HEXROLL

The Duchy of Aldaria

Background

A prophecy tells of a young child who will bring a new age of prosperity to Aldaria, but some find this possibility undesirable and are secretly working to undermine it.

Population: 55988 residents

duchess Electa Liutbrand

Aldaria is ruled by duchess Electa Liutbrand, a level 10 Elf. She has silky almond hair, piercing green eyes and a nose ring (Apprehensive).


Armour Class 7 [12] Leather armor + Shield Hit Points 49 Attacks 1 × Sword + 3 (1d8+3) or 1 × spell THAC0 12 [+7] Movement Rate 90' (30') Saves D6 W7 P8 B8 S8 Alignment Neutral STR 10 INT 17 WIS 8 DEX 7 CON 13 CHA 9 Spells ✦ Magic Missile ✦ Read Languages ✦ Floating Disc ✦ Levitate ✦ 2 × Mirror Image ✦ Protection from Normal Missiles ✦ Water Breathing ✦ Clairvoyance ✦ Massmorph ✦ Dimension Door ✦ Polymorph Others ✦ Magic Jar ✦ Teleport


Duchess Electa Liutbrand’s entourage

Commanding the realm’s forces is Hildewin of Askias, a level 10 Fighter. He has short black hair, wise dark eyes and a strong, muscular physique (Exhausted). In the pocket: a deck of cards.

Armour Class 0 [19] Plate-mail armor Hit Points 46 Attacks 1 × Javelin (1d4) THAC0 12 [+7] Movement Rate 90' (30') Saves D6 W7 P8 B8 S10 Alignment Neutral STR 11 INT 14 WIS 3 DEX 18 CON 10 CHA 6


Heading the temple is Winsy Bellacara, a level 11 Cleric. She has short and wavy white hair, wild green eyes and a holy symbol tattooed on the forehead (Enraged). In the pocket: dice and an empty vial.

Armour Class 4 [15] Chainmail armor Hit Points 50 Attacks 1 × Mace (1d6) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D6 W7 P9 B11 S9 Alignment Neutral STR 9 INT 8 WIS 10 DEX 14 CON 16 CHA 12 Spells ✦ Resist Cold ✦ Cure Light Wounds (Cause Lt. Wounds) ✦ Detect Evil ✦ Detect Magic ✦ Hold Person ✦ Resist Fire ✦ 2 × Snake Charm ✦ 2 × Locate Object ✦ Growth of Animal ✦ Striking ✦ Neutralize Poison ✦ Create Water ✦ Sticks to Snakes ✦ Commune ✦ Dispel Evil ✦ Quest (Remove Quest)


Electa’s sage is Villana Madalrich, a level 11 Magic-user. She has long and wild brown hair, tiny eyes and a nose ring decorated with a star (Tired). In the pocket: a comb, 5 sp and a dagger.

Armour Class 10 [9] Unarmored Hit Points 24 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P8 B11 S8 Alignment Neutral STR 6 INT 15 WIS 13 DEX 8 CON 10 CHA 4 Spells ✦ Magic Missile ✦ Ventriloquism ✦ Shield ✦ Protection from Evil ✦ Phantasmal Force ✦ Locate Object ✦ Detect Invisible ✦ Water Breathing ✦ Lightning Bolt ✦ Invisibility 10’ Radius ✦ Massmorph ✦ Wizard Eye ✦ Charm Monster ✦ Hold Monster ✦ Conjure Elemental ✦ Reincarnation


Electa’s confidant is Aqualina Calomaria, a level 9 Elf. She has tired looking eyes, soft voice and a nose ring (Puzzled).

Armour Class 4 [15] Chainmail armor Hit Points 16 Attacks 1 × Staff (1d4) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P9 B10 S10 Alignment Neutral STR 16 INT 12 WIS 13 DEX 15 CON 7 CHA 14 Spells ✦ 2 × Charm Person ✦ Magic Missile ✦ Levitate ✦ Detect Invisible ✦ ESP ✦ Haste ✦ Fly ✦ Fire Ball ✦ Dimension Door ✦ Massmorph ✦ Telekinesis

Regions

Goldenswan Crags

Goldenswan Crags

Hex 01: Tomb of the Dark Hopes

Giant boulders are hanging in mid air by some kind of invisible magic. Some have rope ladders attached, reaching all the way down for anyone to climb.

The Tomb of the Dark Hopes is hidden behind a waterfall somewhere near the base of a steep cliff.

Entrances

Hex 02: Watchtower

The path here leads to a cliffside, more than a hundrad feet tall. Planks of wood attached against the rocky wall form the only way ahead.

There’s an old abandoned watchtower near the base of the tallest mountain.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Trolls (3) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
2 Goblins (15) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
3 Neanderthals (14) Armour Class: 8 [11] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Lawful XP: 20
4 Trolls (3) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650

Hex 03: Town of Aquareen

A small patch of dark clouds circle an even darker peak. Jolts of lightnings flash from within, followed by rumbling thunders.

The Town of Aquareen stands secure on high grounds near the base of the tallest mountain.

Hex 04: Caverns of the Tormented Ogre

A thundering waterfall drops hundreds of feet down from an overhang in the steep slopes, forming a cloud of raging water at the base.

The Caverns of the Tormented Ogre is hidden inside a cave on the cliff somewhere near the base of the tallest mountain.

Entrances

Hex 05: Wereboars

giant thin pillars of rocks are barely supporting an even bigger plates of stone. Some of these huge mushroom-like formations have already collapsed. The others are likely to fall as well soon.

3 Wereboars are wandering near the base of the tallest mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

Wereboar


Armour Class: 4 [15] (9 [10] in human form) Hit Dice: 4+1 Attacks: 1 × tusk/bite (2d6) THAC0: 15 [+4] Movement: 150’ (50’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 9 Alignment: Neutral XP: 200

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Hex 06: A Cave Bear

A giant peak stands taller than any of the mountains around it. An eerie red glow surrounding its top is visible from afar.

A Cave Bear is wandering near the base of the tallest mountain. There’s a 2-in-6 chance of encountering it.

Cave Bear


Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450

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Thunderwave Steppe

Thunderwave Steppe

Hex 07: Wagons

a tall stone tower fell and now lay crushed on the ground. A few small bunnies run and hide under its stone bricks.

There are several abandoned and half-broken wagons on a hill’s slope.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Wolfs (4) Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25
2 Trolls (2) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
3 Bandits (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450

Hex 08: Temple of the Unholy Horrors

Crushed skulls and rusty swords are scattered around the hills here. You can almost hear the noises and screams of the ancient battlefield.

The Temple of the Unholy Horrors is hidden under the ruins of an old fortress somewhere at the top of a hill.

Entrances

Hex 09: Shrine of the Cold Pits

a tall stone tower fell and now lay crushed on the ground. A few small bunnies run and hide under its stone bricks.

The Shrine of the Cold Pits is hidden under the ruins of an old fortress somewhere in a valley.

Entrances

Hex 10: Shrine of the Hidden Blood

A vast field of colorful flowers covers the shallow hills here. Butterflies and bees hop from flower to flower.

The Shrine of the Hidden Blood is hidden inside an oak somewhere at the top of a hill.

Entrances

Hex 11: Lair of the Twisted Lich

Giant iron sharpnels, as big as trees trunks, erect from the ground every hundrad feet or so. It is as if they fell down from the sky.

The Lair of the Twisted Lich is hidden under the ruins of an old fortress somewhere atop a rocky hill.

Entrances

Hex 12: Tomb of the Furious Slaves

A pile of stones form a pyramid of steps, tall enough to provide a better vantage point over the region. At the top, a rusty old sword is planted blade first inside the ground.

The Tomb of the Furious Slaves is hidden under the ruins of an old fortress somewhere atop a rocky hill.

Entrances

Hex 13: Crypt of the Raging Spider

The grasslands here are lush and green, but every now and then there’s a perfectly dug cubic pit in the mud, much like a fresh and ready grave.

The Crypt of the Raging Spider is hidden behind a waterfall somewhere on the terraced hills.

Entrances

Fearless Woodlands

Fearless Woodlands

Hex 14: Bridge

There’s a stream of clear water here, flowing gently between the woods, over the smooth rocky ground.

There’s a recently built wood bridge near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Boar Armour Class: 7 [12] Hit Dice: 3 Attacks: 1 × tusk(2d4) THAC0: 17 [+2] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 35
2 Panther Armour Class: 4 [15] Hit Dice: 4 Attacks: 2 × claw (1d4), 1 × bite (1d8) THAC0: 16 [+3] Movement: 210’ (70’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 75
3 Killer Bees (8) Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13
4 Ogres (2) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125

Hex 15: Altar

A small pond sits between the woods here. At night, countless mysterious forms glow an eeree purple light deep in the water.

The crumbling ruins of an ancient altar could be found where the woods meet a tall mountain.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Sprites (4) Armour Class: 5 [14] Hit Dice: ½ Attacks: 1 × spell (curse) THAC0: 19 [0] Movement: 60’ (20’) / 180’ (60’) flying Saving Throws: D12 W13 P13 B15 S15 (E1) Morale: 7 Alignment: Neutral XP: 6
3 Geckos (2) Armour Class: 5 [14] Hit Dice: 3+1 Attacks: 1 × bite (1d8) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Neutral XP: 50
4 Berserkers (5) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19

Hex 16: Lair of the Dishonored Order

Colorful flowers, berry shrubs and mushrooms grow under the woods here - almost dense enough to completely cover too many bones.

The Lair of the Dishonored Order is hidden near an abandoned stronghold, deep in the woods somewhere where the woods meet a tall mountain.

Entrances

Hex 17: Bridge

Giant red, purple and blue mushrooms grow beside the trees here, their colors are vibrant and bright, much like gem stones.

There’s a half-broken stone bridge deep in the woods.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Crab Spiders (2) Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
2 Pit Vipers (3) Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
3 Bandits (8) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Bandits (8) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Spiderweb Peaks

Spiderweb Peaks

Hex 18: Goblins

The skeleton of a huge dragon was fossilised in one of the cliff faces here. Its wings are spread as if it was about to fly to the clouds one last time.

34 Goblins are scavenging near the base of the tallest mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)


Hex 19: Bridge

Giant boulders are hanging in mid air by some kind of invisible magic. Some have rope ladders attached, reaching all the way down for anyone to climb.

There’s a half-broken stone bridge across a seemingly bottomless chasm, where a rope bridge meets an overhang.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Neanderthals (14) Armour Class: 8 [11] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Lawful XP: 20
2 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
3 Hobgoblins (6) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
4 Trolls (2) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650

Hex 20: A Cave Bear

Dense fog makes traveling on the trails here difficult and slow. The reduced visibility renders it almost impossible to scout for danger.

A Cave Bear is sleeping near the base of the tallest mountain. There’s a 2-in-6 chance of encountering it.

Cave Bear


Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450

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Hex 21: Orcs

Weird colorful crystal formations are decorating the rocky walls here. Mesmerising rays of light are bouncing from their countless facets.

10 Orcs are scavenging across a seemingly bottomless chasm, where a rope bridge meets an overhang. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside a well-hidden cave).

Orc


Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)


Holloweye Coastline

Holloweye Coastline

Hex 22: Village of Balaz’s Wish

Tall cliffs separate the sea from the land here. Fierce waves crash against the sharp blackened rocks hundreds of feet down.

The lively Village of Balaz’s Wish rests peacefully near the coastline.

Hex 23: Crypt of the Corrupted Pain

The coastline here is barricaded with giant boulders, forming a wall against the raging waves. It is extremely difficult for boats to come in or out.

The Crypt of the Corrupted Pain is hidden somewhere on one of the coastal cliffs.

Entrances

Hex 24: Temple of the Violent Blades

Dozens of posts were planted in the sand here. At their tops, the old red fabric of what used to be flags still wave against the wind.

The Temple of the Violent Blades is hidden somewhere on one of the coastal cliffs.

Entrances

Hex 25: City of Edria

The ruins of an abandoned lighthouse stand on a rock on the edge of a cove, now a temporary home to a flock of sea birds.

The City of Edria decorates the horizon, secured within its tall walls near an estuary. Edria is ruled by the noble but weak Baron Volkin of Lillin, and is known for its unsafe streets.

Hex 26: Dead Adventurers

The sands here are soft and warm and the turquoise water are crystal clear.

The bodies of six dead adventurers were thrown to rot in a rocky cove.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Goblins (13) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
2 Kobolds (9) Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × weapon (1d4 or by weapon – 1) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 (8 with chieftain) Alignment: Chaotic XP: 5 (bodyguard: 15, chieftain: 20)
3 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
4 Wolfs (5) Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25

Hex 27: Pit Vipers

An old rotting shipwreck was washed to the sands here, a huge hole, the size of a giant tentacle is burst through its hull.

3 Pit Vipers are sleeping in a rocky cove. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the ruins of an abandoned stronghold).

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

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Heart of Avaya Plains

Heart of Avaya Plains

Hex 28: Town of Atali

A small lake sits between the black rocky hills here, its water darker than night. Some dead fish are floating near its banks.

The Town of Atali sits behind a wall at the top of a hill.

Hex 29: Hobgoblins

A pile of stones form a pyramid of steps, tall enough to provide a better vantage point over the region. At the top, a rusty old sword is planted blade first inside the ground.

10 Hobgoblins are wandering in the grasslands. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside an old abandoned copper mine).

Hobgoblin


Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)


Hex 30: The Laughing Wraith Inn

Carcasses of farm animal are scattered around, some in worse shape than others. Swarms of flies are hovering over them like dark veils in the wind.

The Laughing Wraith Inn is welcoming travellers and adventurers atop a rocky hill.

Hex 31: Watchtower

Crushed skulls and rusty swords are scattered around the hills here. You can almost hear the noises and screams of the ancient battlefield.

There’s a recently built but seemingly unstaffed watchtower between two hills.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Goblins (8) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
2 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
3 Neanderthals (7) Armour Class: 8 [11] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Lawful XP: 20
4 Trolls (3) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650

Hex 32: Portal

A vast field of colorful flowers covers the shallow hills here. Butterflies and bees hop from flower to flower.

There’s a magical portal to another hex on a hill’s slope.

The portal is large slab of dark rock that has a seamingly hollow arch-shaped stone gate on top. There’s a strange blue glow surrounding it. Anyone or anything passing through the gate will get teleported into a different hex (preselected by the referee), but there’s a 1-in-6 chance that the portal will change the character’s alignment (roll per character).

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Goblins (11) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
3 Bandits (5) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Bandits (8) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Hex 33: Abandoned Village

Giant iron sharpnels, as big as trees trunks, erect from the ground every hundrad feet or so. It is as if they fell down from the sky.

The burned remains of a small village could be found on a hill’s slope.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Hobgoblins (6) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)
2 Goblins (11) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
3 Bandits (3) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Hobgoblins (6) Armour Class: 6 [13] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 (10 with king) Alignment: Chaotic XP: 15 (bodyguard: 75)

Hex 34: A Pit Viper

Carcasses of farm animal are scattered around, some in worse shape than others. Swarms of flies are hovering over them like dark veils in the wind.

A Pit Viper is wandering between two hills. There’s a 2-in-6 chance of encountering it.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

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Bloodborn Prairie

Bloodborn Prairie

Hex 35: Abandoned Village

Several large geysers discharge boiling streams of water and vapour every few minutes.

There’s a recently abandoned village in a valley.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
2 Goblins (14) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
3 Goblins (14) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
4 Goblins (12) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

Hex 36: The Pixie & The Sad Rogue Lodge

A small lake sits between the lush green hills here. At night, countless mysterious forms glow an eeree blue light in its deep water.

The Pixie & The Sad Rogue Lodge is welcoming travellers and adventurers in a valley.

Hex 37: Altar

A violent earthquake left the ground here broken with deep and narrow chasms. If listening carefully, one can hear eerie sounds coming from deep inside.

The crumbling ruins of an ancient altar could be found in the grasslands.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Berserkers (4) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
2 Ogres (3) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125
3 Ogres (3) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125
4 Trolls (3) Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650

Hex 38: Stone Giants

Giant iron sharpnels, as big as trees trunks, erect from the ground every hundrad feet or so. It is as if they fell down from the sky.

4 Stone Giants are sleeping in a valley. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside the nearest dungeon).

Stone Giant


Armour Class: 4 [15] Hit Dice: 9 Attacks: 1 × weapon (3d6) or 1 × boulder (3d6) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (9) Morale: 9 Alignment: Neutral XP: 900

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Hex 39: Abandoned Village

The grasslands here are lush and green, but every now and then there’s a perfectly dug cubic pit in the mud, much like a fresh and ready grave.

There’s a recently abandoned village on a hill’s slope.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Neanderthals (4) Armour Class: 8 [11] Hit Dice: 2 Attacks: 1 × weapon (2d4 or by weapon + 1) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Lawful XP: 20
2 Troll Armour Class: 4 [15] Hit Dice: 6+3 Attacks: 2 × talon (1d6), 1 × bite (1d10) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 10 (8 fear of fire) Alignment: Chaotic XP: 650
3 Bandits (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
4 Ogres (4) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125

Hex 40: Bridge

Giant iron sharpnels, as big as trees trunks, erect from the ground every hundrad feet or so. It is as if they fell down from the sky.

There’s a half-broken stone bridge atop a rocky hill.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Berserkers (7) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
2 Bandits (7) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
3 Cave Bear Armour Class: 5 [14] Hit Dice: 7 Attacks: 2 × claw(1d8), 1 × bite(2d6) THAC0: 13 [+6] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(3) Morale: 9 Alignment: Neutral XP: 450
4 Bandits (6) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10

Crater Grove

Crater Grove

Hex 41: Wagons

Colorful flowers, berry shrubs and mushrooms grow under the woods here - almost dense enough to completely cover too many bones.

There are several abandoned and half-broken wagons near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Ogre Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125
2 Panthers (2) Armour Class: 4 [15] Hit Dice: 4 Attacks: 2 × claw (1d4), 1 × bite (1d8) THAC0: 16 [+3] Movement: 210’ (70’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 75
3 Goblins (10) Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)
4 Geckos (3) Armour Class: 5 [14] Hit Dice: 3+1 Attacks: 1 × bite (1d8) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 7 Alignment: Neutral XP: 50

Hex 42: Altar

So big and tall are the trees here. Their tops are almost hidden by the dense mist. Their trunks are as wide as a hut. Some of them have planks of wood attached, forming a ladder.

The crumbling ruins of an ancient altar could be found near a water stream.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Panthers (2) Armour Class: 4 [15] Hit Dice: 4 Attacks: 2 × claw (1d4), 1 × bite (1d8) THAC0: 16 [+3] Movement: 210’ (70’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 75
2 Small Rocs (3) Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4+1), 1 × bite (2d6) THAC0: 14 [+5] Movement: 60’ (20’) / 480’ (160’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 (12 in lair) Alignment: Lawful XP: 275
3 Berserkers (5) Armour Class: 7 [12] Hit Dice: 1+1 Attacks: 1 × weapon (1d8 or by weapon) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Neutral XP: 19
4 Ogres (2) Armour Class: 5 [14] Hit Dice: 4+1 Attacks: 1 × club (1d10) THAC0: 15 [+4] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 10 Alignment: Chaotic XP: 125

Hex 43: Caverns of the Savage Witch

The trees here are naked and twisted. Their branches reach down like bony claws. Was this place cursed in days long gone?

The Caverns of the Savage Witch is hidden under the ruins of an ancient city somewhere near a water stream.

Entrances

Hex 44: Wolfs

Moss covered ruins of an ancient stone structure emerge from within the vegetation. Carvings of spirals and swirls decorate some of the larger stones.

11 Wolfs are sleeping where the woods meet a tall mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside an old abandoned copper mine).

Wolf


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25


Hex 45: Wolfs

Dense ivy and vegetation cover an old skeleton of a dragon, as if sleeping peacefully in a clearing surrounded by the trees.

12 Wolfs are foraging where the woods meet a tall mountain. There’s a 2-in-6 chance of encountering at least one of them outside (the rest will be in their lair inside an old abandoned copper mine).

Wolf


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d6) THAC0: 17 [+2] Movement: 180’ (60’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 in larger packs) Alignment: Neutral XP: 25


Watermaze Timberlands

Watermaze Timberlands

Hex 46: City of Bazuul

The forest is dense and dark here, but countless clusters of phosphorescent fungi are growing near the base of the trunks, creating a luminous colorful glow above the ground.

The City of Bazuul stands boldly, secured within its impenetrable walls where the woods meet a tall mountain. Bazuul is ruled by the honest and canny Baron Hartwin of Ithar, and is known for its annual horse show.

Hex 47: Wagons

A small pond sits between the woods here. At night, countless mysterious forms glow an eeree purple light deep in the water.

There are several abandoned and half-broken wagons next to a clearing.

Random encounter

There’s a 1 in 6 chance when exploring (or 2 in 6 chance if camping overnight) to be ambushed or preyed upon by:

1d4 Encounter Stats
1 Bandits (4) Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (T1) Morale: 8 Alignment: Neutral or Chaotic XP: 10
2 Crab Spider Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
3 Tiger Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275
4 Small Rocs (3) Armour Class: 4 [15] Hit Dice: 6 Attacks: 2 × claw (1d4+1), 1 × bite (2d6) THAC0: 14 [+5] Movement: 60’ (20’) / 480’ (160’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 8 (12 in lair) Alignment: Lawful XP: 275

Hex 48: Village of Lieth

The trees here are naked and twisted. Their branches reach down like bony claws. Was this place cursed in days long gone?

The growing Village of Lieth rests peacefully deep in the woods.

Hex 49: Town of Uthak

An oversized statue of a warrior holding a sword against the ground stands proudly in a clearing here. Fresh flowers were recently placed near its base.

The Town of Uthak stands secure on high grounds near a water stream.

Hex 50: Village of Yuul

Moss covered ruins of an ancient stone structure emerge from within the vegetation. Carvings of spirals and swirls decorate some of the larger stones.

The struggling Village of Yuul rests peacefully deep in the woods.

Hex 51: Temple of the Cursed Skeletons

Ropes tangle down from the branches here. On some of them, humanoid- size straw-made figures are hanging by their canvas covered heads.

The Temple of the Cursed Skeletons is hidden under the ruins of an ancient city somewhere deep in the woods.

Entrances

Hex 52: The Bleeding Ghoul Lodge

The forest is dense and dark here, but countless clusters of phosphorescent fungi are growing near the base of the trunks, creating a luminous colorful glow above the ground.

The Bleeding Ghoul Lodge is welcoming travellers and adventurers where the woods meet a tall mountain.

Settlements

Town of Atali

Town of Atali

Town Shops & Services

Tavern (Black Sword Tavern), Guards (Gerhaus, Winsy), Clothing (Madmar’s Boutique), Blacksmith (Fiuca’s Forge), Spices (Luceria’s Spices), Liquor (Aginteus’s Spirits), Lawyer (Aldemar’s Will Makers), Distillery (Gaumia’s ), Brothel (Gardin’s Companions), Butchery (Theinard’s Beef & Pork), Bank, Fortune Teller (Percipia’s Eye), Bookstore (Lefin’s Books), Fish Market (Gundin’s Fresh Fish), Music (Gosin’s Harp & Lute)

Black Sword Tavern
Keeper

Owned and managed by Noger Driwethen. He has crystal blue eyes, thin blonde hair and a golden tooth (Repentant). In the pocket: 3 cp and spectacles.

Staff

Marozia Erchamrad. She has warm voice, crystal blue eyes and a limp (Ashamed). In the pocket: a quill.

Menu
1d4 Menu
1 Barbecued fillet of fish, marinated in white wine and served with mashed potatoes for 2 sp
2 Barbecued fillet of shellfish, marinated in red wine and served with mashed potatoes for 2 sp
3 Cooked slices of fish, marinated in white wine and served with cooked rice for 2 sp⬝Cooked slices of chicken, glazed with honey and herbs and served with baked potatoes for 2 sp⬝Stewed slices of shellfish, glazed with white wine and served with fresh salad for 2 sp
4 Barbecued tenders of fish, glazed with white wine and served with steamed vegetables for 2 sp⬝Barbecued tenders of chicken, marinated in red wine and served with steamed vegetables for 1 sp⬝Barbecued fillet of fish, glazed with ale and served with steamed vegetables for 1 sp
Patrons & Visitors

Luceria Ermenalda (when not in shop)


Madmar Berohilde (when not in shop)


Theinard Theodeher (when not in shop)


Gundin Liutbrand (when not in shop)


Elsaria Waldefrid, a level 2 Fighter. She has ample breasts, tired red-looking eyes and a big nose-ring (Worthless). In the pocket: 2 cp, a magnifying glass and a love note.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 7 WIS 3 DEX 16 CON 11 CHA 11


Honesta of Khezal, a level 1 Elf. She has soft voice, piercing blue eyes and silky light skin (Excited). In the pocket: a deck of cards, 2 sp and 1 gp.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 5 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 12 WIS 13 DEX 6 CON 10 CHA 7 Spells ✦ Ventriloquism


Floretia Nadalfrid, a level 4 Halfling. She has delicate makeup, bulging blue eyes and round, bulbous nose (Overwhelmed). In the pocket: a quill and an empty vial.

Armour Class 5 [14] Leather armor Hit Points 10 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 16 INT 13 WIS 11 DEX 17 CON 10 CHA 12


Electa of Ithamar, a level 6 Thief. She has painted skin decorations, tired looking eyes and small, thin lips (Rejected). In the pocket: dice.

Armour Class 6 [13] Leather armor Hit Points 11 Attacks 1 × Cross Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 10 INT 7 WIS 7 DEX 13 CON 11 CHA 18

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Madmar Berohilde
Stolen! Something very dear to me was stolen. Please reach out if you can help. Percipia Erchamrad


d6 Rumor
1 Percipia Erchamrad’s Custom Sword (actually a Sword +1, +2 vs Spell Users) is somewhere in the Tomb of the Furious Slaves
2 Madmar Berohilde’s Decorated Armor (actually an Armour +1) is somewhere in the Temple of the Violent Blades
3 Milia of Makkan’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Crypt of the Raging Spider
4 There’s a Pit Viper somewhere in Holloweye Coastline.
5 There’s a Vampire in the Tomb Of The Furious Slaves
6 The Shrine Of The Hidden Blood is at the top of a hill, somewhere in Thunderwave Steppe


Guards

Guard #1

Gerhaus Theodegarde, a level 5 Fighter. He has a goatee beard, crystal blue eyes and a missing middle-finger (Unimpressed). In the pocket: 3 cp and spectacles.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 34 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 11 INT 10 WIS 13 DEX 16 CON 16 CHA 12


Guard #2

Winsy Gundesinde, a level 6 Fighter. She has piercing black eyes, short and braided red hair and a big nose-ring (Aggressive).


Armour Class 5 [14] Leather armor + Shield Hit Points 18 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 6 WIS 5 DEX 13 CON 11 CHA 14


Madmar’s Boutique (Clothing)
Item Price
Warm Cloak 1 gp
Skirt 2 sp
Royal Dress 630 gp

Owner: Madmar Berohilde. He has a short white beard, cold dark eyes and a smelly breath (Shocked). In the pocket: a deck of cards and an empty vial.

Fiuca’s Forge (Blacksmith)
Item Price
Short Sword 5 gp
Sling 1 gp
Short Bow 20 gp
Dagger 2 gp

Owner: Fiuca of Ironhead. She has bulging dark eyes, long red hair and a double chin (Arrogant).

Luceria’s Spices (Spices)

Owner: Luceria Ermenalda. She has warm voice, tired looking eyes and a missing tooth (Troubled). In the pocket: a dirty handkerchief, spectacles and a passphrase note.

Aginteus’s Spirits (Liquor)
Item Price
Craft Beer (Barrel) 14 gp
Common Wine (Barrel) 18 gp
Craft Wine (Barrel) 42 gp

Owner: Aginteus Callistus. He has crystal blue eyes, a frowny expression and a missing tooth (Troubled). In the pocket: 1 cp.

Aldemar’s Will Makers (Lawyer)

Owner: Aldemar Concessus. He has thin blonde hair, piercing black eyes and a peg leg (Queasy). In the pocket: a quill and 4 sp.

Gaumia’s (Distillery)
Item Price
Craft Beer (Barrel) 10 gp
Craft Wine (Barrel) 31 gp
Royal Quality Wine (Barrel) 135 gp

Owner: Gaumia of Khezal. She has piercing brown eyes, short white hair and stained clothes (Desperate). In the pocket: 1 cp, a magnifying glass and 1 gp.

Gardin’s Companions (Brothel)

Owner: Gardin of Blazing Wind. He has piercing dark eyes, a hoarse voice and a double chin (Calm). In the pocket: 3 cp.

Theinard’s Beef & Pork (Butchery)
Item Price
Fresh Game (Venison, 1 lb) 1 gp
Rations (iron, 7 days) 12 gp
Fresh Fish Fillet 6 sp
Honey (jar) 1 gp
Pickled Fish (jar) 8 sp
Lobster 8 sp
Rations (standard, 7 days) 4 gp

Owner: Theinard Theodeher. He has thin almond hair, piercing dark eyes and a missing tooth (Guilty). In the pocket: 3 cp and a magnifying glass.

Bank

Manager: Wulviva of Karan. She has bulging dark eyes, ample hips and big round spectacles (Joyful). In the pocket: 1 cp.

Percipia’s Eye (Fortune Teller)

Owner: Percipia Erchamrad. She has cold dark eyes, short almond pony-tail and a nose ring (Determined). In the pocket: a dirty handkerchief and an empty vial.

Lefin’s Books (Bookstore)
Item Price
Empty Scroll 9 sp
Ink Vial 9 gp

Owner: Lefin Hildeburg. He has piercing green eyes, a strong, prominent chin and a neck band (Confident). In the pocket: 1 cp, 3 sp and a death threat note.

Gundin’s Fresh Fish (Fish Market)
Item Price
Fresh Fish, Small 4 sp
Small Shell Fish 3 sp

Owner: Gundin Liutbrand. He has deep blue eyes, thin greying hair and freckles (Sad). In the pocket: a deck of cards and a magnifying glass.

Gosin’s Harp & Lute (Music)
Item Price
Small Bell 1 gp
Harp 35 gp

Owner: Gosin Ermengaud. He has thin almond hair, bulging red eyes and a smelly breath (Enraged).

City of Edria

City of Edria

Edria is ruled by the noble but weak Baron Volkin of Lillin, and is known for its unsafe streets. The city is also known for its fine Animal Supplies shops.

Shops & services overview

Eastside Miners District

Lodge (The Lost Staff Lodge), Guards (Haimo), Animal Supplies (Answard’s Barn & Yarn), Orphanage, Bookstore (Acfrida’s Books), Veterinarian (Helmin’s Horse Healers)

Upper Commoners District

Tavern (The Spectre & The Sad Brewer Tavern), Guards (Hachar, Hainard), Barber (Alctrude’s Salon), Animal Supplies (Luda’s Barn & Yarn), Brewery (Daghard’s Good Stuff), Distillery (Femianna’s ), Scribe (Adrehar’s Ink & Feather)

Westside Dwellers District

Tavern (Flaming Mace Tavern), Guards (Isoard, Meira, Actard), Cobbler (Rothard’s Shoemakers), Animal Supplies (Ingbalda’s Barn & Yarn)

Northside Peasants District

Tavern (The Peasant’s Sword Tavern), Guards (Dolerama, Druda), Clothing (Tedesca’s Boutique), Tailor (Herger’s Handmade Shirts and More), Bank, Orphanage

Market District

Lodge (The Skeleton & The Fearless Brewer Lodge), Guards (Solianna, Gunso, Agenna), Scribe (Natelma’s Ink & Feather), Game Shop (Balsinde’s Cards and Balls), Veterinarian (Lucida’s Sheep Whisperer), Fish Market (Amblard’s Fresh Fish), Vehicle Maker (Ortwin’s Wheels), Printing Press (Gilmar’s Prints), General Goods (Anson’s Supply), Liquor (Villana’s Liquor), Flower Shop (Aicard’s Tulips), Post Office (Alctrude’s ), Grocer (Ostasia’s Groceries)

Palace District

Tavern (The Cursed Sword Tavern), Guards (Gilmar, Pettita), Bank, Library, Flower Shop (Gerhelma’s Flowers), Archive, Occult (Otrude’s Witchcraft Materials)

Temple District

Tavern (The Black Arrow Tavern), Guards (Justinna), Enchanter (Gerhelma’s ), General Goods (Helmin’s Supply)

Crafting District

Tavern (The Black Arrow Tavern), Guards (Bontempo), Jeweler (Aclehard’s Sparkly Things), Cartographer (Hainard’s cartography), Exotic Goods (Hilwin’s Curiosities), Weaver (Haimo’s Garments), Spices (Morbida’s Spices), Blacksmith (Landrada’s Anvil), Game Shop (Aitard’s Dice)

Lower Common District

Tavern (The Cursed Ghoul Tavern), Guards (Merard, Resende, Galianna), Orphanage, Animal Supplies (Balsinde’s Barn & Yarn), Cobbler (Lautrude’s Shoemakers), Veterinarian (Hezelo’s Sheep Whisperer), Pet Shop (Teinger’s Sidekicks)

Eastside Miners District

Lodge (The Lost Staff Lodge), Guards (Haimo), Animal Supplies (Answard’s Barn & Yarn), Orphanage, Bookstore (Acfrida’s Books), Veterinarian (Helmin’s Horse Healers)

The Lost Staff Lodge
Keeper

Owned and managed by Acfrida of Ludya. She has painted skin decorations, tiny eyes and a golden tooth (Happy). In the pocket: a deck of cards, 5 sp and a dagger.

Staff

Anglicus of Ulthar. He has enchanting green eyes, short brown hair and a limp (Lost). In the pocket: a comb, 4 sp and a love note.

Menu
1d4 Menu
1 Barbecued slices of shellfish, glazed with white wine and served with baked potatoes for 1 sp
2 Barbecued fillet of chicken, marinated in white wine and served with mashed potatoes for 1 sp⬝Barbecued tenders of chicken, marinated in red wine and served with cooked rice for 2 sp
3 Cooked tenders of chicken, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked tenders of chicken, marinated in garlic and wine and served with baked potatoes for 1 sp
4 Barbecued fillet of meat, marinated in garlic and wine and served with cooked rice for 2 sp⬝Barbecued slices of shellfish, marinated in ale and served with cooked rice for 1 sp⬝Stewed slices of fish, glazed with garlic and wine and served with fresh salad for 2 sp
Patrons & Visitors

Helmin of Ephosia (when not in shop)


Rathard Magnificus (when not in shop)


Answard of Olfey (when not in shop)


Acfrida Waldemund (when not in shop)


Actard of Narus, a level 3 Dwarf. He has tiny eyes, a goatee beard and a golden tooth (Depressed). In the pocket: a comb.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 9 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 8 WIS 9 DEX 12 CON 10 CHA 4


Norwin Madalinde, a level 1 Dwarf. He has a hairy chest, crystal blue eyes and big, bulbous nose (Puzzled). In the pocket: 3 cp.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 10 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 5 WIS 6 DEX 9 CON 18 CHA 13


Ashar Theodeher, a level 1 Cleric. He has a heavy black beard, deep blue eyes and long, skinny fingers (Uncomfortable). In the pocket: dice, spectacles and a passphrase note.

Armour Class 7 [12] Leather armor + Shield Hit Points 3 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 11 INT 16 WIS 16 DEX 8 CON 14 CHA 14


Odaria Aizivella, a level 1 Magic-user. She has bulging red eyes, long almond hair and an oversized pointy hat made of dark leather (Nervous). In the pocket: dice.

Armour Class 8 [11] Unarmored Hit Points 4 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 3 INT 10 WIS 6 DEX 14 CON 12 CHA 5 Spells ✦ Sleep


Haelcar Bellavita, a level 3 Cleric. He has bulging blue eyes, thin white hair and strong-looking hands (Cheerful). In the pocket: 3 cp and 3 sp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 10 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Chaotic STR 16 INT 10 WIS 11 DEX 14 CON 8 CHA 6 Spells ✦ Detect Magic ✦ Purify Food and Water


Marozia Gaudiosus, a level 1 Halfling. She has soft voice, enchanting green eyes and short, chunky fingers (Lost). In the pocket: a dirty handkerchief and 5 sp.

Armour Class 7 [12] Leather armor Hit Points 5 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 8 WIS 4 DEX 16 CON 15 CHA 14


Gainard of Kojar, a level 1 Dwarf. He has piercing blue eyes, short red hair and short, fat fingers (Alone). In the pocket: a deck of cards, spectacles and a passphrase note.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 4 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 3 WIS 12 DEX 12 CON 10 CHA 8


Minilde of Jandar, a level 1 Dwarf. She has deep blue eyes, soft gentle features and short, fat fingers (Shocked).

Armour Class 4 [15] Chainmail armor + Shield Hit Points 1 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 9 WIS 8 DEX 12 CON 10 CHA 6


Pancia of Ophar, a level 1 Thief. She has short white hair, wise brown eyes and a nose ring (Offended). In the pocket: dice.

Armour Class 6 [13] Leather armor Hit Points 5 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 5 WIS 9 DEX 15 CON 16 CHA 12


Doda of Inndera, a level 4 Cleric. She has wise dark eyes, soft gentle features and a nose ring (Repentant). In the pocket: a deck of cards.

Armour Class 6 [13] Chainmail armor Hit Points 8 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 9 INT 9 WIS 14 DEX 8 CON 7 CHA 3 Spells ✦ Light (Darkness) ✦ Protection from Evil ✦ Bless (Blight)

Bulletin
Daughter is missing! My daughter is missing since two days ago. Please reach out to me if you can help. Helmin of Ephosia


d6 Rumor
1 Helmin of Ephosia’s daughter is held captive in the Temple Of The Cursed Skeletons
2 Floretia Eucharius’s Decorated Sword (actually a Sword +1, Light) is somewhere in the Shrine of the Hidden Blood
3 There’s a Gorgon in the Temple Of The Cursed Skeletons
4 Riqin Siclebald’s husband is held captive in the Temple Of The Violent Blades
5 There’s a Red Dragon in the Temple Of The Unholy Horrors
6 Gerhelma of Tanasu’s Custom Sword (actually a Sword +1, +3 vs Enchanted Creatures) is somewhere in the Crypt of the Raging Spider


Guards

Guard #1

Haimo of Zutan, a level 3 Fighter. He has a long almond beard, piercing brown eyes and a big nose-ring (Aghast). In the pocket: 1 cp and a magnifying glass.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 16 Attacks 1 × Long Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 12 INT 10 WIS 14 DEX 12 CON 6 CHA 16


Answard’s Barn & Yarn (Animal Supplies)

Owner: Answard of Olfey. He has piercing black eyes, a deep, commanding voice and a deep scar on the cheek (Fearful). In the pocket: 1 cp and 4 sp.

Orphanage

Manager: Rathard Magnificus. He has deep blue eyes, thin almond hair and freckles (Helpless). In the pocket: dice and a magnifying glass.

Acfrida’s Books (Bookstore)
Item Price
Empty Scroll 7 sp
Quill 3 sp

Owner: Acfrida Waldemund. She has long and braided black hair, piercing black eyes and freckles (Repentant). In the pocket: a quill, 2 sp and a vial with a dark liquid.

Helmin’s Horse Healers (Veterinarian)

Owner: Helmin of Ephosia. He has crazy-looking eyes, short red hair and a nose ring (Alone). In the pocket: a deck of cards.

Upper Commoners District

Tavern (The Spectre & The Sad Brewer Tavern), Guards (Hachar, Hainard), Barber (Alctrude’s Salon), Animal Supplies (Luda’s Barn & Yarn), Brewery (Daghard’s Good Stuff), Distillery (Femianna’s ), Scribe (Adrehar’s Ink & Feather)

The Spectre & The Sad Brewer Tavern
Keeper

Owned and managed by Loberta of Ithamar. She has deep blue eyes, painted skin decorations and a face tattoo (Joyful). In the pocket: 1 cp, 4 sp and a dagger.

Staff

Bernwara Odelgilde. She has short almond hair, bulging red eyes and a golden tooth (Unimpressed). In the pocket: a deck of cards and 5 sp.

Wilher Fredebert. He has piercing black eyes, a heavy brown beard and a nose ring (Agitated). In the pocket: 2 cp.

Menu
1d4 Menu
1 Barbecued slices of shellfish, glazed with garlic and wine and served with cooked rice for 2 sp⬝Stewed tenders of pork, marinated in garlic and wine and served with fresh salad for 2 sp⬝Cooked chunks of pork, glazed with red wine and served with cooked rice for 1 sp⬝Cooked fillet of fish, marinated in red wine and served with cooked rice for 1 sp
2 Cooked fillet of pork, glazed with ale and served with fresh salad for 2 sp⬝Stewed tenders of fish, marinated in red wine and served with fresh salad for 1 sp⬝Cooked slices of shellfish, glazed with garlic and wine and served with mashed potatoes for 2 sp
3 Stewed chunks of meat, marinated in ale and served with baked potatoes for 1 sp⬝Stewed fillet of pork, glazed with red wine and served with fresh salad for 2 sp⬝Stewed fillet of fish, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked tenders of pork, glazed with white wine and served with mashed potatoes for 2 sp
4 Barbecued chunks of pork, glazed with white wine and served with cooked rice for 2 sp⬝Cooked tenders of pork, glazed with ale and served with fresh salad for 1 sp
Patrons & Visitors

Alctrude Liutbrand (when not in shop)


Femianna of Haral (when not in shop)


Luda of Uthak (when not in shop)


Daghard Landelanda (when not in shop)


Adrehar Grimhilde (when not in shop)


Godlanda of Gorm, a level 8 Elf. She has long almond pony-tail, piercing blue eyes and a sigil tattooed on the neck (Mellow). In the pocket: a dirty handkerchief, 4 sp and a vial with a dark liquid.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 46 Attacks 1 × Polearm (1d10) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P9 B10 S10 Alignment Neutral STR 18 INT 16 WIS 12 DEX 14 CON 16 CHA 12 Spells ✦ Read Languages ✦ Magic Missile ✦ Charm Person ✦ Wizard Lock ✦ Detect Invisible ✦ Locate Object ✦ Dispel Magic ✦ Fire Ball ✦ Hallucinatory Terrain ✦ Wizard Eye


Susekta of Natalas, a level 5 Thief. She has bulging blue eyes, well-brushed black hair and a sigil tattooed behind the ear (Pleased). In the pocket: a dirty handkerchief, 2 sp and a key.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 12 INT 5 WIS 12 DEX 12 CON 10 CHA 12


Morbida of Zamara, a level 1 Fighter. She has deep blue eyes, painted skin decorations and a strong, muscular physique (Embarrassed). In the pocket: a quill, spectacles and a key.

Armour Class 5 [14] Leather armor Hit Points 5 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 12 WIS 14 DEX 17 CON 9 CHA 12


Otmar Heidenrich, a level 3 Fighter. He has thin red hair, wise brown eyes and a strong, muscular physique (Shocked). In the pocket: a quill.

Armour Class 5 [14] Chainmail armor Hit Points 19 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 13 INT 5 WIS 14 DEX 11 CON 13 CHA 11


Helmhard Contaminat, a level 2 Cleric. He has piercing brown eyes, a two day stubble and a holy symbol tattooed on the forehead (Horrified). In the pocket: a quill.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 7 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 13 INT 6 WIS 10 DEX 6 CON 7 CHA 10 Spells ✦ Light (Darkness)


Tedesca of Belesa, a level 1 Dwarf. She has piercing blue eyes, warm voice and short, fat fingers (Irritated). In the pocket: a deck of cards and 4 sp.

Armour Class 4 [15] Plate-mail armor Hit Points 4 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 7 WIS 8 DEX 6 CON 18 CHA 14


Gaucia of Lieth, a level 2 Dwarf. She has piercing black eyes, delicate makeup and a golden tooth (Disorganized). In the pocket: 1 cp.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 10 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 6 WIS 10 DEX 11 CON 13 CHA 6


Waltilde Frodohard, a level 1 Thief. She has long and curly black hair, crazy-looking eyes and a sigil tattooed behind the ear (Relieved). In the pocket: 3 cp.

Armour Class 7 [12] Leather armor Hit Points 0 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 11 WIS 8 DEX 12 CON 7 CHA 10


Sieger Nadalfrid, a level 4 Fighter. He has piercing blue eyes, a hoarse voice and a missing middle-finger (Upset). In the pocket: 3 cp, a smoking pipe and a small gem (worth 10 gp).

Armour Class 1 [18] Plate-mail armor Hit Points 14 Attacks 1 × Mace (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 12 WIS 14 DEX 17 CON 8 CHA 13


d6 Rumor
1 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
2 The Shrine Of The Hidden Blood is at the top of a hill, somewhere in Thunderwave Steppe
3 Gerhilde Liutlinde’s Decorated Sword (actually a Sword +1) is somewhere in the Tomb of the Dark Hopes
4 The Fists Of Honor are plotting to overthrow the ruler of the realm.
5 Herger of Xizul’s Embroided Cloak (actually an Elven Cloak and Boots) is somewhere in the Tomb of the Furious Slaves
6 There’s a Pit Viper somewhere in Holloweye Coastline.


Guards

Guard #1

Hachar Nicephorus, a level 6 Fighter. He has tired looking eyes, a long red beard and a strong, muscular physique (Satisfied). In the pocket: a comb and 5 sp.


Armour Class 6 [13] Leather armor + Shield Hit Points 40 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 4 WIS 8 DEX 12 CON 16 CHA 12


Guard #2

Hainard of Laan, a level 3 Fighter. He has a short red beard, piercing green eyes and a deep scar on the right arm (Heartbroken). In the pocket: dice and a smoking pipe.


Armour Class 7 [12] Leather armor Hit Points 21 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 10 INT 10 WIS 9 DEX 16 CON 15 CHA 14


Alctrude’s Salon (Barber)

Owner: Alctrude Liutbrand. She has warm voice, wise dark eyes and a missing tooth (Enraged). In the pocket: 3 cp and 3 sp.

Luda’s Barn & Yarn (Animal Supplies)

Owner: Luda of Uthak. She has wise dark eyes, painted skin decorations and a neck band (Joyful). In the pocket: 3 cp, 4 sp and a dagger.

Daghard’s Good Stuff (Brewery)
Item Price
Craft Beer (Barrel) 11 gp
Common Wine (Barrel) 14 gp
Common Beer (Barrel) 4 gp

Owner: Daghard Landelanda. He has piercing blue eyes, a two day stubble and an earring (Joyful). In the pocket: 3 cp and 5 sp.

Femianna’s (Distillery)
Item Price
Royal Quality Wine (Barrel) 120 gp
Common Wine (Barrel) 12 gp

Owner: Femianna of Haral. She has enchanting green eyes, heavy makeup and big round spectacles (Horny). In the pocket: 2 cp.

Adrehar’s Ink & Feather (Scribe)

Owner: Adrehar Grimhilde. He has thin blonde hair, wise brown eyes and a smelly breath (Hopeless). In the pocket: 1 cp.

Westside Dwellers District

Tavern (Flaming Mace Tavern), Guards (Isoard, Meira, Actard), Cobbler (Rothard’s Shoemakers), Animal Supplies (Ingbalda’s Barn & Yarn)

Flaming Mace Tavern
Keeper

Owned and managed by Elisiard Richlinde. He has cold dark eyes, a short red beard and a smelly breath (Helpless). In the pocket: a quill and 3 sp.

Staff

Altrude of Hollyheart. She has painted skin decorations, enchanting green eyes and a face tattoo (Guilty). In the pocket: dice and 3 sp.

Galicius of Blazing Wind. He has a thick moustache, piercing blue eyes and an earring (Helpless). In the pocket: 1 cp and 4 sp.

Menu
1d4 Menu
1 Stewed slices of shellfish, marinated in garlic and wine and served with mashed potatoes for 1 sp⬝Cooked tenders of chicken, glazed with honey and herbs and served with steamed vegetables for 1 sp⬝Stewed fillet of pork, marinated in ale and served with steamed vegetables for 1 sp
2 Cooked chunks of pork, glazed with red wine and served with fresh salad for 1 sp⬝Barbecued slices of pork, glazed with white wine and served with cooked rice for 2 sp⬝Barbecued tenders of pork, glazed with ale and served with mashed potatoes for 2 sp⬝Stewed tenders of pork, glazed with garlic and wine and served with cooked rice for 1 sp
3 Cooked fillet of shellfish, glazed with ale and served with steamed vegetables for 1 sp⬝Stewed fillet of meat, glazed with white wine and served with baked potatoes for 1 sp⬝Cooked slices of pork, glazed with red wine and served with mashed potatoes for 2 sp⬝Cooked slices of shellfish, glazed with red wine and served with baked potatoes for 1 sp
4 Stewed fillet of chicken, glazed with garlic and wine and served with fresh salad for 2 sp
Patrons & Visitors

Rothard of Zofara (when not in shop)


Ingbalda Knightwine (when not in shop)


Rothward of Fal, a level 1 Magic-user. He has thick bushy eyebrows, piercing black eyes and a nose ring decorated with a skull (Livid). In the pocket: a dirty handkerchief.

Armour Class 10 [9] Unarmored Hit Points 5 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 11 WIS 11 DEX 6 CON 13 CHA 10 Spells ✦ Read Languages


Vitta Nicephorus, a level 1 Halfling. She has cold dark eyes, long and wild almond hair and big red cheeks (Fearful). In the pocket: a comb and spectacles.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 3 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 10 WIS 7 DEX 16 CON 11 CHA 10


Benegar Frodeberga, a level 1 Fighter. He has a strong, prominent chin, deep blue eyes and a strong, muscular physique (Persuasive). In the pocket: 2 cp and a magnifying glass.

Armour Class 3 [16] Plate-mail armor Hit Points 7 Attacks 1 × Long Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 11 INT 13 WIS 5 DEX 11 CON 9 CHA 6


Ortgar Odelbrand, a level 4 Elf. He has piercing black eyes, a deep, commanding voice and long, skinny fingers (Nervous). In the pocket: 2 cp.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Club (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 15 INT 15 WIS 15 DEX 9 CON 8 CHA 6 Spells ✦ Magic Missile ✦ Protection from Evil ✦ Detect Invisible ✦ Continual Light (Continual Darkness)


Adrehar of Farrwater, a level 2 Dwarf. He has bulging blue eyes, short brown hair and a golden tooth (Aghast). In the pocket: a dirty handkerchief.

Armour Class 7 [12] Leather armor Hit Points 14 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 14 WIS 9 DEX 10 CON 18 CHA 5


Sadrilde of Aral, a level 6 Cleric. She has crazy-looking eyes, a beauty mark above the lips and long, skinny fingers (Calm). In the pocket: 1 cp.

Armour Class 7 [12] Leather armor + Shield Hit Points 20 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 15 INT 14 WIS 11 DEX 6 CON 12 CHA 5 Spells ✦ Protection from Evil ✦ Resist Cold ✦ 2 × Bless (Blight) ✦ Growth of Animal ✦ Speak with Plants


d6 Rumor
1 Ostasia of Thalia is willing to pay well for a delivery job.
2 The Temple Of The Unholy Horrors is at the top of a hill, somewhere in Thunderwave Steppe
3 Madmar Berohilde’s Decorated Armor (actually an Armour +1) is somewhere in the Temple of the Violent Blades
4 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
5 Reinteus of Koja’s Decorated Sword (actually a Sword +2) is somewhere in the Tomb of the Dark Hopes
6 Meira of Payin’s daughter is held captive in the Tomb Of The Furious Slaves


Guards

Guard #1

Isoard of Wolfa, a level 4 Fighter. He has wise brown eyes, a strong, prominent chin and a big nose-ring (Joyful). In the pocket: a quill and a smoking pipe.


Armour Class 6 [13] Leather armor + Shield Hit Points 5 Attacks 1 × Sword (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 9 WIS 6 DEX 10 CON 7 CHA 9


Guard #2

Meira Ermenbald, a level 6 Fighter. She has soft voice, crystal blue eyes and a big nose-ring (Timid). In the pocket: 2 cp and 5 sp.


Armour Class 1 [18] Chainmail armor + Shield Hit Points 34 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 4 WIS 12 DEX 18 CON 12 CHA 10


Guard #3

Actard of Feki, a level 3 Fighter. He has piercing dark eyes, a big round belly and a missing middle-finger (Drained). In the pocket: a dirty handkerchief, a smoking pipe and a small gem (worth 10 gp).


Armour Class 2 [17] Chainmail armor Hit Points 9 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 12 INT 12 WIS 8 DEX 18 CON 8 CHA 9


Rothard’s Shoemakers (Cobbler)

Owner: Rothard of Zofara. He has a strong, prominent chin, tiny eyes and a golden tooth (Guilty). In the pocket: 1 cp and 5 sp.

Ingbalda’s Barn & Yarn (Animal Supplies)

Owner: Ingbalda Knightwine. She has ample hips, piercing black eyes and a golden tooth (Hurt). In the pocket: dice.

Northside Peasants District

Tavern (The Peasant’s Sword Tavern), Guards (Dolerama, Druda), Clothing (Tedesca’s Boutique), Tailor (Herger’s Handmade Shirts and More), Bank, Orphanage

The Peasant’s Sword Tavern
Keeper

Owned and managed by Bernwara Frotbalda. She has wise brown eyes, soft gentle features and a neck band (Shocked). In the pocket: 3 cp, a magnifying glass and a small flute.

Staff

Aldemar Rosceline. He has a hoarse voice, piercing dark eyes and a golden tooth (Surprised). In the pocket: 1 cp and 5 sp.

Reinger Theodegrim. He has enchanting green eyes, thick sideburns and a smelly breath (Outraged). In the pocket: dice.

Bernwara Reinlinde. She has wild green eyes, short brown hair and a deep scar on the cheek (Calm). In the pocket: 3 cp, spectacles and a love note.

Menu
1d4 Menu
1 Cooked tenders of meat, marinated in ale and served with cooked rice for 1 sp⬝Cooked chunks of chicken, glazed with ale and served with steamed vegetables for 1 sp⬝Stewed fillet of meat, marinated in honey and herbs and served with mashed potatoes for 1 sp⬝Stewed slices of fish, marinated in ale and served with mashed potatoes for 2 sp
2 Cooked fillet of meat, glazed with white wine and served with steamed vegetables for 2 sp
3 Stewed slices of shellfish, marinated in white wine and served with mashed potatoes for 2 sp
4 Cooked slices of shellfish, marinated in honey and herbs and served with steamed vegetables for 1 sp⬝Cooked chunks of chicken, glazed with honey and herbs and served with fresh salad for 1 sp⬝Cooked chunks of pork, glazed with ale and served with baked potatoes for 1 sp⬝Barbecued chunks of chicken, glazed with red wine and served with baked potatoes for 2 sp
Patrons & Visitors

Lugar Hildeburg (when not in shop)


Herger of Xizul (when not in shop)


Rithilde Membresia, a level 1 Cleric. She has crystal blue eyes, short black hair and a nose ring (Remorseful). In the pocket: dice.

Armour Class 4 [15] Plate-mail armor Hit Points 2 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 6 WIS 14 DEX 6 CON 15 CHA 12


Herard Dragoslav, a level 3 Fighter. He has thick bushy eyebrows, crystal blue eyes and a strong, muscular physique (Horny). In the pocket: 1 cp.

Armour Class 3 [16] Chainmail armor Hit Points 11 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 14 WIS 13 DEX 17 CON 14 CHA 7


Hartwin of Nightfel, a level 2 Elf. He has a strong, prominent chin, enchanting green eyes and a sigil tattooed on the neck (Heartbroken). In the pocket: a quill, spectacles and a death threat note.

Armour Class 5 [14] Chainmail armor Hit Points 1 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 14 INT 11 WIS 15 DEX 16 CON 8 CHA 11 Spells ✦ Detect Magic ✦ Magic Missile


Grimhard Allegrezza, a level 1 Magic-user. He has wild green eyes, short red hair and a nose ring decorated with a star (Troubled).

Armour Class 10 [9] Unarmored Hit Points 4 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 10 INT 17 WIS 11 DEX 6 CON 16 CHA 11 Spells ✦ Ventriloquism


Gaumia of Payin, a level 7 Halfling. She has warm voice, deep blue eyes and short, chunky fingers (Lost). In the pocket: 2 cp, spectacles and a small flute.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 39 Attacks 1 × Dagger (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 13 INT 5 WIS 10 DEX 13 CON 16 CHA 14


Gosin of Khezal, a level 3 Dwarf. He has thin greying hair, piercing black eyes and a golden tooth (Terrified). In the pocket: a deck of cards, a magnifying glass and a dagger.

Armour Class 6 [13] Leather armor + Shield Hit Points 12 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 8 WIS 16 DEX 9 CON 11 CHA 14


Pettita Bellaflor, a level 1 Cleric. She has silky brown hair, piercing brown eyes and long, skinny fingers (Rejected). In the pocket: a quill, spectacles and 1 gp.

Armour Class 6 [13] Leather armor + Shield Hit Points 2 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 11 INT 9 WIS 16 DEX 10 CON 10 CHA 11


Velerio Rosceline, a level 8 Fighter. He has thin greying hair, cold dark eyes and a strong, muscular physique (Remorseful). In the pocket: 1 cp.

Armour Class 6 [13] Leather armor Hit Points 27 Attacks 1 × Javelin (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P10 B10 S12 Alignment Neutral STR 14 INT 13 WIS 8 DEX 14 CON 8 CHA 16


Sieger Brihtstan, a level 1 Thief. He has tired brown eyes, a chiseled chin and a nose ring (Depressed). In the pocket: a quill and spectacles.

Armour Class 6 [13] Leather armor Hit Points 4 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 10 WIS 12 DEX 14 CON 13 CHA 16


Bernhaus Styrbiorn, a level 3 Cleric. He has piercing blue eyes, short white hair and long, skinny fingers (Lazy). In the pocket: a comb, an empty vial and a ransom note.

Armour Class 9 [10] Leather armor Hit Points 10 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 10 INT 6 WIS 10 DEX 4 CON 15 CHA 13 Spells ✦ Light (Darkness) ✦ Protection from Evil

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Herger of Xizul


d6 Rumor
1 Herger of Xizul’s Embroided Cloak (actually an Elven Cloak and Boots) is somewhere in the Tomb of the Furious Slaves
2 Gerward Boleslava is willing to pay well for a delivery job.
3 Waltard Theodemar is willing to pay well for a delivery job.
4 Reinteus of Koja’s Decorated Sword (actually a Sword +2) is somewhere in the Tomb of the Dark Hopes
5 Azier of Obeshire’s wife is held captive in the Shrine Of The Cold Pits
6 Gerhilde Liutlinde’s Decorated Sword (actually a Sword +1) is somewhere in the Tomb of the Dark Hopes


Guards

Guard #1

Dolerama Hildegaud, a level 5 Fighter. She has piercing black eyes, soft voice and a missing middle-finger (Persuasive). In the pocket: 2 cp, 5 sp and a passphrase note.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 22 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 15 INT 7 WIS 11 DEX 15 CON 16 CHA 13


Guard #2

Druda Madaltrude, a level 3 Fighter. She has soft gentle features, cold dark eyes and a deep scar on the right arm (Moody). In the pocket: 3 cp and a magnifying glass.


Armour Class 4 [15] Leather armor Hit Points 9 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 11 INT 6 WIS 4 DEX 18 CON 9 CHA 16


Tedesca’s Boutique (Clothing)
Item Price
Artisan Shirt 7 sp
Royal Suit 378 gp
Uniform 7 gp

Owner: Tedesca Cunigunde. She has long blonde pony-tail, wild green eyes and a smelly breath (Apprehensive). In the pocket: 3 cp and an empty vial.

Herger’s Handmade Shirts and More (Tailor)
Item Price
Cap 3 sp
Leather Vest 1 sp
Fine Outfit 5 gp

Owner: Herger of Xizul. He has cold dark eyes, thin black hair and a missing tooth (Elated). In the pocket: a quill and a smoking pipe.

Bank

Manager: Lugar Hildeburg. He has deep blue eyes, thin blonde hair and a nose ring (Timid). In the pocket: a comb, an empty vial and a ransom note.

Orphanage

Manager: Jonilde Ermenhilde. She has bulging dark eyes, painted skin decorations and a double chin (Anxious). In the pocket: a quill.

Market District

Lodge (The Skeleton & The Fearless Brewer Lodge), Guards (Solianna, Gunso, Agenna), Scribe (Natelma’s Ink & Feather), Game Shop (Balsinde’s Cards and Balls), Veterinarian (Lucida’s Sheep Whisperer), Fish Market (Amblard’s Fresh Fish), Vehicle Maker (Ortwin’s Wheels), Printing Press (Gilmar’s Prints), General Goods (Anson’s Supply), Liquor (Villana’s Liquor), Flower Shop (Aicard’s Tulips), Post Office (Alctrude’s ), Grocer (Ostasia’s Groceries)

The Skeleton & The Fearless Brewer Lodge
Keeper

Owned and managed by Dadmar Aldebrand. He has piercing black eyes, a deep, commanding voice and a double chin (Confident).

Staff

Hartgor of Cobir. He has deep blue eyes, short red hair and a peg leg (Distressed). In the pocket: 2 cp.

Menu
1d4 Menu
1 Stewed fillet of meat, marinated in red wine and served with fresh salad for 2 sp
2 Cooked chunks of fish, glazed with white wine and served with mashed potatoes for 2 sp
3 Stewed fillet of shellfish, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Barbecued chunks of pork, marinated in ale and served with mashed potatoes for 2 sp⬝Barbecued tenders of pork, glazed with white wine and served with fresh salad for 2 sp⬝Barbecued chunks of meat, marinated in garlic and wine and served with steamed vegetables for 1 sp
4 Stewed chunks of shellfish, glazed with garlic and wine and served with baked potatoes for 1 sp⬝Cooked slices of shellfish, glazed with ale and served with cooked rice for 2 sp⬝Cooked chunks of shellfish, glazed with red wine and served with mashed potatoes for 1 sp
Patrons & Visitors

Amblard Adrehilde (when not in shop)


Ortwin Theoderam (when not in shop)


Balsinde of Thelema (when not in shop)


Anson of Spearhorn (when not in shop)


Natelma Hildegrim (when not in shop)


Lodn of Enza, a level 2 Thief. He has tired red-looking eyes, a long brown beard and long, skinny fingers (Excited). In the pocket: 1 cp.

Armour Class 5 [14] Leather armor Hit Points 3 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 13 WIS 6 DEX 17 CON 6 CHA 11


Melibor of Valeria, a level 7 Dwarf. He has a hoarse voice, tired looking eyes and short, fat fingers (Lifeless). In the pocket: a dirty handkerchief and spectacles.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 29 Attacks 1 × Mace (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 18 INT 13 WIS 15 DEX 10 CON 11 CHA 5


Liutgard Frotbalda, a level 2 Cleric. He has tired red-looking eyes, a goatee beard and a nose ring (Disorganized). In the pocket: a deck of cards and spectacles.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 13 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Chaotic STR 8 INT 6 WIS 17 DEX 13 CON 13 CHA 10 Spells ✦ Detect Evil


Aclehard Richberga, a level 2 Halfling. He has thin red hair, piercing brown eyes and extremely large feet, even for a halfling (Ecstatic). In the pocket: a comb and spectacles.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 8 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 13 WIS 6 DEX 16 CON 8 CHA 8


Lefin of Gazal, a level 1 Thief. He has delicate features, wise dark eyes and a nose ring (Sorrowful). In the pocket: a quill and 2 sp.

Armour Class 7 [12] Leather armor Hit Points 1 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 13 WIS 11 DEX 10 CON 7 CHA 14


Jonilde Reinbrand, a level 1 Fighter. She has crystal blue eyes, wavy red hair and a big nose-ring (Determined).

Armour Class 4 [15] Chainmail armor + Shield Hit Points 2 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 8 WIS 3 DEX 12 CON 7 CHA 10

Bulletin
Stolen! Something very dear to me was stolen. Please reach out if you can help. Villana of Tallamor


d6 Rumor
1 Villana of Tallamor’s Custom Sword (actually a Sword +1, Locate Objects) is somewhere in the Crypt of the Corrupted Pain
2 The Shrine Of The Hidden Blood is at the top of a hill, somewhere in Thunderwave Steppe
3 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
4 There’s a Pit Viper somewhere in Heart of Avaya Plains.
5 Gerward Boleslava is willing to pay well for a delivery job.
6 There’s a Vampire in the Crypt Of The Raging Spider


Guards

Guard #1

Solianna of Syro, a level 5 Fighter. She has wise dark eyes, long brown pony-tail and a strong, muscular physique (Excited). In the pocket: a quill.


Armour Class 2 [17] Plate-mail armor Hit Points 14 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 11 WIS 11 DEX 13 CON 6 CHA 15


Guard #2

Gunso of Sathan, a level 3 Fighter. He has enchanting green eyes, a heavy blonde beard and a big nose-ring (Forceful). In the pocket: 2 cp, spectacles and a key.


Armour Class 5 [14] Leather armor + Shield Hit Points 17 Attacks 1 × Two-Handed Sword (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 15 INT 5 WIS 12 DEX 13 CON 13 CHA 14


Guard #3

Agenna of Albor, a level 6 Fighter. She has delicate makeup, wild green eyes and a strong, muscular physique (Irritated). In the pocket: a comb, 2 sp and a ransom note.


Armour Class 2 [17] Plate-mail armor Hit Points 33 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 12 WIS 13 DEX 15 CON 14 CHA 9


Natelma’s Ink & Feather (Scribe)

Owner: Natelma Hildegrim. She has long black hair, cold dark eyes and a deep scar on the cheek (Unsure). In the pocket: 1 cp.

Balsinde’s Cards and Balls (Game Shop)

Owner: Balsinde of Thelema. She has wild green eyes, delicate makeup and a missing tooth (Horrified).

Lucida’s Sheep Whisperer (Veterinarian)

Owner: Lucida Cadwethen. She has warm voice, piercing blue eyes and a face tattoo (Joyful). In the pocket: a dirty handkerchief.

Amblard’s Fresh Fish (Fish Market)
Item Price
Rations (iron, 7 days) 16 gp
Fishing Rod 1 gp
Rations (standard, 7 days) 5 gp

Owner: Amblard Adrehilde. He has wise brown eyes, no hair and an earring (Angry). In the pocket: a dirty handkerchief, a smoking pipe and 2 gp.

Ortwin’s Wheels (Vehicle Maker)

Owner: Ortwin Theoderam. He has wild green eyes, short almond hair and a peg leg (Frustrated). In the pocket: 3 cp, an empty vial and 1 gp.

Gilmar’s Prints (Printing Press)

Owner: Gilmar Wolschalk. He has wild green eyes, thin brown hair and big round spectacles (Hopeless). In the pocket: 2 cp.

Anson’s Supply (General Goods)
Item Price
10 Candles 8 sp
Cap 4 sp
Noble’s Suit 202 gp
Empty Scroll 8 sp
Gown 6 sp
Holy symbol 20 gp
High Boots 2 gp

Owner: Anson of Spearhorn. He has tiny eyes, short brown hair and a nose ring (Cheerful). In the pocket: a dirty handkerchief.

Villana’s Liquor (Liquor)
Item Price
Common Beer (Barrel) 4 gp
Common Wine (Barrel) 14 gp
Craft Beer (Barrel) 11 gp

Owner: Villana of Tallamor. She has crazy-looking eyes, delicate makeup and big round spectacles (Aghast). In the pocket: 3 cp.

Aicard’s Tulips (Flower Shop)

Owner: Aicard of Overi. He has short red hair, piercing dark eyes and big round spectacles (Happy). In the pocket: 1 cp and 5 sp.

Alctrude’s (Post Office)

Owner: Alctrude Admiranda. She has crazy-looking eyes, heavy makeup and a golden tooth (Desperate). In the pocket: a comb.

Ostasia’s Groceries (Grocer)
Item Price
Fresh Game (Venison, 1 lb) 2 gp
Fresh Fish Fillet 8 sp
Dried Meat (small pack) 8 sp
Cake (slice) 1 sp
Waterskin 1 gp
Lobster 1 gp

Owner: Ostasia Ermesinde. She has wise dark eyes, soft gentle features and a neck band (Terrified). In the pocket: 2 cp and 4 sp.

Palace District

Tavern (The Cursed Sword Tavern), Guards (Gilmar, Pettita), Bank, Library, Flower Shop (Gerhelma’s Flowers), Archive, Occult (Otrude’s Witchcraft Materials)

The Cursed Sword Tavern
Keeper

Owned and managed by Wiggo of Silvercrest. He has thin blonde hair, wise dark eyes and a face tattoo (Surprised).

Staff

Venoto Supplicia. He has wild green eyes, short white hair and a golden tooth (Cheerful). In the pocket: 3 cp, 5 sp and 2 gp.

Menu
1d4 Menu
1 Cooked slices of fish, marinated in ale and served with steamed vegetables for 3 sp⬝Stewed chunks of fish, marinated in honey and herbs and served with cooked rice for 4 sp⬝Barbecued slices of fish, marinated in honey and herbs and served with baked potatoes for 4 sp
2 Stewed chunks of chicken, marinated in red wine and served with baked potatoes for 4 sp⬝Barbecued tenders of pork, marinated in red wine and served with baked potatoes for 4 sp⬝Cooked chunks of chicken, glazed with honey and herbs and served with mashed potatoes for 5 sp
3 Barbecued slices of meat, glazed with honey and herbs and served with fresh salad for 3 sp
4 Cooked fillet of pork, glazed with white wine and served with baked potatoes for 3 sp⬝Stewed tenders of chicken, glazed with white wine and served with steamed vegetables for 5 sp⬝Barbecued chunks of shellfish, glazed with garlic and wine and served with fresh salad for 4 sp⬝Stewed tenders of shellfish, marinated in white wine and served with cooked rice for 4 sp
Patrons & Visitors

Divitia Erchamilde (when not in shop)


Gerhelma of Tanasu (when not in shop)


Daguin of Rayk (when not in shop)


Acfrida of Nakaris, a level 4 Cleric. She has tired red-looking eyes, soft gentle features and a nose ring (Worried). In the pocket: 3 cp, spectacles and a small flute.

Armour Class 3 [16] Plate-mail armor Hit Points 14 Attacks 1 × Warhammer (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 12 WIS 16 DEX 12 CON 9 CHA 10 Spells ✦ Detect Magic ✦ Purify Food and Water ✦ Resist Fire


Sarwin Ermenhilde, a level 1 Cleric. He has a hoarse voice, enchanting green eyes and strong-looking hands (Unsatisfied). In the pocket: a comb and 3 sp.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 7 WIS 17 DEX 13 CON 13 CHA 9


Dedata Falatrude, a level 1 Halfling. She has wise brown eyes, long red pony-tail and extremely large feet, even for a halfling (Pleased). In the pocket: 3 cp.

Armour Class 5 [14] Leather armor Hit Points 6 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 3 WIS 4 DEX 17 CON 10 CHA 11


Alberta Berohilde, a level 6 Fighter. She has wise brown eyes, delicate makeup and a strong, muscular physique (Determined). In the pocket: dice.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 27 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 10 INT 13 WIS 10 DEX 15 CON 12 CHA 14


Villana of Agadar, a level 1 Thief. She has heavy makeup, piercing dark eyes and a sigil tattooed behind the ear (Puzzled). In the pocket: a comb and a smoking pipe.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 8 WIS 14 DEX 10 CON 14 CHA 15


Honesta of Erabor, a level 1 Halfling. She has bulging dark eyes, curly black hair and short, chunky fingers (Queasy). In the pocket: 3 cp.

Armour Class 2 [17] Chainmail armor Hit Points 2 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 13 INT 10 WIS 6 DEX 18 CON 13 CHA 6


Answard Sicleholde, a level 1 Fighter. He has piercing black eyes, a heavy black beard and a missing middle-finger (Nervous). In the pocket: dice.

Armour Class 0 [19] Plate-mail armor Hit Points 5 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 13 WIS 4 DEX 18 CON 16 CHA 7


Materia of Ashamar, a level 2 Fighter. She has delicate features, piercing black eyes and a strong, muscular physique (Enraged).

Armour Class 5 [14] Leather armor Hit Points 11 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 15 INT 9 WIS 3 DEX 17 CON 15 CHA 16


Lothgar of Wolfshead, a level 1 Elf. He has a deep, commanding voice, wild green eyes and silky dark skin (Terrified). In the pocket: a comb and a smoking pipe.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 1 Attacks 1 × Battle Axe (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 12 INT 11 WIS 13 DEX 15 CON 12 CHA 12 Spells ✦ Charm Person


Faberta of Woolfel, a level 1 Fighter. She has braided almond hair, piercing brown eyes and a big nose-ring (Agitated). In the pocket: a quill and 4 sp.

Armour Class 6 [13] Leather armor + Shield Hit Points 2 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 18 INT 13 WIS 7 DEX 11 CON 13 CHA 12

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Gerhelma of Tanasu


d6 Rumor
1 Gerhelma of Tanasu’s Custom Sword (actually a Sword +1, +3 vs Enchanted Creatures) is somewhere in the Crypt of the Raging Spider
2 Amara of Eramoor has a casket she would like delivered to Atali
3 There’s a Cave Bear somewhere in Goldenswan Crags.
4 Gerhelma of Tanasu’s Custom Sword (actually a Sword +1, +3 vs Enchanted Creatures) is somewhere in the Crypt of the Raging Spider
5 The Crypt Of The Corrupted Pain is on one of the coastal cliffs, somewhere in Holloweye Coastline
6 There’s a Lich in the Tomb Of The Furious Slaves


Guards

Guard #1

Gilmar Dructbert, a level 6 Fighter. He has enchanting green eyes, thin black hair and a missing middle-finger (Confident). In the pocket: 2 cp, spectacles and a death threat note.


Armour Class 2 [17] Plate-mail armor Hit Points 28 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 9 WIS 11 DEX 13 CON 11 CHA 13


Guard #2

Pettita Acletrude, a level 4 Fighter. She has cold dark eyes, painted skin decorations and a missing middle-finger (Guilty). In the pocket: a quill and 2 sp.


Armour Class 3 [16] Plate-mail armor Hit Points 25 Attacks 1 × Long Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 11 INT 9 WIS 8 DEX 16 CON 9 CHA 14


Bank

Manager: Daguin of Rayk. He has wise brown eyes, a thick moustache and a golden tooth (Arrogant). In the pocket: a dirty handkerchief and spectacles.

Library

Manager: Divitia Erchamilde. She has delicate features, piercing blue eyes and an earring (Moody). In the pocket: a deck of cards and a magnifying glass.

Gerhelma’s Flowers (Flower Shop)

Owner: Gerhelma of Tanasu. She has delicate features, cold dark eyes and a face tattoo (Offended). In the pocket: a quill.

Archive

Manager: Sabbata of Aberius. She has short and well-brushed white hair, piercing blue eyes and stained clothes (Helpless). In the pocket: dice and 3 sp.

Otrude’s Witchcraft Materials (Occult)

Owner: Otrude Verderosa. She has short white hair, crystal blue eyes and stained clothes (Confident). In the pocket: 3 cp.

Temple District

Tavern (The Black Arrow Tavern), Guards (Justinna), Enchanter (Gerhelma’s ), General Goods (Helmin’s Supply)

The Black Arrow Tavern
Keeper

Owned and managed by Walatus Budislava. He has a long white beard, enchanting green eyes and stained clothes (Sorrowful). In the pocket: a deck of cards, 4 sp and a passphrase note.

Staff

Nitard Christwin. He has short blonde hair, piercing green eyes and a neck band (Alone). In the pocket: a dirty handkerchief.

Gatrude of Akkis. She has long and wild blonde hair, piercing dark eyes and an earring (Joyful). In the pocket: 2 cp and 2 sp.

Gratius of Ulthar. He has piercing black eyes, thick sideburns and a limp (Confident). In the pocket: a deck of cards, spectacles and 1 gp.

Menu
1d4 Menu
1 Barbecued chunks of pork, marinated in honey and herbs and served with baked potatoes for 3 sp⬝Barbecued tenders of shellfish, marinated in white wine and served with fresh salad for 2 sp⬝Barbecued chunks of meat, glazed with red wine and served with fresh salad for 2 sp
2 Stewed chunks of chicken, marinated in garlic and wine and served with mashed potatoes for 3 sp
3 Cooked tenders of pork, marinated in red wine and served with fresh salad for 3 sp
4 Cooked fillet of chicken, marinated in white wine and served with baked potatoes for 3 sp⬝Cooked slices of shellfish, marinated in red wine and served with baked potatoes for 3 sp⬝Stewed chunks of chicken, marinated in red wine and served with cooked rice for 2 sp⬝Stewed fillet of fish, marinated in red wine and served with mashed potatoes for 3 sp
Patrons & Visitors

Helmin Frotbalda (when not in shop)


Gerhelma of Sibuyan (when not in shop)


Sighard Gospatric, a level 2 Dwarf. He has tired looking eyes, thin almond hair and short, fat fingers (Lifeless).

Armour Class 3 [16] Plate-mail armor Hit Points 10 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 5 WIS 6 DEX 12 CON 13 CHA 4


Ostasia Hildebert, a level 1 Dwarf. She has wise dark eyes, flowing almond hair and short, fat fingers (Tired). In the pocket: 1 cp and 4 sp.

Armour Class 5 [14] Chainmail armor Hit Points 3 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 11 INT 8 WIS 7 DEX 9 CON 14 CHA 12


Sieger of Willya, a level 5 Cleric. He has a heavy almond beard, piercing dark eyes and a holy symbol tattooed on the forehead (Petrified).

Armour Class 5 [14] Leather armor + Shield Hit Points 12 Attacks 1 × Club (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 14 INT 9 WIS 11 DEX 14 CON 12 CHA 11 Spells ✦ Light (Darkness) ✦ Resist Cold ✦ Resist Fire ✦ Bless (Blight)


Solanna of Wolfraven, a level 3 Fighter. She has tired looking eyes, delicate makeup and a strong, muscular physique (Troubled). In the pocket: 3 cp, spectacles and a small flute.

Armour Class 5 [14] Leather armor + Shield Hit Points 18 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 15 INT 8 WIS 5 DEX 15 CON 16 CHA 12


d6 Rumor
1 The Shrine Of The Cold Pits is in a valley, somewhere in Thunderwave Steppe
2 There’s a Lich in the Tomb Of The Dark Hopes
3 The Tomb Of The Dark Hopes is near the base of a steep cliff, somewhere in Goldenswan Crags
4 The Temple Of The Unholy Horrors is at the top of a hill, somewhere in Thunderwave Steppe
5 The Army Of Honor are plotting to abolish all magic-users.
6 Gerward Boleslava is willing to pay well for a delivery job.


Guards

Guard #1

Justinna Urgellesa, a level 5 Fighter. She has soft gentle features, piercing black eyes and a strong, muscular physique (Alone). In the pocket: 1 cp.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 35 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 7 WIS 3 DEX 12 CON 16 CHA 9


Gerhelma’s (Enchanter)

Owner: Gerhelma of Sibuyan. She has cold dark eyes, heavy makeup and a missing tooth (Rejected). In the pocket: 1 cp.

Helmin’s Supply (General Goods)
Item Price
Holy water (vial) 37 gp
Mittens 4 sp
Oil (1 flask) 3 gp
Lantern 15 gp
Holy symbol 37 gp
Empty Scroll 1 gp
Tinder box (flint & steel) 4 gp

Owner: Helmin Frotbalda. He has piercing dark eyes, a thick moustache and a limp (Excited). In the pocket: dice.

Crafting District

Tavern (The Black Arrow Tavern), Guards (Bontempo), Jeweler (Aclehard’s Sparkly Things), Cartographer (Hainard’s cartography), Exotic Goods (Hilwin’s Curiosities), Weaver (Haimo’s Garments), Spices (Morbida’s Spices), Blacksmith (Landrada’s Anvil), Game Shop (Aitard’s Dice)

The Black Arrow Tavern
Keeper

Owned and managed by Weltrude of Olfey. She has painted skin decorations, deep blue eyes and freckles (Panicky). In the pocket: 3 cp and spectacles.

Staff

Lautilde of Goldenclover. She has wise dark eyes, painted skin decorations and a smelly breath (Hopeless). In the pocket: 1 cp, a magnifying glass and a key.

Menu
1d4 Menu
1 Stewed tenders of fish, marinated in garlic and wine and served with steamed vegetables for 2 sp
2 Cooked fillet of pork, glazed with red wine and served with cooked rice for 2 sp⬝Cooked fillet of meat, glazed with white wine and served with cooked rice for 2 sp⬝Stewed chunks of pork, glazed with honey and herbs and served with fresh salad for 2 sp⬝Cooked fillet of pork, glazed with garlic and wine and served with mashed potatoes for 2 sp
3 Stewed tenders of meat, glazed with red wine and served with baked potatoes for 2 sp⬝Barbecued chunks of meat, glazed with white wine and served with fresh salad for 2 sp
4 Stewed fillet of pork, glazed with red wine and served with cooked rice for 2 sp⬝Stewed fillet of pork, glazed with ale and served with baked potatoes for 2 sp⬝Cooked fillet of pork, marinated in red wine and served with cooked rice for 2 sp⬝Barbecued tenders of fish, marinated in white wine and served with cooked rice for 2 sp
Patrons & Visitors

Haimo Sulhoiarn (when not in shop)


Landrada of Sargon (when not in shop)


Volkin Siclebalda, a level 2 Dwarf. He has a long red beard, bulging blue eyes and big red cheeks (Repentant). In the pocket: a quill.

Armour Class 6 [13] Leather armor + Shield Hit Points 9 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 18 INT 11 WIS 15 DEX 10 CON 17 CHA 9


Lefin of Willfell, a level 2 Fighter. He has wise brown eyes, a heavy black beard and a missing middle-finger (Sorrowful). In the pocket: a quill and a magnifying glass.

Armour Class 6 [13] Leather armor + Shield Hit Points 11 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 12 INT 4 WIS 4 DEX 16 CON 6 CHA 13


Hillinus of Northhaven, a level 1 Halfling. He has crazy-looking eyes, a frowny expression and short, chunky fingers (Pleased). In the pocket: a quill.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 3 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 5 WIS 12 DEX 13 CON 11 CHA 15


Radhilde of Brokar, a level 2 Magic-user. She has short almond pony-tail, piercing black eyes and long, skinny fingers (Moody). In the pocket: a deck of cards and spectacles.

Armour Class 9 [10] Unarmored Hit Points 11 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 4 INT 10 WIS 15 DEX 12 CON 16 CHA 6 Spells ✦ 2 × Light (Darkness)


Milia Nanthilde, a level 8 Thief. She has soft voice, piercing dark eyes and a sigil tattooed behind the ear (Hurt).

Armour Class 6 [13] Leather armor Hit Points 23 Attacks 1 × Cross Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 14 INT 3 WIS 9 DEX 14 CON 11 CHA 11


Ermo of Spearhorn, a level 2 Halfling. He has short almond hair, crazy-looking eyes and big red cheeks (Lost). In the pocket: a deck of cards, 4 sp and a key.

Armour Class 6 [13] Leather armor + Shield Hit Points 8 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 14 WIS 10 DEX 12 CON 9 CHA 11


Ithar Whitehelm, a level 1 Cleric. He has piercing black eyes, a short white beard and long, skinny fingers (Puzzled). In the pocket: a deck of cards and spectacles.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 0 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 14 WIS 12 DEX 12 CON 6 CHA 4


d6 Rumor
1 Meira of Payin’s daughter is held captive in the Tomb Of The Furious Slaves
2 The Lair Of The Dishonored Order is where the woods meet a tall mountain, somewhere in Fearless Woodlands
3 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
4 There’s a Vampire in the Tomb Of The Dark Hopes
5 There’s a Lich in the Tomb Of The Furious Slaves
6 There’s a Wereboar somewhere in Goldenswan Crags.


Guards

Guard #1

Bontempo of Headsmen, a level 5 Fighter. He has a heavy black beard, tired looking eyes and a deep scar on the right arm (Guilty). In the pocket: 1 cp, 5 sp and a death threat note.


Armour Class 1 [18] Plate-mail armor + Shield Hit Points 14 Attacks 1 × Sling (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 8 WIS 10 DEX 15 CON 7 CHA 15


Aclehard’s Sparkly Things (Jeweler)

Owner: Aclehard Dominilde. He has wise dark eyes, thin greying hair and freckles (Forceful). In the pocket: a dirty handkerchief, an empty vial and a ransom note.

Hainard’s cartography (Cartographer)

Owner: Hainard Sonifrida. He has tiny eyes, a long brown beard and a deep scar on the cheek (Contented). In the pocket: 2 cp and a magnifying glass.

Hilwin’s Curiosities (Exotic Goods)

Owner: Hilwin of Sibuyan. He has bulging blue eyes, a frowny expression and a golden tooth (Relieved). In the pocket: a deck of cards, a magnifying glass and a dagger.

Haimo’s Garments (Weaver)

Owner: Haimo Sulhoiarn. He has short white hair, tired red-looking eyes and a missing tooth (Fearful). In the pocket: 2 cp, 3 sp and a ransom note.

Morbida’s Spices (Spices)

Owner: Morbida Beauoncle. She has cold dark eyes, heavy makeup and an earring (Troubled). In the pocket: 1 cp.

Landrada’s Anvil (Blacksmith)
Item Price
Long Bow 40 gp
Polearm 7 gp
Silver Dagger 30 gp

Owner: Landrada of Sargon. She has painted skin decorations, cold dark eyes and a neck band (Delighted). In the pocket: 2 cp and a magnifying glass.

Aitard’s Dice (Game Shop)

Owner: Aitard Belleflos. He has long and wavy black hair, piercing green eyes and a nose ring (Disoriented). In the pocket: 1 cp, 2 sp and a passphrase note.

Lower Common District

Tavern (The Cursed Ghoul Tavern), Guards (Merard, Resende, Galianna), Orphanage, Animal Supplies (Balsinde’s Barn & Yarn), Cobbler (Lautrude’s Shoemakers), Veterinarian (Hezelo’s Sheep Whisperer), Pet Shop (Teinger’s Sidekicks)

The Cursed Ghoul Tavern
Keeper

Owned and managed by Hidger of Saraga. He has cold dark eyes, thin white hair and a missing tooth (Confident). In the pocket: a quill and a magnifying glass.

Staff

Eupraxia Haelwaloe. She has piercing black eyes, painted skin decorations and a nose ring (Queasy). In the pocket: 3 cp and spectacles.

Druda Hildesinde. She has piercing dark eyes, delicate features and a neck band (Guilty). In the pocket: a quill.

Aitilde of Harad. She has painted skin decorations, piercing blue eyes and a deep scar on the cheek (Contented). In the pocket: 1 cp and a magnifying glass.

Menu
1d4 Menu
1 Cooked slices of chicken, marinated in white wine and served with steamed vegetables for 1 sp⬝Barbecued slices of meat, glazed with ale and served with baked potatoes for 1 sp⬝Cooked tenders of fish, glazed with ale and served with cooked rice for 2 sp
2 Barbecued fillet of fish, glazed with garlic and wine and served with baked potatoes for 1 sp⬝Stewed chunks of shellfish, glazed with garlic and wine and served with steamed vegetables for 2 sp
3 Stewed chunks of fish, marinated in garlic and wine and served with mashed potatoes for 1 sp⬝Barbecued slices of chicken, marinated in ale and served with steamed vegetables for 1 sp⬝Stewed fillet of shellfish, glazed with honey and herbs and served with steamed vegetables for 2 sp
4 Cooked tenders of chicken, glazed with red wine and served with baked potatoes for 2 sp⬝Stewed fillet of fish, glazed with garlic and wine and served with steamed vegetables for 2 sp⬝Barbecued slices of chicken, glazed with red wine and served with cooked rice for 1 sp⬝Cooked slices of meat, glazed with garlic and wine and served with cooked rice for 1 sp
Patrons & Visitors

The Spears Of Victory are using this place as a meeting place from time to time.


Elenia of Oakslide (when not in shop)


Balsinde of Feria (when not in shop)


Theuda of Sargon, a level 7 Cleric. She has short and wild brown hair, piercing brown eyes and strong-looking hands (Elated). In the pocket: 1 cp and a smoking pipe.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 22 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 12 INT 7 WIS 11 DEX 6 CON 9 CHA 5 Spells ✦ Remove Fear (Cause Fear) ✦ Detect Evil ✦ Resist Fire ✦ Speak with Animals ✦ 2 × Continual Light (Continual Darkness) ✦ Cure Serious Wounds (Cause Sr. Wounds) ✦ Create Food


Morbida of Venaria, a level 4 Fighter. She has cold dark eyes, wild black hair and a missing middle-finger (Alone). In the pocket: a dirty handkerchief.

Armour Class 3 [16] Plate-mail armor Hit Points 19 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 13 INT 6 WIS 5 DEX 12 CON 10 CHA 6


Galianna Admiranda, a level 1 Magic-user. She has short almond hair, crystal blue eyes and decorated book linked to a strap around the chest (Ashamed). In the pocket: 1 cp.

Armour Class 9 [10] Unarmored Hit Points 3 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 14 WIS 16 DEX 9 CON 16 CHA 13 Spells ✦ Charm Person


Hartwin of Preya, a level 7 Halfling. He has a hairy chest, bulging red eyes and short, chunky fingers (Agitated). In the pocket: a dirty handkerchief.

Armour Class 4 [15] Chainmail armor Hit Points 23 Attacks 1 × Battle Axe (1d8) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 11 INT 10 WIS 13 DEX 15 CON 10 CHA 8


Walber of Briul, a level 1 Elf. He has a deep, commanding voice, tired red-looking eyes and long, skinny fingers (Exhausted). In the pocket: 1 cp and a magnifying glass.

Armour Class 2 [17] Plate-mail armor Hit Points 6 Attacks 1 × Warhammer (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 11 INT 11 WIS 13 DEX 13 CON 15 CHA 5 Spells ✦ Hold Portal


Rodin of Sibuyan, a level 2 Halfling. He has piercing green eyes, thin red hair and extremely large feet, even for a halfling (Surprised). In the pocket: 1 cp, an empty vial and 1 gp.

Armour Class 2 [17] Plate-mail armor Hit Points 4 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 3 WIS 14 DEX 14 CON 6 CHA 14


Luda Gaudiosus, a level 6 Fighter. She has piercing green eyes, soft voice and a big nose-ring (Alone). In the pocket: a comb.

Armour Class 2 [17] Plate-mail armor Hit Points 24 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Chaotic STR 10 INT 9 WIS 12 DEX 15 CON 11 CHA 15

Bulletin
Urgent!! My wife did not return home since two days ago. If you have seen her or can help me find her, please contact me as soon as possible. Yours, Elenia of Oakslide


d6 Rumor
1 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
2 Reinteus of Koja’s Decorated Sword (actually a Sword +2) is somewhere in the Tomb of the Dark Hopes
3 Wikard of Turan’s wife is held captive in the Shrine Of The Hidden Blood
4 Albilde Erchamilde’s Drums (actually a Drums of Panic) is somewhere in the Tomb of the Dark Hopes
5 Meira of Payin’s daughter is held captive in the Tomb Of The Furious Slaves
6 Fredegar Willberna’s Custom Sword (actually a Sword +1, Wishes) is somewhere in the Tomb of the Furious Slaves


Guards

Guard #1

Merard Liuthilde, a level 5 Fighter. He has a chiseled chin, wise brown eyes and a missing middle-finger (Sickened). In the pocket: dice, spectacles and a vial with a dark liquid.


Armour Class 7 [12] Leather armor Hit Points 14 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 11 WIS 6 DEX 12 CON 10 CHA 6


Guard #2

Resende of Kothian, a level 4 Fighter. She has short red hair, bulging red eyes and a deep scar on the right arm (Puzzled). In the pocket: a dirty handkerchief.


Armour Class -1 [20] Plate-mail armor + Shield Hit Points 12 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 4 WIS 7 DEX 18 CON 11 CHA 9


Guard #3

Galianna of Thenara, a level 3 Fighter. She has delicate features, wise dark eyes and a big nose-ring (Sorrowful). In the pocket: 2 cp, a smoking pipe and a vial with a dark liquid.


Armour Class 7 [12] Leather armor Hit Points 21 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 14 INT 3 WIS 10 DEX 10 CON 12 CHA 13


Orphanage

Manager: Elenia of Oakslide. She has wild green eyes, a hoarse voice and a deep scar on the cheek (Repentant).

Balsinde’s Barn & Yarn (Animal Supplies)

Owner: Balsinde of Feria. She has piercing brown eyes, delicate features and a smelly breath (Cheerful). In the pocket: 1 cp and 2 sp.

Lautrude’s Shoemakers (Cobbler)

Owner: Lautrude of Wolfshead. She has ample breasts, tired brown eyes and freckles (Apprehensive). In the pocket: a dirty handkerchief and 5 sp.

Hezelo’s Sheep Whisperer (Veterinarian)

Owner: Hezelo Wulfbrand. He has crazy-looking eyes, a hoarse voice and big round spectacles (Hurt). In the pocket: a quill and 5 sp.

Teinger’s Sidekicks (Pet Shop)
Item Price
Monkey 8 gp
Raven 2 gp
Lizard 8 sp
Dog 3 gp

Owner: Teinger Ermenrich. He has piercing brown eyes, thin greying hair and a missing tooth (Worthless). In the pocket: a quill, 4 sp and a key.

City of Bazuul

City of Bazuul

Bazuul is ruled by the honest and canny Baron Hartwin of Ithar, and is known for its annual horse show. The city is also known for its fine Hatter shops.

Shops & services overview

Harbor District

Lodge (The Bleeding Ogre Lodge), Guards (Volkmar), Mill (Seconda’s ), Bookstore (Dodeus’s Pages), Weaver (Alcfrida’s Fabrics), Bank, Jeweler (Audrada’s Sparkly Things), Veterinarian (Wigmar’s Sheep Whisperer)

Miners District

Lodge (Cursed Spear Lodge), Guards (Seconda, Doda), Carpenter (Adrehar’s Carpentry), Liquor (Azier’s Liquor), Hatter (Morbida’s Top Hat), Spices (Baltrude’s Spices), Cobbler (Alamanda’s Shoemakers)

Crafting District

Tavern (The Wraith & The Gloomy Wizard Tavern), Guards (Altrude, Huno), Tin Worker (Mancius’s ), Dark Market (Arberta’s ), Liquor (Odelhaus’s Spirits), Leatherworker (Resende’s Bags and Such), Distillery (Aldiva’s ), Hatter (Fredegar’s Top Hat), Blacksmith (Reingard’s Hammer), Craft (Meira’s Handmades)

Temple District

Tavern (The Fearless Zombie Tavern), Guards (Aqualina, Gontard, Erlinde), Matchmaker (Lutisima’s Matchmaking Services), Bank, Fortune Teller (Aclehard’s Third Eye), Hatter (Hartgor’s Caps)

Lower Dwellers District

Inn (Magic Torch Inn), Guards (Electo), Flower Shop (Macia’s Roses), Bookstore (Volkrada’s Books), Liquor (Bernhaus’s Spirits), Barber (Aitard’s Salon), Stables (Aclinde’s Riders)

Miners District

Inn (Black Stone Inn), Guards (Otmar, Flaminio), Orphanage, Carpenter (Gunso’s Carpentry), Butchery (Ratrude’s Beef & Pork), Physician (Otrude’s Clinic), Herbalist (Hagward’s Greens)

Palace District

Tavern (Flaming Sword Tavern), Guards (Gerhilde, Aicard), Jeweler (Volkin’s Jewels), Winery (Huger’s Wines)

Market District

Tavern (The Mummy & The Crying Wizard Tavern), Guards (Ithar), Tin Worker (Meira’s ), Smokehouse (Ander’s Smoked Meat And More), Salon (Palemia’s Styles), Hatter (Bernwin’s Caps), Pet Shop (Milia’s Friends), Veterinarian (Alcfrida’s Sheep Whisperer), Leatherworker (Frotgar’s Leathers), Glass Blower (Helmin’s Tubes), Bookstore (Huno’s Books), Craft (Riqin’s Handmades), Bakery (Gunnora’s Loaf), Bathhouse (Vamilia’s Steam & Bath), Casino (Loberta’s Dicerollers)

Northside Townsfolk District

Lodge (Magic Staff Lodge), Guards (Almer, Petesia, Gebin), Grocer (Elenia’s Groceries), Craft (Wulfger’s Handmades), Bank, Dark Market (Albilde’s ), Orphanage

Harbor District

Lodge (The Bleeding Ogre Lodge), Guards (Volkmar), Mill (Seconda’s ), Bookstore (Dodeus’s Pages), Weaver (Alcfrida’s Fabrics), Bank, Jeweler (Audrada’s Sparkly Things), Veterinarian (Wigmar’s Sheep Whisperer)

The Bleeding Ogre Lodge
Keeper

Owned and managed by Anberta Sicleholde. She has piercing blue eyes, heavy makeup and a neck band (Fearful). In the pocket: a dirty handkerchief.

Staff

Odelhard of Atali. He has a big round belly, enchanting green eyes and a peg leg (Depressed). In the pocket: a dirty handkerchief.

Menu
1d4 Menu
1 Cooked tenders of chicken, glazed with ale and served with mashed potatoes for 1 sp⬝Barbecued tenders of meat, glazed with honey and herbs and served with fresh salad for 1 sp⬝Barbecued tenders of chicken, glazed with honey and herbs and served with cooked rice for 2 sp⬝Stewed fillet of meat, glazed with white wine and served with mashed potatoes for 1 sp
2 Barbecued tenders of shellfish, marinated in white wine and served with steamed vegetables for 1 sp⬝Cooked slices of pork, glazed with ale and served with mashed potatoes for 1 sp
3 Cooked tenders of pork, glazed with ale and served with cooked rice for 1 sp⬝Cooked tenders of meat, marinated in garlic and wine and served with baked potatoes for 1 sp⬝Stewed tenders of chicken, marinated in red wine and served with fresh salad for 1 sp
4 Barbecued tenders of meat, marinated in honey and herbs and served with fresh salad for 1 sp⬝Barbecued chunks of chicken, marinated in white wine and served with cooked rice for 1 sp
Patrons & Visitors

Audrada of Orkhan (when not in shop)


Dodeus of Katai (when not in shop)


Sieger Aldebrand (when not in shop)


Mauricia of Ironfort, a level 3 Thief. She has tired red-looking eyes, ample hips and sharp, pointy nose (Guilty). In the pocket: a dirty handkerchief.

Armour Class 6 [13] Leather armor Hit Points 8 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 10 INT 5 WIS 13 DEX 14 CON 9 CHA 10


Vamilia Wulfbrand, a level 2 Dwarf. She has long red pony-tail, wise brown eyes and short, fat fingers (Depressed).

Armour Class 4 [15] Chainmail armor + Shield Hit Points 15 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 18 INT 8 WIS 14 DEX 16 CON 17 CHA 11


Aqualina of Thalis, a level 5 Thief. She has long and flowing black hair, piercing brown eyes and long, skinny fingers (Delighted). In the pocket: 1 cp and an empty vial.

Armour Class 4 [15] Leather armor Hit Points 21 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 9 INT 6 WIS 10 DEX 18 CON 13 CHA 13


Milia of Ashra, a level 5 Thief. She has warm voice, tired brown eyes and a scar across the eye (Happy). In the pocket: a dirty handkerchief and 5 sp.

Armour Class 6 [13] Leather armor Hit Points 12 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 10 INT 14 WIS 8 DEX 15 CON 14 CHA 12


Ramiro of Feki, a level 1 Fighter. He has a heavy blonde beard, piercing blue eyes and a deep scar on the right arm (Anxious). In the pocket: a deck of cards.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 6 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 15 INT 10 WIS 14 DEX 13 CON 12 CHA 12


Dalibor of Pinepass, a level 2 Elf. He has a thick moustache, wild green eyes and silky light skin (Frustrated).

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 12 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 13 INT 10 WIS 16 DEX 16 CON 14 CHA 5 Spells ✦ Floating Disc ✦ Light (Darkness)


Guther of Belesa, a level 2 Fighter. He has tiny eyes, thin red hair and a strong, muscular physique (Aghast). In the pocket: a dirty handkerchief.

Armour Class 3 [16] Leather armor + Shield Hit Points 8 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 14 INT 3 WIS 14 DEX 18 CON 6 CHA 8


Natelma Waldehilde, a level 2 Magic-user. She has deep blue eyes, a beauty mark above the lips and an oversized pointy hat made of dark leather (Arrogant). In the pocket: 2 cp and 2 sp.

Armour Class 9 [10] Unarmored Hit Points 8 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 11 WIS 11 DEX 9 CON 14 CHA 9 Spells ✦ Light (Darkness) ✦ Charm Person


Herger Styrbiorn, a level 6 Magic-user. He has wild green eyes, a heavy almond beard and long crimson robe (Determined). In the pocket: 1 cp and 3 sp.

Armour Class 9 [10] Unarmored Hit Points 18 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D11 W12 P11 B14 S12 Alignment Neutral STR 3 INT 15 WIS 7 DEX 16 CON 14 CHA 14 Spells ✦ Magic Missile ✦ Charm Person ✦ Invisibility ✦ Knock ✦ Protection from Evil 10’ Radius ✦ Infravision


Amblard Erchamtrude, a level 1 Halfling. He has bulging red eyes, thick sideburns and round, bulbous nose (Hurt). In the pocket: dice, spectacles and 1 gp.

Armour Class 5 [14] Leather armor Hit Points 2 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 18 INT 13 WIS 4 DEX 17 CON 14 CHA 10

Bulletin
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Audrada of Orkhan


d6 Rumor
1 Audrada of Orkhan’s Decorated Sword (actually a Sword +2) is somewhere in the Crypt of the Raging Spider
2 Fiuca Anschetil’s nephew is held captive in the Temple Of The Unholy Horrors
3 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
4 The White Saviors are using the Temple Of The Violent Blades as their hideout.
5 There’s a Black Dragon in the Temple Of The Unholy Horrors
6 Solianna of Oldun is willing to pay well for a delivery job.


Guards

Guard #1

Volkmar of Northhaven, a level 6 Fighter. He has a deep, commanding voice, deep blue eyes and a missing middle-finger (Enraged). In the pocket: 3 cp and 4 sp.


Armour Class 5 [14] Chainmail armor Hit Points 12 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 13 WIS 13 DEX 11 CON 7 CHA 11


Seconda’s (Mill)

Owner: Seconda of Palatea. She has braided red hair, bulging red eyes and an earring (Disorganized). In the pocket: 1 cp.

Dodeus’s Pages (Bookstore)
Item Price
Empty Scroll 9 sp
Quill 4 sp

Owner: Dodeus of Katai. He has a hairy chest, piercing brown eyes and a neck band (Arrogant). In the pocket: 1 cp.

Alcfrida’s Fabrics (Weaver)

Owner: Alcfrida Goldstone. She has tired looking eyes, long brown hair and a missing tooth (Lazy). In the pocket: dice.

Bank

Manager: Sieger Aldebrand. He has a strong, prominent chin, bulging dark eyes and stained clothes (Ecstatic). In the pocket: a comb.

Audrada’s Sparkly Things (Jeweler)

Owner: Audrada of Orkhan. She has piercing brown eyes, delicate makeup and a missing tooth (Hurt). In the pocket: a comb, spectacles and 2 gp.

Wigmar’s Sheep Whisperer (Veterinarian)

Owner: Wigmar Ermenfred. He has tiny eyes, a frowny expression and a golden tooth (Determined). In the pocket: 3 cp.

Miners District

Lodge (Cursed Spear Lodge), Guards (Seconda, Doda), Carpenter (Adrehar’s Carpentry), Liquor (Azier’s Liquor), Hatter (Morbida’s Top Hat), Spices (Baltrude’s Spices), Cobbler (Alamanda’s Shoemakers)

Cursed Spear Lodge
Keeper

Owned and managed by Lucida Liuthilde. She has deep blue eyes, soft gentle features and stained clothes (Aghast).

Staff

Edmar of Kirah. He has piercing green eyes, short blonde hair and a missing tooth (Unsure). In the pocket: 1 cp.

Menu
1d4 Menu
1 Stewed fillet of pork, marinated in honey and herbs and served with fresh salad for 1 sp⬝Barbecued fillet of meat, glazed with white wine and served with baked potatoes for 1 sp⬝Cooked chunks of shellfish, marinated in honey and herbs and served with steamed vegetables for 2 sp
2 Stewed chunks of chicken, marinated in white wine and served with steamed vegetables for 2 sp
3 Cooked slices of fish, glazed with ale and served with baked potatoes for 1 sp⬝Stewed fillet of fish, marinated in red wine and served with cooked rice for 2 sp⬝Cooked tenders of chicken, marinated in honey and herbs and served with mashed potatoes for 1 sp
4 Barbecued slices of meat, marinated in red wine and served with fresh salad for 1 sp⬝Cooked slices of chicken, marinated in red wine and served with baked potatoes for 1 sp⬝Stewed chunks of pork, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Barbecued chunks of chicken, glazed with white wine and served with fresh salad for 2 sp
Patrons & Visitors

Adrehar Hildelinde (when not in shop)


Azier of Obeshire (when not in shop)


Alamanda of Patil (when not in shop)


Baltrude of Canedar (when not in shop)


Morbida Bonissima (when not in shop)


Seconda Malparent, a level 1 Cleric. She has wavy blonde hair, bulging red eyes and a nose ring (Outraged). In the pocket: a dirty handkerchief, 3 sp and 1 gp.

Armour Class 8 [11] Leather armor + Shield Hit Points 6 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 8 INT 16 WIS 17 DEX 4 CON 12 CHA 14


Lefsy Frideswide, a level 3 Cleric. She has soft gentle features, cold dark eyes and long, skinny fingers (Mellow). In the pocket: dice.

Armour Class 6 [13] Chainmail armor + Shield Hit Points 9 Attacks 1 × Club (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 13 INT 8 WIS 15 DEX 5 CON 7 CHA 11 Spells ✦ Cure Light Wounds (Cause Lt. Wounds) ✦ Protection from Evil


Electa Theodelinde, a level 1 Fighter. She has tired looking eyes, ample breasts and a missing middle-finger (Horny). In the pocket: a comb, spectacles and a dagger.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 6 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 12 WIS 6 DEX 11 CON 12 CHA 6


Resende Nadalfrid, a level 1 Dwarf. They have thin almond hair, wise dark eyes and short, fat fingers (Aghast). In the pocket: a deck of cards, 3 sp and 1 gp.

Armour Class 5 [14] Chainmail armor Hit Points 8 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 9 WIS 9 DEX 9 CON 11 CHA 7


Ladwin of Hellhorn, a level 4 Halfling. He has a long black beard, deep blue eyes and extremely large feet, even for a halfling (Excited). In the pocket: a deck of cards, an empty vial and 2 gp.

Armour Class 1 [18] Plate-mail armor Hit Points 14 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 18 INT 13 WIS 7 DEX 17 CON 14 CHA 13


Liutgard Ermenburg, a level 2 Cleric. He has wise brown eyes, a short almond beard and a holy symbol tattooed on the forehead (Troubled). In the pocket: a dirty handkerchief.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 11 Attacks 1 × Club (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 10 INT 9 WIS 16 DEX 11 CON 11 CHA 3 Spells ✦ Detect Evil


Gosin Abundance, a level 2 Thief. He has piercing blue eyes, a two day stubble and a nose ring (Relieved). In the pocket: a deck of cards.

Armour Class 5 [14] Leather armor Hit Points 8 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 7 INT 10 WIS 8 DEX 17 CON 13 CHA 14


Giso Memorantia, a level 2 Thief. He has no hair, crazy-looking eyes and sharp, pointy nose (Unimpressed). In the pocket: 3 cp, 3 sp and a passphrase note.

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Two-Handed Sword (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 13 INT 3 WIS 6 DEX 14 CON 13 CHA 10


Goldiva of Sicca, a level 1 Fighter. She has ample hips, bulging dark eyes and a missing middle-finger (Joyful). In the pocket: a comb.

Armour Class 4 [15] Chainmail armor Hit Points 1 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 14 WIS 5 DEX 15 CON 8 CHA 7

Bulletin
Job offer! I have a package to deliver in Edria. Payment guaranteed at destination upon delivery. Yours, Alamanda of Patil
Wife is missing! My wife is missing since last month. Please reach out to me if you can help. Azier of Obeshire


d6 Rumor
1 Azier of Obeshire’s wife is held captive in the Shrine Of The Cold Pits
2 Alamanda of Patil is willing to pay well for a delivery job.
3 There’s an Orc somewhere in Spiderweb Peaks.
4 There’s a Vampire in the Tomb Of The Dark Hopes
5 Volkin Fredebald’s nephew is held captive in the Crypt Of The Raging Spider
6 There’s a Wolf somewhere in Crater Grove.


Guards

Guard #1

Seconda Innocentia, a level 5 Fighter. She has piercing black eyes, painted skin decorations and a big nose-ring (Ashamed). In the pocket: 1 cp, spectacles and a death threat note.


Armour Class 5 [14] Chainmail armor Hit Points 28 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 17 INT 8 WIS 9 DEX 12 CON 6 CHA 11


Guard #2

Doda Hildeward, a level 4 Fighter. She has bulging red eyes, flowing red hair and a missing middle-finger (Unimpressed). In the pocket: 3 cp, 2 sp and a death threat note.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 22 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 14 INT 10 WIS 14 DEX 10 CON 12 CHA 8


Adrehar’s Carpentry (Carpenter)

Owner: Adrehar Hildelinde. He has tiny eyes, a chiseled chin and big round spectacles (Forceful). In the pocket: a quill and 3 sp.

Azier’s Liquor (Liquor)
Item Price
Common Wine (Barrel) 14 gp
Royal Quality Wine (Barrel) 144 gp
Craft Beer (Barrel) 11 gp

Owner: Azier of Obeshire. He has a two day stubble, tired looking eyes and a deep scar on the cheek (Proud). In the pocket: 3 cp.

Morbida’s Top Hat (Hatter)
Item Price
Leather Hat 1 gp
Veil 1 gp
Fur Hat 1 gp

Owner: Morbida Bonissima. She has wise brown eyes, short red hair and freckles (Outraged). In the pocket: a deck of cards.

Baltrude’s Spices (Spices)

Owner: Baltrude of Canedar. She has crazy-looking eyes, painted skin decorations and a limp (Distressed). In the pocket: 2 cp and an empty vial.

Alamanda’s Shoemakers (Cobbler)

Owner: Alamanda of Patil. She has soft gentle features, bulging dark eyes and an earring (Livid). In the pocket: 2 cp, 4 sp and a small flute.

Crafting District

Tavern (The Wraith & The Gloomy Wizard Tavern), Guards (Altrude, Huno), Tin Worker (Mancius’s ), Dark Market (Arberta’s ), Liquor (Odelhaus’s Spirits), Leatherworker (Resende’s Bags and Such), Distillery (Aldiva’s ), Hatter (Fredegar’s Top Hat), Blacksmith (Reingard’s Hammer), Craft (Meira’s Handmades)

The Wraith & The Gloomy Wizard Tavern
Keeper

Owned and managed by Loberta Reinberga. She has long white hair, wild green eyes and a neck band (Pained). In the pocket: 1 cp and 5 sp.

Staff

Macarius of Dokar. He has no hair, enchanting green eyes and big round spectacles (Paranoid). In the pocket: a quill.

Hargar of Samari. He has a short red beard, piercing black eyes and a smelly breath (Unimpressed). In the pocket: 1 cp and 2 sp.

Rothard Reintrude. He has a frowny expression, bulging blue eyes and a missing tooth (Anxious). In the pocket: a quill, a magnifying glass and a small flute.

Menu
1d4 Menu
1 Stewed slices of meat, marinated in honey and herbs and served with fresh salad for 2 sp⬝Cooked slices of shellfish, glazed with garlic and wine and served with cooked rice for 2 sp
2 Cooked slices of chicken, glazed with red wine and served with fresh salad for 2 sp⬝Cooked tenders of chicken, glazed with red wine and served with fresh salad for 2 sp⬝Barbecued chunks of fish, glazed with ale and served with cooked rice for 2 sp
3 Stewed fillet of shellfish, glazed with honey and herbs and served with cooked rice for 2 sp
4 Barbecued fillet of shellfish, marinated in honey and herbs and served with mashed potatoes for 1 sp⬝Cooked slices of fish, marinated in honey and herbs and served with cooked rice for 2 sp
Patrons & Visitors

The Army Of Honor are using this place as a meeting place from time to time.


Mancius Liutberga (when not in shop)


Odelhaus Desideria (when not in shop)


Meira of Oakslide (when not in shop)


Arberta Bernhilde (when not in shop)


Reingard of Silvergray (when not in shop)


Luda of Loga, a level 6 Fighter. She has long white hair, enchanting green eyes and a missing middle-finger (Satisfied). In the pocket: a quill and a smoking pipe.

Armour Class 5 [14] Chainmail armor Hit Points 12 Attacks 1 × Spear (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 15 INT 8 WIS 3 DEX 16 CON 8 CHA 8


Natelma of Sargon, a level 3 Dwarf. She has piercing green eyes, long blonde pony-tail and big red cheeks (Relieved). In the pocket: a dirty handkerchief, 4 sp and a vial with a dark liquid.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 20 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 12 WIS 6 DEX 14 CON 12 CHA 5


Materia of Devilmask, a level 3 Halfling. She has short and wavy blonde hair, crystal blue eyes and short, chunky fingers (Hopeless). In the pocket: dice, 5 sp and a small flute.

Armour Class 2 [17] Chainmail armor + Shield Hit Points 15 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 9 WIS 3 DEX 17 CON 13 CHA 13


Otilde of Ferabor, a level 2 Cleric. She has enchanting green eyes, soft voice and a holy symbol tattooed on the forehead (Unsure). In the pocket: a deck of cards.

Armour Class 5 [14] Chainmail armor Hit Points 9 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 12 WIS 16 DEX 9 CON 14 CHA 4 Spells ✦ Resist Cold


d6 Rumor
1 Gratius Waldefrid’s Decorated Sword (actually a Sword +1, Flaming) is somewhere in the Temple of the Unholy Horrors
2 The White Saviors are secretly sacrificing humans.
3 Meira of Payin’s daughter is held captive in the Tomb Of The Furious Slaves
4 Wikard of Turan’s wife is held captive in the Shrine Of The Hidden Blood
5 The Temple Of The Unholy Horrors is at the top of a hill, somewhere in Thunderwave Steppe
6 There’s a Black Dragon in the Temple Of The Cursed Skeletons


Guards

Guard #1

Altrude Theodward, a level 6 Fighter. She has bulging blue eyes, ample breasts and a deep scar on the right arm (Persuasive). In the pocket: a dirty handkerchief, an empty vial and a small gem (worth 10 gp).


Armour Class 5 [14] Leather armor + Shield Hit Points 20 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 11 INT 7 WIS 5 DEX 15 CON 11 CHA 13


Guard #2

Huno Theobrand, a level 5 Fighter. He has bulging red eyes, a deep, commanding voice and a deep scar on the right arm (Paranoid). In the pocket: a dirty handkerchief, 3 sp and a dagger.


Armour Class 7 [12] Leather armor Hit Points 15 Attacks 1 × Javelin (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 8 WIS 11 DEX 11 CON 8 CHA 9


Mancius’s (Tin Worker)

Owner: Mancius Liutberga. He has piercing brown eyes, a goatee beard and a smelly breath (Puzzled). In the pocket: a quill, 5 sp and a small flute.

Arberta’s (Dark Market)
Item Price
Holy water (vial) 22 gp
Backback 4 gp
Sack (large) 1 gp
Holy symbol 22 gp
Torches (6) 9 sp
Sack (small) 9 sp
Fur Hat 9 sp

Owner: Arberta Bernhilde. She has tired brown eyes, warm voice and a double chin (Unimpressed). In the pocket: a comb and a smoking pipe.

Odelhaus’s Spirits (Liquor)
Item Price
Cider (Barrel) 11 gp
Craft Wine (Barrel) 49 gp
Craft Beer (Barrel) 16 gp

Owner: Odelhaus Desideria. He has short brown hair, enchanting green eyes and a golden tooth (Forceful). In the pocket: 2 cp, a smoking pipe and a dagger.

Resende’s Bags and Such (Leatherworker)
Item Price
Leather Hat 8 sp
Leather Coat 4 gp

Owner: Resende of Zakar. She has piercing blue eyes, wavy brown hair and stained clothes (Ashamed). In the pocket: 1 cp.

Aldiva’s (Distillery)
Item Price
Royal Quality Wine (Barrel) 135 gp

Owner: Aldiva Cunigunde. She has short almond pony-tail, wise brown eyes and a golden tooth (Surprised). In the pocket: 2 cp and 5 sp.

Fredegar’s Top Hat (Hatter)
Item Price
Veil 8 sp
Cap 4 sp

Owner: Fredegar Wulfgarde. He has no hair, piercing brown eyes and a face tattoo (Cheerful). In the pocket: 2 cp, 2 sp and a key.

Reingard’s Hammer (Blacksmith)
Item Price
Battle Axe 7 gp
Lance 5 gp

Owner: Reingard of Silvergray. He has enchanting green eyes, a heavy white beard and a deep scar on the cheek (Aggressive). In the pocket: a quill and a magnifying glass.

Meira’s Handmades (Craft)
Item Price
Small Bell 8 sp
Quill 4 sp
Thieves’ tools 20 gp

Owner: Meira of Oakslide. She has enchanting green eyes, long brown pony-tail and a nose ring (Worthless). In the pocket: a dirty handkerchief, spectacles and a passphrase note.

Temple District

Tavern (The Fearless Zombie Tavern), Guards (Aqualina, Gontard, Erlinde), Matchmaker (Lutisima’s Matchmaking Services), Bank, Fortune Teller (Aclehard’s Third Eye), Hatter (Hartgor’s Caps)

The Fearless Zombie Tavern
Keeper

Owned and managed by Willhelma of Woolfel. She has cold dark eyes, soft gentle features and big round spectacles (Terrified).

Staff

Vitta Frotlinde. She has delicate features, piercing brown eyes and a nose ring (Contented). In the pocket: 3 cp and a magnifying glass.

Menu
1d4 Menu
1 Cooked fillet of meat, marinated in garlic and wine and served with steamed vegetables for 3 sp
2 Cooked fillet of fish, glazed with white wine and served with baked potatoes for 3 sp
3 Barbecued tenders of pork, marinated in garlic and wine and served with baked potatoes for 3 sp
4 Barbecued fillet of pork, glazed with garlic and wine and served with fresh salad for 3 sp
Patrons & Visitors

Aclehard Ermenhilde (when not in shop)


Hartgor of Citara (when not in shop)


Hogar Landetrude (when not in shop)


Lutisima Sicleramna (when not in shop)


Warnger of Akaana, a level 1 Thief. He has thin greying hair, piercing black eyes and a sigil tattooed behind the ear (Upset). In the pocket: 2 cp.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 8 INT 11 WIS 11 DEX 11 CON 16 CHA 17


Facetus Theodegrim, a level 2 Dwarf. He has a heavy red beard, bulging blue eyes and short, fat fingers (Nervous). In the pocket: a deck of cards and 2 sp.

Armour Class 7 [12] Leather armor Hit Points 19 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 14 WIS 11 DEX 11 CON 16 CHA 7


Divitia of Rohmer, a level 1 Elf. She has short black hair, wild green eyes and long, pointy ears (Heartbroken).

Armour Class 2 [17] Plate-mail armor Hit Points 5 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 17 INT 10 WIS 9 DEX 13 CON 16 CHA 10 Spells ✦ Shield


Ajutor of Katai, a level 1 Cleric. He has piercing brown eyes, short almond hair and a nose ring (Proud). In the pocket: dice.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 6 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 13 INT 16 WIS 11 DEX 13 CON 9 CHA 3


Gisilde of Xizul, a level 2 Halfling. She has piercing green eyes, painted skin decorations and short, chunky fingers (Apprehensive). In the pocket: a quill.

Armour Class 0 [19] Plate-mail armor + Shield Hit Points 14 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 11 WIS 12 DEX 17 CON 16 CHA 14

Bulletin
Please Help! My dear wife is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Hogar Landetrude


d6 Rumor
1 Hogar Landetrude’s wife is held captive in the Shrine Of The Hidden Blood
2 Wikard of Turan’s wife is held captive in the Shrine Of The Hidden Blood
3 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
4 The Tomb Of The Dark Hopes is near the base of a steep cliff, somewhere in Goldenswan Crags
5 There’s a Vampire in the Tomb Of The Dark Hopes
6 There’s a Vampire in the Crypt Of The Raging Spider


Guards

Guard #1

Aqualina Waldegaud, a level 6 Fighter. She has soft voice, enchanting green eyes and a strong, muscular physique (Pained). In the pocket: 1 cp.


Armour Class 1 [18] Plate-mail armor Hit Points 20 Attacks 1 × Two-Handed Sword (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 18 INT 5 WIS 7 DEX 17 CON 10 CHA 15


Guard #2

Gontard Hildenibia, a level 3 Fighter. He has short almond hair, wild green eyes and a strong, muscular physique (Hurt). In the pocket: 1 cp.


Armour Class 1 [18] Plate-mail armor + Shield Hit Points 21 Attacks 1 × Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 10 INT 14 WIS 5 DEX 15 CON 10 CHA 8


Guard #3

Erlinde Nicephorus, a level 6 Fighter. She has deep blue eyes, short black hair and a missing middle-finger (Hopeless). In the pocket: a deck of cards and 5 sp.


Armour Class 4 [15] Chainmail armor Hit Points 39 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 3 WIS 11 DEX 14 CON 15 CHA 14


Lutisima’s Matchmaking Services (Matchmaker)

Owner: Lutisima Sicleramna. She has short brown pony-tail, wild green eyes and a peg leg (Timid). In the pocket: a comb, 3 sp and 1 gp.

Bank

Manager: Hogar Landetrude. He has piercing green eyes, a long brown beard and stained clothes (Pained). In the pocket: a dirty handkerchief, 2 sp and 2 gp.

Aclehard’s Third Eye (Fortune Teller)

Owner: Aclehard Ermenhilde. He has cold dark eyes, thin almond hair and a face tattoo (Hurt). In the pocket: dice.

Hartgor’s Caps (Hatter)
Item Price
Leather Hat 1 gp
Veil 1 gp
Cap 9 sp

Owner: Hartgor of Citara. He has a big round belly, tired brown eyes and a double chin (Petrified). In the pocket: a quill and a smoking pipe.

Lower Dwellers District

Inn (Magic Torch Inn), Guards (Electo), Flower Shop (Macia’s Roses), Bookstore (Volkrada’s Books), Liquor (Bernhaus’s Spirits), Barber (Aitard’s Salon), Stables (Aclinde’s Riders)

Magic Torch Inn
Keeper

Owned and managed by Theodin Gautlinde. He has a short blonde beard, crazy-looking eyes and a peg leg (Pleased).

Staff

Gundin of Samari. He has a long brown beard, wise brown eyes and stained clothes (Lost). In the pocket: a comb.

Fiuca of Wakla. She has delicate makeup, wild green eyes and stained clothes (Embarrassed). In the pocket: dice.

Menu
1d4 Menu
1 Cooked fillet of chicken, marinated in ale and served with cooked rice for 2 sp
2 Stewed tenders of shellfish, glazed with ale and served with steamed vegetables for 1 sp⬝Barbecued slices of shellfish, marinated in ale and served with mashed potatoes for 2 sp⬝Cooked tenders of pork, glazed with garlic and wine and served with cooked rice for 1 sp⬝Stewed slices of chicken, marinated in honey and herbs and served with fresh salad for 1 sp
3 Stewed slices of meat, glazed with red wine and served with steamed vegetables for 2 sp⬝Stewed chunks of chicken, glazed with garlic and wine and served with cooked rice for 1 sp
4 Cooked fillet of chicken, glazed with white wine and served with mashed potatoes for 1 sp⬝Cooked fillet of chicken, glazed with white wine and served with baked potatoes for 2 sp
Patrons & Visitors

Bernhaus Cadhoiarn (when not in shop)


Aclinde of Nyaro (when not in shop)


Aitard Theodebert (when not in shop)


Onafria of Taia, a level 2 Fighter. She has piercing green eyes, soft gentle features and a big nose-ring (Helpless). In the pocket: a comb, a smoking pipe and a small flute.

Armour Class 6 [13] Leather armor + Shield Hit Points 9 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 11 INT 4 WIS 4 DEX 16 CON 11 CHA 8


Tedesca Liutberga, a level 7 Thief. She has painted skin decorations, piercing green eyes and sharp, pointy nose (Exhausted). In the pocket: a quill and a magnifying glass.

Armour Class 7 [12] Leather armor Hit Points 27 Attacks 1 × Warhammer (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 11 INT 14 WIS 9 DEX 10 CON 15 CHA 16


Wazer of Xapur, a level 1 Halfling. He has a two day stubble, wise brown eyes and extremely large feet, even for a halfling (Sad). In the pocket: dice.

Armour Class 7 [12] Leather armor Hit Points 2 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 11 WIS 10 DEX 10 CON 9 CHA 16


Rothard Liutwarde, a level 5 Thief. He has thin black hair, wild green eyes and a nose ring (Distressed). In the pocket: 3 cp, 2 sp and a key.

Armour Class 6 [13] Leather armor Hit Points 17 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D12 W13 P11 B14 S13 Alignment Neutral STR 12 INT 7 WIS 14 DEX 14 CON 13 CHA 15


Villana of Fercenta, a level 1 Halfling. She has bulging dark eyes, soft voice and big red cheeks (Distressed). In the pocket: a comb.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 6 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 13 INT 6 WIS 4 DEX 15 CON 13 CHA 9


Rosso of Narus, a level 3 Magic-user. He has a short almond beard, piercing green eyes and a nose ring decorated with a skull (Lifeless). In the pocket: 3 cp and 3 sp.

Armour Class 10 [9] Unarmored Hit Points 12 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 15 WIS 10 DEX 6 CON 15 CHA 3 Spells ✦ Floating Disc ✦ Shield ✦ ESP


Justinna Madalberta, a level 1 Halfling. She has bulging red eyes, delicate makeup and short, chunky fingers (Distressed). In the pocket: a comb, 2 sp and a dagger.

Armour Class 5 [14] Leather armor + Shield Hit Points 6 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 11 WIS 5 DEX 15 CON 13 CHA 6


Framin of Tamir, a level 6 Fighter. He has a heavy black beard, piercing dark eyes and a strong, muscular physique (Worried). In the pocket: a comb and spectacles.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 21 Attacks 1 × Cross Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 12 INT 12 WIS 10 DEX 10 CON 9 CHA 14

Bulletin
Heading to Edria? Payment guaranteed to a trusty courier. Ask for Macia
Wife is missing! My wife is missing since two weeks ago. Please reach out to me if you can help. Aclinde of Nyaro


d6 Rumor
1 Aclinde of Nyaro’s wife is held captive in the Caverns Of The Savage Witch
2 Macia Ingibiorn has a box she would like delivered to Edria
3 Waltard Theodemar is willing to pay well for a delivery job.
4 The Crypt Of The Corrupted Pain is on one of the coastal cliffs, somewhere in Holloweye Coastline
5 Gratius Waldefrid’s Decorated Sword (actually a Sword +1, Flaming) is somewhere in the Temple of the Unholy Horrors
6 Gerward Boleslava is willing to pay well for a delivery job.


Guards

Guard #1

Electo of Lukor, a level 4 Fighter. He has deep blue eyes, a thick moustache and a missing middle-finger (Annoyed). In the pocket: dice.


Armour Class 7 [12] Leather armor Hit Points 23 Attacks 1 × Sword (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 4 WIS 6 DEX 11 CON 14 CHA 15


Macia’s Roses (Flower Shop)

Owner: Macia Ingibiorn. She has cold dark eyes, short blonde hair and freckles (Sickened). In the pocket: a deck of cards, 4 sp and a small gem (worth 10 gp).

Volkrada’s Books (Bookstore)
Item Price
Quill 4 sp

Owner: Volkrada of Akaana. She has soft voice, bulging dark eyes and a deep scar on the cheek (Apprehensive). In the pocket: 1 cp and 5 sp.

Bernhaus’s Spirits (Liquor)
Item Price
Common Wine (Barrel) 9 gp

Owner: Bernhaus Cadhoiarn. He has wise brown eyes, no hair and a smelly breath (Tired). In the pocket: dice and a magnifying glass.

Aitard’s Salon (Barber)

Owner: Aitard Theodebert. He has piercing dark eyes, a big round belly and a missing tooth (Lost). In the pocket: a quill.

Aclinde’s Riders (Stables)
Item Price
Camel 64 gp
Mule 19 gp
Draft Horse 25 gp
Riding Horse 48 gp

Owner: Aclinde of Nyaro. She has soft gentle features, piercing black eyes and a smelly breath (Persuasive). In the pocket: 1 cp, 3 sp and a dagger.

Miners District

Inn (Black Stone Inn), Guards (Otmar, Flaminio), Orphanage, Carpenter (Gunso’s Carpentry), Butchery (Ratrude’s Beef & Pork), Physician (Otrude’s Clinic), Herbalist (Hagward’s Greens)

Black Stone Inn
Keeper

Owned and managed by Gaucia of Zamoria. She has tired brown eyes, silky red hair and a face tattoo (Paranoid). In the pocket: a dirty handkerchief.

Staff

Nitard of Askias. He has a hairy chest, piercing blue eyes and a peg leg (Scared).

Menu
1d4 Menu
1 Cooked fillet of meat, glazed with red wine and served with mashed potatoes for 1 sp
2 Barbecued tenders of chicken, marinated in red wine and served with steamed vegetables for 1 sp⬝Barbecued tenders of pork, marinated in ale and served with mashed potatoes for 1 sp⬝Cooked chunks of chicken, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Cooked fillet of meat, marinated in honey and herbs and served with baked potatoes for 2 sp
3 Barbecued slices of shellfish, glazed with red wine and served with mashed potatoes for 1 sp⬝Stewed chunks of meat, marinated in ale and served with mashed potatoes for 1 sp⬝Cooked fillet of meat, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Stewed slices of pork, glazed with honey and herbs and served with fresh salad for 2 sp
4 Barbecued fillet of meat, marinated in honey and herbs and served with mashed potatoes for 1 sp
Patrons & Visitors

The Fists Of Honor are using this place as a meeting place from time to time.


Ratrude Sadrabald (when not in shop)


Otrude of Yakkis (when not in shop)


Hagward of Calissa (when not in shop)


Gunso Nymphidius (when not in shop)


Ansilde of Atali (when not in shop)


Volkin Reinbalda, a level 6 Elf. He has cold dark eyes, a long blonde beard and long, pointy ears (Disorganized). In the pocket: 2 cp, an empty vial and a death threat note.

Armour Class 6 [13] Chainmail armor Hit Points 32 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 13 INT 16 WIS 8 DEX 7 CON 13 CHA 13 Spells ✦ Read Languages ✦ Ventriloquism ✦ ESP ✦ Levitate ✦ Protection from Evil 10’ Radius ✦ Protection from Normal Missiles


Caloanna of Upa, a level 3 Cleric. She has delicate makeup, piercing dark eyes and a holy symbol tattooed on the forehead (Hurt). In the pocket: a comb and 4 sp.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 12 Attacks 1 × Mace (1d6) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 6 WIS 15 DEX 7 CON 12 CHA 3 Spells ✦ Cure Light Wounds (Cause Lt. Wounds) ✦ Detect Magic


Frotgar Admirable, a level 5 Fighter. He has piercing dark eyes, short white hair and a strong, muscular physique (Surprised). In the pocket: 2 cp.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 20 Attacks 1 × Long Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 17 INT 12 WIS 8 DEX 14 CON 10 CHA 11


Liutmar Siclebalda, a level 1 Magic-user. He has thin red hair, piercing black eyes and a star tattooed on the forehead (Forceful). In the pocket: dice.

Armour Class 9 [10] Unarmored Hit Points 3 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 10 INT 14 WIS 10 DEX 10 CON 13 CHA 5 Spells ✦ Sleep


Harlin of Ellal, a level 6 Dwarf. He has tired red-looking eyes, a heavy white beard and short, fat fingers (Petrified). In the pocket: a quill and 5 sp.

Armour Class 6 [13] Leather armor + Shield Hit Points 35 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 12 INT 13 WIS 11 DEX 12 CON 13 CHA 12


Hainard Theodwald, a level 1 Elf. He has thick bushy eyebrows, deep blue eyes and long, pointy ears (Contented). In the pocket: a deck of cards and an empty vial.

Armour Class 4 [15] Chainmail armor Hit Points 3 Attacks 1 × Two-Handed Sword (1d10) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 15 INT 14 WIS 9 DEX 15 CON 12 CHA 5 Spells ✦ Shield


Luda Gundesinde, a level 8 Magic-user. She has a beauty mark above the lips, piercing brown eyes and a nose ring decorated with a star (Petrified). In the pocket: 3 cp, a smoking pipe and a love note.

Armour Class 10 [9] Unarmored Hit Points 25 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D11 W12 P11 B14 S12 Alignment Neutral STR 12 INT 10 WIS 13 DEX 8 CON 12 CHA 14 Spells ✦ Read Magic ✦ Protection from Evil ✦ Magic Missile ✦ Knock ✦ ESP ✦ Continual Light (Continual Darkness) ✦ Haste ✦ Protection from Normal Missiles ✦ Polymorph Self ✦ Wall of Fire


Percipia of Oakslide, a level 1 Thief. She has cold dark eyes, delicate features and a sigil tattooed behind the ear (Alone). In the pocket: 3 cp, 5 sp and a death threat note.

Armour Class 6 [13] Leather armor Hit Points 4 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 7 WIS 7 DEX 15 CON 10 CHA 16


Hildemar of Oakslide, a level 4 Halfling. He has piercing brown eyes, a heavy blonde beard and round, bulbous nose (Remorseful). In the pocket: 2 cp and a magnifying glass.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 8 Attacks 1 × Sling (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 11 INT 4 WIS 9 DEX 15 CON 6 CHA 9


d6 Rumor
1 The Temple Of The Cursed Skeletons is deep in the woods, somewhere in Watermaze Timberlands
2 Gontard Marquessa’s wife is held captive in the Lair Of The Twisted Lich
3 The Fists Of Honor are plotting to overthrow the ruler of the realm.
4 There’s a Goblin somewhere in Spiderweb Peaks.
5 There’s a Red Dragon in the Temple Of The Unholy Horrors
6 Azier of Obeshire’s wife is held captive in the Shrine Of The Cold Pits


Guards

Guard #1

Otmar Verderosa, a level 3 Fighter. He has a long blonde beard, deep blue eyes and a strong, muscular physique (Fearful). In the pocket: 2 cp and 3 sp.


Armour Class 3 [16] Plate-mail armor Hit Points 18 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 15 INT 5 WIS 12 DEX 16 CON 16 CHA 12


Guard #2

Flaminio of Sibuyan, a level 3 Fighter. He has a long smoking pipe in his mouth, piercing blue eyes and a strong, muscular physique (Drained). In the pocket: a quill and a smoking pipe.


Armour Class 5 [14] Chainmail armor Hit Points 21 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 18 INT 12 WIS 11 DEX 16 CON 15 CHA 13


Orphanage

Manager: Ansilde of Atali. She has delicate features, tiny eyes and a neck band (Lifeless). In the pocket: a dirty handkerchief.

Gunso’s Carpentry (Carpenter)

Owner: Gunso Nymphidius. He has a two day stubble, piercing green eyes and a nose ring (Anxious). In the pocket: a comb and 5 sp.

Ratrude’s Beef & Pork (Butchery)
Item Price
Small Shell Fish 1 sp
Pickled Fish (jar) 6 sp
Rations (standard, 7 days) 3 gp
Fresh Meat (Beef, 1 lb) 6 sp
Honey (jar) 1 gp

Owner: Ratrude Sadrabald. She has curly blonde hair, enchanting green eyes and a peg leg (Ecstatic). In the pocket: 2 cp, spectacles and a key.

Otrude’s Clinic (Physician)

Owner: Otrude of Yakkis. She has a strong, prominent chin, piercing blue eyes and big round spectacles (Troubled).

Hagward’s Greens (Herbalist)

Owner: Hagward of Calissa. He has piercing green eyes, short brown hair and a nose ring (Sickened). In the pocket: dice, 3 sp and a ransom note.

Palace District

Tavern (Flaming Sword Tavern), Guards (Gerhilde, Aicard), Jeweler (Volkin’s Jewels), Winery (Huger’s Wines)

Flaming Sword Tavern
Keeper

Owned and managed by Luda Theodeswith. She has piercing green eyes, braided white hair and a missing tooth (Troubled). In the pocket: a dirty handkerchief.

Staff

Aliva of Guja. She has long almond pony-tail, wise brown eyes and a double chin (Tired). In the pocket: 2 cp.

Menu
1d4 Menu
1 Cooked slices of chicken, glazed with ale and served with cooked rice for 4 sp⬝Barbecued tenders of chicken, marinated in honey and herbs and served with steamed vegetables for 4 sp⬝Cooked fillet of shellfish, marinated in ale and served with fresh salad for 4 sp⬝Barbecued fillet of meat, glazed with red wine and served with mashed potatoes for 5 sp
2 Stewed chunks of shellfish, glazed with garlic and wine and served with baked potatoes for 4 sp
3 Barbecued tenders of chicken, marinated in honey and herbs and served with baked potatoes for 5 sp⬝Cooked fillet of meat, glazed with red wine and served with fresh salad for 3 sp⬝Stewed tenders of fish, glazed with garlic and wine and served with steamed vegetables for 4 sp⬝Barbecued fillet of meat, glazed with ale and served with cooked rice for 4 sp
4 Stewed slices of chicken, glazed with honey and herbs and served with steamed vegetables for 5 sp
Patrons & Visitors

Huger of Caladon (when not in shop)


Volkin Fredebald (when not in shop)


Elisianna of Blazing Wind, a level 2 Magic-user. She has wild green eyes, short black pony-tail and long, skinny fingers (Angry). In the pocket: dice.

Armour Class 9 [10] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 12 INT 15 WIS 6 DEX 10 CON 13 CHA 6 Spells ✦ Floating Disc ✦ Charm Person


Herward Dructbert, a level 1 Dwarf. He has thin blonde hair, crystal blue eyes and big, bulbous nose (Disoriented). In the pocket: a deck of cards, 3 sp and a small flute.

Armour Class 6 [13] Leather armor Hit Points 7 Attacks 1 × Club (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 11 INT 4 WIS 14 DEX 13 CON 16 CHA 11


Hainard Aldegarde, a level 3 Halfling. He has short black hair, bulging red eyes and round, bulbous nose (Pained). In the pocket: dice and 2 sp.

Armour Class 1 [18] Chainmail armor + Shield Hit Points 6 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 5 WIS 10 DEX 18 CON 12 CHA 7


Urisima of Thelema, a level 7 Cleric. She has tired looking eyes, warm voice and long, skinny fingers (Helpless). In the pocket: 1 cp and 4 sp.

Armour Class 5 [14] Chainmail armor Hit Points 23 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 6 INT 9 WIS 14 DEX 9 CON 12 CHA 6 Spells ✦ 2 × Cure Light Wounds (Cause Lt. Wounds) ✦ Speak with Animals ✦ Bless (Blight) ✦ Striking ✦ Continual Light (Continual Darkness) ✦ Sticks to Snakes ✦ Quest (Remove Quest)

Bulletin
Please Help! My dear nephew is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Volkin Fredebald


d6 Rumor
1 Volkin Fredebald’s nephew is held captive in the Crypt Of The Raging Spider
2 Fiuca Anschetil’s nephew is held captive in the Temple Of The Unholy Horrors
3 Villana of Tallamor’s Custom Sword (actually a Sword +1, Locate Objects) is somewhere in the Crypt of the Corrupted Pain
4 There’s a Lich in the Tomb Of The Dark Hopes
5 The Crypt Of The Raging Spider is on the terraced hills, somewhere in Thunderwave Steppe
6 Azier of Obeshire’s wife is held captive in the Shrine Of The Cold Pits


Guards

Guard #1

Gerhilde of Zelata, a level 6 Fighter. She has curly brown hair, wild green eyes and a deep scar on the right arm (Arrogant).


Armour Class 5 [14] Leather armor + Shield Hit Points 24 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 4 WIS 4 DEX 15 CON 6 CHA 8


Guard #2

Aicard of Yezud, a level 4 Fighter. He has piercing black eyes, thick sideburns and a big nose-ring (Aghast). In the pocket: a dirty handkerchief.


Armour Class 2 [17] Plate-mail armor Hit Points 13 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 10 WIS 7 DEX 15 CON 8 CHA 16


Volkin’s Jewels (Jeweler)

Owner: Volkin Fredebald. He has a deep, commanding voice, crystal blue eyes and a missing tooth (Hopeless). In the pocket: a deck of cards, 2 sp and 2 gp.

Huger’s Wines (Winery)
Item Price
Craft Beer (Barrel) 21 gp
Royal Quality Wine (Barrel) 270 gp

Owner: Huger of Caladon. He has a frowny expression, bulging dark eyes and a double chin (Enraged).

Market District

Tavern (The Mummy & The Crying Wizard Tavern), Guards (Ithar), Tin Worker (Meira’s ), Smokehouse (Ander’s Smoked Meat And More), Salon (Palemia’s Styles), Hatter (Bernwin’s Caps), Pet Shop (Milia’s Friends), Veterinarian (Alcfrida’s Sheep Whisperer), Leatherworker (Frotgar’s Leathers), Glass Blower (Helmin’s Tubes), Bookstore (Huno’s Books), Craft (Riqin’s Handmades), Bakery (Gunnora’s Loaf), Bathhouse (Vamilia’s Steam & Bath), Casino (Loberta’s Dicerollers)

The Mummy & The Crying Wizard Tavern
Keeper

Owned and managed by Hezelo Magnificus. He has tired brown eyes, thick sideburns and a golden tooth (Puzzled). In the pocket: dice, 2 sp and a death threat note.

Staff

Achilde Erchamtrude. She has crystal blue eyes, warm voice and a face tattoo (Overwhelmed).

Percipia Bellissima. She has crazy-looking eyes, warm voice and freckles (Outraged). In the pocket: 1 cp and an empty vial.

Menu
1d4 Menu
1 Stewed tenders of meat, glazed with garlic and wine and served with mashed potatoes for 2 sp⬝Cooked fillet of shellfish, glazed with white wine and served with steamed vegetables for 1 sp⬝Barbecued chunks of shellfish, marinated in white wine and served with baked potatoes for 1 sp⬝Barbecued slices of chicken, glazed with garlic and wine and served with fresh salad for 2 sp
2 Stewed fillet of pork, glazed with ale and served with baked potatoes for 2 sp⬝Stewed chunks of pork, glazed with garlic and wine and served with steamed vegetables for 1 sp⬝Stewed chunks of shellfish, glazed with red wine and served with fresh salad for 1 sp⬝Cooked fillet of pork, marinated in garlic and wine and served with fresh salad for 2 sp
3 Stewed tenders of pork, glazed with red wine and served with cooked rice for 1 sp
4 Cooked fillet of pork, marinated in red wine and served with baked potatoes for 2 sp⬝Stewed chunks of chicken, marinated in ale and served with steamed vegetables for 1 sp
Patrons & Visitors

Ander of Ophar (when not in shop)


Meira of Payin (when not in shop)


Alcfrida Opportune (when not in shop)


Sighilde Ingitrude, a level 2 Elf. She has crystal blue eyes, ample breasts and long, skinny fingers (Helpless). In the pocket: a comb.

Armour Class 7 [12] Leather armor Hit Points 6 Attacks 1 × Sword (1d8) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 13 INT 14 WIS 10 DEX 9 CON 13 CHA 14 Spells ✦ Sleep ✦ Detect Magic


Madwin Vladislav, a level 1 Cleric. He has short red hair, piercing brown eyes and a holy symbol tattooed on the forehead (Aggressive). In the pocket: a deck of cards.

Armour Class 6 [13] Leather armor + Shield Hit Points 4 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 10 INT 11 WIS 14 DEX 9 CON 14 CHA 7


Nivard of Laan, a level 7 Cleric. He has a long smoking pipe in his mouth, deep blue eyes and a nose ring (Arrogant).

Armour Class 6 [13] Plate-mail armor Hit Points 25 Attacks 1 × Sling (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 13 INT 9 WIS 15 DEX 3 CON 8 CHA 11 Spells ✦ Resist Cold ✦ Detect Evil ✦ Hold Person ✦ Resist Fire ✦ Striking ✦ Growth of Animal ✦ Sticks to Snakes ✦ Commune


Odelrada of Wildslide, a level 1 Dwarf. She has tired red-looking eyes, heavy makeup and big, bulbous nose (Shocked).

Armour Class 7 [12] Leather armor + Shield Hit Points 6 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 15 INT 6 WIS 10 DEX 8 CON 11 CHA 7


Aicard Hildeburg, a level 3 Halfling. He has a heavy red beard, piercing blue eyes and big red cheeks (Repentant). In the pocket: dice and a smoking pipe.

Armour Class 3 [16] Plate-mail armor Hit Points 11 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 16 INT 13 WIS 14 DEX 12 CON 14 CHA 11


Loberta Styrbiorn, a level 4 Cleric. She has piercing dark eyes, delicate makeup and long, skinny fingers (Uncomfortable). In the pocket: 3 cp and a magnifying glass.

Armour Class 5 [14] Plate-mail armor Hit Points 15 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 6 INT 13 WIS 11 DEX 5 CON 8 CHA 8 Spells ✦ Cure Light Wounds (Cause Lt. Wounds) ✦ Resist Cold ✦ Bless (Blight)


Gauzo of Lyana, a level 1 Halfling. He has a heavy white beard, piercing brown eyes and big red cheeks (Mellow). In the pocket: 3 cp, 4 sp and a death threat note.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 2 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 18 INT 13 WIS 5 DEX 10 CON 14 CHA 13


Almer of Valka, a level 2 Thief. He has thin brown hair, enchanting green eyes and a scar across the eye (Enraged). In the pocket: a deck of cards, 5 sp and a love note.

Armour Class 7 [12] Leather armor Hit Points 5 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 10 WIS 12 DEX 11 CON 8 CHA 16

Bulletin
Urgent!! My husband did not return home since two days ago. If you have seen him or can help me find him, please contact me as soon as possible. Yours, Riqin Siclebald
Daughter is missing! My daughter is missing since last week. Please reach out to me if you can help. Meira of Payin
Stolen! Something very dear to me was stolen. Please reach out if you can help. Milia of Makkan
Job offer! I have a package to deliver in Edria. Payment guaranteed at destination upon delivery. Yours, Alcfrida Opportune


d6 Rumor
1 Alcfrida Opportune is willing to pay well for a delivery job.
2 Milia of Makkan’s Armor Of Sentimental Value (actually an Armour +1) is somewhere in the Crypt of the Raging Spider
3 Riqin Siclebald’s husband is held captive in the Temple Of The Violent Blades
4 Reinteus Eucharius’s son is held captive in the Tomb Of The Furious Slaves
5 There’s a Wereboar somewhere in Goldenswan Crags.
6 There’s a Cave Bear somewhere in Goldenswan Crags.


Guards

Guard #1

Ithar Cunihilda, a level 4 Fighter. He has short almond hair, deep blue eyes and a big nose-ring (Lost). In the pocket: 1 cp and 3 sp.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 14 Attacks 1 × Silver Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 16 INT 8 WIS 12 DEX 12 CON 14 CHA 14


Meira’s (Tin Worker)

Owner: Meira of Payin. She has short and well-brushed red hair, bulging blue eyes and a missing tooth (Overwhelmed). In the pocket: 2 cp, an empty vial and a key.

Ander’s Smoked Meat And More (Smokehouse)

Owner: Ander of Ophar. He has wise brown eyes, short blonde hair and freckles (Rejected).

Palemia’s Styles (Salon)

Owner: Palemia Hildeward. She has bulging blue eyes, delicate makeup and a missing tooth (Upset). In the pocket: 1 cp and 2 sp.

Bernwin’s Caps (Hatter)
Item Price
Fur Hat 7 sp
Leather Hat 6 sp

Owner: Bernwin of Korvela. He has a big round belly, deep blue eyes and a double chin (Forceful). In the pocket: 3 cp and 2 sp.

Milia’s Friends (Pet Shop)
Item Price
Monkey 9 gp
Owl 14 gp
Song Bird 1 gp
Dog 3 gp

Owner: Milia of Makkan. They have heavy makeup, tiny eyes and a golden tooth (Relieved). In the pocket: 3 cp, 5 sp and a passphrase note.

Alcfrida’s Sheep Whisperer (Veterinarian)

Owner: Alcfrida Opportune. She has long black hair, piercing brown eyes and a missing tooth (Helpless). In the pocket: 2 cp and 2 sp.

Frotgar’s Leathers (Leatherworker)
Item Price
Leather Apron 1 gp
Leather Hat 6 sp
Leather Gloves 5 sp
Sack (small) 7 sp

Owner: Frotgar of Dreyolla. He has a long smoking pipe in his mouth, crystal blue eyes and a limp (Upset). In the pocket: a dirty handkerchief, spectacles and a vial with a dark liquid.

Helmin’s Tubes (Glass Blower)

Owner: Helmin Wenceslas. He has cold dark eyes, a big round belly and a face tattoo (Contented). In the pocket: a deck of cards and spectacles.

Huno’s Books (Bookstore)
Item Price
Quill 3 sp
Ink Vial 7 gp

Owner: Huno Lantberga. He has a scruff, bulging blue eyes and a face tattoo (Delighted). In the pocket: a deck of cards.

Riqin’s Handmades (Craft)
Item Price
Iron spikes (12) 7 sp
Mirror (hand-sized, steel) 3 gp
Canvas (Sq. Yard) 2 sp
Small Bell 7 sp
Stakes (3) and mallet 2 gp

Owner: Riqin Siclebald. He has short blonde hair, bulging red eyes and a missing tooth (Cheerful). In the pocket: a dirty handkerchief.

Gunnora’s Loaf (Bakery)
Item Price
Bread (1 loaf) 5 cp
Flour (1 lb) 4 sp

Owner: Gunnora of Rayk. She has bulging blue eyes, delicate makeup and stained clothes (Hopeless). In the pocket: 1 cp.

Vamilia’s Steam & Bath (Bathhouse)

Owner: Vamilia Altabella. She has well-brushed black hair, wise brown eyes and a golden tooth (Queasy). In the pocket: 1 cp, 4 sp and a ransom note.

Loberta’s Dicerollers (Casino)

Owner: Loberta of Coalfield. She has piercing green eyes, long white pony-tail and a limp (Exhausted). In the pocket: a dirty handkerchief.

Northside Townsfolk District

Lodge (Magic Staff Lodge), Guards (Almer, Petesia, Gebin), Grocer (Elenia’s Groceries), Craft (Wulfger’s Handmades), Bank, Dark Market (Albilde’s ), Orphanage

Magic Staff Lodge
Keeper

Owned and managed by Rathard Opportune. He has wild green eyes, short red hair and a limp (Distressed). In the pocket: dice and an empty vial.

Staff

Ortwin of Yaara. He has piercing dark eyes, a strong, prominent chin and a neck band (Upset). In the pocket: a deck of cards.

Hidger Ermenrich. He has thin black hair, crystal blue eyes and freckles (Unsure). In the pocket: a deck of cards, a magnifying glass and a small gem (worth 10 gp).

Menu
1d4 Menu
1 Stewed fillet of pork, marinated in ale and served with steamed vegetables for 1 sp⬝Barbecued fillet of shellfish, glazed with red wine and served with baked potatoes for 2 sp⬝Cooked chunks of chicken, marinated in white wine and served with baked potatoes for 1 sp
2 Barbecued chunks of pork, glazed with garlic and wine and served with baked potatoes for 2 sp⬝Barbecued fillet of fish, glazed with ale and served with mashed potatoes for 1 sp⬝Stewed fillet of fish, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked chunks of shellfish, glazed with white wine and served with fresh salad for 1 sp
3 Stewed fillet of pork, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked chunks of chicken, glazed with white wine and served with cooked rice for 1 sp⬝Stewed fillet of meat, glazed with ale and served with mashed potatoes for 1 sp⬝Barbecued tenders of meat, marinated in garlic and wine and served with cooked rice for 1 sp
4 Stewed chunks of meat, marinated in white wine and served with baked potatoes for 1 sp⬝Barbecued chunks of meat, glazed with honey and herbs and served with baked potatoes for 1 sp⬝Stewed tenders of pork, marinated in garlic and wine and served with cooked rice for 1 sp
Patrons & Visitors

Elenia Sadrabald (when not in shop)


Wulfger of Edria (when not in shop)


Liberto of Hollyheart (when not in shop)


Huldward of Galaka, a level 1 Cleric. He has short brown hair, enchanting green eyes and strong-looking hands (Energetic). In the pocket: 2 cp, 5 sp and a love note.

Armour Class 9 [10] Leather armor + Shield Hit Points 5 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 11 INT 13 WIS 15 DEX 3 CON 16 CHA 11


Guther Ostrobert, a level 2 Dwarf. He has a chiseled chin, piercing brown eyes and short, fat fingers (Persuasive). In the pocket: 3 cp, a magnifying glass and 1 gp.

Armour Class 7 [12] Leather armor + Shield Hit Points 11 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 7 WIS 16 DEX 6 CON 18 CHA 9


Helmhard of Yakadar, a level 3 Magic-user. He has a goatee beard, piercing blue eyes and a nose ring (Calm). In the pocket: a quill and 2 sp.

Armour Class 9 [10] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 5 INT 12 WIS 11 DEX 16 CON 11 CHA 8 Spells ✦ Read Magic ✦ Shield ✦ Locate Object


Queniva of Berak, a level 2 Halfling. She has soft gentle features, crystal blue eyes and extremely large feet, even for a halfling (Shocked). In the pocket: a dirty handkerchief.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 4 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 3 WIS 13 DEX 10 CON 6 CHA 10


Villana of Kaan, a level 8 Cleric. She has heavy makeup, tired brown eyes and strong-looking hands (Distressed). In the pocket: a comb, 5 sp and a love note.

Armour Class 2 [17] Plate-mail armor Hit Points 36 Attacks 1 × Mace (1d6) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 8 INT 14 WIS 15 DEX 13 CON 15 CHA 7 Spells ✦ Resist Cold ✦ 2 × Protection from Evil ✦ Bless (Blight) ✦ 2 × Resist Fire ✦ Continual Light (Continual Darkness) ✦ Striking ✦ Protection from Evil 10’ Radius ✦ Speak with Plants ✦ Commune


Aclinde of Gazali, a level 7 Elf. She has short red hair, piercing brown eyes and long, skinny fingers (Hurt). In the pocket: a quill and an empty vial.

Armour Class 6 [13] Leather armor + Shield Hit Points 9 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P9 B10 S10 Alignment Neutral STR 17 INT 10 WIS 9 DEX 10 CON 7 CHA 3 Spells ✦ Detect Magic ✦ Hold Portal ✦ Sleep ✦ Continual Light (Continual Darkness) ✦ Mirror Image ✦ Haste ✦ Water Breathing ✦ Wall of Fire


Natelma of Springvale, a level 2 Dwarf. She has tired red-looking eyes, short and wild white hair and a golden tooth (Joyful). In the pocket: 1 cp.

Armour Class 3 [16] Chainmail armor + Shield Hit Points 12 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Chaotic STR 14 INT 12 WIS 15 DEX 14 CON 10 CHA 4


Ratrude of Usin, a level 8 Halfling. She has long black hair, deep blue eyes and extremely large feet, even for a halfling (Depressed). In the pocket: dice.

Armour Class 0 [19] Plate-mail armor Hit Points 33 Attacks 1 × Silver Dagger (1d4) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 14 INT 14 WIS 7 DEX 18 CON 6 CHA 12


Albilde of Yakadar, a level 2 Thief. She has long black pony-tail, deep blue eyes and long, skinny fingers (Unsatisfied). In the pocket: 1 cp, 3 sp and a love note.

Armour Class 5 [14] Leather armor Hit Points 3 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 15 INT 14 WIS 9 DEX 17 CON 10 CHA 10


Rotharde of Briul, a level 1 Halfling. She has short blonde pony-tail, cold dark eyes and extremely large feet, even for a halfling (Delighted). In the pocket: 1 cp and 3 sp.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 3 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 10 WIS 7 DEX 16 CON 14 CHA 13

Bulletin
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Albilde Erchamilde
Stolen! Something very dear to me was stolen. Please reach out if you can help. Godbalda of Boroxxa


d6 Rumor
1 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
2 Albilde Erchamilde’s Drums (actually a Drums of Panic) is somewhere in the Tomb of the Dark Hopes
3 Meira of Payin’s daughter is held captive in the Tomb Of The Furious Slaves
4 Gerhilde Liutlinde’s Decorated Sword (actually a Sword +1) is somewhere in the Tomb of the Dark Hopes
5 Audrada of Orkhan’s Decorated Sword (actually a Sword +2) is somewhere in the Crypt of the Raging Spider
6 There’s a Vampire in the Tomb Of The Dark Hopes


Guards

Guard #1

Almer Ermenbald, a level 6 Fighter. He has enchanting green eyes, a big round belly and a missing middle-finger (Terrified). In the pocket: 1 cp.


Armour Class 4 [15] Chainmail armor Hit Points 18 Attacks 1 × Polearm (1d10) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 4 WIS 13 DEX 15 CON 6 CHA 12


Guard #2

Petesia Ingibiorn, a level 6 Fighter. She has tired red-looking eyes, delicate features and a strong, muscular physique (Crushed). In the pocket: dice, a smoking pipe and a small gem (worth 10 gp).


Armour Class 4 [15] Chainmail armor + Shield Hit Points 21 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 11 WIS 8 DEX 12 CON 11 CHA 15


Guard #3

Gebin of Sicca, a level 4 Fighter. He has crazy-looking eyes, thin blonde hair and a deep scar on the right arm (Lost). In the pocket: 1 cp, 4 sp and a dagger.


Armour Class 4 [15] Leather armor + Shield Hit Points 12 Attacks 1 × Lance (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 11 INT 6 WIS 5 DEX 17 CON 8 CHA 6


Elenia’s Groceries (Grocer)
Item Price
Honey (jar) 1 gp
Dried Fruits (small bag) 2 sp
Wine (2 pints) 8 sp
Small Shell Fish 2 sp
Pie (slice) 3 cp
Bread (1 loaf) 4 cp
Dried Meat (small pack) 6 sp
Fresh Fish Fillet 6 sp

Owner: Elenia Sadrabald. She has piercing dark eyes, short brown hair and a double chin (Calm). In the pocket: a dirty handkerchief.

Wulfger’s Handmades (Craft)
Item Price
Pole (10’ long, wooden) 7 sp
Hammer (small) 1 gp
Quill 3 sp
Smoking Pipe 7 sp

Owner: Wulfger of Edria. He has enchanting green eyes, a scruff and an earring (Tired). In the pocket: 1 cp and 5 sp.

Bank

Manager: Liberto of Hollyheart. He has piercing black eyes, a heavy white beard and a missing tooth (Satisfied). In the pocket: dice, a magnifying glass and a vial with a dark liquid.

Albilde’s (Dark Market)
Item Price
Holy symbol 16 gp
Thieves’ tools 16 gp
Bushcraft Knife 7 gp
Holy water (vial) 16 gp
10 Candles 6 sp
Sack (small) 6 sp
Small Shell Fish 1 sp
Flour (1 lb) 2 sp

Owner: Albilde Erchamilde. She has warm voice, deep blue eyes and a limp (Distressed). In the pocket: a dirty handkerchief.

Orphanage

Manager: Godbalda of Boroxxa. She has soft voice, wise brown eyes and big round spectacles (Calm). In the pocket: 1 cp and 3 sp.

Village of Lieth

Village of Lieth

Village Shops & Services

Tavern (The Magic Arrow Tavern), Guards (Huward, Amara, Reinteus), Game Shop (Benno’s Dice), Mortician, Leatherworker (Reinteus’s Leathers), Vehicle Maker (Theodo’s Wheels), Prison, Salon (Vitta’s Salon)

The Magic Arrow Tavern
Keeper

Owned and managed by Sylvius Frodeberga. He has wise brown eyes, a chiseled chin and a peg leg (Queasy). In the pocket: dice and a magnifying glass.

Staff

Atilia Lantberga. She has long and braided almond hair, enchanting green eyes and a smelly breath (Drained). In the pocket: a dirty handkerchief.

Menu
1d4 Menu
1 Barbecued slices of meat, glazed with honey and herbs and served with mashed potatoes for 1 sp⬝Barbecued fillet of fish, glazed with red wine and served with mashed potatoes for 1 sp⬝Stewed tenders of chicken, glazed with red wine and served with baked potatoes for 1 sp⬝Cooked tenders of meat, marinated in ale and served with mashed potatoes for 1 sp
2 Stewed chunks of meat, marinated in white wine and served with mashed potatoes for 1 sp⬝Barbecued chunks of meat, marinated in honey and herbs and served with baked potatoes for 2 sp⬝Barbecued fillet of meat, glazed with red wine and served with mashed potatoes for 1 sp
3 Barbecued chunks of meat, glazed with ale and served with baked potatoes for 1 sp⬝Cooked chunks of chicken, glazed with red wine and served with cooked rice for 1 sp
4 Barbecued slices of fish, glazed with honey and herbs and served with mashed potatoes for 1 sp⬝Cooked fillet of chicken, marinated in ale and served with steamed vegetables for 1 sp⬝Stewed chunks of meat, marinated in white wine and served with fresh salad for 1 sp
Patrons & Visitors

Benno Hilderich (when not in shop)


Theodo Madalgude (when not in shop)


Rabota of Hogsfoot (when not in shop)


Haelcar of Northhaven (when not in shop)


Vitta Theobrand (when not in shop)


Berengar of Zofara, a level 1 Magic-user. He has piercing black eyes, a heavy blonde beard and an oversized pointy hat made of dark leather (Terrified). In the pocket: a dirty handkerchief.

Armour Class 10 [9] Unarmored Hit Points 4 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 6 INT 13 WIS 10 DEX 8 CON 10 CHA 5 Spells ✦ Protection from Evil


Mauger of Valeria, a level 2 Dwarf. He has tiny eyes, a deep, commanding voice and short, fat fingers (Upset). In the pocket: a comb and 2 sp.

Armour Class 5 [14] Chainmail armor + Shield Hit Points 21 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 14 INT 14 WIS 15 DEX 8 CON 18 CHA 14


Theodo Brightnod, a level 4 Cleric. He has thin brown hair, enchanting green eyes and long, skinny fingers (Confident). In the pocket: 3 cp, spectacles and a love note.

Armour Class 6 [13] Leather armor + Shield Hit Points 19 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 11 INT 12 WIS 11 DEX 10 CON 12 CHA 6 Spells ✦ 2 × Cure Light Wounds (Cause Lt. Wounds) ✦ Know Alignment


Sihaus of Azdar, a level 2 Halfling. He has thin black hair, bulging red eyes and short, chunky fingers (Determined). In the pocket: a dirty handkerchief.

Armour Class 6 [13] Leather armor Hit Points 5 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 13 WIS 13 DEX 14 CON 11 CHA 14


Doda of Xul, a level 3 Fighter. She has piercing dark eyes, long and wild blonde hair and a missing middle-finger (Determined). In the pocket: 2 cp.

Armour Class 1 [18] Plate-mail armor + Shield Hit Points 19 Attacks 1 × Long Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 12 INT 9 WIS 14 DEX 13 CON 14 CHA 9


Brysia Hartgilde, a level 2 Thief. She has soft gentle features, piercing black eyes and a nose ring (Sad). In the pocket: a deck of cards.

Armour Class 4 [15] Leather armor Hit Points 5 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 16 INT 6 WIS 12 DEX 18 CON 6 CHA 14


Reinger Cunigunde, a level 1 Halfling. He has thick bushy eyebrows, piercing green eyes and round, bulbous nose (Desperate). In the pocket: 3 cp and a smoking pipe.

Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 3 WIS 7 DEX 13 CON 14 CHA 10


Brysia of Khezal, a level 1 Fighter. She has wise brown eyes, wild brown hair and a big nose-ring (Joyful). In the pocket: a dirty handkerchief, an empty vial and a dagger.

Armour Class 4 [15] Chainmail armor Hit Points 7 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 9 WIS 3 DEX 13 CON 16 CHA 13


Divitia of Westpass, a level 2 Fighter. She has soft voice, wise dark eyes and a big nose-ring (Joyful). In the pocket: 1 cp.

Armour Class 4 [15] Leather armor Hit Points 9 Attacks 1 × Polearm (1d10) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Chaotic STR 13 INT 6 WIS 9 DEX 18 CON 9 CHA 15

Bulletin
Heading to Edria? Payment guaranteed to a trusty courier. Ask for Reinteus
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Reinteus of Koja


d6 Rumor
1 Reinteus of Koja has a box he would like delivered to Edria
2 Vitta Theobrand has a chest she would like delivered to Bazuul
3 There’s a Wolf somewhere in Crater Grove.
4 The Caverns Of The Savage Witch is near a water stream, somewhere in Crater Grove
5 Volkin Fredebald’s nephew is held captive in the Crypt Of The Raging Spider
6 Gerward Boleslava’s Decorated Armor (actually an Armour +2) is somewhere in the Lair of the Twisted Lich


Guards

Guard #1

Huward Madalgaria, a level 4 Fighter. He has bulging red eyes, a short blonde beard and a big nose-ring (Pleased). In the pocket: a quill and spectacles.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 10 Attacks 1 × Hand Axe (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 4 WIS 6 DEX 16 CON 6 CHA 11


Guard #2

Amara of Feki, a level 3 Fighter. They have enchanting green eyes, short white hair and a deep scar on the right arm (Distressed). In the pocket: 1 cp and 3 sp.


Armour Class 6 [13] Leather armor + Shield Hit Points 10 Attacks 1 × Lance (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 17 INT 3 WIS 7 DEX 10 CON 7 CHA 10


Guard #3

Reinteus Madalhilde, a level 6 Fighter. He has wise dark eyes, thin white hair and a deep scar on the right arm (Pleased). In the pocket: a comb.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 22 Attacks 1 × Mace (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 12 INT 8 WIS 8 DEX 14 CON 9 CHA 10


Benno’s Dice (Game Shop)

Owner: Benno Hilderich. He has a heavy brown beard, wise brown eyes and stained clothes (Queasy).

Mortician

Manager: Haelcar of Northhaven. He has a big round belly, cold dark eyes and a smelly breath (Unsatisfied). In the pocket: a dirty handkerchief and 3 sp.

Reinteus’s Leathers (Leatherworker)
Item Price
Leather Hat 9 sp
Leather Apron 2 gp
Backback 5 gp

Owner: Reinteus of Koja. He has piercing dark eyes, thin greying hair and a deep scar on the cheek (Helpless). In the pocket: a comb and 2 sp.

Theodo’s Wheels (Vehicle Maker)

Owner: Theodo Madalgude. He has tiny eyes, a goatee beard and freckles (Happy). In the pocket: 2 cp.

Prison

Manager: Rabota of Hogsfoot. She has wild green eyes, wild brown hair and freckles (Guilty). In the pocket: a dirty handkerchief, 2 sp and 2 gp.

Vitta’s Salon (Salon)

Owner: Vitta Theobrand. She has warm voice, piercing green eyes and a nose ring (Calm). In the pocket: a dirty handkerchief, 4 sp and a key.

Town of Aquareen

Town of Aquareen

Town Shops & Services

Tavern (The Lost Stone Tavern), Guards (Aicard), Mill (Bernwin’s ), Printing Press (Vuteria’s Press), Glass Blower (Beneta’s Tubes), Hatter (Alwin’s Caps), Trade Post (Solianna’s Traders), Tinkerer (Fiuca’s Devices), Daycare, General Goods (Maltia’s Goods), Armor & Weapons (Wigmar’s Archer), Tailor (Wornhard’s Fine Clothes), Bunkhouse (Zdeslava’s ), Butchery (Unica’s Beef & Pork), Spices (Alwin’s Spices), Flower Shop (Sieggo’s Bouquets), Witch (Alviva’s ), Fortune Teller (Ostasia’s Visions), Animal Pound

The Lost Stone Tavern
Keeper

Owned and managed by Gerward of Akeba. He has piercing brown eyes, thin white hair and a missing tooth (Calm). In the pocket: a dirty handkerchief.

Staff

Adrehar Erchambert. He has enchanting green eyes, a deep, commanding voice and a face tattoo (Unsure). In the pocket: 2 cp and 2 sp.

Hesso Siclefrid. He has tired brown eyes, no hair and a limp (Relieved). In the pocket: 2 cp.

Hartwin of Nanaia. He has short red hair, piercing dark eyes and a double chin (Cheerful). In the pocket: 2 cp, 5 sp and 1 gp.

Menu
1d4 Menu
1 Cooked tenders of chicken, marinated in white wine and served with steamed vegetables for 2 sp⬝Barbecued tenders of chicken, glazed with white wine and served with cooked rice for 1 sp
2 Barbecued slices of fish, marinated in garlic and wine and served with cooked rice for 2 sp⬝Cooked tenders of meat, marinated in white wine and served with fresh salad for 2 sp
3 Cooked slices of shellfish, glazed with ale and served with baked potatoes for 2 sp
4 Stewed fillet of fish, marinated in ale and served with cooked rice for 1 sp⬝Cooked slices of chicken, glazed with honey and herbs and served with fresh salad for 2 sp⬝Cooked tenders of pork, marinated in honey and herbs and served with baked potatoes for 2 sp⬝Barbecued slices of meat, marinated in red wine and served with fresh salad for 2 sp
Patrons & Visitors

Zdeslava Beauoncle (when not in shop)


Fiuca Anschetil (when not in shop)


Unica of Palemoon (when not in shop)


Wornhard of Yakkis (when not in shop)


Hesso of Samari, a level 4 Thief. He has a scruff, piercing brown eyes and small, thin lips (Lazy). In the pocket: 3 cp.

Armour Class 6 [13] Leather armor Hit Points 9 Attacks 1 × Battle Axe (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 16 INT 8 WIS 6 DEX 14 CON 9 CHA 10


Agenna of Zosaal, a level 5 Elf. She has piercing brown eyes, heavy makeup and a sigil tattooed on the neck (Frustrated). In the pocket: 3 cp and 4 sp.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 20 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 18 INT 12 WIS 16 DEX 8 CON 9 CHA 3 Spells ✦ Ventriloquism ✦ Read Languages ✦ Knock ✦ Continual Light (Continual Darkness) ✦ Dispel Magic


Gaucia of Bahari, a level 1 Cleric. She has piercing brown eyes, wavy blonde hair and a nose ring (Sorrowful). In the pocket: a comb.

Armour Class 5 [14] Chainmail armor Hit Points 5 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 8 INT 8 WIS 10 DEX 10 CON 13 CHA 11


Ansilde Gundoilde, a level 2 Elf. She has delicate makeup, bulging red eyes and long, pointy ears (Confident). In the pocket: a comb and spectacles.

Armour Class 5 [14] Chainmail armor Hit Points 7 Attacks 1 × Silver Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 16 INT 18 WIS 10 DEX 12 CON 12 CHA 6 Spells ✦ Floating Disc ✦ Shield

Bulletin
Heading to Bazuul? Payment guaranteed to a trusty courier. Ask for Vuteria
Traveling to Edria? I will pay you for carrying a package for me. Yours, Solianna of Oldun
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Alviva of Thalanor


d6 Rumor
1 Alviva of Thalanor’s Custom-Fit Armor (actually an Armour +1) is somewhere in the Lair of the Twisted Lich
2 Ostasia of Thalia is willing to pay well for a delivery job.
3 Reinteus Eucharius’s son is held captive in the Tomb Of The Furious Slaves
4 The Tomb Of The Dark Hopes is near the base of a steep cliff, somewhere in Goldenswan Crags
5 Fredegar Willberna’s Custom Sword (actually a Sword +1, Wishes) is somewhere in the Tomb of the Furious Slaves
6 The Lair Of The Twisted Lich is atop a rocky hill, somewhere in Thunderwave Steppe


Guards

Guard #1

Aicard of Lakesail, a level 3 Fighter. He has piercing black eyes, a hairy chest and a strong, muscular physique (Helpless). In the pocket: 3 cp, 3 sp and a vial with a dark liquid.


Armour Class 3 [16] Chainmail armor + Shield Hit Points 22 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 11 INT 13 WIS 10 DEX 15 CON 15 CHA 12


Bernwin’s (Mill)

Owner: Bernwin of Goldwell. He has piercing black eyes, no hair and a nose ring (Terrified). In the pocket: dice.

Vuteria’s Press (Printing Press)

Owner: Vuteria Ermenrich. She has warm voice, enchanting green eyes and a golden tooth (Irritated). In the pocket: 2 cp, 5 sp and a passphrase note.

Beneta’s Tubes (Glass Blower)

Owner: Beneta of Headsmen. She has a beauty mark above the lips, piercing green eyes and stained clothes (Agitated). In the pocket: a dirty handkerchief and a smoking pipe.

Alwin’s Caps (Hatter)
Item Price
Veil 10 sp
Cap 5 sp
Leather Hat 9 sp

Owner: Alwin Reinlinde. He has wise dark eyes, a heavy blonde beard and a missing tooth (Worried). In the pocket: 2 cp and 3 sp.

Solianna’s Traders (Trade Post)

Owner: Solianna of Oldun. She has short blonde hair, piercing dark eyes and freckles (Unsure). In the pocket: a deck of cards and 4 sp.

Fiuca’s Devices (Tinkerer)
Item Price
Hammer (small) 2 gp
Mirror (hand-sized, steel) 6 gp
Small Bell 1 gp

Owner: Fiuca Anschetil. She has crystal blue eyes, a beauty mark above the lips and a missing tooth (Aggressive).

Daycare

Manager: Deocar Hildegude. He has piercing green eyes, short almond hair and a deep scar on the cheek (Enraged). In the pocket: a deck of cards, a magnifying glass and a small flute.

Maltia’s Goods (General Goods)
Item Price
Mirror (hand-sized, steel) 7 gp
Holy symbol 35 gp
Holy water (vial) 35 gp
Royal Suit 602 gp
Fur Hat 1 gp
Ink Vial 14 gp
Tinder box (flint & steel) 4 gp

Owner: Maltia of Galaka. She has wise brown eyes, soft gentle features and freckles (Sickened). In the pocket: a comb and a magnifying glass.

Wigmar’s Archer (Armor & Weapons)
Item Price
Polearm 6 gp
Javelin 9 sp
Sling 1 gp
Silver Dagger 27 gp
Two-Handed Sword 13 gp
Lance 4 gp
Long Bow 36 gp
Mace 4 gp

Owner: Wigmar of Jokka. He has a strong, prominent chin, tired red-looking eyes and an earring (Horny). In the pocket: 1 cp.

Wornhard’s Fine Clothes (Tailor)
Item Price
Scholar Robe 6 gp
Fine Outfit 7 gp

Owner: Wornhard of Yakkis. He has tired looking eyes, thin black hair and a limp (Bothered). In the pocket: 2 cp and 3 sp.

Zdeslava’s (Bunkhouse)

Owner: Zdeslava Beauoncle. She has cold dark eyes, short and wild white hair and a smelly breath (Drained). In the pocket: a quill and 3 sp.

Unica’s Beef & Pork (Butchery)
Item Price
Fresh Fish Fillet 1 gp
Rations (iron, 7 days) 21 gp
Fresh Fish, Small 5 sp
Salt (1 lb) 2 gp
Small Shell Fish 4 sp
Honey (jar) 2 gp

Owner: Unica of Palemoon. She has wise dark eyes, painted skin decorations and a nose ring (Sad). In the pocket: 1 cp.

Alwin’s Spices (Spices)

Owner: Alwin Transmundus. He has short brown hair, tired looking eyes and a limp (Upset). In the pocket: 1 cp.

Sieggo’s Bouquets (Flower Shop)

Owner: Sieggo Hildegund. He has thin blonde hair, piercing brown eyes and a face tattoo (Queasy). In the pocket: a deck of cards.

Alviva’s (Witch)

Owner: Alviva of Thalanor. She has wild green eyes, short and flowing red hair and freckles (Aggressive). In the pocket: a dirty handkerchief, 3 sp and a key.

Ostasia’s Visions (Fortune Teller)

Owner: Ostasia of Thalia. She has long and wild red hair, bulging red eyes and a golden tooth (Lazy). In the pocket: a comb and 5 sp.

Animal Pound

Manager: Sadrilde of Gorah. She has piercing brown eyes, delicate makeup and an earring (Remorseful). In the pocket: 3 cp, an empty vial and a ransom note.

Village of Balaz’s Wish

Village of Balaz’s Wish

Village Shops & Services

Tavern (The Harpy & The Fearless Knight Tavern), Guards (Theinard), Mortician, Stables (Rubus’s Stallions), Barracks, Herbalist (Landward’s Mushroom), Music (Waltard’s Harp & Lute)

The Harpy & The Fearless Knight Tavern
Keeper

Owned and managed by Gislara of Narus. She has heavy makeup, wise dark eyes and a golden tooth (Anxious).

Staff

Gersinde of Farin. She has bulging blue eyes, painted skin decorations and freckles (Tired). In the pocket: a comb.

Aqualina Dructbald. She has long red pony-tail, wise brown eyes and a missing tooth (Distressed). In the pocket: a dirty handkerchief, a smoking pipe and a ransom note.

Menu
1d4 Menu
1 Cooked slices of meat, marinated in white wine and served with cooked rice for 1 sp⬝Barbecued fillet of meat, marinated in red wine and served with cooked rice for 2 sp⬝Stewed chunks of chicken, glazed with honey and herbs and served with cooked rice for 1 sp
2 Stewed slices of shellfish, glazed with garlic and wine and served with fresh salad for 2 sp
3 Stewed slices of fish, marinated in white wine and served with baked potatoes for 1 sp⬝Barbecued chunks of meat, glazed with ale and served with baked potatoes for 1 sp
4 Stewed chunks of fish, glazed with red wine and served with steamed vegetables for 2 sp⬝Stewed fillet of pork, glazed with white wine and served with cooked rice for 1 sp⬝Stewed slices of fish, glazed with garlic and wine and served with baked potatoes for 2 sp
Patrons & Visitors

Landward of Vakallar (when not in shop)


Waltard Theodemar (when not in shop)


Loberta Illuminata (when not in shop)


Rubus of Tanasu (when not in shop)


Gontard Lantberga, a level 6 Fighter. He has wild green eyes, thin red hair and a missing middle-finger (Hopeless). In the pocket: a dirty handkerchief.

Armour Class 3 [16] Plate-mail armor Hit Points 33 Attacks 1 × Hand Axe (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 14 INT 4 WIS 9 DEX 11 CON 16 CHA 15


Agia of Obeshire, a level 6 Cleric. She has delicate makeup, tired looking eyes and long, skinny fingers (Exhausted).

Armour Class 4 [15] Plate-mail armor + Shield Hit Points 10 Attacks 1 × Sling (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 9 INT 9 WIS 17 DEX 4 CON 8 CHA 9 Spells ✦ 2 × Purify Food and Water ✦ Hold Person ✦ Resist Fire ✦ Continual Light (Continual Darkness) ✦ Sticks to Snakes


Dolerama of Naka, a level 2 Cleric. She has warm voice, enchanting green eyes and long, skinny fingers (Cheerful). In the pocket: a deck of cards and 3 sp.

Armour Class 6 [13] Chainmail armor Hit Points 5 Attacks 1 × Sling (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 9 WIS 15 DEX 7 CON 15 CHA 12 Spells ✦ Remove Fear (Cause Fear)


Fredegar of Yizil, a level 8 Fighter. He has enchanting green eyes, a long blonde beard and a strong, muscular physique (Guilty). In the pocket: a dirty handkerchief and a smoking pipe.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 26 Attacks 1 × Warhammer (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D8 W9 P10 B10 S12 Alignment Chaotic STR 12 INT 11 WIS 5 DEX 16 CON 11 CHA 7


Gerin of Zelata, a level 1 Cleric. He has enchanting green eyes, a short almond beard and a nose ring (Rejected). In the pocket: dice and a smoking pipe.

Armour Class 5 [14] Chainmail armor Hit Points 5 Attacks 1 × Mace (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 16 INT 8 WIS 11 DEX 11 CON 15 CHA 10


Gerhaus Liutbrand, a level 4 Thief. He has short almond hair, bulging red eyes and long, skinny fingers (Lost). In the pocket: 1 cp.

Armour Class 6 [13] Leather armor Hit Points 11 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 6 INT 4 WIS 7 DEX 15 CON 10 CHA 10


Macia Wulfbrand, a level 5 Dwarf. She has a beauty mark above the lips, crazy-looking eyes and big, bulbous nose (Alone). In the pocket: 2 cp.

Armour Class 6 [13] Leather armor + Shield Hit Points 37 Attacks 1 × Dagger (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 12 INT 4 WIS 16 DEX 9 CON 18 CHA 5

Bulletin
Traveling to Atali? I will pay you for carrying a package for me. Yours, Waltard Theodemar


d6 Rumor
1 Waltard Theodemar is willing to pay well for a delivery job.
2 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
3 There’s a Vampire in the Tomb Of The Furious Slaves
4 The Army Of Honor are plotting to abolish all magic-users.
5 Fredegar Willberna’s Custom Sword (actually a Sword +1, Wishes) is somewhere in the Tomb of the Furious Slaves
6 The Tomb Of The Dark Hopes is near the base of a steep cliff, somewhere in Goldenswan Crags


Guards

Guard #1

Theinard Altabella, a level 4 Fighter. He has short brown hair, crazy-looking eyes and a deep scar on the right arm (Crushed). In the pocket: a dirty handkerchief, 3 sp and 2 gp.


Armour Class 2 [17] Plate-mail armor + Shield Hit Points 18 Attacks 1 × Club (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 13 INT 14 WIS 12 DEX 16 CON 15 CHA 13


Mortician

Manager: Loberta Illuminata. She has soft voice, piercing dark eyes and freckles (Apprehensive). In the pocket: a dirty handkerchief, a smoking pipe and 1 gp.

Rubus’s Stallions (Stables)
Item Price
Riding Horse 74 gp
War Horse 247 gp
Camel 99 gp

Owner: Rubus of Tanasu. He has thin black hair, piercing dark eyes and a deep scar on the cheek (Surprised). In the pocket: a deck of cards, 2 sp and a vial with a dark liquid.

Barracks

Manager: Sighard of Zakar. He has deep blue eyes, a two day stubble and stained clothes (Relieved). In the pocket: dice and an empty vial.

Landward’s Mushroom (Herbalist)

Owner: Landward of Vakallar. He has cold dark eyes, thick sideburns and a face tattoo (Alone). In the pocket: 2 cp and a magnifying glass.

Waltard’s Harp & Lute (Music)
Item Price
Hand Drum 10 gp
Flute 21 gp

Owner: Waltard Theodemar. He has bulging red eyes, thick bushy eyebrows and a face tattoo (Disoriented). In the pocket: dice and 5 sp.

Village of Yuul

Village of Yuul

Village Shops & Services

Tavern (The Magic Sword Tavern), Guards (Odelhaus, Ortmar, Baius), Weaver (Gratius’s Fabrics), Bathhouse (Elenia’s Steam & Bath), Liquor (Volkrada’s Spirits), Fish Market (Lootgar’s Sea Products), Blacksmith (Gerbalda’s Hammer), Bank, Glass Blower (Waser’s Glassworks), Leatherworker (Gerward’s Bags and Such), Post Office (Urisima’s ), Spices (Reinteus’s Spices), Daycare, Herbalist (Reinteus’s Greens), Animal Supplies (Fredegar’s Barn & Yarn), Hatter (Hogar’s Top Hat), Animal Pound, Jeweler (Faberta’s Sparkly Things), Fortune Teller (Rotharde’s Visions), Physician (Gerhilde’s Clinic), Tanner (Lanto’s Beast Skins)

The Magic Sword Tavern
Keeper

Owned and managed by Agenna Marsilius. She has a beauty mark above the lips, tired looking eyes and a deep scar on the cheek (Scared). In the pocket: a deck of cards.

Staff

Huger Nadalbert. He has tired looking eyes, a long white beard and a peg leg (Pleased). In the pocket: dice, an empty vial and a vial with a dark liquid.

Onofrio Theodemar. He has piercing brown eyes, a deep, commanding voice and freckles (Hurt). In the pocket: 2 cp.

Menu
1d4 Menu
1 Stewed chunks of shellfish, marinated in red wine and served with fresh salad for 1 sp⬝Barbecued tenders of fish, glazed with ale and served with baked potatoes for 2 sp
2 Cooked tenders of chicken, marinated in garlic and wine and served with fresh salad for 1 sp⬝Stewed slices of fish, glazed with honey and herbs and served with fresh salad for 2 sp⬝Stewed tenders of chicken, glazed with red wine and served with fresh salad for 2 sp
3 Cooked tenders of shellfish, glazed with ale and served with cooked rice for 2 sp⬝Barbecued fillet of shellfish, glazed with honey and herbs and served with mashed potatoes for 1 sp⬝Cooked tenders of pork, marinated in honey and herbs and served with cooked rice for 1 sp⬝Stewed fillet of meat, glazed with red wine and served with baked potatoes for 2 sp
4 Stewed tenders of chicken, marinated in garlic and wine and served with mashed potatoes for 2 sp⬝Barbecued chunks of meat, glazed with garlic and wine and served with mashed potatoes for 1 sp⬝Cooked fillet of fish, marinated in white wine and served with cooked rice for 1 sp
Patrons & Visitors

Reinteus Eucharius (when not in shop)


Waser Nadaltrude (when not in shop)


Hogar Bontalenta (when not in shop)


Urisima of Aral (when not in shop)


Homodeus Hildegude, a level 1 Cleric. He has wise brown eyes, thin black hair and strong-looking hands (Puzzled). In the pocket: dice, a smoking pipe and 1 gp.

Armour Class 4 [15] Chainmail armor Hit Points 4 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 16 WIS 15 DEX 14 CON 13 CHA 9


Doda Hildegund, a level 4 Magic-user. She has long white pony-tail, piercing brown eyes and an oversized pointy hat made of dark leather (Paranoid). In the pocket: dice and 3 sp.

Armour Class 10 [9] Unarmored Hit Points 21 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Chaotic STR 7 INT 16 WIS 6 DEX 8 CON 17 CHA 3 Spells ✦ 2 × Shield ✦ Invisibility ✦ Mirror Image


Ermentar of Ithamar, a level 2 Thief. He has thin white hair, wise brown eyes and long, skinny fingers (Puzzled).

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 9 INT 13 WIS 5 DEX 12 CON 7 CHA 13


Gatrude of Crimson Hawk, a level 5 Elf. She has deep blue eyes, heavy makeup and a nose ring (Exhausted). In the pocket: 2 cp and 5 sp.

Armour Class 4 [15] Chainmail armor Hit Points 7 Attacks 1 × Cross Bow (1d6) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P11 B13 S12 Alignment Neutral STR 14 INT 14 WIS 12 DEX 15 CON 6 CHA 5 Spells ✦ Charm Person ✦ Magic Missile ✦ Mirror Image ✦ Knock ✦ Fire Ball


Odaria of Yakkis, a level 6 Fighter. She has bulging dark eyes, heavy makeup and a big nose-ring (Helpless).

Armour Class 1 [18] Plate-mail armor Hit Points 20 Attacks 1 × Short Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Neutral STR 18 INT 5 WIS 8 DEX 17 CON 10 CHA 7


Tedesca of Saragol, a level 3 Dwarf. She has soft gentle features, wise brown eyes and a golden tooth (Pained). In the pocket: 2 cp.

Armour Class 3 [16] Plate-mail armor Hit Points 29 Attacks 1 × Spear (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 17 INT 13 WIS 8 DEX 10 CON 17 CHA 13

Bulletin
Stolen! Something very dear to me was stolen. Please reach out if you can help. Gerhilde Liutlinde
Heading to Aquareen? Payment guaranteed to a trusty courier. Ask for Gerward
Item LOST! A possession of mine was lost. Finders reward is guaranteed. Fredegar Willberna


d6 Rumor
1 Gerbalda Marsilius has a casket she would like delivered to Bazuul
2 Lootgar of Turan has a casket he would like delivered to Edria
3 Gerhilde Liutlinde’s Decorated Sword (actually a Sword +1) is somewhere in the Tomb of the Dark Hopes
4 There’s a Vampire in the Crypt Of The Corrupted Pain
5 Elenia of Oakslide’s wife is held captive in the Tomb Of The Dark Hopes
6 The White Saviors are secretly sacrificing humans.


Guards

Guard #1

Odelhaus Zwentibold, a level 3 Fighter. He has wild green eyes, thin white hair and a missing middle-finger (Satisfied). In the pocket: dice.


Armour Class 6 [13] Leather armor Hit Points 3 Attacks 1 × Silver Dagger (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 16 INT 10 WIS 7 DEX 13 CON 7 CHA 15


Guard #2

Ortmar of Gorn, a level 3 Fighter. He has wild green eyes, a big round belly and a missing middle-finger (Lost). In the pocket: a dirty handkerchief and 2 sp.


Armour Class 4 [15] Chainmail armor Hit Points 13 Attacks 1 × Warhammer (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Lawful STR 13 INT 5 WIS 11 DEX 14 CON 14 CHA 12


Guard #3

Baius of Reza, a level 5 Fighter. He has a two day stubble, piercing green eyes and a big nose-ring (Upset). In the pocket: a dirty handkerchief and spectacles.


Armour Class 4 [15] Chainmail armor Hit Points 30 Attacks 1 × Mace (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 11 INT 11 WIS 6 DEX 15 CON 14 CHA 11


Gratius’s Fabrics (Weaver)

Owner: Gratius Waldefrid. He has thin almond hair, bulging blue eyes and a neck band (Helpless). In the pocket: 1 cp.

Elenia’s Steam & Bath (Bathhouse)

Owner: Elenia Swanhilde. She has delicate makeup, tired brown eyes and a golden tooth (Satisfied). In the pocket: 3 cp and a smoking pipe.

Volkrada’s Spirits (Liquor)
Item Price
Craft Beer (Barrel) 9 gp
Common Wine (Barrel) 12 gp

Owner: Volkrada Knightwine. She has wild green eyes, ample breasts and a golden tooth (Puzzled). In the pocket: a quill.

Lootgar’s Sea Products (Fish Market)
Item Price
Lobster 8 sp
Salt (1 lb) 1 gp
Rations (standard, 7 days) 4 gp

Owner: Lootgar of Turan. He has a heavy almond beard, tired red-looking eyes and a limp (Uncomfortable). In the pocket: 1 cp and 3 sp.

Gerbalda’s Hammer (Blacksmith)
Item Price
Silver Dagger 37 gp
Javelin 1 gp

Owner: Gerbalda Marsilius. She has long and wavy white hair, bulging red eyes and a peg leg (Scared). In the pocket: 2 cp and 3 sp.

Bank

Manager: Sihaus Roenwallon. He has piercing blue eyes, a thick moustache and stained clothes (Apprehensive). In the pocket: a quill.

Waser’s Glassworks (Glass Blower)

Owner: Waser Nadaltrude. He has thin black hair, tired looking eyes and a neck band (Apprehensive).

Gerward’s Bags and Such (Leatherworker)
Item Price
Leather Coat 6 gp
Leather Apron 2 gp
Sack (small) 1 gp

Owner: Gerward Boleslava. He has thin black hair, piercing black eyes and big round spectacles (Determined). In the pocket: 2 cp, 4 sp and a key.

Urisima’s (Post Office)

Owner: Urisima of Aral. She has wild green eyes, long black hair and an earring (Alone). In the pocket: dice and a magnifying glass.

Reinteus’s Spices (Spices)

Owner: Reinteus Eucharius. He has a chiseled chin, cold dark eyes and stained clothes (Frustrated). In the pocket: 1 cp and an empty vial.

Daycare

Manager: Dolerama of Sagoth. She has warm voice, tiny eyes and a double chin (Unsatisfied). In the pocket: 1 cp.

Reinteus’s Greens (Herbalist)

Owner: Reinteus Reinhilde. He has a heavy blonde beard, piercing dark eyes and a deep scar on the cheek (Guilty). In the pocket: 1 cp and 2 sp.

Fredegar’s Barn & Yarn (Animal Supplies)

Owner: Fredegar Willberna. He has piercing blue eyes, a scruff and a limp (Guilty).

Hogar’s Top Hat (Hatter)
Item Price
Cap 4 sp
Leather Hat 7 sp
Fur Hat 8 sp

Owner: Hogar Bontalenta. He has piercing black eyes, thin blonde hair and a missing tooth (Depressed). In the pocket: 2 cp and 2 sp.

Animal Pound

Manager: Facetus Bonifacia. He has piercing brown eyes, a deep, commanding voice and a deep scar on the cheek (Surprised).

Faberta’s Sparkly Things (Jeweler)

Owner: Faberta Bonifacia. She has piercing green eyes, long blonde hair and big round spectacles (Remorseful).

Rotharde’s Visions (Fortune Teller)

Owner: Rotharde Theodelinde. She has short and well-brushed almond hair, wild green eyes and a missing tooth (Agitated). In the pocket: 2 cp and 5 sp.

Gerhilde’s Clinic (Physician)

Owner: Gerhilde Liutlinde. She has piercing green eyes, heavy makeup and a smelly breath (Annoyed). In the pocket: 2 cp and a magnifying glass.

Lanto’s Beast Skins (Tanner)

Owner: Lanto of Ragor. He has deep blue eyes, short blonde hair and a nose ring (Queasy). In the pocket: dice and 5 sp.

Town of Uthak

Town of Uthak

Town Shops & Services

Tavern (The Bleeding Vampire Tavern), Guards (Aicard, Ingberta, Electo), Matchmaker (Nikoder’s House of Hearts), Barracks, Witch (Meira’s ), Animal Pound, Mill (Leudo’s ), Glass Blower (Onafria’s Bottlemakers), Lawyer (Sylvius’s Will Makers), Daycare, Weaver (Noger’s Garments), Registery, Hatter (Merard’s Caps), Distillery (Amara’s ), Fish Market (Safia’s Sea Products), Smokehouse (Gontard’s Smoked Meat And More), Bank, General Goods (Gismunda’s Supply), Post Office (Hargar’s ), Printing Press (Godlanda’s Print Shop), Fortune Teller (Geldin’s Visions), Library, Cobbler (Giso’s Shoes), Brothel (Gautmar’s Companions), Blacksmith (Aclehard’s Anvil), Bakery (Wikard’s Bun), Leatherworker (Susekta’s Leathers), Tinkerer (Waltard’s Devices), Bookstore (Germar’s Books), Salon (Rotharde’s Salon), Tailor (Milia’s Fashion), Bunkhouse (Solianna’s ), Trade Post (Dorith’s Marketplace), Tanner (Liuthard’s Hides and Leathers), Veterinarian (Martio’s Horse Healers), Butchery (Walger’s Prime Cut)

The Bleeding Vampire Tavern
Keeper

Owned and managed by Lotar of Cessesta. He has a long blonde beard, tired brown eyes and big round spectacles (Crushed). In the pocket: 1 cp and a magnifying glass.

Staff

Elenia Hildelinde. She has piercing green eyes, warm voice and a deep scar on the cheek (Frustrated).

Menu
1d4 Menu
1 Cooked fillet of fish, glazed with honey and herbs and served with cooked rice for 2 sp⬝Stewed slices of pork, marinated in red wine and served with baked potatoes for 2 sp⬝Stewed tenders of pork, glazed with red wine and served with fresh salad for 2 sp⬝Cooked tenders of fish, marinated in red wine and served with fresh salad for 1 sp
2 Stewed tenders of pork, glazed with ale and served with mashed potatoes for 1 sp⬝Barbecued fillet of shellfish, glazed with red wine and served with fresh salad for 1 sp⬝Cooked fillet of pork, marinated in ale and served with cooked rice for 2 sp⬝Stewed slices of chicken, marinated in ale and served with fresh salad for 2 sp
3 Stewed chunks of shellfish, marinated in honey and herbs and served with baked potatoes for 1 sp⬝Cooked tenders of pork, glazed with red wine and served with steamed vegetables for 2 sp
4 Barbecued tenders of fish, glazed with white wine and served with mashed potatoes for 1 sp⬝Stewed chunks of meat, marinated in white wine and served with fresh salad for 2 sp⬝Barbecued tenders of shellfish, glazed with honey and herbs and served with baked potatoes for 2 sp⬝Barbecued fillet of chicken, glazed with ale and served with fresh salad for 1 sp
Patrons & Visitors

Liuthard Vermilius (when not in shop)


Gisilde of Caer (when not in shop)


Susekta of Coalfield (when not in shop)


Gerlinde Theodegrim, a level 1 Dwarf. She has bulging dark eyes, soft gentle features and big, bulbous nose (Hurt). In the pocket: a comb, an empty vial and a key.

Armour Class 4 [15] Chainmail armor + Shield Hit Points 2 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 14 WIS 15 DEX 9 CON 12 CHA 7


Nadeger Theodefrid, a level 1 Thief. He has cold dark eyes, a chiseled chin and sharp, pointy nose (Relieved). In the pocket: 1 cp and 3 sp.

Armour Class 7 [12] Leather armor Hit Points 3 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 8 INT 11 WIS 13 DEX 12 CON 14 CHA 15


Liutward Hadelinde, a level 1 Dwarf. He has short almond hair, wild green eyes and short, fat fingers (Troubled). In the pocket: a dirty handkerchief and 3 sp.

Armour Class 4 [15] Plate-mail armor Hit Points 7 Attacks 1 × Sword (1d8) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 16 INT 8 WIS 16 DEX 8 CON 16 CHA 4


Liebizo of Rahdor, a level 1 Halfling. He has piercing green eyes, a hairy chest and big red cheeks (Mellow). In the pocket: 1 cp and a magnifying glass.

Armour Class 1 [18] Chainmail armor + Shield Hit Points 5 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 10 WIS 3 DEX 18 CON 15 CHA 8


Alctrude Blathilde, a level 5 Cleric. She has soft gentle features, tiny eyes and a nose ring (Sad). In the pocket: 1 cp and 5 sp.

Armour Class 6 [13] Leather armor Hit Points 22 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 14 INT 8 WIS 18 DEX 14 CON 14 CHA 10 Spells ✦ Remove Fear (Cause Fear) ✦ Cure Light Wounds (Cause Lt. Wounds) ✦ Hold Person ✦ Resist Fire

Bulletin
Traveling to Bazuul? I will pay you for carrying a package for me. Yours, Noger of Dreyolla
Please Help! My dear wife is missing. I am worried sick and will reward anyone who will help. Yours faithfully, Wikard of Turan
Husband is missing! My husband is missing since last week. Please reach out to me if you can help. Liuthard Vermilius
Traveling to Bazuul? I will pay you for carrying a package for me. Yours, Giso of Khari
Heading to Atali? Payment guaranteed to a trusty courier. Ask for Amara


d6 Rumor
1 Noger of Dreyolla has a box he would like delivered to Bazuul
2 Germar of Lukor’s Custom Sword (actually a Sword +1) is somewhere in the Shrine of the Hidden Blood
3 The Spears Of Victory are conspiring to eliminate all cultists.
4 Lootgar of Turan has a casket he would like delivered to Edria
5 Ostasia of Thalia is willing to pay well for a delivery job.
6 There’s a Vampire in the Crypt Of The Raging Spider


Guards

Guard #1

Aicard of Oakslide, a level 5 Fighter. He has heavy makeup, wise brown eyes and a deep scar on the right arm (Queasy). In the pocket: a dirty handkerchief.


Armour Class 4 [15] Chainmail armor + Shield Hit Points 29 Attacks 1 × Battle Axe (1d8) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 15 INT 6 WIS 10 DEX 10 CON 14 CHA 11


Guard #2

Ingberta Desideria, a level 6 Fighter. She has crystal blue eyes, heavy makeup and a big nose-ring (Horrified).


Armour Class 4 [15] Chainmail armor Hit Points 33 Attacks 1 × Long Bow (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 10 INT 10 WIS 14 DEX 15 CON 13 CHA 9


Guard #3

Electo Hildebald, a level 6 Fighter. He has thick bushy eyebrows, cold dark eyes and a missing middle-finger (Paranoid). In the pocket: a comb and an empty vial.


Armour Class 5 [14] Chainmail armor Hit Points 42 Attacks 1 × Short Sword (1d6) THAC0 17 [+2] Movement Rate 90' (30') Saves D10 W11 P12 B13 S14 Alignment Lawful STR 17 INT 11 WIS 9 DEX 10 CON 16 CHA 7


Nikoder’s House of Hearts (Matchmaker)

Owner: Nikoder Wulfgarde. He has a heavy black beard, crystal blue eyes and a golden tooth (Livid). In the pocket: a quill, spectacles and a ransom note.

Barracks

Manager: Floretia Eucharius. She has delicate features, tired red-looking eyes and a double chin (Moody). In the pocket: 3 cp and 3 sp.

Meira’s (Witch)

Owner: Meira of Tybor. She has piercing blue eyes, long and curly almond hair and stained clothes (Remorseful). In the pocket: a quill and 2 sp.

Animal Pound

Manager: Soficia of Preya. She has piercing black eyes, delicate features and a missing tooth (Angry). In the pocket: a quill, a magnifying glass and 1 gp.

Leudo’s (Mill)

Owner: Leudo of Korveka. He has short brown hair, piercing green eyes and a face tattoo (Depressed). In the pocket: a deck of cards.

Onafria’s Bottlemakers (Glass Blower)

Owner: Onafria Madalgaria. She has silky blonde hair, crystal blue eyes and stained clothes (Outraged). In the pocket: dice and 5 sp.

Sylvius’s Will Makers (Lawyer)

Owner: Sylvius Ottilburg. He has bulging red eyes, short red hair and a nose ring (Paranoid). In the pocket: a quill, an empty vial and 2 gp.

Daycare

Manager: Gisilde of Caer. She has soft voice, piercing brown eyes and a face tattoo (Livid). In the pocket: a comb and 4 sp.

Noger’s Garments (Weaver)

Owner: Noger of Dreyolla. He has piercing green eyes, thin almond hair and a smelly breath (Relieved). In the pocket: a dirty handkerchief and 5 sp.

Registery

Manager: Dodeus of Madesus. He has enchanting green eyes, thick bushy eyebrows and freckles (Proud). In the pocket: 3 cp and 3 sp.

Merard’s Caps (Hatter)
Item Price
Veil 8 sp
Fur Hat 8 sp
Leather Hat 7 sp

Owner: Merard Mancinagross. He has a chiseled chin, bulging dark eyes and big round spectacles (Unsatisfied). In the pocket: a deck of cards.

Amara’s (Distillery)
Item Price
Royal Quality Wine (Barrel) 165 gp
Craft Wine (Barrel) 38 gp

Owner: Amara of Eramoor. She has piercing blue eyes, soft gentle features and freckles (Hurt). In the pocket: dice.

Safia’s Sea Products (Fish Market)
Item Price
Salt (1 lb) 1 gp
Fresh Fish, Small 3 sp
Lobster 8 sp

Owner: Safia Theobrand. She has bulging blue eyes, painted skin decorations and a peg leg (Apprehensive). In the pocket: a dirty handkerchief.

Gontard’s Smoked Meat And More (Smokehouse)

Owner: Gontard Marquessa. He has crystal blue eyes, a hairy chest and a deep scar on the cheek (Panicky).

Bank

Manager: Caloanna of Willfell. She has wise brown eyes, short white pony-tail and a face tattoo (Cheerful). In the pocket: 1 cp and spectacles.

Gismunda’s Supply (General Goods)
Item Price
Backback 5 gp
Torches (6) 1 gp
Fine Outfit 7 gp
Royal Dress 495 gp
Sack (large) 2 gp
Oil (1 flask) 2 gp
Common Shirt 7 sp
Holy symbol 27 gp

Owner: Gismunda of Sargon. She has long white hair, piercing green eyes and a face tattoo (Pained). In the pocket: dice and an empty vial.

Hargar’s (Post Office)

Owner: Hargar of Cazar. He has a thick moustache, deep blue eyes and a smelly breath (Exhausted).

Godlanda’s Print Shop (Printing Press)

Owner: Godlanda of Silvercrest. They have enchanting green eyes, painted skin decorations and a peg leg (Paranoid). In the pocket: a dirty handkerchief.

Geldin’s Visions (Fortune Teller)

Owner: Geldin Meurwethen. He has a heavy brown beard, crazy-looking eyes and a double chin (Unsatisfied). In the pocket: a quill, 3 sp and 1 gp.

Library

Manager: Dodeus Samaritana. He has short brown hair, piercing green eyes and a double chin (Panicky). In the pocket: a comb, 5 sp and a love note.

Giso’s Shoes (Cobbler)

Owner: Giso of Khari. He has a two day stubble, bulging red eyes and a golden tooth (Energetic). In the pocket: a dirty handkerchief and 5 sp.

Gautmar’s Companions (Brothel)

Owner: Gautmar Waldswind. He has wise brown eyes, a heavy red beard and a nose ring (Happy). In the pocket: a dirty handkerchief, 4 sp and a love note.

Aclehard’s Anvil (Blacksmith)
Item Price
Dagger 3 gp
Battle Axe 7 gp
Hand Axe 4 gp
Silver Dagger 30 gp

Owner: Aclehard of Starra. He has crazy-looking eyes, a heavy brown beard and big round spectacles (Livid). In the pocket: 2 cp and 4 sp.

Wikard’s Bun (Bakery)
Item Price
Bread (1 loaf) 4 cp
Pie (slice) 3 cp

Owner: Wikard of Turan. He has piercing black eyes, no hair and a peg leg (Depressed).

Susekta’s Leathers (Leatherworker)
Item Price
Leather Vest 1 sp
Backback 4 gp

Owner: Susekta of Coalfield. She has piercing dark eyes, a long blonde beard and a neck band (Irritated). In the pocket: a comb.

Waltard’s Devices (Tinkerer)
Item Price
Chain (Foot) 3 gp
Small Bell 1 gp
Smoking Pipe 1 gp
Canvas (Sq. Yard) 3 sp

Owner: Waltard of Balaz’S Wish. He has piercing dark eyes, short almond hair and an earring (Scared). In the pocket: a quill and 5 sp.

Germar’s Books (Bookstore)
Item Price
Empty Scroll 1 gp
Quill 5 sp

Owner: Germar of Lukor. He has a long almond beard, piercing dark eyes and a deep scar on the cheek (Pleased). In the pocket: 2 cp, 4 sp and a ransom note.

Rotharde’s Salon (Salon)

Owner: Rotharde Erchamrich. She has piercing dark eyes, heavy makeup and a limp (Drained). In the pocket: a quill and an empty vial.

Milia’s Fashion (Tailor)
Item Price
Fine Dress 9 gp
Common Robe 8 sp
Leggings 6 sp
Leather Leggings 5 gp

Owner: Milia of Oakslide. She has wild green eyes, painted skin decorations and big round spectacles (Worried). In the pocket: a comb and 4 sp.

Solianna’s (Bunkhouse)

Owner: Solianna Dominilde. She has short and braided almond hair, piercing brown eyes and a peg leg (Queasy). In the pocket: a quill.

Dorith’s Marketplace (Trade Post)

Owner: Dorith Ermenrich. He has crystal blue eyes, a scruff and a double chin (Frustrated). In the pocket: dice.

Liuthard’s Hides and Leathers (Tanner)

Owner: Liuthard Vermilius. He has bulging dark eyes, no hair and a face tattoo (Satisfied). In the pocket: a deck of cards, an empty vial and 2 gp.

Martio’s Horse Healers (Veterinarian)

Owner: Martio Ingitrude. He has tired red-looking eyes, a frowny expression and big round spectacles (Paranoid). In the pocket: 3 cp, 4 sp and a key.

Walger’s Prime Cut (Butchery)
Item Price
Rations (iron, 7 days) 12 gp
Fresh Fish, Small 3 sp
Pickled Fish (jar) 8 sp
Fresh Fish Fillet 6 sp
Salt (1 lb) 1 gp

Owner: Walger Steinhard. He has tired looking eyes, a heavy black beard and a double chin (Fearful). In the pocket: a comb, 2 sp and 2 gp.

Inns

The Laughing Wraith Inn

The Laughing Wraith Inn

Keeper

Owned and managed by Teinger Ermenbert. He has a heavy blonde beard, deep blue eyes and a face tattoo (Lost). In the pocket: 2 cp, 4 sp and a ransom note.

Staff

Aldiva of Crimson Hawk. She has tired red-looking eyes, a beauty mark above the lips and a limp (Delighted). In the pocket: 3 cp and an empty vial.

Volkmar Abundance. He has piercing green eyes, a heavy black beard and big round spectacles (Apprehensive).

Menu
1d4 Menu
1 Stewed tenders of meat, glazed with honey and herbs and served with cooked rice for 2 sp⬝Stewed fillet of shellfish, glazed with red wine and served with cooked rice for 1 sp
2 Barbecued slices of meat, glazed with garlic and wine and served with steamed vegetables for 2 sp⬝Cooked tenders of pork, marinated in ale and served with fresh salad for 2 sp⬝Cooked fillet of pork, marinated in ale and served with cooked rice for 2 sp⬝Cooked tenders of pork, glazed with white wine and served with mashed potatoes for 1 sp
3 Cooked slices of shellfish, marinated in garlic and wine and served with cooked rice for 2 sp
4 Cooked slices of meat, glazed with honey and herbs and served with baked potatoes for 2 sp⬝Cooked tenders of pork, glazed with honey and herbs and served with mashed potatoes for 2 sp⬝Barbecued chunks of shellfish, marinated in ale and served with fresh salad for 1 sp⬝Barbecued fillet of pork, glazed with garlic and wine and served with baked potatoes for 2 sp
Patrons & Visitors

Reinmar Agintrude, a level 1 Fighter. He has crazy-looking eyes, thin almond hair and a big nose-ring (Crushed). In the pocket: a comb and a smoking pipe.

Armour Class 4 [15] Chainmail armor Hit Points 7 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 14 INT 4 WIS 12 DEX 13 CON 11 CHA 11


Gislara Nadalberga, a level 7 Dwarf. She has deep blue eyes, soft gentle features and big, bulbous nose (Alone). In the pocket: 1 cp, 5 sp and a dagger.

Armour Class 3 [16] Plate-mail armor + Shield Hit Points 67 Attacks 1 × Mace (1d6) THAC0 14 [+5] Movement Rate 90' (30') Saves D4 W5 P6 B7 S8 Alignment Neutral STR 18 INT 13 WIS 13 DEX 6 CON 18 CHA 13


Gersinde Baldegilde, a level 2 Cleric. She has curly almond hair, tired red-looking eyes and a holy symbol tattooed on the forehead (Rejected). In the pocket: 2 cp, a magnifying glass and 2 gp.

Armour Class 3 [16] Plate-mail armor Hit Points 7 Attacks 1 × Staff (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 14 INT 12 WIS 14 DEX 12 CON 15 CHA 13 Spells ✦ Remove Fear (Cause Fear)


Gratioso Sonifrida, a level 8 Cleric. He has wild green eyes, thin greying hair and strong-looking hands (Sad). In the pocket: a dirty handkerchief and an empty vial.

Armour Class 3 [16] Plate-mail armor Hit Points 31 Attacks 1 × Staff (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D9 W10 P12 B14 S12 Alignment Neutral STR 15 INT 14 WIS 14 DEX 12 CON 12 CHA 9 Spells ✦ 2 × Protection from Evil ✦ Light (Darkness) ✦ 2 × Resist Fire ✦ Bless (Blight) ✦ Cure Disease (Cause Disease) ✦ Locate Object ✦ Protection from Evil 10’ Radius ✦ Sticks to Snakes ✦ Dispel Evil


Femianna of Battleshield, a level 1 Cleric. She has crystal blue eyes, long red pony-tail and strong-looking hands (Contented). In the pocket: a deck of cards, a smoking pipe and a love note.

Armour Class 3 [16] Plate-mail armor Hit Points 3 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D11 W12 P14 B16 S15 Alignment Neutral STR 15 INT 15 WIS 10 DEX 9 CON 11 CHA 3


Aicfrida Huldegarde, a level 1 Fighter. She has cold dark eyes, heavy makeup and a deep scar on the right arm (Forceful). In the pocket: a deck of cards.

Armour Class 7 [12] Leather armor Hit Points 6 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 13 INT 12 WIS 3 DEX 12 CON 9 CHA 14


Gerberta Theodenanda, a level 1 Magic-user. She has soft gentle features, piercing brown eyes and an oversized pointy hat made of dark leather (Forceful). In the pocket: a deck of cards.

Armour Class 8 [11] Unarmored Hit Points 6 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 11 INT 12 WIS 12 DEX 14 CON 18 CHA 3 Spells ✦ Sleep


Rabota of Dragonia, a level 8 Magic-user. She has delicate features, piercing blue eyes and a nose ring decorated with a star (Excited). In the pocket: a comb and an empty vial.

Armour Class 9 [10] Unarmored Hit Points 42 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D11 W12 P11 B14 S12 Alignment Neutral STR 7 INT 13 WIS 15 DEX 16 CON 18 CHA 5 Spells ✦ Protection from Evil ✦ Shield ✦ Ventriloquism ✦ 2 × Continual Light (Continual Darkness) ✦ Knock ✦ Hold Person ✦ Lightning Bolt ✦ 2 × Massmorph


Nivard Opportune, a level 1 Fighter. He has a hoarse voice, piercing blue eyes and a missing middle-finger (Mellow). In the pocket: a deck of cards, 3 sp and a small gem (worth 10 gp).

Armour Class -1 [20] Plate-mail armor + Shield Hit Points 2 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 16 INT 14 WIS 9 DEX 18 CON 11 CHA 12


d6 Rumor
1 Ostasia of Thalia is willing to pay well for a delivery job.
2 Waltard Theodemar is willing to pay well for a delivery job.
3 The Lair Of The Twisted Lich is atop a rocky hill, somewhere in Thunderwave Steppe
4 There’s a Black Dragon in the Temple Of The Unholy Horrors
5 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
6 The Shrine Of The Cold Pits is in a valley, somewhere in Thunderwave Steppe


The Bleeding Ghoul Lodge

The Bleeding Ghoul Lodge

Keeper

Owned and managed by Resende Reinbalda. She has piercing green eyes, long almond pony-tail and a peg leg (Fearful). In the pocket: a deck of cards and an empty vial.

Staff

Fenicia Reinberta. She has crystal blue eyes, long brown hair and a missing tooth (Horrified). In the pocket: 2 cp, 2 sp and a small flute.

Hogar of Erabor. He has a chiseled chin, piercing brown eyes and big round spectacles (Bothered). In the pocket: a deck of cards, 5 sp and a love note.

Menu
1d4 Menu
1 Cooked slices of shellfish, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Cooked chunks of fish, glazed with garlic and wine and served with fresh salad for 2 sp
2 Cooked tenders of fish, glazed with honey and herbs and served with fresh salad for 1 sp
3 Barbecued chunks of shellfish, glazed with ale and served with steamed vegetables for 1 sp⬝Stewed chunks of chicken, marinated in white wine and served with cooked rice for 2 sp⬝Barbecued chunks of meat, marinated in honey and herbs and served with mashed potatoes for 2 sp⬝Stewed fillet of pork, glazed with white wine and served with baked potatoes for 2 sp
4 Stewed slices of shellfish, marinated in red wine and served with steamed vegetables for 2 sp
Patrons & Visitors

Luceria Cunigunde, a level 2 Fighter. She has piercing black eyes, a beauty mark above the lips and a big nose-ring (Shocked). In the pocket: 1 cp, 5 sp and a ransom note.

Armour Class 2 [17] Chainmail armor + Shield Hit Points 13 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 10 INT 14 WIS 8 DEX 17 CON 15 CHA 12


Pancia of Lakesail, a level 2 Halfling. She has piercing green eyes, soft gentle features and big red cheeks (Uncomfortable). In the pocket: a comb.

Armour Class 2 [17] Plate-mail armor + Shield Hit Points 9 Attacks 1 × Short Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 12 WIS 12 DEX 10 CON 14 CHA 10


Radhilde of Upa, a level 4 Halfling. She has piercing brown eyes, painted skin decorations and short, chunky fingers (Satisfied). In the pocket: 1 cp, 2 sp and 1 gp.

Armour Class 2 [17] Chainmail armor + Shield Hit Points 18 Attacks 1 × Staff (1d4) THAC0 17 [+2] Movement Rate 90' (30') Saves D6 W7 P8 B10 S10 Alignment Neutral STR 17 INT 5 WIS 8 DEX 17 CON 16 CHA 11


Adremar of Goldenclover, a level 1 Halfling. He has a short almond beard, wise dark eyes and round, bulbous nose (Embarrassed). In the pocket: 1 cp, 4 sp and a passphrase note.

Armour Class 4 [15] Chainmail armor Hit Points 1 Attacks 1 × Sling (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 10 INT 8 WIS 9 DEX 15 CON 11 CHA 14


Actard Ostrobert, a level 3 Magic-user. He has piercing green eyes, thin red hair and long black robe (Repentant). In the pocket: 3 cp, spectacles and a love note.

Armour Class 8 [11] Unarmored Hit Points 7 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 11 INT 12 WIS 11 DEX 13 CON 12 CHA 14 Spells ✦ Light (Darkness) ✦ Read Magic ✦ Wizard Lock


Bontempo of Akeba, a level 3 Magic-user. He has a frowny expression, bulging dark eyes and a nose ring (Frustrated). In the pocket: 3 cp.

Armour Class 9 [10] Unarmored Hit Points 8 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 3 INT 18 WIS 13 DEX 12 CON 11 CHA 4 Spells ✦ Hold Portal ✦ Read Languages ✦ Mirror Image


d6 Rumor
1 There’s a Wereboar somewhere in Goldenswan Crags.
2 There’s a Black Dragon in the Temple Of The Unholy Horrors
3 There’s a Lich in the Tomb Of The Dark Hopes
4 The Fists Of Honor are plotting to overthrow the ruler of the realm.
5 There’s a Vampire in the Tomb Of The Furious Slaves
6 The Shrine Of The Hidden Blood is at the top of a hill, somewhere in Thunderwave Steppe


The Pixie & The Sad Rogue Lodge

The Pixie & The Sad Rogue Lodge

Keeper

Owned and managed by Floretia Erchamwald. She has soft gentle features, crazy-looking eyes and a missing tooth (Embarrassed). In the pocket: 2 cp.

Staff

Gaucia Vladislav. She has ample breasts, deep blue eyes and big round spectacles (Paranoid). In the pocket: 2 cp.

Menu
1d4 Menu
1 Barbecued fillet of meat, marinated in red wine and served with baked potatoes for 2 sp⬝Cooked chunks of fish, marinated in white wine and served with mashed potatoes for 2 sp
2 Stewed slices of shellfish, glazed with garlic and wine and served with fresh salad for 2 sp⬝Barbecued slices of pork, glazed with white wine and served with fresh salad for 2 sp
3 Barbecued chunks of meat, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Cooked chunks of fish, glazed with honey and herbs and served with steamed vegetables for 2 sp⬝Barbecued slices of meat, marinated in ale and served with steamed vegetables for 1 sp⬝Barbecued fillet of shellfish, marinated in white wine and served with mashed potatoes for 2 sp
4 Stewed slices of pork, marinated in ale and served with steamed vegetables for 1 sp⬝Cooked fillet of chicken, marinated in white wine and served with steamed vegetables for 2 sp⬝Barbecued chunks of fish, marinated in ale and served with baked potatoes for 1 sp
Patrons & Visitors

Rotharde of Millrock, a level 6 Magic-user. She has piercing blue eyes, delicate makeup and a nose ring decorated with a skull (Confident).

Armour Class 8 [11] Unarmored Hit Points 17 Attacks 1 × Dagger (1d4) or 1 × spell THAC0 17 [+2] Movement Rate 90' (30') Saves D11 W12 P11 B14 S12 Alignment Chaotic STR 7 INT 13 WIS 10 DEX 15 CON 12 CHA 7 Spells ✦ Read Languages ✦ Detect Magic ✦ Web ✦ Levitate ✦ Infravision ✦ Hold Person


Odelrada of Ashamar, a level 1 Fighter. She has short almond hair, wise brown eyes and a missing middle-finger (Worthless).

Armour Class 2 [17] Plate-mail armor Hit Points 2 Attacks 1 × Hand Axe (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 17 INT 3 WIS 9 DEX 13 CON 14 CHA 9


Nanier Vermilius, a level 1 Halfling. He has tired looking eyes, a scruff and round, bulbous nose (Relieved). In the pocket: a quill.

Armour Class 6 [13] Leather armor Hit Points 0 Attacks 1 × Cross Bow (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 12 INT 11 WIS 5 DEX 15 CON 7 CHA 15


Aicfrida of Gandar, a level 2 Dwarf. She has long almond pony-tail, piercing brown eyes and big red cheeks (Uncomfortable). In the pocket: dice.

Armour Class 7 [12] Leather armor Hit Points 11 Attacks 1 × Javelin (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D8 W9 P10 B13 S12 Alignment Neutral STR 13 INT 14 WIS 8 DEX 16 CON 14 CHA 5


Liutrada Cunihilda, a level 1 Elf. She has tired red-looking eyes, heavy makeup and silky dark skin (Unsatisfied). In the pocket: a quill and spectacles.

Armour Class 4 [15] Plate-mail armor Hit Points 3 Attacks 1 × Javelin (1d4) or 1 × spell THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P13 B15 S15 Alignment Neutral STR 13 INT 11 WIS 13 DEX 8 CON 11 CHA 12 Spells ✦ Light (Darkness)


Lefsy Styrbiorn, a level 1 Thief. She has piercing blue eyes, wild blonde hair and long, skinny fingers (Puzzled). In the pocket: dice.

Armour Class 7 [12] Leather armor Hit Points 5 Attacks 1 × Short Sword (1d6) THAC0 19 [0] Movement Rate 90' (30') Saves D13 W14 P13 B16 S15 Alignment Neutral STR 16 INT 7 WIS 6 DEX 16 CON 16 CHA 13


Reinwar of Valeria, a level 1 Fighter. He has deep blue eyes, a big round belly and a strong, muscular physique (Contented).

Armour Class 4 [15] Chainmail armor Hit Points 6 Attacks 1 × Staff (1d4) THAC0 19 [0] Movement Rate 90' (30') Saves D12 W13 P14 B15 S16 Alignment Neutral STR 13 INT 3 WIS 10 DEX 14 CON 6 CHA 6


d6 Rumor
1 The Fists Of Honor are plotting to overthrow the ruler of the realm.
2 There’s a Black Dragon in the Temple Of The Unholy Horrors
3 Gerward Boleslava’s Decorated Armor (actually an Armour +2) is somewhere in the Lair of the Twisted Lich
4 Godbalda of Boroxxa’s Dragon’s Skin Carpet (actually a Flying Carpet) is somewhere in the Shrine of the Hidden Blood
5 There’s a Black Pudding in the Lair Of The Dishonored Order
6 Azier of Obeshire’s wife is held captive in the Shrine Of The Cold Pits


Dungeons

Shrine of the Hidden Blood

Shrine of the Hidden Blood

Conspectus

Wikard of Turan’s wife is in area 23
Hogar Landetrude’s wife is in area 26

Encounters

39 Acolytes (area 1, area 3, area 21, area 26, area 38, area 42) Medium (area 47)
2 Crocodiles (area 10) 3 Giant Toads (area 23) Insect Swarm (area 36)
2 Black Bears (area 37) 3 Blink Dogs (area 33) 15 Gargoyles (area 9, area 17, area 19) Iron Living Statue (area 34) 10 White Apes (area 4, area 11, area 39, area 40)
2 Rock Living Statues (area 41)
2 Tigers (area 4, area 22)
Amber Golem (area 20)

Treasure

3,771 gp in coins. 10,425 gp in gems. 73,220 gp in jewellery.

Floretia Eucharius’s Decorated Sword is in area 7
Germar of Lukor’s Custom Sword is in area 34
Godbalda of Boroxxa’s Dragon’s Skin Carpet is in area 36

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d1 Encounter Stats
1 Acolytes (3) Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

1 : Dungeon Entrance

These stairs into the dungeon are at the bottom of a false outhouse .

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏

❏❏❏❏❏❏
❏❏
❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏

2 : Shrine

Doorways
Description

It is dark and damp here and the ceiling has a few spots of yellow ooze on. You spot something quite big lying on the floor.

3 : Shrine

Foreshadowing
Doorways
Description

A large pentagram was painted here and the walls are covered with claw marks. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

❏❏❏❏❏❏❏

4 : Pantry

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are several scorch marks on the ground. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

The secret door on the south is leading to a secret chamber:

Description

It is dark and damp here and the walls have some fractures on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

5 : Entrance to the Pantry

6 : Entrance to the Crypt

7 : Crypt

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are a few spots of yellow ooze on the ceiling. There’s something lying on the floor.

8 : South entrance to the Crypt

9 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls have several fractures on. This is not looking good.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

10 : Torture Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and there are several cracks on the ground. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

11 : Library

Foreshadowing
Doorways
Description

Numerous fragments of torn paper are scattered all over the place and the ceiling has several claw marks on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

12 : Corridor

13 : Library

Doorways
Description

It is dark and damp here and the ground has a few fractures on. There’s something lying on the floor.

14 : Corridor

This 80' corridor is leading to an odd-shaped wooden door (Locked 🜱) The door is leading to the Library.

15 : Library

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some splatters of dark matter on the ceiling. There are some large jars near the far wall.

16 : Laboratory

Doorways
Description

You hear the sound of water dripping down and the ground is covered with claw marks. There’s something lying on the floor.

17 : Torture Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are several cracks on the ceiling. You’re not alone here.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

18 : Shrine

Foreshadowing
Doorways
Description

It is dark and damp here and the walls are covered with splatters of dark matter. There are some very big barrels near the far wall.

19 : Crypt

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ground is deeply fractured. This is not looking good.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

20 : Pantry

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ceiling is covered with claw marks. There’s something moving inside.

Amber Golem


Armour Class: 6 [13] Hit Dice: 10 Attacks: 2 × claw (2d6), 1 × bite (2d10) THAC0: 11 [+8] Movement: 180’ (60’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 12 Alignment: Neutral XP: 2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

21 : Pantry

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has a few spots of yellow ooze on. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏
❏❏❏

22 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls have a few scorch marks on. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

23 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ceiling has a few fractures on. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

There are stains of what seems to be blood all over the place and the ground is covered with cracks. You spot something quite big lying on the floor and a person is chained to the wall.

24 : Entrance to the Ceremonial Chamber

25 : Entrance to the Pantry

26 : Pantry

Foreshadowing
Doorways
Description

This area is dark and cold and the walls are carved with claw marks. There are humans wearing red robes inside and a person is chained to the wall.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏
❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏

27 : West entrance to the Pantry

28 : Corridor

29 : Torture Chamber

Foreshadowing
Doorways
Description

This place seems to be an old dungeon cell and the ground is carved with claw marks. There are some very big crates near the far wall.

30 : Corridor

This 80' corridor is leading to an arched iron door (Stuck) The door is leading to the Library.

31 : Library

Doorways
Description

Tall shelves made of rotting wood are fixtured here and the walls have several scorch marks on. There’s something lying on the floor.

32 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and there are several splatters of dark matter on the ground. There are some large crates near the far wall.

33 : Torture Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls are deeply fractured. There’s movement inside.

Blink Dog


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Lawful XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

34 : Library

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground has several claw marks on. This is not looking good.

Iron Living Statue


Armour Class: 2 [17] Hit Dice: 4 Attacks: 2 × blow (1d8) THAC0: 16 [+3] Movement: 30’ (10’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 11 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

35 : Library

Doorways
Description

It is dark and damp here and the walls are covered with scorch marks. You spot something quite big lying on the floor.

36 : Laboratory

Doorways
Description

This area stinks from excrements and the ceiling is covered with fractures. There’s something lying on the floor.


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × swarm (2 or 4hp) THAC0: 18 [+1]/17 [+2]/16 [+3] Movement: 30’ (10’) / 60’ (20’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 11 Alignment: Neutral XP: 20/35/75

❏❏❏❏❏❏❏❏


37 : Torture Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is carved with claw marks. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

38 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is covered with fractures. There are cloaked and hooded humans inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏
❏❏
❏❏❏❏❏❏
❏❏❏❏
❏❏❏

39 : Torture Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is scorched with burn marks. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

40 : Library

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are some spots of green rot on the walls. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

41 : Laboratory

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and there are several scorch marks on the ceiling. A weird sensation is creeping up your spine.

Rock Living Statue


Armour Class: 4 [15] Hit Dice: 5 Attacks: 2 × magma jet (2d6) THAC0: 15 [+4] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 11 Alignment: Chaotic XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

42 : Torture Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are covered with burn marks. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏
❏❏❏❏❏❏
❏❏❏
❏❏❏❏

❏❏

The secret door on the north is leading to a secret chamber:

Description

This area stinks from excrements and the ceiling is covered with cracks. There are some very big barrels near the far wall.

43 : Entrance to the Torture Chamber

44 : Entrance to the Torture Chamber

45 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are covered with cracks. There is a small barrel near the far wall.

46 : North entrance to the Torture Chamber

47 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and the ground is covered with spots of yellow ooze. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16



The secret door on the west is leading to a secret chamber:

Description

Dense spiderwebs cover the corners of the room and the walls are covered with spots of yellow ooze. There are some small jars near the far wall.

48 : Ceremonial Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and there are several cracks on the ceiling. There is a large barrel near the far wall.

49 : Ceremonial Chamber

Description

Countless humanoid skulls “decorate” the boundries here and there are a few scorch marks on the walls. There’s something lying on the floor.

50 : Library

Foreshadowing
Doorways
Description

It is dark and damp here and the ceiling is carved with claw marks. There are some small bags near the far wall.

Crypt of the Raging Spider

Crypt of the Raging Spider

Conspectus

Volkin Fredebald’s nephew is in area 45

Encounters

13 Giant Rats (area 33) 27 Goblins (area 7, area 9, area 67, area 71, area 73) 11 Killer Bees (area 38, area 82) 15 Kobolds (area 68, area 81) 9 Orcs (area 2, area 83) 10 Skeletons (area 24) 6 Spitting Cobras (area 68)
4 Crab Spiders (area 6, area 47) 6 Ghouls (area 18, area 53) 2 Insect Swarms (area 33, area 62) 12 Oil Beetles (area 1, area 4, area 49, area 75) 8 Pit Vipers (area 5, area 26) 13 Troglodytes (area 8, area 55, area 86) 4 Zombies (area 15)
5 Black Widows (area 5, area 12, area 83) 2 Carcass Crawlers (area 80)
2 Wraiths (area 41)
3 Mummys (area 17)
7 Spectres (area 19, area 43)
3 Vampires (area 15, area 41)
Lich (area 43)

Treasure

59,625 gp in coins. 27,801 gp in gems. 170,276 gp in jewellery.

Audrada of Orkhan’s Decorated Sword is in area 5
Milia of Makkan’s Armor Of Sentimental Value is in area 67
Gerhelma of Tanasu’s Custom Sword is in area 83

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d6 Encounter Stats
1 Oil Beetle Armour Class: 4 [15] Hit Dice: 2 Attacks: 1 × bite (1d6) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (1) Morale: 8 Alignment: Neutral XP: 25
2 Insect Swarm Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × swarm (2 or 4hp) THAC0: 18 [+1]/17 [+2]/16 [+3] Movement: 30’ (10’) / 60’ (20’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 11 Alignment: Neutral XP: 20/35/75
3 Killer Bee Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13
4 Pit Vipers (2) Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25
5 Giant Rat Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5
6 Kobold Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × weapon (1d4 or by weapon – 1) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 (8 with chieftain) Alignment: Chaotic XP: 5 (bodyguard: 15, chieftain: 20)

1 : Dungeon Entrance

These stairs into the dungeon are deep inside the mouth of a giant stone skull .

Oil Beetle


Armour Class: 4 [15] Hit Dice: 2 Attacks: 1 × bite (1d6) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (1) Morale: 8 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏

2 : Ceremonial Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is scorched with burn marks. A violent shout in an unknown language is coming from inside.

Orc


Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)

❏❏❏❏
❏❏❏❏❏❏❏❏

❏❏❏❏❏❏
❏❏❏❏❏


The secret door on the west is leading to a secret chamber:

Description

The air in this area is dense and misty and the ground is covered with cracks. There’s something lying on the floor.

3 : Torture Chamber

Doorways
Description

You hear the sound of water dripping down and there are a few claw marks on the walls. Faint colorful light is emitting from everywhere.

4 : Shrine

Foreshadowing
Description

This area stinks from excrements and the ceiling has a few splatters of dark matter on. Looking down, you see countless fragments of small animal skeletons.

Oil Beetle


Armour Class: 4 [15] Hit Dice: 2 Attacks: 1 × bite (1d6) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (1) Morale: 8 Alignment: Neutral XP: 25

❏❏❏❏❏
❏❏❏❏❏

5 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and the walls are covered with spots of green rot. Flies swarm off bones covered with rotting flesh on the ground.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏
❏❏
❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

The secret door on the west is leading to a secret chamber:

Description

The air in this area is dense and misty and the ground is covered with spots of green rot. There’s also a foul smell of decay and rot.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏

6 : Library

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has a few spots of yellow ooze on. There’s movement inside.

Crab Spider


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

7 : Torture Chamber

Foreshadowing
Description

This area stinks from excrements and the ground is covered with burn marks. You see glowing eyes staring at you from inside.

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

❏❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏

8 : Crypt

Foreshadowing
Doorways
Description

This area is dark and cold and there are some spots of yellow ooze on the walls. There’s movement inside.

Troglodyte


Armour Class: 5 [14] Hit Dice: 2 Attacks: Att 2 x claw (1d4), 1 x bite (1d4) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏

9 : Shrine

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling is covered with splatters of dark matter. There’s movement inside.

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

❏❏❏❏
❏❏❏


10 : Dungeon Entrance

These stairs into the dungeon are inside an adandoned mine .

11 : Secret Chamber

Doorways
Description

You hear the sound of water dripping down and the ground is scorched with burn marks. There’s also a colorful glow emitting from the ground.

12 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has a few scorch marks on. Flies swarm off bones covered with rotting flesh on the ground.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

13 : Pantry

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls are covered with spots of green rot. There are some very big chests near the far wall.

14 : Corridor

15 : Crypt

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is scorched with burn marks. A strange sensation is creeping up your spine.

Vampire


Armour Class: 2 [17] Hit Dice: 7 Attacks: 1 × touch (1d10 + energy drain) or 1 × gaze (charm) THAC0: 13 [+6]/12 [+7]/12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (7 to 9) Morale: 11 Alignment: Chaotic XP: 1,250/1,750/2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

16 : Corridor

This 80' corridor is leading to a rectangular wooden door (Locked 🝩) The door is leading to the Ceremonial Chamber.

17 : Ceremonial Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are carved with claw marks. Other than that, there’s a silence of death in here.

Mummy


Armour Class: 3 [16] Hit Dice: 5+1 Attacks: 1 × touch (1d12 + disease) THAC0: 14 [+5] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 12 Alignment: Chaotic XP: 400

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

18 : Laboratory

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground has a few fractures on. Looking down, you realize you just stepped into a pool of blood.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏
❏❏❏❏❏❏❏❏

19 : Torture Chamber

Foreshadowing
Doorways
Description

Several wooden racks were fixtured here and the walls have several spots of green rot on. Other than that, there’s a silence of death in here.

Spectre


Armour Class: 2 [17] Hit Dice: 6 Attacks: 1 × touch (1d8 + energy drain) THAC0: 14 [+5] Movement: 150’ (50’) / 300’ (100’) flying Saving Throws: D10 W11 P12 B13 S14 (6) Morale: 11 Alignment: Chaotic XP: 725

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❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

20 : Corridor

21 : Ceremonial Chamber

Doorways
Description

Large symbols and letters were painted all over the place and the ground is carved with claw marks. There’s also a colorful glow emitting from the ground.

22 : Corridor

This 80' corridor is leading to a triangle marble door (Stuck) The door is leading to the Laboratory.

23 : Laboratory

Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling is covered with splatters of dark matter. Faint colorful light is emitting from everywhere.

24 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls have several burn marks on. Something here makes the hair at the back of the neck stand.

Skeleton


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 12 Alignment: Chaotic XP: 10


25 : Pantry

Doorways
Description

It is dark and damp here and the ceiling is covered with fractures. You spot something quite big lying on the floor.

26 : Crypt

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ground has some spots of green rot on. There’s movement inside.

Pit Viper


Armour Class: 6 [13] Hit Dice: 2 Attacks: 1 × bite (1d4 + poison) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏

27 : Dead Ends

Left side - Dead End (Fountain)
Right side - Dead End (Body)

28 : Ceremonial Chamber

Doorways
Description

Large symbols and letters were painted all over the place and the walls are carved with claw marks. There’s a dead body here.

29 : Secret Storage Room

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ground is covered with scorch marks. There is a big bag near the far wall.

30 : Pantry

Doorways
Description

It is dark and damp here and the ceiling is deeply fractured. You spot something quite big lying on the floor.

31 : Ceremonial Chamber

Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are scorched with burn marks. You spot something quite big lying on the floor.

32 : Torture Chamber

Doorways
Description

This area is dark and cold and the ceiling is deeply fractured. There’s something lying on the floor.

33 : Pantry

Foreshadowing
Doorways
Description

It is dark and damp here and there are a few scorch marks on the walls. There’s movement inside.

Giant Rat


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × bite (1d3 + disease) THAC0: 19 [0] Movement: 120’ (40’) / 60’ (20’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 8 Alignment: Neutral XP: 5


The secret door on the west is leading to a secret chamber:

Description

You hear the sound of water dripping down and the ceiling is covered with cracks. There’s movement inside.

Insect Swarm


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × swarm (2 or 4hp) THAC0: 18 [+1]/17 [+2]/16 [+3] Movement: 30’ (10’) / 60’ (20’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 11 Alignment: Neutral XP: 20/35/75

❏❏❏❏❏❏❏

34 : Entrance to the Pantry

35 : Entrance to the Library

36 : Library

Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are deeply fractured. You spot something quite big lying on the floor.

37 : West entrance to the Library

38 : Crypt

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is scorched with burn marks. Flies swarm off bones covered with rotting flesh on the ground.

Killer Bee


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13

❏❏❏❏
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39 : Dead Ends

Left side - Dead End (Magical Portal)
Right side - Dead End (Fountain)

40 : Laboratory

Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling is covered with burn marks. There’s something lying on the floor.

41 : Secret Storage Room

Foreshadowing
Doorways
Description

This area stinks from excrements and the walls are covered with burn marks. Looking down, you realize you just stepped into a pool of blood.

Vampire


Armour Class: 2 [17] Hit Dice: 7 Attacks: 1 × touch (1d10 + energy drain) or 1 × gaze (charm) THAC0: 13 [+6]/12 [+7]/12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (7 to 9) Morale: 11 Alignment: Chaotic XP: 1,250/1,750/2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

42 : Library

Doorways
Description

This area is dark and cold and there are several scorch marks on the ceiling. There’s something lying on the floor.

43 : Maze leading to a chamber

A narrow corridor forms a twisted maze, a death trap.

There’s an acidic vapour trap here. If undetected, there’s a 2 in 6 chance of triggering if removing a specific object from its original place, causing a spray of acid to come out of a hole in the wall. Save vs Death or sustain 1d6 damage by acid.

A secret door (operated by a passphrase) on the west wall of the maze structure could be used as a shortcut if found.

The maze leads to a 30'x30' chamber.

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground is covered with fractures. A strange sensation is creeping up your spine.

Lich


Armour Class: 0 [19+] Hit Dice: 12 Attacks: 1 × touch, weapon or spell THAC0: 14 [+5] Movement: 90’ (30’) Saving Throws: D8 W9 P8 B11 S8 Morale: 8 Alignment: Chaotic XP: 1,490

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

44 : Shrine

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are several cracks on the walls. There are some very big chests near the far wall.

45 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground has some spots of green rot on. There is a big bag near the far wall and a person is chained to the wall.

46 : Crypt

Doorways
Description

This area stinks from excrements and the ceiling has several spots of yellow ooze on. Faint colorful light is emitting from everywhere.

47 : Library

Foreshadowing
Doorways
Description

It is dark and damp here and the ground has a few fractures on. There’s movement inside.

Crab Spider


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × bite (1d8 + poison) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 25

❏❏❏❏❏❏

48 : Shrine

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls are covered with spots of green rot. There are some big jars near the far wall.

The secret door on the north is leading to a secret chamber:

Description

Tall shelves made of rotting wood are fixtured here and there are a few burn marks on the ground. There’s also a colorful glow emitting from the ground.

49 : Laboratory

Foreshadowing
Doorways
Description

It is dark and damp here and the walls have some spots of yellow ooze on. Flies swarm off bones covered with rotting flesh on the ground.

Oil Beetle


Armour Class: 4 [15] Hit Dice: 2 Attacks: 1 × bite (1d6) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (1) Morale: 8 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏

50 : Crypt

Description

The air in this area is dense and misty and the ceiling is deeply fractured. There’s also a colorful glow emitting from the ground.

51 : Shrine

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has some claw marks on. There is a big bag near the far wall.

52 : Alcoved Corridor

There are oversized torches in the alcoves here.

53 : Library

Foreshadowing
Doorways
Description

Numerous fragments of torn paper are scattered all over the place and the walls are scorched with burn marks. A strange sensation is creeping up your spine.

Ghoul


Armour Class: 6 [13] Hit Dice: 2 Attacks: 2 × claw (1d3 + paralysis), 1 × bite (1d3 + paralysis) THAC0: 18 [+1] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏❏❏❏❏
❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

54 : Dead End (Magical Portal)

55 : Library

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and there are some fractures on the ceiling. There’s movement inside.

Troglodyte


Armour Class: 5 [14] Hit Dice: 2 Attacks: Att 2 x claw (1d4), 1 x bite (1d4) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏

56 : Torture Chamber

Doorways
Description

This area is dark and cold and the ground is carved with claw marks. There’s something lying on the floor.

57 : Alcoved Corridor

There are hanging cages in the alcoves here. There are bare skeletons inside.

58 : Dead End (Trap!)

59 : Dead End (Fountain)

60 : Corridor

61 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ceiling has a few fractures on. There is a small bag near the far wall.

62 : Torture Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and the walls have several cracks on. There’s movement inside.

Insect Swarm


Armour Class: 7 [12] Hit Dice: 2 Attacks: 1 × swarm (2 or 4hp) THAC0: 18 [+1]/17 [+2]/16 [+3] Movement: 30’ (10’) / 60’ (20’) flying Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 11 Alignment: Neutral XP: 20/35/75

❏❏❏❏❏❏❏❏❏❏

63 : Secret Door to the corridor

Doorways

64 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and the ceiling has several claw marks on. There are some big crates near the far wall.

65 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and there are some splatters of dark matter on the ground. There is a large bag near the far wall.

66 : Shrine

Doorways
Description

Large symbols and letters were painted all over the place and the ceiling is covered with scorch marks. Faint colorful light is emitting from everywhere.

67 : Ceremonial Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and there are several claw marks on the ground. You see glowing eyes staring at you from inside.

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

❏❏❏
❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏
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68 : Laboratory

Foreshadowing
Doorways
Description

It is dark and damp here and there are a few splatters of dark matter on the ceiling. You see the shimmer of a blade inside.

Kobold


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × weapon (1d4 or by weapon – 1) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 (8 with chieftain) Alignment: Chaotic XP: 5 (bodyguard: 15, chieftain: 20)

❏❏❏❏
❏❏❏❏
❏❏
❏❏❏❏
❏❏❏❏

The secret door on the east is leading to a secret chamber:

Description

Dense spiderwebs cover the corners of the room and the ground has a few scorch marks on. There’s also a foul smell of decay and rot.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏❏❏
❏❏
❏❏❏❏
❏❏❏❏❏❏❏

69 : Entrance to the Laboratory

70 : Entrance to the Shrine

71 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and there are a few cracks on the ceiling. You see the shimmer of a blade inside.

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

❏❏
❏❏❏❏❏❏
❏❏
❏❏

❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏

72 : East entrance to the Shrine

73 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A large pentagram was painted here and the walls are scorched with burn marks. There’s movement inside.

Goblin


Armour Class: 6 [13] Hit Dice: 1–1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 7 (9 with king) Alignment: Chaotic XP: 5 (bodyguard: 20, king: 35)

❏❏❏❏❏❏❏
❏❏
❏❏❏❏

74 : Water Fountain

Clear water are coming out of the wall here.

75 : Shrine

Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is carved with claw marks. Faint colorful light is emitting from everywhere.

The secret door on the south is leading to a secret chamber:

Description

You hear the sound of water dripping down and the ceiling is carved with claw marks. Looking down, you see countless fragments of small animal skeletons.

Oil Beetle


Armour Class: 4 [15] Hit Dice: 2 Attacks: 1 × bite (1d6) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (1) Morale: 8 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

76 : Entrance to the Shrine

77 : Entrance to the Shrine

78 : Shrine

Doorways
Description

A small wooden altar is located at the center of this room and the walls have a few splatters of dark matter on. There’s something lying on the floor.

79 : South entrance to the Shrine

80 : Pantry

Foreshadowing
Doorways
Description

This area was likely used as a pantry and there are a few fractures on the ceiling. Looking down, you see countless fragments of small animal skeletons.

Carcass Crawler


Armour Class: 7 [12] Hit Dice: 3+1 Attacks: 8 × tentacle (paralysis) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

81 : Torture Chamber

Foreshadowing
Doorways
Description

This place seems to be an old dungeon cell and the ground has a few cracks on. There’s movement inside.

Kobold


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × weapon (1d4 or by weapon – 1) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 6 (8 with chieftain) Alignment: Chaotic XP: 5 (bodyguard: 15, chieftain: 20)


82 : Library

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls have a few splatters of dark matter on. Looking down, you see countless fragments of small animal skeletons.

Killer Bee


Armour Class: 7 [12] Hit Dice: ½ Attacks: 1 × sting (1d3 + poison + lodged stinger) THAC0: 19 [0] Movement: 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 9 Alignment: Neutral XP: 6 (guard: 13

❏❏


❏❏❏
❏❏

83 : Shrine

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and there are several spots of green rot on the ceiling. There’s movement inside.

Orc


Armour Class: 6 [13] Hit Dice: 1 Attacks: 1 × weapon (1d6 or by weapon) THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 (8 with leader) Alignment: Chaotic XP: 10 (leader: 10)

❏❏❏❏❏❏❏❏
❏❏❏❏❏❏


The secret door on the south is leading to a secret chamber:

Description

A few small rats, so it seems, scurried back into hiding and the ground is carved with claw marks. There’s also a foul smell of decay and rot.

Black Widow


Armour Class: 6 [13] Hit Dice: 3 Attacks: 1 × bite (2d6 + poison) THAC0: 17 [+2] Movement: 60’ (20’) / 120’ (40’) in webs Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 8 Alignment: Neutral XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

84 : Entrance to the Shrine

85 : Entrance to the Shrine

86 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are scorched with burn marks. You see the shimmer of a blade inside.

Troglodyte


Armour Class: 5 [14] Hit Dice: 2 Attacks: Att 2 x claw (1d4), 1 x bite (1d4) THAC0: 18 [+1] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 9 Alignment: Chaotic XP: 25

❏❏❏❏❏❏

87 : South entrance to the Shrine

88 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is covered with scorch marks. There are some large chests near the far wall.

Caverns of the Savage Witch

Caverns of the Savage Witch

Conspectus

Aclinde of Nyaro’s wife is in area 5

Encounters

7 Harpys (area 2, area 4)
Gelatinous Cube (area 3)

Treasure

820 gp in coins. 2,123 gp in gems. 9,200 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d1 Encounter Stats
1 Harpy Armour Class: 7 [12] Hit Dice: 3 Attacks: 2 × claw (1d4), 1 × weapon (1d6 or by weapon), 1 × song (charm) THAC0: 17 [+2] Movement: 60’ (20’) / 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Chaotic XP: 50

1 : Caverns Entrance

This passage into the caverns is deep inside the trunk of a giant oak, at the bottom of an excavated spiral staircase .

2 : Cave Dig

Foreshadowing
Description

The air in this area is dense and misty and the stalactites are deeply fractured. There’s movement inside.

Harpy


Armour Class: 7 [12] Hit Dice: 3 Attacks: 2 × claw (1d4), 1 × weapon (1d6 or by weapon), 1 × song (charm) THAC0: 17 [+2] Movement: 60’ (20’) / 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Chaotic XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏

3 : Cave Room

Foreshadowing
Description

Dense spiderwebs cover the stalactites and stalagmites and the canopy is scorched with burn marks. There are bones on the ground, clean bones.. almost bleach-white.

Gelatinous Cube


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × touch (2d4 + paralysis) THAC0: 16 [+3] Movement: 60’ (20’) Saving Throws: D12 W13 P14 B15 S16 (2) Morale: 12 Alignment: Neutral XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏

4 : Cave Dig

Foreshadowing
Description

This area is dark and cold and the stalagmites are scorched with burn marks. Looking down, you realize you just stepped into a pool of blood.

Harpy


Armour Class: 7 [12] Hit Dice: 3 Attacks: 2 × claw (1d4), 1 × weapon (1d6 or by weapon), 1 × song (charm) THAC0: 17 [+2] Movement: 60’ (20’) / 150’ (50’) flying Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Chaotic XP: 50

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

5 : Cave Dig

Foreshadowing
Description

This area is covered with egg-like cave blisters and the canopy has some spots of green rot on. There’s also a colorful glow emitting from the ground and a person is chained to the wall.

6 : Chamber

Foreshadowing
Description

This area stinks from excrements and the ground has several scorch marks on. There is a big barrel near the far wall.

7 : Grotto

Description

It is dark and damp here and there are a few claw marks on the stalactites. There’s also a colorful glow emitting from the ground.

Temple of the Cursed Skeletons

Temple of the Cursed Skeletons

Conspectus

Helmin of Ephosia’s daughter is in area 8

Encounters

14 Mediums (area 9, area 10, area 28, area 33, area 43, area 45, area 49) 13 Spitting Cobras (area 6, area 34, area 46)
17 Crocodiles (area 1, area 25, area 26, area 32, area 38, area 39, area 41) 4 Giant Toads (area 38)
6 Black Bears (area 2, area 27) 4 Doppelgängers (area 30) 6 Gargoyles (area 8) 2 Medusas (area 16) 2 White Apes (area 9)
10 Cockatrices (area 14, area 29, area 35) Rock Living Statue (area 18)
2 Tigers (area 3, area 40)
Black Dragon (area 15)
2 Gorgons (area 36)

Treasure

27,536 gp in coins. 12,812 gp in gems. 93,516 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d2 Encounter Stats
1 Crocodile Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20
2 Medium Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

1 : Dungeon Entrance

These stairs into the dungeon are in the basement of an abandoned inn .

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏❏

2 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A large pentagram was painted here and the walls are carved with claw marks. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

3 : Laboratory

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ground has a few fractures on. There are some very big bags near the far wall.

The secret door on the south is leading to a secret chamber:

Description

This area stinks from excrements and the walls are carved with claw marks. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

4 : Entrance to the Laboratory

5 : Entrance to the Crypt

6 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling is carved with claw marks. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏

❏❏❏

7 : South entrance to the Crypt

8 : Laboratory

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and there are some cracks on the ground. There’s movement inside and a person is chained to the wall.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

9 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and there are several spots of yellow ooze on the walls. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏

The secret door on the south is leading to a secret chamber:

Description

It is dark and damp here and the ceiling has a few burn marks on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

10 : Crypt

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has some spots of yellow ooze on. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏
❏❏

11 : Torture Chamber

Foreshadowing
Description

The air in this area is dense and misty and the ceiling is covered with claw marks. There are some small barrels near the far wall.

12 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and the walls are carved with claw marks. There is a large bag near the far wall.

13 : Dead Ends

Left side - Dead End (Magical Portal)
Right side - Dead End (Magical Portal)

14 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ground is covered with claw marks. There’s movement inside.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

15 : Secret Storage Room

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are covered with spots of green rot. This is not looking good.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

16 : Crypt

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground is covered with burn marks. This is not looking good.

Medusa


Armour Class: 8 [11] Hit Dice: 4 Attacks: 1 × snakebites (1d6 + poison) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 8 Alignment: Chaotic XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

17 : Alcoved Corridor

There are hanging cages in the alcoves here. There are bare skeletons inside.

18 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are covered with spots of green rot. You’re not alone here.

Rock Living Statue


Armour Class: 4 [15] Hit Dice: 5 Attacks: 2 × magma jet (2d6) THAC0: 15 [+4] Movement: 60’ (20’) Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 11 Alignment: Chaotic XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

19 : Dead End (Fountain)

20 : Pantry

Foreshadowing
Doorways
Description

This area is dark and cold and there are some cracks on the ground. There are some small jars near the far wall.

21 : Crypt

Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling has some fractures on. There’s something lying on the floor.

22 : Alcoved Corridor

There are hanging cages in the alcoves here. There are bare skeletons inside.

23 : Dead End (Magical Portal)

24 : Dead End (Body)

25 : Library

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground has some fractures on. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

26 : Shrine

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and there are some claw marks on the walls. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

27 : Torture Chamber

Foreshadowing
Doorways
Description

It is dark and damp here and there are some cracks on the ceiling. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

28 : Shrine

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the walls have several burn marks on. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏
❏❏❏❏❏❏❏❏

29 : Shrine

Foreshadowing
Doorways
Description

A large pentagram was painted here and there are several splatters of dark matter on the ground. This is not looking good.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

30 : Shrine

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ceiling has some burn marks on. A weird sensation is creeping up your spine.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

31 : Laboratory

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls have several scorch marks on. There are some very big bags near the far wall.

32 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is covered with fractures. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

33 : Shrine

Foreshadowing
Doorways
Description

This area stinks from excrements and the walls are covered with scorch marks. There are cultists inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏

34 : Dead Ends

Left side - Dead End (Body)
Right side - Dead End (Body)

35 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and there are a few spots of green rot on the ground. There’s something moving inside.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

36 : Secret Storage Room

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are carved with claw marks. This is not looking good.

Gorgon


Armour Class: 2 [17] Hit Dice: 8 Attacks: 1 × gore (2d6) or 1 × breath (petrify) THAC0: 12 [+7] Movement: 120’ (40’) Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 8 Alignment: Chaotic XP: 1,200

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

37 : Pantry

Doorways
Description

This area is dark and cold and the ceiling has some fractures on. There’s a dead body here.

38 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is deeply fractured. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏

The secret door on the north is leading to a secret chamber:

Description

You hear the sound of water dripping down and the walls have several fractures on. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏

39 : Pantry

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and there are a few spots of green rot on the ceiling. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏

40 : Pantry

Foreshadowing
Description

It is dark and damp here and the ground has several spots of green rot on. There’s some sort of a beast inside.

Tiger


Armour Class: 6 [13] Hit Dice: 6 Attacks: 2 × claw (1d6), 1 × bite (2d6) THAC0: 14 [+5] Movement: 150’ (50’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 9 Alignment: Neutral XP: 275

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

41 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are several cracks on the walls. There’s some sort of a beast inside.

Crocodile


Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20

❏❏

42 : Water Fountain

Clear water are coming out of the wall here.

43 : Laboratory

Doorways
Description

Broken vials and beakers are scattered all over the place and there are a few fractures on the ground. There’s something lying on the floor.

The secret door on the west is leading to a secret chamber:

Description

This area stinks from excrements and the walls are deeply fractured. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏
❏❏
❏❏❏❏❏

44 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ground is carved with claw marks. There are some large bags near the far wall.

45 : Shrine

Foreshadowing
Description

You hear the sound of water dripping down and there are a few spots of yellow ooze on the ceiling. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏

46 : Library

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground is covered with claw marks. There are some big barrels near the far wall.

The secret door on the north is leading to a secret chamber:

Description

Countless creepy crawlies all over rush back into the darkness and the walls are deeply fractured. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13


❏❏❏❏❏❏❏
❏❏
❏❏❏

47 : Entrance to the Library

48 : Entrance to the Crypt

49 : Crypt

Foreshadowing
Doorways
Description

This area stinks from excrements and the ceiling is scorched with burn marks. There are cultists inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏❏

50 : North entrance to the Crypt

51 : Pantry

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is covered with burn marks. There are some small bags near the far wall.

Temple of the Unholy Horrors

Temple of the Unholy Horrors

Conspectus

Fiuca Anschetil’s nephew is in area 47

Encounters

26 Acolytes (area 3, area 15, area 29, area 52, area 75, area 76) 9 Mediums (area 6, area 7, area 8, area 24, area 81) 7 Spitting Cobras (area 10, area 72)
2 Giant Toads (area 53) Insect Swarm (area 73)
3 Black Bears (area 49) 2 Blink Dogs (area 69) 12 Doppelgängers (area 38, area 46, area 47) 12 White Apes (area 1, area 50, area 79)
3 Cockatrices (area 58, area 68) 3 Horned Chameleons (area 59, area 67) 9 Rust Monsters (area 19, area 62, area 63)
2 Black Dragons (area 43, area 55)
Red Dragon (area 41)

Treasure

123,779 gp in coins. 48,525 gp in gems. 200,487 gp in jewellery.

Gratius Waldefrid’s Decorated Sword is in area 80

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d2 Encounter Stats
1 Acolyte Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10
2 Medium Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

1 : Dungeon Entrance

These stairs into the dungeon are hidden deep inside a burial mound .

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

2 : Secret Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls have several spots of yellow ooze on. There is a big chest near the far wall.

3 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground is deeply fractured. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏
❏❏
❏❏❏❏
❏❏❏❏❏❏
❏❏
❏❏❏❏

4 : Pantry

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is carved with claw marks. There is a very big barrel near the far wall.

5 : Crypt

Doorways
Description

There are stains of what seems to be blood all over the place and the walls are covered with scorch marks. You spot something quite big lying on the floor.

6 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is deeply fractured. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏
❏❏❏❏❏❏

7 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and the ceiling has a few claw marks on. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏

8 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are scorched with burn marks. There are humans wearing red robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏

9 : Water Fountain

Clear water are coming out of the wall here.

10 : Torture Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground is scorched with burn marks. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏
❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏

11 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and there are several spots of green rot on the ceiling. There is a very big jar near the far wall.

12 : Torture Chamber

Doorways
Description

It is dark and damp here and the ground has a few splatters of dark matter on. You spot something quite big lying on the floor.

13 : Corridor

14 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls are covered with cracks. There are some small crates near the far wall.

15 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and the ground has a few splatters of dark matter on. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏
❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏
❏❏❏❏❏❏
❏❏

16 : Secret Door to the corridor

Doorways

17 : Corridor Door

18 : Secret doors

19 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are covered with spots of yellow ooze. A weird sensation is creeping up your spine.

Rust Monster


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × feeler (rusting) THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

20 : Torture Chamber

Foreshadowing
Doorways
Description

This place seems to be an old dungeon cell and there are several spots of green rot on the ground. There are some big chests near the far wall.

21 : Alcoved Corridor

There are human-like statues in the alcoves here.

22 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling is covered with claw marks. There is a very big barrel near the far wall.

23 : Dead End

24 : Library

Foreshadowing
Doorways
Description

This area is dark and cold and the ground has some claw marks on. There are humans wearing dark robes inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏❏❏❏❏❏❏

25 : Crypt

Doorways
Description

You hear the sound of water dripping down and the walls are covered with scorch marks. You spot something quite big lying on the floor.

26 : Alcoved Corridor

There are hanging cages in the alcoves here. There are bare skeletons inside.

27 : Dead End (Magical Portal)

28 : Dead End

29 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground has a few cracks on. There is a big bag near the far wall.

The secret door on the east is leading to a secret chamber:

Description

It is dark and damp here and the ceiling has several burn marks on. There are cloaked and hooded humans inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏

30 : Entrance to the Shrine

31 : Entrance to the Crypt

32 : Crypt

Foreshadowing
Doorways
Description

This area is dark and cold and there are some fractures on the ground. There is a very big chest near the far wall.

33 : East entrance to the Crypt

34 : Shrine

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ceiling has a few burn marks on. There is a small jar near the far wall.

35 : Corridor

36 : Shrine

Doorways
Description

Large symbols and letters were painted all over the place and there are several fractures on the ground. There’s something lying on the floor.

37 : Corridor

This 80' corridor is leading to a triangle wooden door (Barricaded) The door is leading to the Ceremonial Chamber.

38 : Ceremonial Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are deeply fractured. This is not looking good.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏

39 : Library

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling is scorched with burn marks. There is a small chest near the far wall.

40 : Ceremonial Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and there are a few spots of yellow ooze on the walls. There is a big jar near the far wall.

41 : Altar Hall

Foreshadowing
Description

You hear the sound of water dripping down and the ceiling is deeply fractured. You’re not alone here.

Red Dragon


Armour Class: –1 [20] Hit Dice: 10 Attacks: [2 × claw (1d8), 1 × bite (4d8)] or breath THAC0: 11 [+8] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 2,300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

42 : Corridor

43 : Crypt

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls are covered with splatters of dark matter. This is not looking good.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

44 : Corridor

This 80' corridor is leading to a round marble door (Half-broken) The door is leading to the Pantry.

45 : Pantry

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is scorched with burn marks. There is a big jar near the far wall.

46 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is covered with spots of yellow ooze. You’re not alone here.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏

47 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling has several fractures on. This is not looking good and a person is chained to the wall.

Doppelgänger


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d12) THAC0: 16 [+3] Movement: 90’ (30’) Saving Throws: D6 W7 P8 B8 S10 (10) Morale: 10 Alignment: Chaotic XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

48 : Shrine

Doorways
Description

A small wooden altar is located at the center of this room and the walls have some fractures on. There’s something lying on the floor.

49 : Ceremonial Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the ceiling is covered with splatters of dark matter. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

50 : Laboratory

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the walls have a few cracks on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

51 : Ceremonial Chamber

Doorways
Description

A small wooden altar is located at the center of this room and there are a few claw marks on the ceiling. You spot something quite big lying on the floor.

The secret door on the south is leading to a secret chamber:

Description

The air in this area is dense and misty and the walls have a few splatters of dark matter on. You spot something quite big lying on the floor.

52 : Ceremonial Chamber

Foreshadowing
Doorways
Description

A small wooden altar is located at the center of this room and the ground has several scorch marks on. There are cloaked and hooded humans inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏

❏❏❏❏❏❏❏
❏❏❏

53 : Laboratory

Foreshadowing
Description

Broken vials and beakers are scattered all over the place and the ceiling is carved with claw marks. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏

54 : Corridor

55 : Torture Chamber

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is carved with claw marks. There’s something moving inside.

Black Dragon


Armour Class: 2 [17] Hit Dice: 7 Attacks: [2 × claw (1d4 + 1), 1 × bite (2d10)] or breath THAC0: 13 [+6] Movement: 90’ (30’) / 240’ (80’) flying Saving Throws: D8 W9 P10 B10 S12 (7) Morale: 8 Alignment: Chaotic XP: 1,250

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

56 : Corridor

This 80' corridor is leading to an arched bronze door (Barricaded) The door is leading to the Crypt.

57 : Crypt

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls have several burn marks on. There’s something lying on the floor.

58 : Library

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground is covered with spots of green rot. You’re not alone here.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

59 : Torture Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and the ceiling is covered with splatters of dark matter. You’re not alone here.

Horned Chameleon


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × tongue/bite (2d4), 1 × horn (1d6), 1 × tail (knock down THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

60 : Corridor Door

61 : Secret doors

62 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are covered with claw marks. There’s movement inside.

Rust Monster


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × feeler (rusting) THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

63 : Laboratory

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is covered with fractures. You’re not alone here.

Rust Monster


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × feeler (rusting) THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 175

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏

64 : Corridor

65 : Torture Chamber

Doorways
Description

You hear the sound of water dripping down and the walls have several burn marks on. You spot something quite big lying on the floor.

66 : Corridor

This 80' corridor is leading to a round iron door (Stuck) The door is leading to the Pantry.

67 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has a few fractures on. There’s something moving inside.

Horned Chameleon


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × tongue/bite (2d4), 1 × horn (1d6), 1 × tail (knock down THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

68 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and the walls are covered with spots of yellow ooze. There’s something moving inside.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

69 : Shrine

Foreshadowing
Doorways
Description

It is dark and damp here and there are several spots of yellow ooze on the ground. A weird sensation is creeping up your spine.

Blink Dog


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Lawful XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

70 : Crypt

Doorways
Description

You hear the sound of water dripping down and the ceiling is covered with claw marks. You spot something quite big lying on the floor.

71 : Laboratory

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls are covered with cracks. There are some small crates near the far wall.

72 : Ceremonial Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground is covered with splatters of dark matter. There’s some sort of a beast inside.

Spitting Cobra


Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

❏❏❏❏❏❏❏

❏❏

73 : Crypt

Doorways
Description

This area is dark and cold and there are some spots of yellow ooze on the ceiling. You spot something quite big lying on the floor.

74 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and the ground has several spots of yellow ooze on. There is a big barrel near the far wall.

75 : Pantry

Foreshadowing
Doorways
Description

This area stinks from excrements and the ceiling is covered with fractures. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏
❏❏❏
❏❏❏❏❏❏
❏❏❏❏
❏❏❏❏❏

76 : Crypt

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls have a few fractures on. There is a big bag near the far wall.

The secret door on the east is leading to a secret chamber:

Description

This area is dark and cold and there are some cracks on the ground. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏

77 : Laboratory

Doorways
Description

It is dark and damp here and there are some splatters of dark matter on the walls. You spot something quite big lying on the floor.

78 : Shrine

Description

This area stinks from excrements and the ceiling is scorched with burn marks. There’s something lying on the floor.

79 : Library

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls are deeply fractured. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

80 : Shrine

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ground is deeply fractured. There is a big chest near the far wall.

81 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling has a few splatters of dark matter on. There are cloaked and hooded humans inside.

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏
❏❏❏❏❏❏❏
❏❏❏❏❏❏❏
❏❏❏

82 : Pantry

Doorways
Description

You hear the sound of water dripping down and the ground is covered with spots of yellow ooze. You spot something quite big lying on the floor.

Shrine of the Cold Pits

Shrine of the Cold Pits

Conspectus

Azier of Obeshire’s wife is in area 7

Encounters

18 Acolytes (area 2, area 15, area 22, area 32) 3 Mediums (area 1) 33 Rats (area 14) 4 Spitting Cobras (area 36)
7 Crocodiles (area 35, area 39) 5 Giant Toads (area 5, area 20, area 33) Insect Swarm (area 2)
Black Bear (area 21) 5 Blink Dogs (area 13) 5 Gargoyles (area 9) 3 White Apes (area 23)
4 Cockatrices (area 12) Horned Chameleon (area 17)

Treasure

4,501 gp in coins. 4,044 gp in gems. 58,248 gp in jewellery.

Wandering Monsters

Every 2 turns, there is a 1 in 6 chance of encountering one of the following wandering monsters:

1d4 Encounter Stats
1 Crocodile Armour Class: 5 [14] Hit Dice: 2 Attacks: 1 × bite (1d8) THAC0: 18 [+1] Movement: 90’ (30’) / 90’ (30’) swimming Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 20
2 Giant Toad Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25
3 Rats (15) Armour Class: 9 [10] Hit Dice: 1hp Attacks: 1 × bite per pack (1d6 + disease) THAC0: 19 [0] Movement: 60’ (20’) / 30’ (10’) swimming Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 5 Alignment: Neutral XP: 5
4 Spitting Cobra Armour Class: 7 [12] Hit Dice: 1 Attacks: 1 × spit (blindness) or 1 × bite (1d3 + poison) THAC0: 19 [0] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 7 Alignment: Neutral XP: 13

1 : Dungeon Entrance

These stairs into the dungeon are inside an abandoned wooden hut, under loose floor boards .

Medium


Armour Class: 9 [10] Hit Dice: 1 Attacks: 1 × dagger (1d4) or 1 × spell THAC0: 19 [0] Movement: 120’ (40’) Saving Throws: D13 W14 P13 B16 S15 (MU1) Morale: 7 Alignment: Any XP: 16

❏❏

❏❏❏❏❏❏❏

2 : Ceremonial Chamber

Foreshadowing
Doorways
Description

Countless humanoid skulls “decorate” the boundries here and the ground is scorched with burn marks. There are humans wearing red robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10



The secret door on the south is leading to a secret chamber:

Description

The air in this area is dense and misty and the ceiling has some spots of green rot on. There’s a dead body here.

3 : Entrance to the Ceremonial Chamber

4 : Entrance to the Shrine

5 : Shrine

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some claw marks on the walls. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏

6 : South entrance to the Shrine

7 : Crypt

Foreshadowing
Doorways
Description

Dense spiderwebs cover the corners of the room and the ground has some scorch marks on. There is a big jar near the far wall and a person is chained to the wall.

8 : Laboratory

Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the walls are covered with splatters of dark matter. You spot something quite big lying on the floor.

9 : Crypt

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground has several scorch marks on. You’re not alone here.

Gargoyle


Armour Class: 5 [14] Hit Dice: 4 Attacks: 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) THAC0: 16 [+3] Movement: 90’ (30’) / 150’ (50’) flying Saving Throws: D8 W9 P10 B10 S12 (8) Morale: 11 Alignment: Chaotic XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

10 : Torture Chamber

Foreshadowing
Doorways
Description

This area stinks from excrements and there are some fractures on the ceiling. There is a big bag near the far wall.

11 : Torture Chamber

Doorways
Description

It is dark and damp here and there are several cracks on the walls. You spot something quite big lying on the floor.

12 : Shrine

Foreshadowing
Doorways
Description

Large symbols and letters were painted all over the place and there are a few scorch marks on the ceiling. A weird sensation is creeping up your spine.

Cockatrice


Armour Class: 6 [13] Hit Dice: 5 Attacks: 1 × beak (1d6 + petrification) THAC0: 15 [+4] Movement: 90’ (30’) / 180’ (60’) flying Saving Throws: D10 W11 P12 B13 S14 (5) Morale: 7 Alignment: Neutral XP: 425

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

13 : Laboratory

Foreshadowing
Doorways
Description

This area is dark and cold and the walls have a few burn marks on. A weird sensation is creeping up your spine.

Blink Dog


Armour Class: 5 [14] Hit Dice: 4 Attacks: 1 × bite (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D10 W11 P12 B13 S14 (4) Morale: 6 Alignment: Lawful XP: 125

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

14 : Laboratory

Doorways
Description

There are stains of what seems to be blood all over the place and the ground is deeply fractured. There’s a dead body here.


Armour Class: 9 [10] Hit Dice: 1hp Attacks: 1 × bite per pack (1d6 + disease) THAC0: 19 [0] Movement: 60’ (20’) / 30’ (10’) swimming Saving Throws: D14 W15 P16 B17 S18 (NH) Morale: 5 Alignment: Neutral XP: 5


15 : Pantry

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the walls are deeply fractured. There are cultists inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏
❏❏❏❏❏
❏❏
❏❏❏
❏❏❏❏
❏❏

16 : Corridor

17 : Crypt

Foreshadowing
Doorways
Description

It is dark and damp here and the ground is deeply fractured. You’re not alone here.

Horned Chameleon


Armour Class: 2 [17] Hit Dice: 5 Attacks: 1 × tongue/bite (2d4), 1 × horn (1d6), 1 × tail (knock down THAC0: 15 [+4] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16 (3) Morale: 7 Alignment: Neutral XP: 300

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

18 : Library

Doorways
Description

Dense spiderwebs cover the corners of the room and the ceiling is scorched with burn marks. There’s a dead body here.

19 : Secret Door to the corridor

Doorways

20 : Torture Chamber

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls are carved with claw marks. There’s some sort of a beast inside.

Giant Toad


Armour Class: 7 [12] Hit Dice: 2+2 Attacks: 1 × bite (1d4+1) THAC0: 17 [+2] Movement: 90’ (30’) Saving Throws: D12 W13 P14 B15 S16 (1) Morale: 6 Alignment: Neutral XP: 25

❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏

21 : Torture Chamber

Foreshadowing
Doorways
Description

Countless creepy crawlies all over rush back into the darkness and the ground has some scorch marks on. There’s some sort of a beast inside.

Black Bear


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d3), 1 × bite(1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14 B15 S16(2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏

22 : Laboratory

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the walls have a few spots of yellow ooze on. There are cultists inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10

❏❏❏❏❏❏❏❏

❏❏❏❏❏❏

23 : Shrine

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ground has a few scorch marks on. There’s some sort of a beast inside.

White Ape


Armour Class: 6 [13] Hit Dice: 4 Attacks: 2 × claw(1d4) or 1 × thrown rock (1d6) THAC0: 16 [+3] Movement: 120’ (40’) Saving Throws: D12 W13 P14B15 S16 (2) Morale: 7 Alignment: Neutral XP: 75

❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏
❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏❏

24 : Corridor Door

25 : Secret doors

26 : Torture Chamber

Foreshadowing
Doorways
Description

This area is dark and cold and the walls have several spots of yellow ooze on. There is a small bag near the far wall.

27 : Torture Chamber

Foreshadowing
Doorways
Description

The air in this area is dense and misty and the ceiling is deeply fractured. There is a very big barrel near the far wall.

28 : Corridor

29 : Pantry

Doorways
Description

This area was likely used as a pantry and the walls are carved with claw marks. There’s something lying on the floor.

30 : Torture Chamber

Foreshadowing
Doorways
Description

You hear the sound of water dripping down and the ceiling is carved with claw marks. There are some very big chests near the far wall.

31 : Secret Door to the corridor

Doorways

32 : Pantry

Foreshadowing
Doorways
Description

There are stains of what seems to be blood all over the place and the walls are covered with spots of yellow ooze. There are humans wearing dark robes inside.

Acolyte


Armour Class: 2 [17] Hit Dice: 1 Attacks: 1 × mace (1d6) THAC0: 19 [0] Movement: 60’ (20’) Saving Throws: D11 W12 P14 B16 S15 (C1) Morale: 7 Alignment: Any XP: 10


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33 : Dungeon Entrance

These stairs into the dungeon are inside an abandoned wooden hut, under loose floor boards .