The cave earth here makes the ground feel sticky and the stalagmites have some claw marks on. Looking down, you see countless fragments of small animal skeletons.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


6 : Cavern

Foreshadowing
Description

This area is dark and cold and the ground is covered with fractures. There’s movement inside.

Rock Python


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × bite (1d4 + constriction) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 Alignment: Neutral XP: 300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

7 : Cave Dig

Foreshadowing
Description

Oversized fossilised mushrooms are covering this area and there are several burn marks on the stalactites. There are some very big jars near the far wall.

8 : A Vast Chamber

Foreshadowing
Description

Pools of dark sludge are scattered all over the place and the stalagmites have a few scorch marks on. Faint colorful light is emitting from everywhere and a person is chained to the wall.

9 : Grotto

Foreshadowing
Description

This area stinks from excrements and there are a few spots of yellow ooze on the ground. There’s movement inside.

Driver Ant


Armour Class: 3 [16] Hit Dice: 4 Attacks: 1 × bite (2d6) THAC0: 16 [+3] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 (12 in melee) Alignment: Neutral XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

10 : Cave Room

Foreshadowing
Description

This area is dark and cold and the stalactites are scorched with burn marks. You’re not alone here.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

11 : Grotto

Foreshadowing
Description

Oversized fossilised mushrooms are covering this area and the ground is scorched with burn marks. There are some very big crates near the far wall.

12 : Cave Dig

Foreshadowing
Description

The flowstone on the ground shimmers through the darkness and there are several fractures on the stalagmites. There are some very big bags near the far wall.

13 : Cavern

Foreshadowing
Description

This area is dark and cold and the stalactites are covered with scorch marks. Looking down, you realize you just stepped into a pool of blood and a person is chained to the wall.

Gorgon


Armour Class: 2 [17] Hit Dice: 8 Attacks: 1 × gore (2d6) or 1 × breath (petrify) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 8 Alignment: Chaotic XP: 1,200

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

14 : Cave Room

Foreshadowing
Description

The flowstone on the ground shimmers through the darkness and there are a few fractures on the stalagmites. Looking down, you realize you just stepped into a pool of blood.

Rust Monster


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × feeler (rusting) THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

15 : Cave Hall

Description

Dense spiderwebs are stretched between cave columns and the stalactites are carved with claw marks. You spot something quite big lying on the floor.

16 : Cave Dig

Foreshadowing
Description

You hear the sound of water dripping down and the ground is carved with claw marks. There’s movement inside.

Hellhound


Armour Class: 4 [15] Hit Dice: 3 Attacks: 1 × bite (1d6) or 1 × breath (1d6 per HD) THAC0: By HD (17 [+2] to 13 [+6]) Movement: 120’ (40’) Saving Throws: By HD Morale: 9 Alignment: Chaotic XP: 50/125/300/500/850

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏

17 : Cave Room

Description

This area is covered with egg-like cave blisters and the stalactites have some spots of yellow ooze on. You spot something quite big lying on the floor.

18 : A Vast Chamber

Foreshadowing
Description

The cave earth here makes the ground feel sticky and the canopy is covered with cracks. There is a small bag near the far wall.

19 : Cave Hall

Description

Oversized fossilised mushrooms are covering this area and the stalactites have some scorch marks on. There’s something lying on the floor.

20 : Chamber

Foreshadowing
Description

This area is dark and cold and the ground is covered with spots of green rot. Flies swarm off bones covered with rotting flesh on the ground.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏

21 : Cave Room

Description

Oversized fossilised mushrooms are covering this area and the stalagmites are deeply fractured. You spot something quite big lying on the floor.

22 : Chamber

Description

Pools of dark sludge are scattered all over the place and the canopy is covered with splatters of dark matter. There’s a dead body here.

23 : Chamber

Foreshadowing
Description

There are stains of what seems to be blood on the ground and the ground is covered with spots of yellow ooze. Red eyes are glowing inside like fire, and you hear a screech.

Stirge


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × beak (1d3 + blood sucking) THAC0: 19 [0] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 13

❏❏❏❏
❏❏
❏❏❏
❏❏❏❏❏


❏❏❏❏❏

24 : Grotto

Foreshadowing
Description

Pools of dark sludge are scattered all over the place and the stalactites have several splatters of dark matter on. There’s something moving inside.

Stirge


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × beak (1d3 + blood sucking) THAC0: 19 [0] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 13

❏❏❏❏❏❏❏❏

❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏

25 : Cave Room

Description

You hear the sound of water dripping down and the stalagmites are deeply fractured. There’s also a colorful glow emitting from the ground.

26 : Cave Hall

Description

Dense spiderwebs cover the stalactites and stalagmites and the stalactites have some burn marks on. There’s also a colorful glow emitting from the ground.

27 : Cave Room

Description

Dense spiderwebs are stretched between cave columns and the ground is carved with claw marks. There’s something lying on the floor.

28 : Cave Dig

Description

Pools of dark sludge are scattered all over the place and there are some spots of yellow ooze on the stalactites. There’s also a colorful glow emitting from the ground.

Tomb of the Feared Skeletons

Tomb of the Feared Skeletons

Conspectus

Aitilde Theodefrid’s son is in area 31
Goldiva of Thalanor’s daughter is in area 39
Wulfger of Ithamar’s nephew is in area 64

Encounters

96 Bats (area 62) 58 Giant Rats (area 15, area 58, area 67, area 72, area 81) 6 Killer Bees (area 36) 32 Rats (area 40) 2 Spitting Cobras (area 85)
2 Crab Spiders (area 57) 23 Ghouls (area 14, area 20, area 54, area 61) 6 Giant Vampire Bats (area 78) Insect Swarm (area 42) 7 Pit Vipers (area 27, area 75) 11 Robber Flys (area 12, area 41)
4 Black Widows (area 3, area 78) 3 Carcass Crawlers (area 9, area 31)
7 Wraiths (area 22, area 46, area 50)
Mummy (area 47)
9 Vampires (area 47, area 54, area 61)
Lich (area 46)

Treasure

19,372 gp in coins. 31,553 gp in gems. 119,772 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d3 Encounter Stats
1 Giant Vampire Bat Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + unconsciousness) THAC0: 18 [+1] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20
2 Ghoul Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25
3 Black Widow Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

1 : Dungeon Entrance

These stairs into the dungeon are in the basement of an abandoned inn .

2 : Shrine

Doorways
Description

This area is dark and cold and the walls are covered with spots of green rot. There’s also a colorful glow emitting from the ground.

3 : Laboratory

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling has some burn marks on. There’s movement inside.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

❏❏❏❏❏❏❏❏❏❏❏

The secret door on the east is leading to a secret chamber:

Description

The air in this area is dense and misty and there are a few scorch marks on the ground. Faint colorful light is emitting from everywhere.

4 : Crypt

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is carved with claw marks. There are some small chests near the far wall.

5 : Pantry

Foreshadowing
Description

The air in this area is dense and misty and the walls have a few spots of green rot on. There are some large crates near the far wall.

6 : Crypt

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground is carved with claw marks. There’s also a colorful glow emitting from the ground.

The secret door on the south is leading to a secret chamber:

Description

This area stinks from excrements and there are some burn marks on the walls. There’s a dead body here.

7 : Entrance to the Crypt

8 : Entrance to the Library

9 : Library

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and there are a few splatters of dark matter on the ceiling. Flies swarm off bones covered with rotting flesh on the ground.

Carcass Crawler


Armour Class: 7 [12] Hit Dice: 3+1 Attacks: 8 × tentacle (paralysis) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

10 : South entrance to the Library

11 : Crypt

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are a few cracks on the walls. Faint colorful light is emitting from everywhere.

12 : Shrine

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is covered with spots of green rot. There’s also a foul smell of decay and rot.

Robber Fly


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

13 : Corridor

14 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground is covered with cracks. Looking down, you realize you just stepped into a pool of blood.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

15 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling has several fractures on. There’s also a foul smell of decay and rot.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


16 : Secret Door to the corridor

Doorways

17 : Corridor

18 : Pantry

Doorways
Description

This area was likely used as a pantry and there are some cracks on the ground. Faint colorful light is emitting from everywhere.

19 : Corridor

This 80' corridor is leading to a rectangular wooden door (Half-broken) The door is leading to the Ceremonial Chamber.

20 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are several claw marks on the walls. Something here makes the hair at the back of the neck stand.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏

21 : Library

Foreshadowing
Doorways
Description

Tall shelves made of rotting wood are fixtured here and the ground is covered with scorch marks. There are some very big crates near the far wall.

22 : Laboratory

Foreshadowing
Doorways
Description

Broken vials and beakers are scattered all over the place and the walls are covered with burn marks. Other than that, there’s a silence of death in here.

Wraith


Armour Class: 3 [16] Hit Dice: 4 Attacks: 1 × touch (1d6 + energy drain) THAC0: 16 [+3] Movement: 120’ (40’) / 240’ (80’) flying Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 12 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏

23 : Alcoved Corridor

There are oversized torches in the alcoves here.

24 : Shrine

Doorways
Description

You hear the sound of water dripping down and the ground is deeply fractured. Faint colorful light is emitting from everywhere.

25 : Dead End (Body)

26 : Library

Doorways
Description

You hear the sound of water dripping down and the ceiling has some cracks on. You spot something quite big lying on the floor.

27 : Library

Foreshadowing
Doorways
Description

It is dark and damp here and the walls have some spots of green rot on. There’s also a foul smell of decay and rot.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

28 : Alcoved Corridor

There are oversized torches in the alcoves here.

29 : Dead End (Magical Portal)

30 : Dead End (Magical Portal)

31 : Shrine

Doorways
Description

This area stinks from excrements and the ceiling is covered with spots of green rot. There’s something lying on the floor.

The secret door on the west is leading to a secret chamber:

Description

It is dark and damp here and there are several spots of green rot on the ground. Looking down, you see countless fragments of small animal skeletons and a person is chained to the wall.

Carcass Crawler


Armour Class: 7 [12] Hit Dice: 3+1 Attacks: 8 × tentacle (paralysis) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏

32 : Entrance to the Shrine

33 : Entrance to the Torture Chamber

34 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are scorched with burn marks. There is a very big crate near the far wall.

35 : West entrance to the Torture Chamber

36 : Pantry

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is covered with scorch marks. Looking down, you see countless fragments of small animal skeletons.

Killer Bee


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13


❏❏
❏❏❏
❏❏❏❏
❏❏❏❏
❏❏❏❏

37 : Ceremonial Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is covered with spots of yellow ooze. There is a small barrel near the far wall.

38 : Alcoved Corridor

There are oversized torches in the alcoves here.

39 : Library

Foreshadowing
Doorways
Description

This area stinks from excrements and the walls have a few splatters of dark matter on. There are some big jars near the far wall and a person is chained to the wall.

40 : Dead End (Body)

41 : Crypt

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling has some splatters of dark matter on. There’s also a foul smell of decay and rot.

Robber Fly


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏

42 : Pantry

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and there are a few scorch marks on the ground. There’s movement inside.

Insect Swarm


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × swarm (2 or 4hp) THAC0: 18 [+1]/17 [+2]/16 [+3] Movement: 30’ (10’) / 60’ (20’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 11 Alignment: Neutral XP: 20/35/75

❏❏

43 : Alcoved Corridor

There are oversized torches in the alcoves here.

44 : Dead End

45 : Dead End (Fountain)

46 : Main Hall

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are covered with burn marks. A strange sensation is creeping up your spine.

Lich


Armour Class: 0 [19+] Hit Dice: 12 Attacks: 1 × touch, weapon or spell THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D8 W9 P8 B11 S8 Morale: 8 Alignment: Chaotic XP: 1,490

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

47 : Secret Chamber

Foreshadowing
Description

This area is dark and cold and the ground has some cracks on. You feel the chill of death curling up your spine.

Vampire


Armour Class: 2 [17] Hit Dice: 7 Attacks: 1 × touch (1d10 + energy drain) or 1 × gaze (charm) THAC0: 13 [+6]/12 [+7]/12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (7 to 9) Morale: 11 Alignment: Chaotic XP: 1,250/1,750/2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

48 : Crypt

Doorways
Description

This area stinks from excrements and there are a few fractures on the walls. You spot something quite big lying on the floor.

49 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground is deeply fractured. There is a large chest near the far wall.

50 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are scorched with burn marks. A strange sensation is creeping up your spine.

Wraith


Armour Class: 3 [16] Hit Dice: 4 Attacks: 1 × touch (1d6 + energy drain) THAC0: 16 [+3] Movement: 120’ (40’) / 240’ (80’) flying Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 12 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

51 : Torture Chamber

Foreshadowing
Doorways
Description

Several wooden racks were fixtured here and the ceiling is scorched with burn marks. There are some small bags near the far wall.

52 : Shrine

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some spots of green rot on the walls. There are some very big jars near the far wall.

53 : Torture Chamber

Doorways
Description

This place seems to be an old dungeon cell and the ceiling is scorched with burn marks. There’s something lying on the floor.

54 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and there are several spots of yellow ooze on the ground. Other than that, there’s a silence of death in here.

Vampire


Armour Class: 2 [17] Hit Dice: 7 Attacks: 1 × touch (1d10 + energy drain) or 1 × gaze (charm) THAC0: 13 [+6]/12 [+7]/12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (7 to 9) Morale: 11 Alignment: Chaotic XP: 1,250/1,750/2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
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❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

55 : Library

Doorways
Description

This area is dark and cold and the walls are deeply fractured. There’s also a colorful glow emitting from the ground.

56 : Library

Foreshadowing
Doorways
Description

Tall shelves made of rotting wood are fixtured here and there are several spots of yellow ooze on the ceiling. There is a very big crate near the far wall.

57 : Pantry

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are covered with splatters of dark matter. Looking down, you see countless fragments of small animal skeletons.

Crab Spider


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏
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58 : Library

Foreshadowing
Doorways
Description

This area is dark and cold and there are some claw marks on the ceiling. Flies swarm off bones covered with rotting flesh on the ground.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


59 : Torture Chamber

Doorways
Description

Dense spiderwebs cover the corners of the room and the ground has some scorch marks on. Faint colorful light is emitting from everywhere.

60 : Ceremonial Chamber

Doorways
Description

A large pentagram was painted here and there are some spots of yellow ooze on the walls. There’s something lying on the floor.

61 : Pantry

Foreshadowing
Doorways
Description

It is dark and damp here and there are a few spots of yellow ooze on the ground. A strange sensation is creeping up your spine.

Vampire


Armour Class: 2 [17] Hit Dice: 7 Attacks: 1 × touch (1d10 + energy drain) or 1 × gaze (charm) THAC0: 13 [+6]/12 [+7]/12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (7 to 9) Morale: 11 Alignment: Chaotic XP: 1,250/1,750/2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

62 : Torture Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and there are some spots of yellow ooze on the ceiling. There’s movement inside.

Bat


Armour Class: 6 [13] Hit Dice: 1hp Attacks: 1 × swarm (confusion) THAC0: 20 [–1] Movement: 9’ (3’) / 120’ (40’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 Alignment: Neutral XP: 5


63 : Corridor

64 : Pantry

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and there are a few spots of green rot on the ground. You spot something quite big lying on the floor and a person is chained to the wall.

65 : Crypt

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ceiling is covered with fractures. Faint colorful light is emitting from everywhere.

66 : Secret Door to the corridor

Doorways

67 : Laboratory

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is covered with fractures. Looking down, you see countless fragments of small animal skeletons.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5

❏❏❏

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68 : Dead Ends

Left side - Dead End
Right side - Dead End (Magical Portal)

69 : Torture Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is covered with fractures. There is a big bag near the far wall.

70 : Secret Storage Room

Doorways
Description

Dense spiderwebs cover the corners of the room and there are a few spots of green rot on the walls. There’s also a colorful glow emitting from the ground.

71 : Crypt

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has some fractures on. There are some small crates near the far wall.

72 : Pantry

Foreshadowing
Doorways
Description

This area is dark and cold and the ground has some burn marks on. There are some big jars near the far wall.

The secret door on the west is leading to a secret chamber:

Description

Countless humanoid skulls “decorate” the boundries here and the walls are covered with fractures. There’s movement inside.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


73 : Entrance to the Pantry

74 : Entrance to the Library

75 : Library

Foreshadowing
Doorways
Description

It is dark and damp here and the ceiling is covered with splatters of dark matter. Looking down, you see countless fragments of small animal skeletons.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

76 : West entrance to the Library

77 : Torture Chamber

Doorways
Description

The air in this area is dense and misty and the walls have several splatters of dark matter on. There’s also a colorful glow emitting from the ground.

78 : Crypt

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is covered with claw marks. Flies swarm off bones covered with rotting flesh on the ground.

Giant Vampire Bat


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + unconsciousness) THAC0: 18 [+1] Movement: 30’ (10’) / 180’ (60’) flying Saving Throws: D12W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

It is dark and damp here and the walls have some spots of green rot on. There’s also a foul smell of decay and rot.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

79 : Laboratory

Doorways
Description

There are stains of what seems to be blood all over the place and the ground is carved with claw marks. There’s also a colorful glow emitting from the ground.

80 : Crypt

Description

It is dark and damp here and there are several spots of yellow ooze on the walls. You spot something quite big lying on the floor.

81 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are some spots of green rot on the ground. Looking down, you see countless fragments of small animal skeletons.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5

❏❏❏


❏❏
❏❏
❏❏❏❏

❏❏❏❏
❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

This area stinks from excrements and there are a few scorch marks on the ceiling. There’s something lying on the floor.

82 : Crypt

Doorways
Description

You hear the sound of water dripping down and the walls are covered with spots of green rot. There’s something lying on the floor.

83 : Pantry

Description

There are stains of what seems to be blood all over the place and there are a few spots of yellow ooze on the ceiling. There’s something lying on the floor.

84 : Pantry

Doorways
Description

This area is dark and cold and the ground is scorched with burn marks. There’s a dead body here.

85 : Library

Foreshadowing
Doorways
Description

It is dark and damp here and the ceiling is deeply fractured. There’s movement inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏
❏❏❏❏

86 : Water Fountain

Clear water are coming out of the wall here.

Hideout of the Raging Fire

Hideout of the Raging Fire

Conspectus

Ostasia Siclebalda’s nephew is in area 2
Materia Sulhoiarn’s nephew is in area 6

Encounters

9 Yellow Moulds (area 2, area 4)
Black Dragon (area 6)

Treasure

46,110 gp in coins. 1,530 gp in gems. 23,500 gp in jewellery.

Hogar of Overa’s Decorated Sword is in area 2

1 : Hideout Entrance

This passage into the hideout is deep inside the mouth of a giant stone craved skull, partly buried under a dune .

2 : Grotto

Foreshadowing
Description

The cave earth here makes the ground feel sticky and the canopy has some scorch marks on. There’s a strong burning sensation when breathing the air here and a person is chained to the wall.

Yellow Mould


Armour Class: No hit roll required Hit Dice: 2 Attacks: 1 × spores (1d6 + choking) THAC0: 18 [+1] Movement: 0 Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 12 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏

3 : Chamber

Description

Fossils of underwater creatures decorate the formations here and the ground is covered with spots of yellow ooze. There’s a dead body here.

4 : Chamber

Foreshadowing
Description

It is dark and damp here and there are a few fractures on the stalagmites. There are bones on the ground, clean bones.. almost bleach-white.

Yellow Mould


Armour Class: No hit roll required Hit Dice: 2 Attacks: 1 × spores (1d6 + choking) THAC0: 18 [+1] Movement: 0 Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 12 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

5 : Cavern

Foreshadowing
Description

Pools of dark sludge are scattered all over the place and the stalactites have several spots of yellow ooze on. There are some very big jars near the far wall.

6 : A Vast Chamber

Foreshadowing
Description

This area stinks from excrements and the stalagmites are covered with spots of yellow ooze. There’s something moving inside and a person is chained to the wall.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

7 : Grotto

Foreshadowing
Description

It is dark and damp here and there are some spots of green rot on the stalactites. There are some very big jars near the far wall.

8 : Chamber

Description

Dense spiderwebs are stretched between cave columns and the ground is covered with spots of green rot. Faint colorful light is emitting from everywhere.

9 : Cave Room

Foreshadowing
Description

There are stains of what seems to be blood on the ground and the stalactites have a few spots of yellow ooze on. There are some small jars near the far wall.

Temple of the Betraying Blood

Temple of the Betraying Blood

Conspectus

The White Horrors are using this dungeon, and theres a 2 in 6 chance to find Hilde of Zamara together with her acolytes or mediums here.

Richmar of Everdale’s son is in area 12

Encounters

3 Acolytes (area 14) 8 Mediums (area 1, area 11, area 17)
4 Crocodiles (area 3, area 14)
Rust Monster (area 8)
Tiger (area 2)
Black Dragon (area 10)

Treasure

32,690 gp in coins. 7,283 gp in gems. 43,500 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d2 Encounter Stats
1 Medium Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16
2 Crocodile Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

1 : Dungeon Entrance

These stairs into the dungeon are under a wooden trapdoor buried 5 feet in the ground.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏

❏❏❏❏❏❏
❏❏❏❏

2 : Shrine

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ground has some spots of green rot on. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

3 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are scorched with burn marks. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏

4 : Crypt

Doorways
Description

There are stains of what seems to be blood all over the place and the ground has a few splatters of dark matter on. There’s something lying on the floor.

5 : Water Fountain

Clear water are coming out of the wall here.

6 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls have some scorch marks on. There are some very big jars near the far wall.

7 : Ceremonial Chamber

Doorways
Description

This area stinks from excrements and the ground is scorched with burn marks. There’s something lying on the floor.

8 : Torture Chamber

Foreshadowing
Doorways
Description

This place seems to be an old dungeon cell and the ceiling is deeply fractured. This is not looking good.

Rust Monster


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × feeler (rusting) THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

9 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are some spots of green rot on the ground. There are some very big bags near the far wall.

10 : Torture Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling has a few burn marks on. There’s something moving inside.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

11 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and the walls are carved with claw marks. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏

12 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and there are a few claw marks on the ceiling. There’s something lying on the floor and a person is chained to the wall.

13 : Crypt

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some scorch marks on the ground. There are some large jars near the far wall.

14 : Shrine

Foreshadowing
Doorways
Description

A large pentagram was painted here and the walls are carved with claw marks. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏

The secret door on the north is leading to a secret chamber:

Description

This area stinks from excrements and the ground has a few splatters of dark matter on. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

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❏❏❏❏❏❏❏❏

15 : Entrance to the Shrine

16 : Entrance to the Crypt

17 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are several burn marks on the walls. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏
❏❏❏❏❏❏


18 : North entrance to the Crypt

19 : Torture Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is covered with fractures. There is a big barrel near the far wall.

Temple of the Corrupted Blades

Temple of the Corrupted Blades

Conspectus

The Corrupt Saviors are using this dungeon, and theres a 2 in 6 chance to find Getrude of Sulis together with her acolytes or mediums here.

Baldwar of Canedar’s daughter is in area 2
Narwin Volswinde’s nephew is in area 41
Hesso of Kojar’s husband is in area 63

Encounters

13 Acolytes (area 1, area 63) 17 Mediums (area 3, area 6, area 21, area 29, area 30, area 46, area 54) 16 Spitting Cobras (area 4, area 36, area 66)
7 Giant Toads (area 10, area 43, area 68)
3 Black Bears (area 67) 5 Doppelgängers (area 20, area 25) 4 Gargoyles (area 9, area 49) 6 Medusas (area 18, area 40) 14 White Apes (area 2, area 5, area 7, area 31)
2 Cockatrices (area 51) 4 Rock Living Statues (area 13, area 41)
Tiger (area 44)
4 Gorgons (area 14, area 50)
Efreeti (area 35) Red Dragon (area 37)

Treasure

51,077 gp in coins. 31,452 gp in gems. 178,029 gp in jewellery.

Floretia of Wolfa’s Custom Sword is in area 7
Waltilde of Coalfield’s Bottle Of Sentimental Value is in area 21
Odaria Ermenfred’s Decorated Armor is in area 44

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d3 Encounter Stats
1 Acolytes (3) Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10
2 Spitting Cobras (2) Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13
3 Medium Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

1 : Dungeon Entrance

These stairs into the dungeon are under a wooden trapdoor buried 5 feet into the sand, with only an arrow-shaped sign pointing down hinting on the location .

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏
❏❏❏❏❏❏
❏❏
❏❏❏


2 : Secret Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling has some scorch marks on. There’s some sort of a beast inside and a person is chained to the wall.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

3 : Laboratory

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground has some cracks on. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏
❏❏
❏❏❏❏❏
❏❏❏❏❏❏

4 : Ceremonial Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling has some cracks on. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

❏❏
❏❏❏

5 : Library

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has a few scorch marks on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

6 : Torture Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are carved with claw marks. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏

The secret door on the east is leading to a secret chamber:

Description

This area was likely used as a pantry and there are several burn marks on the ceiling. There are some very big barrels near the far wall.

7 : Torture Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are scorched with burn marks. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

8 : Crypt

Description

This area stinks from excrements and there are some fractures on the ceiling. There’s something lying on the floor.

9 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ground is scorched with burn marks. You’re not alone here.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

10 : Crypt

Foreshadowing
Doorways
Description

It is dark and damp here and the ceiling is covered with claw marks. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

11 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are covered with burn marks. There are some large bags near the far wall.

12 : Dead Ends

Left side - Dead End (Magical Portal)
Right side - Dead End (Magical Portal)

13 : Shrine

Foreshadowing
Doorways
Description

This area stinks from excrements and the ceiling has several splatters of dark matter on. You’re not alone here.

Rock Living Statue


Armour Class: 4 [15] Hit Dice: 5 Attacks: 2 × magma jet (2d6) THAC0: 15 [+4] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 11 Alignment: Chaotic XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

14 : Secret Storage Room

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ground has some scorch marks on. There’s movement inside.

Gorgon


Armour Class: 2 [17] Hit Dice: 8 Attacks: 1 × gore (2d6) or 1 × breath (petrify) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 8 Alignment: Chaotic XP: 1,200

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

15 : Torture Chamber

Doorways
Description

This area is dark and cold and the ceiling is scorched with burn marks. You spot something quite big lying on the floor.

16 : Torture Chamber

Doorways
Description

This area stinks from excrements and the walls are covered with spots of yellow ooze. There’s a dead body here.

17 : Dead Ends

Left side - Dead End (Fountain)
Right side - Dead End

18 : Shrine

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are several cracks on the ground. There’s movement inside.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

19 : Secret Storage Room

Doorways
Description

This area is dark and cold and the ceiling is deeply fractured. There’s something lying on the floor.

20 : Laboratory

Foreshadowing
Doorways
Description

It is dark and damp here and there are several claw marks on the walls. There’s movement inside.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

21 : Library

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is carved with claw marks. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16


❏❏❏❏❏❏❏

22 : Dead Ends

Left side - Dead End (Body)
Right side - Dead End (Trap!)

23 : Crypt

Doorways
Description

There are stains of what seems to be blood all over the place and the walls have several fractures on. You spot something quite big lying on the floor.

24 : Secret Storage Room

Foreshadowing
Doorways
Description

This area stinks from excrements and the ceiling has a few spots of green rot on. There is a small jar near the far wall.

25 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are several burn marks on the ground. This is not looking good.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

26 : Crypt

Doorways
Description

The air in this area is dense and misty and the ceiling is covered with cracks. You spot something quite big lying on the floor.

The secret door on the south is leading to a secret chamber:

Description

It is dark and damp here and the walls are covered with spots of green rot. There is a large jar near the far wall.

27 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling is covered with spots of green rot. There is a large jar near the far wall.

28 : Laboratory

Foreshadowing
Description

You hear the sound of water dripping down and the ground is covered with splatters of dark matter. There are some very big chests near the far wall.

29 : Crypt

Doorways
Description

It is dark and damp here and there are several cracks on the walls. There’s a dead body here.

The secret door on the north is leading to a secret chamber:

Description

Numerous fragments of torn paper are scattered all over the place and there are some spots of yellow ooze on the ceiling. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏

30 : Library

Foreshadowing
Doorways
Description

This area is dark and cold and there are a few cracks on the walls. There are cultists inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏

31 : Laboratory

Foreshadowing
Description

This area is dark and cold and the ceiling is deeply fractured. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

32 : Pantry

Foreshadowing
Doorways
Description

A few small rats, so it seems, scurried back into hiding and the ground is covered with burn marks. There are some small crates near the far wall.

33 : Dead Ends

Left side - Dead End
Right side - Dead End (Magical Portal)

34 : Library

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls have a few burn marks on. There are some large chests near the far wall.

35 : Secret Storage Room

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ground has several splatters of dark matter on. This is not looking good.

Efreeti


Armour Class: 3 [16] Hit Dice: 10 Attacks: 1 × fists (2d8), magic THAC0: 11 [+8] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D4 W5 P6 B5 S8 (15) Morale: 12 Alignment: Chaotic XP: 1,600

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

36 : Library

Doorways
Description

The air in this area is dense and misty and the walls have several spots of green rot on. There’s a dead body here.

37 : Maze leading to a chamber

A narrow corridor forms a twisted maze, a death trap.

There’s a crushing swinging boulder trap here, going back and forth periodically. If undetected, there’s a chance of 2 in 6 of passing it at the wrong time. Save vs Breath or sustain 2d4 damage.

A secret door (operated by a pressure plate lever somewhere in the dungeon) on the south wall of the maze structure could be used as a shortcut if found.

The maze leads to a 30'x30' chamber.

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is carved with claw marks. A weird sensation is creeping up your spine.

Red Dragon


Armour Class: –1 [20] Hit Dice: 10 Attacks: [2 × claw (1d8), 1 × bite (4d8)] or breath THAC0: 11 [+8] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

38 : Corridor Door

39 : Secret doors

40 : Library

Foreshadowing
Doorways
Description

Tall shelves made of rotting wood are fixtured here and there are several scorch marks on the ceiling. There’s something moving inside.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

41 : Crypt

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are a few spots of green rot on the walls. You’re not alone here and a person is chained to the wall.

Rock Living Statue


Armour Class: 4 [15] Hit Dice: 5 Attacks: 2 × magma jet (2d6) THAC0: 15 [+4] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 11 Alignment: Chaotic XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

42 : Crypt

Doorways
Description

It is dark and damp here and the ground has a few spots of green rot on. There’s something lying on the floor.

43 : Shrine

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling has a few splatters of dark matter on. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

44 : Library

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is covered with splatters of dark matter. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: